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Noita Lewd - a porn mod


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Posted
12 hours ago, Pawarfull said:

If you need another script for that - go for it, i don know why tho.

Because, as I already have said, this particular script structured really bad and deal unnecessary big damage, at worst I want it gone for that and at best rework that script so it would be similar to your "brutal damage" idea, if we go into the route that failed alchemist deal brutal damage of course.
 

12 hours ago, Pawarfull said:

I didn't know about uninteractable-player thing with clouds. They are not trigger animation every time because they are too fast and it was kinda intentional. I wanted them sometimes just attack player and only sometimes "go through", so it was lucky bug.

 

I didn't know either, so imagine my surprise that after cloud interaction rape mechanic of player gal ceased to work (monsters was able to attack her, but was unable to play the assault scene). Root of this nasty bug needeed to be found and purged with extreme prejudice in future, because wtf.

Posted
33 minutes ago, BoxtoBox said:

Oh. I see

and just saying lack of contrast meens
my sprite is not so bad, right?

So later I make mina ver addon personally
and share other

it will be almost invisible
but someone use it

You didn't do bad, in fact it's amazing how you managed to recreate "Thick Mina", but I agree with reasoning of Pawarfull here. Plus I would worked on design of thick human mina a little bit, so it didn't just looked like standard mina dude from Noita but with breasts. Give her some unique flavor so to speak. As for addon, go ahead, it would be cool for people as alternative.

Posted
1 hour ago, Pawarfull said:

Somehow, original author of the mod made a good character for sex animations in noita style and resolution. Sadly, human will look unnatural in such style (or too cartoony-childish, not in noita-style at all). But kobold fits in noita well somehow.

Crazy right? This is why I liked her when I first seen this mod, author did pretty good job creating this gal (in pixels no less) as mina/protagonist and her expressions. I don't give a damn if this a "furry" or whatever, she is cute. And by looking on your avatar you also liked her too X)

Posted
1 hour ago, Pawarfull said:

 

Wow. You are a mad man. And it's sad to refuse so much work, but it's really impossible - it will be almost invisible in game due to lack of contrast in sprite. It was another thing why i scrapped my idea of redrawing kobold into human, it looked bad - not art-wise, but gameplay-wise. And you have same issue too on your sprites. You see, kobold have different colors on legs and body, so it's visible even in small size. But humans have consistent color on all body parts. Even if we add socks on legs and gloves on hands, or something like that, it will be so much worse than kobold. And there are emotions on kobold face. Somehow, original author of the mod made a good character for sex animations in noita style and resolution. Sadly, human will look unnatural in such style (or too cartoony-childish, not in noita-style at all). But kobold fits in noita well somehow.
 

So again, if someone willing to do such art-style fork - i don't mind of course, but not me.

 

56 minutes ago, BoxtoBox said:


Oh. I see

and just saying lack of contrast meens
my sprite is not so bad, right?

So later I make mina ver addon personally
and share other

it will be almost invisible
but someone use it

 


In my honest opinion, these are hot as hell. I don't know you, but working with this is far from impossible, both artistically and technically. I could easily create a toggle between the kobold and human form for the mod in the future.

Posted
1 hour ago, BoxtoBox said:


Oh. I see

and just saying lack of contrast meens
my sprite is not so bad, right?

So later I make mina ver addon personally
and share other

it will be almost invisible
but someone use it

 


Here and there proportions are strange, but overall it's not bad i think.

Posted (edited)
32 minutes ago, Timerz said:

 


In my honest opinion, these are hot as hell. I don't know you, but working with this is far from impossible, both artistically and technically. I could easily create a toggle between the kobold and human form for the mod in the future.


You will not see anything in game with such color distribution. At least she needs high socks and long gloves.

Edited by Pawarfull
Posted
21 minutes ago, Pawarfull said:


You will not see anything in game with such color distribution. At least she needs high socks and long gloves.

 

I may be stupid.

Posted (edited)
20 hours ago, Timerz said:

 

I may be stupid.


Oh, wait, If there will be clothing system, anicent pheromon bug will be fixed partially: animations would not be triggered, if Mina has clothes on her and friendly creatures would not attack her, therefore wouldn't tear clothes. Without clothes bug will be triggered anyway (maybe it even has sense).

Edited by Pawarfull
Posted
5 hours ago, Pawarfull said:


Oh, wait, If there will be clothing system, anicent pheromon bug will be fixed partially: animations would not be triggered, if Mina has clothes on her and friendly creatures would not attack her, therefore wouldn't tear clothes. Without clothes bug will be triggered anyway (maybe it even has sense).

Wait, this bug was only appearing if you maked charmed creatures from eggs if I'm not mistaken. If you make them charmed through sex perk they will not rape you and didn't touch you while charmed, I have tested this long ago.

Posted

You know, while all your ideas are nice guys we still need to overhaul mod first, in other words pass "basic level". For now I'm doing my own experiments with code (don't worry I have backup of everything, including addons from other people) and learning more about proper Noita modding. By the way, turns out Chainer works fine with companions, his chain didn't caused issue (hell yeah).

Posted (edited)

Greetings. This project interests me, and I'd like to contribute.

Unfortunately, I cannot code. Fortunately, I have experience with game design. I believe that games—and even lewd mods—are at their best when spiced up with good mechanics. The below are suggestions for additional mechanical ways to interact with or benefit from the lewd content; and consequence for your misdeeds. Use whatever ideas you like, I suppose; these are just suggestions.

Status Conditions.

Arousal. Ticks up to 100. Various enemy attacks, fluids, and player perks might apply this. Turns into Horny at 100; doesn't otherwise need to do anything on its own, but could apply a small penalty to projectile spread per point.

