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Outfit Studio/Bodyslide 2 CBBE Conversions


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Posted

Anybody wants to convert this armor? There is no body under it so it should be easy enough - https://www.patreon.com/posts/dm-bdor-night-by-26416002

I know there is a bodyslide conversion already but its not based on TAL version and it looks much worse, both textures and mesh. 

I tried to convert it myself but it does not work. I can see it in bodyslide, sliders work fine too but there is no changes in game, not sure why. Maybe somebody can point out what I did wrong. Also is it possible to fix invisible neck when helmet is equipped without body armor? And how to make skirt less transparent?

main.png

BodySlide.rar

Posted
2 hours ago, KrotGovnorot said:

Anybody wants to convert this armor? There is no body under it so it should be easy enough - https://www.patreon.com/posts/dm-bdor-night-by-26416002

I know there is a bodyslide conversion already but its not based on TAL version and it looks much worse, both textures and mesh. 

I tried to convert it myself but it does not work. I can see it in bodyslide, sliders work fine too but there is no changes in game, not sure why. Maybe somebody can point out what I did wrong. Also is it possible to fix invisible neck when helmet is equipped without body armor? And how to make skirt less transparent?

If the original nifs do not have a _0/_1 after them then they are single weights. Bodyslide produces them as _0/_1 so you have to open the armor's esp in the CK go to 'armoraddon' and change the model file to use the _1 nif. Save the esp and the amor should work then. Open the armor skirt in Nifskope, open BSShaderLightingProperty, goto line 'Alpha' and set it to 1.0000, no transparency. 0.9900 is the minimum transparency to 0.5000 which is almot invisible. If Alpha is set to 1.000 already go the the skirts 'NiAlphaProperty' click the + sign, go to line 'Flags' and use any number between 4844-4846. 4845 is best. Go to line 'Threshhold' and use any number between 0-300 to also adjust the transparency level. If you want no transparency, highlight the 'NiAlphaProperty' line, rt/click and use 'Remove Branch'. Then save the changes. Helmet usually uses BiPed slot BP_31 Hair if different try setting it to BP_31.  Hope this helps.

Posted
24 minutes ago, Sorceress99 said:

if the original nifs do not have a _0/_1 after them then they are single weights. Bodyslide produces them as _0/_1 so you have to open the esp in the CK go to 'armoraddon' and change the model file to use the _1 nif. Save the esp and the amor should work then. Open the armor skirt in Nifskope, open BSShaderLightingProperty, goto line 'Alpha' and set it to 1.0000, no transparency. 0.9900 is the minimum transparency to 0.5000 which is almot invisible. If Alpha is set to 1.000 already go the the skirts 'NiAlphaProperty' click the + sign, go to line 'Flags' and use any number between 4844-4846. 4845 is best. Go to line 'Threshhold' and use any number between 0-300 to also adjust the transparency level. Helmet usually uses BiPed slot BP_31 Hair if different try setting it to BP_31.  Hope this helps.

Changed helmet slot to 31, now its invisible in game. Maybe I need to change something in nifskope too on the mesh itself, not just the esp in CK? 

Skirt is still transparent, realized its the texture, I could fix it in photoshop, never mind that.

Also I can't figure out how to make armor use 0\1 weight. Do I need to change something in armor properties or just copy it and name the copy _1?

Posted
42 minutes ago, KrotGovnorot said:

Changed helmet slot to 31, now its invisible in game. Maybe I need to change something in nifskope too on the mesh itself, not just the esp in CK? 

Skirt is still transparent, realized its the texture, I could fix it in photoshop, never mind that.

Also I can't figure out how to make armor use 0\1 weight. Do I need to change something in armor properties or just copy it and name the copy _1?

Helmet needs to be the same in all three areas, Armor Addon, Armor and the armor's nif partition in BSSDismembermentInstance. Bodyslide builds the armor in both _0 and _1 in the armor's mesh folder. In the CK, armor addon, edit the armor. female BiPed model and select the armor's _1 model. textures arent transparent unless set to tranparent by either the Alpha setting or a NiAlphaProperty. You can set the helmet's partition using Outfit Studio.