Horny. Immune to contact damage and damage from sex. Speed increased by 30%. Large penalty to projectile spread. Mana recovery for all wands reduced by 60%. Long duration, but removed when completing sex.

These conditions should make it possible to want to willingly engage with sex even without having certain perks, and can add some flavor to enemies by making them use it against you.

I'd also suggest making the default duration for cum-stuffed from sex longer, but lowering how much you get from drinking it from a liquid; it's weird that you can stack the duration much higher that way.

Perks.

Additional options from perk selections at the holy mountain, etc.

Seed of Life. Being cum-stuffed now provides slow health regeneration. However, cum-stuffed no longer leaks semen.

Eldritch Pact. Gain ~30% increased mana recovery speed for all wands (it's an effect on the player, not just on the wands in your inventory when you take the perk). However, for every X points of mana spent, gain 1 point of arousal.

Eldritch Ritual. Spawn an Eldritch Portal (as per the spell) when sex completes. Take no damage from tentacles.

Fertility. Sex now results in a growing movement debuff, starting from 0% and stacking up to 30% over ~60 seconds. At the end, play an animation and birth an egg. The egg can be picked up like an item (same as existing ingame eggs) and can be destroyed to spawn a kobold. These kobolds follow the player and are fairly formidable in combat, considering the required setup and implicit penalty of having to engage with sex; might start with a basic wand or some such.

Unfortunately, due to sprite limitations, the growth can't really actually be displayed, but it can be felt through the speed reduction.

Vow of Purity. Vow to avoid sex, gaining 50% movespeed, but breaking the vow has consequences. After 1x sex, turns into Torn, providing 10% damage reduction but 10% reduced movespeed. After ~5x sex, turns into Broken, with 20% DR and speed penalty. After ~15x sex, turns into Faithless with 30%. After 30x sex, transforms into Embrace of Corruption, a reward providing 50% DR and which gradually inflicts a growing movespeed penalty, up to 50%—however, being covered in cum or being cum-stuffed removes and resets the growing speed penalty.

The nature of this growing DR and speed penalty can be useful (or deadly) in combat, but also just has the effect of making sex less damaging even without other perks. 


Essence of Arcana. Semen spawned from being cum-stuffed is now instead Concentrated Mana.

Ambrosial Delight. Gain effects of Ambrosia when consuming semen. Player gains a semen potion when selecting perk.
 

Sacrifice to the Gods. Prevents death as long as your health is above 1 (similar to Saving Grace). When death is prevented, teleport to the next Holy Mountain, and spawn a creature that will sex the player (pick something cool that players might not see often); restoring life but taking away the player's gold. An animation for being chained up might be good to go with this.

This can be a cool way to see later zones easily for the sake of a more diverse progression, but will assuredly result in the player losing out on power progression and ending up dead at the end boss. Maybe to prevent it chaining you all the way to the end, you'd also need a minimum amount of gold to qualify for the life-saving teleportation forward, with the requirement ramping up for each zone. But it's nice if you really just want to see some interesting enemies in later zones.

Aura of Sin. Turn some liquids (water, swamp, blood, etc) into semen when in close proximity. Move at full speed through semen.

Mark of Corruption. Arousal now always ticks up. While Horny, mana recovery is now increased instead of decreased.

Since this doesn't remove the projectile spread downside from the status effect, there's still a significant downside to this.

Aura of Pheromones. Enemies now slowly tick up the pheromone status while in a medium range of the player.

Transformation Reversal. Being afflicted by Polymorphine gives you a large aura that transforms enemies into kobolds. Polymorphine can only transform the player into creatures with suitable animations. Sexing a kobold while transformed rewards a large amount of gold. Also gives the player a Polymorphine potion when chosen.

Should work with both regular polymorphine and the chaotic version.

Seduce. Changes Kick into Seduce; plays an animation to afflict nearby enemies with Pheromones.

Afflictions.

These would be perk-like permanent effects that are largely detrimental gained from repeatedly having sex with specific enemy types; a sort of punishment/consequence for overindulgence... except some of them might be really useful in some cases. They could be randomized, or assigned to specific enemies, and require X amount of sex encounters with specific enemies to gain. Just ideas.

Tainted Womb. Semen spawned from being cum-stuffed is now always toxic semen. Gain 90% resistance against toxic.

Infernal Womb. Semen spawned from being cum-stuffed is now always burning semen. Gain 90% resistance against fire.

Pheromones. Gain permanent pheromones effect. (this doesn't actually do anything mechanically)

Heat. Arousal now always slowly ticks up.

Lustful Display. When becoming Horny, play a spicy animation and make enemies move closer.

Might not have i-frames, making it actually potentially lethal. Alternatively, it does have iframes, but still allows enemies to sex you.

Leaking. Permanent but lesser version of cum-stuffed; always spawn a bit of fluid. Should stack with the default version.

Completely Unreasonable

I believe this would be very difficult to create, but if it were possible to invent a system for applying various cosmetics to the player sprite without having to grow the scope of the sprite sheet to unreasonable levels, that would enable a lot of shenanigans. Tattoos that light up with higher arousal, various states of clothing, chains, dynamic inflation, and other visual effects that reflect your misdeeds. Completely unrealistic.

Edited by Hammer_Moose
Posted
1 hour ago, Hammer_Moose said:

Greetings. This project interests me, and I'd like to contribute.

Unfortunately, I cannot code. Fortunately, I have experience with game design. I believe that games—and even lewd mods—are at their best when spiced up with good mechanics. The below are suggestions for additional mechanical ways to interact with or benefit from the lewd content; and consequence for your misdeeds. Use whatever ideas you like, I suppose; these are just suggestions.

Status Conditions.

Arousal. Ticks up to 100. Various enemy attacks, fluids, and player perks might apply this. Turns into Horny at 100; doesn't otherwise need to do anything on its own, but could apply a small penalty to projectile spread per point.

Horny. Immune to contact damage and damage from sex. Speed increased by 30%. Large penalty to projectile spread. Mana recovery for all wands reduced by 60%. Long duration, but removed when completing sex.

These conditions should make it possible to want to willingly engage with sex even without having certain perks, and can add some flavor to enemies by making them use it against you.

I'd also suggest making the default duration for cum-stuffed from sex longer, but lowering how much you get from drinking it from a liquid; it's weird that you can stack the duration much higher that way.

Perks.

Additional options from perk selections at the holy mountain, etc.

Seed of Life. Being cum-stuffed now provides slow health regeneration. However, cum-stuffed no longer leaks semen.

Eldritch Pact. Gain ~30% increased mana recovery speed for all wands (it's an effect on the player, not just on the wands in your inventory when you take the perk). However, for every X points of mana spent, gain 1 point of arousal.

Eldritch Ritual. Spawn an Eldritch Portal (as per the spell) when sex completes. Take no damage from tentacles.

Fertility. Sex now results in a growing movement debuff, starting from 0% and stacking up to 30% over ~60 seconds. At the end, play an animation and birth an egg. The egg can be picked up like an item (same as existing ingame eggs) and can be destroyed to spawn a kobold. These kobolds follow the player and are fairly formidable in combat, considering the required setup and implicit penalty of having to engage with sex; might start with a basic wand or some such.

Unfortunately, due to sprite limitations, the growth can't really actually be displayed, but it can be felt through the speed reduction.

Vow of Purity. Vow to avoid sex, gaining 50% movespeed, but breaking the vow has consequences. After 1x sex, turns into Torn, providing 10% damage reduction but 10% reduced movespeed. After ~5x sex, turns into Broken, with 20% DR and speed penalty. After ~15x sex, turns into Faithless with 30%. After 30x sex, transforms into Embrace of Corruption, a reward providing 50% DR and which gradually inflicts a growing movespeed penalty, up to 50%—however, being covered in cum or being cum-stuffed removes and resets the growing speed penalty.

The nature of this growing DR and speed penalty can be useful (or deadly) in combat, but also just has the effect of making sex less damaging even without other perks. 


Essence of Arcana. Semen spawned from being cum-stuffed is now instead Concentrated Mana.

Ambrosial Delight. Gain effects of Ambrosia when consuming semen. Player gains a semen potion when selecting perk.
 

Sacrifice to the Gods. Prevents death as long as your health is above 1 (similar to Saving Grace). When death is prevented, teleport to the next Holy Mountain, and spawn a creature that will sex the player (pick something cool that players might not see often); restoring life but taking away the player's gold. An animation for being chained up might be good to go with this.

This can be a cool way to see later zones easily for the sake of a more diverse progression, but will assuredly result in the player losing out on power progression and ending up dead at the end boss. Maybe to prevent it chaining you all the way to the end, you'd also need a minimum amount of gold to qualify for the life-saving teleportation forward, with the requirement ramping up for each zone. But it's nice if you really just want to see some interesting enemies in later zones.

Aura of Sin. Turn some liquids (water, swamp, blood, etc) into semen when in close proximity. Move at full speed through semen.

Mark of Corruption. Arousal now always ticks up. While Horny, mana recovery is now increased instead of decreased.

Since this doesn't remove the projectile spread downside from the status effect, there's still a significant downside to this.

Aura of Pheromones. Enemies now slowly tick up the pheromone status while in a medium range of the player.

Transformation Reversal. Being afflicted by Polymorphine gives you a large aura that transforms enemies into kobolds. Polymorphine can only transform the player into creatures with suitable animations. Sexing a kobold while transformed rewards a large amount of gold. Also gives the player a Polymorphine potion when chosen.

Should work with both regular polymorphine and the chaotic version.

Seduce. Changes Kick into Seduce; plays an animation to afflict nearby enemies with Pheromones.

Afflictions.

These would be perk-like permanent effects that are largely detrimental gained from repeatedly having sex with specific enemy types; a sort of punishment/consequence for overindulgence... except some of them might be really useful in some cases. They could be randomized, or assigned to specific enemies, and require X amount of sex encounters with specific enemies to gain. Just ideas.

Tainted Womb. Semen spawned from being cum-stuffed is now always toxic semen. Gain 90% resistance against toxic.

Infernal Womb. Semen spawned from being cum-stuffed is now always burning semen. Gain 90% resistance against fire.

Pheromones. Gain permanent pheromones effect. (this doesn't actually do anything mechanically)

Heat. Arousal now always slowly ticks up.

Lustful Display. When becoming Horny, play a spicy animation and make enemies move closer.

Might not have i-frames, making it actually potentially lethal. Alternatively, it does have iframes, but still allows enemies to sex you.

Leaking. Permanent but lesser version of cum-stuffed; always spawn a bit of fluid. Should stack with the default version.

Completely Unreasonable

I believe this would be very difficult to create, but if it were possible to invent a system for applying various cosmetics to the player sprite without having to grow the scope of the sprite sheet to unreasonable levels, that would enable a lot of shenanigans. Tattoos that light up with higher arousal, various states of clothing, chains, dynamic inflation, and other visual effects that reflect your misdeeds. Completely unrealistic.


Eeyyy, these aren't half bad! There are many great ideas here that can be added with time.

But I also want to clarify some technicalities here. Creating clothes or cosmetics for the player isn't hard, like at all. You can just create an overlay and add to the player's initial components. The main problem is if it goes into the sex scenes territory, because we have a huge amount of enemies. we can have intercourse, the amount of work would increase EXPONENTIALLY. Like, "Hey, don't forget to draw the clothing overlay here." or "Also, don't forget to draw the hotspots of the player so the chains can have physics!", at one point, creating a sex scene will have 10 times more work than it should be.

So, if we are thinking about clothes and cosmetics, only go for the idle sprite of the player. So things that cannot be removable would be a no go. For example, you suggested tattoos; they would also need to go to the sex scenes since they are, well, tattoos. (Although I think making them glow ain't so hard, but you're never so sure).

Again, these are pretty good concepts that I might code in. Especially since I want to avoid the trap of needing to play BAD to get the sex scenes. This is a lewd mod, so it might as well bring advantages on being lewd.

Posted
2 hours ago, Timerz said:


Eeyyy, these aren't half bad! There are many great ideas here that can be added with time.

But I also want to clarify some technicalities here. Creating clothes or cosmetics for the player isn't hard, like at all. You can just create an overlay and add to the player's initial components. The main problem is if it goes into the sex scenes territory, because we have a huge amount of enemies. we can have intercourse, the amount of work would increase EXPONENTIALLY. Like, "Hey, don't forget to draw the clothing overlay here." or "Also, don't forget to draw the hotspots of the player so the chains can have physics!", at one point, creating a sex scene will have 10 times more work than it should be.

So, if we are thinking about clothes and cosmetics, only go for the idle sprite of the player. So things that cannot be removable would be a no go. For example, you suggested tattoos; they would also need to go to the sex scenes since they are, well, tattoos. (Although I think making them glow ain't so hard, but you're never so sure).

Again, these are pretty good concepts that I might code in. Especially since I want to avoid the trap of needing to play BAD to get the sex scenes. This is a lewd mod, so it might as well bring advantages on being lewd.


Yeah, those are the sorts of concerns I'd expect to crop up from implementing cosmetics. There's a lot of those scenes, and a lot to keep track of. It's something that'd be very nice to have because having a sort of evolving story of what your character's gone through is something that adds a lot more than having everything just be a one-and-done deal, and lets you do things that are more interesting than just one animation. But the amount of work could easily spiral out of control if you need attachment points for every possible overlay for every scene. Even if someone wanted to do that work, something like inflation might not work with overlays alone? As an existing example of a cosmetic reward, I believe that the base game can give you a halo for being a pacifist, and it's just an object that follows the player around... but even that won't really work for sex animations because the character's posture isn't consistent; even if you added something like some floating devil horns that follow the player in the same way as the halo, it'd just float there awkwardly where it thinks the player's head is (or get teleported far away, as the case currently is) while the kobold is on the ground somewhere.

Glad you liked the ideas. Noita has a pretty vast system of mechanics that interact with each other; if you're gonna make a mod for it, might as well integrate it to be functional with the existing systems. Preferably the case should be that you could combine a few different perks and get an effect that enables you to actually become genuinely powerful by the game's own standards.

I do like that the default for sex is taking damage; game is pretty brutal, after all, and that should not necessarily be any different, but there should be more solutions+rewards that makes it feasible to get around that inherent downside. So by doing something like having a status that can be inflicted by universally anything you want, you can make it more of an occasional appealing option rather than 'only if you have the right perk'. And by making it deliberate, the player must exercise control and agency, and that's a nice thing to have.

Another thing that might be nice to do would be to add some custom spells, but I expect that those are tougher than just some quick statuses, and less conceptually clear. Could do things like spawning liquids or charming monsters, maybe, but beyond that it gets difficult. Spawn chains that can attach to monsters to prevent them from moving too far, perhaps. Kind of a distant concern to get bogged down with, I'd expect.

Posted

Some additional ideas:

Materials.

Pheromones. Does nothing to the player in the base game. Now applies arousal to the player.

Lust Gas. Gaseous form of pheromones; since it behaves like a gas, it can be dangerous in new and unexpected ways. Give monsters new attacks that spawn it, or place traps or containers that release it. Naturally, can also be used to charm monsters.

Perks.

Masochist. Take ~30% less damage, but gain arousal equal to ~30% of damage taken.

Love Is In the Air. Converts most types of gas near the player into Lust Gas.

Many gasses can be pretty dangerous, so this is a defensive layer on its own.

Blood of Passion. Bleed pheromones. Greatly increased bleed magnitude. Immune to pheromones.

Wild Abandon. Being drunk also inflicts Horny (so the effect won't end on completing sex unless the drunk duration has also expired!). Gain a Potion of Alcohol when completing sex.

 

If you actually try and chain it together, you'll probably end up poisoning yourself by drinking too much.


Stained and Messy. Stains last ~50% longer. Gain 10% damage reduction for each stain, up to 50%.

The longer stain duration can often be negative, but can also be put to smart use through effects like Concentrated Mana and other such effects.

Spell Projectile Modifiers

The things that you put on spells as a support effect. 

Rod Handler. Spell tripple-fires, but gains a much longer reload time. Each reload inflicts arousal.

Trail of Love. Projectile spawns Lust Gas as it travels.

Black Magic. Consumes arousal on the player when casting. If it successfully consumed arousal, the projectile gains greatly increased homing towards enemies.

Posted

Well, i have to say, on first glance it's some generic porn game ideas and i liked this mod, because there is no such boring mechanics. Let's see...
 

6 hours ago, Hammer_Moose said:

Arousal. Ticks up to 100. Various enemy attacks, fluids, and player perks might apply this. Turns into Horny at 100; doesn't otherwise need to do anything on its own, but could apply a small penalty to projectile spread per point.


Not needed, player will be overwhelmed with unnecessary stuff.
 

6 hours ago, Hammer_Moose said:

Horny. Immune to contact damage and damage from sex. Speed increased by 30%. Large penalty to projectile spread. Mana recovery for all wands reduced by 60%. Long duration, but removed when completing sex.


Not needed, player will be overwhelmed with unnecessary stuff. Makes some perks useless. Makes game too hard.

 

6 hours ago, Hammer_Moose said:

Seed of Life. Being cum-stuffed now provides slow health regeneration. However, cum-stuffed no longer leaks semen.


Too strong for Noita gameplay. Health regeneration in game is something, that you need to deserve, not gain by random in 1-st holy mountain. Maybe as drop from some mod boss? Unlikely, too strong anyway. And there is already too similar, but more balanced perk, COC.

 

6 hours ago, Hammer_Moose said:

Eldritch Pact. Gain ~30% increased mana recovery speed for all wands (it's an effect on the player, not just on the wands in your inventory when you take the perk). However, for every X points of mana spent, gain 1 point of arousal.


No arousal.
 

6 hours ago, Hammer_Moose said:

Eldritch Ritual. Spawn an Eldritch Portal (as per the spell) when sex completes. Take no damage from tentacles.


Good idea, such perk helps player to escape clamped places with too many enemies wich assault player one after another.
 

6 hours ago, Hammer_Moose said:

Fertility. Sex now results in a growing movement debuff, starting from 0% and stacking up to 30% over ~60 seconds. At the end, play an animation and birth an egg. The egg can be picked up like an item (same as existing ingame eggs) and can be destroyed to spawn a kobold. These kobolds follow the player and are fairly formidable in combat, considering the required setup and implicit penalty of having to engage with sex; might start with a basic wand or some such.


There is already speed reduction after sex, from cum stains. Pregnancy system is planned, but will be thought through after many more important things. Companions is planned too. So maybe, some time in future, some variation of this perk will be added.

 

6 hours ago, Hammer_Moose said:

Vow of Purity. Vow to avoid sex, gaining 50% movespeed, but breaking the vow has consequences. After 1x sex, turns into Torn, providing 10% damage reduction but 10% reduced movespeed. After ~5x sex, turns into Broken, with 20% DR and speed penalty. After ~15x sex, turns into Faithless with 30%. After 30x sex, transforms into Embrace of Corruption, a reward providing 50% DR and which gradually inflicts a growing movespeed penalty, up to 50%—however, being covered in cum or being cum-stuffed removes and resets the growing speed penalty.


Player will be overwhelmed with unnecessary stuff. Man, it's not Crusader Kings.

 

6 hours ago, Hammer_Moose said:

Essence of Arcana. Semen spawned from being cum-stuffed is now instead Concentrated Mana.


Good perk.

 

6 hours ago, Hammer_Moose said:

Ambrosial Delight. Gain effects of Ambrosia when consuming semen. Player gains a semen potion when selecting perk.


Too strong. You can't drink ambrosia in original Noita for a good reason.

 

6 hours ago, Hammer_Moose said:

Sacrifice to the Gods. Prevents death as long as your health is above 1 (similar to Saving Grace). When death is prevented, teleport to the next Holy Mountain, and spawn a creature that will sex the player (pick something cool that players might not see often); restoring life but taking away the player's gold. An animation for being chained up might be good to go with this.

This can be a cool way to see later zones easily for the sake of a more diverse progression, but will assuredly result in the player losing out on power progression and ending up dead at the end boss. Maybe to prevent it chaining you all the way to the end, you'd also need a minimum amount of gold to qualify for the life-saving teleportation forward, with the requirement ramping up for each zone. But it's nice if you really just want to see some interesting enemies in later zones.


Too strong, but with some balancing might be good. But may be also be broken af, especially if holy mountain is destroyed (not so rare thing in late game)

 

7 hours ago, Hammer_Moose said:

Aura of Sin. Turn some liquids (water, swamp, blood, etc) into semen when in close proximity. Move at full speed through semen.


Funny. Not so good for player, but good as not-so-good type perk.

 

7 hours ago, Hammer_Moose said:

Mark of Corruption. Arousal now always ticks up. While Horny, mana recovery is now increased instead of decreased.

Since this doesn't remove the projectile spread downside from the status effect, there's still a significant downside to this.


No arousal. I think i need to clarify: arousal creates some player behaviors, that not good for overall Noita gameplay. I still want to play Noita, not some skyrim-style mod, where random dragon steal Lydia and drop her somewhere. It's all fun and porn, i know, but it's just silly and breaks immersion. Too much porn in porn mod, duh.

 

7 hours ago, Hammer_Moose said:

Aura of Pheromones. Enemies now slowly tick up the pheromone status while in a medium range of the player.


Maybe if pheromon bug will be fixed somehow.

 

7 hours ago, Hammer_Moose said:

Transformation Reversal. Being afflicted by Polymorphine gives you a large aura that transforms enemies into kobolds. Polymorphine can only transform the player into creatures with suitable animations. Sexing a kobold while transformed rewards a large amount of gold. Also gives the player a Polymorphine potion when chosen.


Interesting idea. But may be too strong, like "infinite money" strong. So needs to be thought through and balanced somehow.

 

7 hours ago, Hammer_Moose said:

Seduce. Changes Kick into Seduce; plays an animation to afflict nearby enemies with Pheromones.


Maybe if pheromon bug will be fixed somehow. And too similar with yours "Aura of Pheromones", so it's one or another.

 

7 hours ago, Hammer_Moose said:

Tainted Womb. Semen spawned from being cum-stuffed is now always toxic semen. Gain 90% resistance against toxic.

Infernal Womb. Semen spawned from being cum-stuffed is now always burning semen. Gain 90% resistance against fire.


Kinda makes sense, since we reducing chance of gaining good original resistance perks by addition of new perks, but it must be added if we add significant amount of another perks. And "90%" it's some paradox games style again, but works in this case. It will be a mystery bug tho, what will happen if player will have both perks.

 

7 hours ago, Hammer_Moose said:

Pheromones. Gain permanent pheromones effect. (this doesn't actually do anything mechanically)


So it's just bloating vision? I don't understand.

 

7 hours ago, Hammer_Moose said:

Heat. Arousal now always slowly ticks up.


No arousal.

 

7 hours ago, Hammer_Moose said:

Lustful Display. When becoming Horny, play a spicy animation and make enemies move closer.

Might not have i-frames, making it actually potentially lethal. Alternatively, it does have iframes, but still allows enemies to sex you.


Well, player will not become horny, at least i highly against arousal-horny system, but even if... Technically it's just stuns the player? Because enemies always moving closer to player to kill Mina. Such things just making arousal system even more unbearably annoying.

 

7 hours ago, Hammer_Moose said:

Leaking. Permanent but lesser version of cum-stuffed; always spawn a bit of fluid. Should stack with the default version.


Why tho, if there is already cum leaking from almost each animation? To annoy player with slowness debuff permanently?

 

5 hours ago, Timerz said:

Again, these are pretty good concepts that I might code in. Especially since I want to avoid the trap of needing to play BAD to get the sex scenes. This is a lewd mod, so it might as well bring advantages on being lewd.


There are already many advantages in lewd playthrough and will be more. But suggested mechanics will ruin Noita gameplay completely, turning it into porn slop mod.
 

2 hours ago, Hammer_Moose said:

I do like that the default for sex is taking damage; game is pretty brutal, after all, and that should not necessarily be any different, but there should be more solutions+rewards that makes it feasible to get around that inherent downside. So by doing something like having a status that can be inflicted by universally anything you want, you can make it more of an occasional appealing option rather than 'only if you have the right perk'. And by making it deliberate, the player must exercise control and agency, and that's a nice thing to have.


No, it's just bloat the game with unnecessary mechanics and overwhelm players with them, moving Noita gameplay somewhere away.

 

1 hour ago, Hammer_Moose said:

Pheromones. Does nothing to the player in the base game. Now applies arousal to the player.

Lust Gas. Gaseous form of pheromones; since it behaves like a gas, it can be dangerous in new and unexpected ways. Give monsters new attacks that spawn it, or place traps or containers that release it. Naturally, can also be used to charm monsters.


Arousal system will be even more annoying, got it.
 

1 hour ago, Hammer_Moose said:

Masochist. Take ~30% less damage, but gain arousal equal to ~30% of damage taken.

Love Is In the Air. Converts most types of gas near the player into Lust Gas.

Many gasses can be pretty dangerous, so this is a defensive layer on its own.

Blood of Passion. Bleed pheromones. Greatly increased bleed magnitude. Immune to pheromones.


No, see reasons above, why arousal system is not good.
 

1 hour ago, Hammer_Moose said:

Wild Abandon. Being drunk also inflicts Horny (so the effect won't end on completing sex unless the drunk duration has also expired!). Gain a Potion of Alcohol when completing sex.

 

If you actually try and chain it together, you'll probably end up poisoning yourself by drinking too much.


Though i don't agree with arousal system, i see sense in adding drunk related perk. But maybe another way somehow.

 

1 hour ago, Hammer_Moose said:

Stained and Messy. Stains last ~50% longer. Gain 10% damage reduction for each stain, up to 50%.


Good perk.

 

1 hour ago, Hammer_Moose said:

Rod Handler. Spell tripple-fires, but gains a much longer reload time. Each reload inflicts arousal.

Trail of Love. Projectile spawns Lust Gas as it travels.

Black Magic. Consumes arousal on the player when casting. If it successfully consumed arousal, the projectile gains greatly increased homing towards enemies.


Arousal, arousal, arousal... I knew everything will circle around arousal in the end and it will be a problem. It's just becoming a hammer for every nail in the mod.

Epilogue:

Good perks, that can be added as it is:

Eldritch Ritual. Spawn an Eldritch Portal (as per the spell) when sex completes. Take no damage from tentacles.
Essence of Arcana. Semen spawned from being cum-stuffed is now instead Concentrated Mana.
Aura of Sin. Turn some liquids (water, swamp, blood, etc) into semen when in close proximity. Move at full speed through semen.
Tainted Womb. Semen spawned from being cum-stuffed is now always toxic semen. Gain 90% resistance against toxic.
Infernal Womb. Semen spawned from being cum-stuffed is now always burning semen. Gain 90% resistance against fire.
Stained and Messy. Stains last ~50% longer. Gain 10% damage reduction for each stain, up to 50%.

Decent perks or ideas, but have to be fixed one way or another:

Fertility. (Good idea, will be in the future one way or another)
Sacrifice to the Gods. (Interesting idea, but needs major balancing)
Aura of Pheromones or Seduce. (needs pheromone bug fix, and only one needed, i like aura more)
Transformation Reversal. (Needs major balancing)
Wild Abandon. (Good idea about drunk perk, but not good realisation of that idea)

So, i have to say, that i'm not against the word "arousal" but i'm against the system the way you presented it. I highly respect good gamedesign myself, but it looks more like mind storm, not some wisely thought gamedesign ideas with all game complexity in mind.

I don't want to be that grumpy negative guy, but it seems that Timerz likes everything and i need to be that bad cop, to gatekeep things that i like from some unnecessary slop-bloating.

Posted (edited)
3 hours ago, Pawarfull said:

 Too strong for Noita gameplay. Health regeneration in game is something, that you need to deserve, not gain by random in 1-st holy mountain. Maybe as drop from some mod boss? Unlikely, too strong anyway. And there is already too similar, but more balanced perk, COC.

 

I had planned out a bunch of my animations an coding to make a shroom boss that would drop a selection of mod specific perks n spells. I am however slow at working on this stuff due to work and life obligations and finding everyone else is getting stuff done much faster than I. Not a complaint but i find myself wanting to help but realizing everything will probably be done before i finish my part like organizing the files for Timerz update. I got files moved and renaming but i also need to dig in the code and change whatever he needs since we wont teleport anymore and some animation handles will be different.

 

I was thinking of such a healing perk though, similar to vampirism. The cumpire if you will.

 

I do agree about keeping noita in its thematic feel with the mod. I find myself drawn to its core themes of Hermetisizm, the occult, astronomy and alchemy. Its at times dark and profane feel and in some areas the violation of the natural order through technology. With its secrets it is to me, at both times high action struggle to survive and a quiet moment under the stars pouring over scrolls and tablets to decipher secrets and construct wands and potions in preparation. A porn mod for such in my mind should augment or at least lie parallel to that.

 

3 hours ago, Pawarfull said:

Essence of Arcana. Semen spawned from being cum-stuffed is now instead Concentrated Mana.
Aura of Sin. Turn some liquids (water, swamp, blood, etc) into semen when in close proximity. Move at full speed through semen.
Tainted Womb. Semen spawned from being cum-stuffed is now always toxic semen. Gain 90% resistance against toxic.
Infernal Womb. Semen spawned from being cum-stuffed is now always burning semen. Gain 90% resistance against fire.
Stained and Messy. Stains last ~50% longer. Gain 10% damage reduction for each stain, up to 50%.

 

I think ill add alchemy recipies for semen to my thinking tank. Have it be more than an ever pooling liquid that just says "erotic things happened here." At least for those alchemically inclined.

 

And fungal shifts.

Edited by TimODeath
Tyop
Posted
3 hours ago, TimODeath said:

I had planned out a bunch of my animations an coding to make a shroom boss that would drop a selection of mod specific perks n spells. I am however slow at working on this stuff due to work and life obligations and finding everyone else is getting stuff done much faster than I. Not a complaint but i find myself wanting to help but realizing everything will probably be done before i finish my part like organizing the files for Timerz update. I got files moved and renaming but i also need to dig in the code and change whatever he needs since we wont teleport anymore and some animation handles will be different.


Same issues. You are not alone. We are all in this cruel world with work.

 

3 hours ago, TimODeath said:

I was thinking of such a healing perk though, similar to vampirism. The cumpire if you will.


Yeah, i'm too, it's obvious idea. But vampirism needs two perks to be effective and have some risk-reward in practice. Some "cumpirism" will need second perk (no sex damage) too to be not just effective, but imbalanced and it will be no risk at all. Just hp grinding from same enemy over and over, untill hp bar is full. And even without the second perk, there is some enemies which applying too long semen leaking debuff, but have little sex damage, so it will be easily abused.
 

It's bad gamedesign to encourage such behaviours for players. It can be balanced tho, but either it will be too effective or balanced such way that there is almost no effect. It's such thing where is no middle, sadly. I agree that something might be done with this puddles of cum everywhere, but we must think about it, not just go easy way "drink to heal".
 

4 hours ago, TimODeath said:

I think ill add alchemy recipies for semen to my thinking tank. Have it be more than an ever pooling liquid that just says "erotic things happened here." At least for those alchemically inclined.

 

And fungal shifts.


Good idea, i remember that i was seeking how to add or change alchemy recipes, but i don't know if i did.

Posted (edited)
7 hours ago, Pawarfull said:

Arousal, arousal, arousal... I knew everything will circle around arousal in the end and it will be a problem. It's just becoming a hammer for every nail in the mod.


Why such hate for arousal tho? You said that it leads to some complications, but you didn't explain it well enough. I mean if you hate the concept doesn't mean you can't make it good.

Edited by Timerz
Posted
4 hours ago, TimODeath said:

I do agree about keeping noita in its thematic feel with the mod. I find myself drawn to its core themes of Hermetisizm, the occult, astronomy and alchemy. Its at times dark and profane feel and in some areas the violation of the natural order through technology. With its secrets it is to me, at both times high action struggle to survive and a quiet moment under the stars pouring over scrolls and tablets to decipher secrets and construct wands and potions in preparation. A porn mod for such in my mind should augment or at least lie parallel to that.


I somehow didn't answered to this. I agree, we already have too much games and mods where it's just "well, sex debuff player and he want to fuck everything, that's gameplay". It's already strange enough that everyone want to rape Mina, but if Mina will be wanting to rape everyone herself, on regular basis... Again, it's too much porn for a porn mod.

But we almost don't have mods and games where player can engage in some sex-magic stuff. I have a feeling that Hammer_Moose have similar intentions, but arousal idea will not lead to this mechanically, it will lead to boring number mechanics. Tho Noita have many such number based mechanics, but they are not too hard or doesn't matter - no one actually count how much dps exactly deal that wand, everything that we know about it - damage or speed is high enough. And numbers there just to compare with another spells.

Arousal in such implementations will lead to counting numbers during gameplay, not in safe space of holy mountain. How much arousal do i have? Will i be stunned now if i use that wand? Or highly debuffed? Have i enough arousal to effectively use that wand? And everything is tied to arousal, so counting things will be some high mathematics stuff during gameplay if player stuck up few perks and afflictions.

I think we need more spells, not new mechanics. Maybe few new enemies in theme of Noita and mod, but i'm not the guy who can code this, so i didn't thought about it too hard. I can think about such things, if needed, but i don't it's needed tho.

Posted (edited)
37 minutes ago, Timerz said:


Why such hate for arousal tho? You said that it leads to some complications, but you didn't explain it well enough. I mean if you hate the concept doesn't mean you can't make it good.


It's too hard to explain, but i tried in my last answer to Tim, check it please. More to that:

It's not hate, we can add something like that, but not the way Hammer_Moose suggested it. It will be better like some perk, which adds arousal (like original perk for eating buffs), but it will be not tied to such many other perks, spells, afflictions, other mechanics and whatever else. Such complex mechanics where everything tied to everything is too hard to balance and every time something breaks and balancing it eats more and more time... It's possible to balance, of course, like everything in this world, but in gamedesign there is such thing as development time. And either way results will not be too good for so much development time.

UPD: More i think about it, more i lean to "Eat Your Vegetables But With Arousal". And it will be kinda healing mechanic.

So, let's say we have "Arousal" perk.
It will add 0% to 100% bar or something like that.
It will grow with time and from drinking pheromon (5% for each bottle use).
It will drop to zero after most sex encounters.
For every 1% in bar it will heal 1 hp after sex encounter. So max heal 100 hp.
But since encounters are damaging without another perk, not every enemy is good for this healing method and real healing will be lower that 100.
And after 50% player will have downsides - penaltes to projectile spread, slower movement and lower flying per percent.
Therefore, we can add pheromone gas, i like the idea.

Maybe more, but idk for now. We can think this through. And maybe we can add this perk as a staring option in mod settings? If someone want to play with this everytime.

Edited by Pawarfull
Posted
16 hours ago, Hammer_Moose said:

Status Conditions.

Arousal. Ticks up to 100. Various enemy attacks, fluids, and player perks might apply this. Turns into Horny at 100; doesn't otherwise need to do anything on its own, but could apply a small penalty to projectile spread per point.

Horny. Immune to contact damage and damage from sex. Speed increased by 30%. Large penalty to projectile spread. Mana recovery for all wands reduced by 60%. Long duration, but removed when completing sex.

These conditions should make it possible to want to willingly engage with sex even without having certain perks, and can add some flavor to enemies by making them use it against you.

You know what's funny? There is actually "Lust" condition in original author mod files, but it's not implemented. Neither is known what this effect must do to player, though I assume it's maybe transforms player into helpless gal for rape or doing what you have suggested.

Posted
13 minutes ago, Pawarfull said:


It's too hard to explain, but i tried in my last answer to Tim, check it please. More to that:

It's not hate, we can add something like that, but not the way Hammer_Moose suggested it. It will be better like some perk, which adds arousal (like original perk for eating buffs), but it will be not tied to such many other perks, spells, afflictions, other mechanics and whatever else. Such complex mechanics where everything tied to everything is too hard to balance and every time something breaks and balancing it eats more and more time... It's possible to balance, of course, like everything in this world, but in gamedesign there is such thing as development time. And either way results will not be too good for so much development time.


I think I get what you are meaning here, and I kinda agree in some degree. But here's the thing, I don't think an arousal system is a lost cause. Of course, the way it was said clearly needs to address some problems, but it's still something that can be worked with. Maybe just rework it so that it FITS Noita instead. My main grip against this lewd mod is that sex scenes are TOO PUNISHING, they do too much damage to the player, and often lead to fast game overs. Like its all fun and games until sex just takes away half your health, and as you said, health is a precious resource that is hard to get back, even losing 10 points of it causes drastic consequences on the run. (also I'm not really a fan of sex scenes that do damage, they seem too lazy for a consequence.)

My take here is instead of having an arousing system that ticks to 100 and stuff, lets rework it so its like a second health bar, and treat it just like noita treats its normal health. It can only go down and be recovered at very specific moments. All the sex scene damages that would go to the health, will go to the arousal instead. And if it goes to 0 or get near of it, the player gets debuffs, lots of debuffs. Like, I don't know, maybe higher mana drain? But never turn it into actual health damage, if its zero, you will just get you character into a very poor shape, but still somewhat playable.

And again, it should be treated as harshly as noita treats its health, rarely having the chance to recover it, and only a few perks here and there that use it, but never something like "getting arousal to 0 provides 2x the damage", no thats too powerful. Maybe some that can help prevent it from going down that much.

Wait a minute... this isn't looking like an arousal system anymore... THIS IS JUST A STAMINA SYSTEM WITH EXTRA STEPS!!

Posted
1 hour ago, Pawarfull said:

Good idea, i remember that i was seeking how to add or change alchemy recipes, but i don't know if i did.

 

5 hours ago, TimODeath said:

I think ill add alchemy recipies for semen to my thinking tank. Have it be more than an ever pooling liquid that just says "erotic things happened here." At least for those alchemically inclined.

 

And fungal shifts.

God damn yes, we really need alchemy with semen. It's really annoying how it can't interact with other liquids and eventually clog everything on levels. And don't get me started how it became a big problem once there are companions (or similar entities in possible future) around.

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