Posted
25 minutes ago, Sorceress99 said:

Helmet needs to be the same in all three areas, Armor Addon, Armor and the armor's nif partition in BSSDismembermentInstance. Bodyslide builds the armor in both _0 and _1 in the armor's mesh folder. In the CK, armor addon, edit the armor. female BiPed model and select the armor's _1 model. textures arent transparent unless set to tranparent by either the Alpha setting or a NiAlphaProperty. You can set the helmet's partition using Outfit Studio.

Now it just crashes when I convert it and try to wear in game. All HDT parts is messed up judging by nifskope. I just suck at it. Would really appreciate if somebody would be interested enough in converting it. 

Posted
4 hours ago, KrotGovnorot said:

Anybody wants to convert this armor? There is no body under it so it should be easy enough - https://www.patreon.com/posts/dm-bdor-night-by-26416002

I know there is a bodyslide conversion already but its not based on TAL version and it looks much worse, both textures and mesh. 

I tried to convert it myself but it does not work. I can see it in bodyslide, sliders work fine too but there is no changes in game, not sure why. Maybe somebody can point out what I did wrong. Also is it possible to fix invisible neck when helmet is equipped without body armor? And how to make skirt less transparent?

main.png

BodySlide.rar 4.33 MB · 0 downloads

Man, I really like this armor. I especially like this redo but they combined a bunch of the armor pieces together which really bothers me. Can someone separate this to work more like the original?

Posted
13 minutes ago, joe2118 said:

Man, I really like this armor. I especially like this redo but they combined a bunch of the armor pieces together which really bothers me. Can someone separate this to work more like the original?

You can separate anything in outfit studio, this armor is divided into a bunch of models when you open it and they are not all fused together. Its not an issue. 

Posted
1 hour ago, joe2118 said:

Man, I really like this armor. I especially like this redo but they combined a bunch of the armor pieces together which really bothers me. Can someone separate this to work more like the original?

I have no interest in working on this armor. 

Posted

Hello :(

Ladies and gentleman, i have a problem. I noticed something weird a few days back. This is a conversion of a bikini from this tread. There is a 3 different bikinis, but, only red have this weird bug. Looks like, textures is misaligned. I checked the original, and, everythin is fine there. I ask for a bit of help, please :bawling:

 

P.S. Look at the right string, just a little above right breast. There is a white line, from the right side :no_mouth:

TESV 2019-09-28 06-52-49-789.png

Posted
5 hours ago, Kshahdoo said:

Hello :(

Ladies and gentleman, i have a problem. I noticed something weird a few days back. This is a conversion of a bikini from this tread. There is a 3 different bikinis, but, only red have this weird bug. Looks like, textures is misaligned. I checked the original, and, everythin is fine there. I ask for a bit of help, please :bawling:

 

P.S. Look at the right string, just a little above right breast. There is a white line, from the right side :no_mouth:

TESV 2019-09-28 06-52-49-789.png

Open the suit in nifskjope and check the texture path for the trim. It may be using the one for the bottom or top textres, which is different. Make sure it's using the one for the trim and that the normal (top_n.dds) is correct also. 

Posted

 

3 hours ago, Sorceress99 said:

Osare Gothic Lolita CBBE HDT BS This one was a request from way back that I've had sitting in limbo. Can't remember who but hey, better late than never.  Enjoy!

 

Spoiler

20190930125907_1.thumb.jpg.09ee6e772a164bd51c258275bb3408bb.jpg

 

 

(ignore my dopey retexture attempt xD)

 

Edit: Is there any way for me to make a unenchanted version? o.o

Posted
1 hour ago, reiuji said:

 

 

  Reveal hidden contents

20190930125907_1.thumb.jpg.09ee6e772a164bd51c258275bb3408bb.jpg

 

 

(ignore my dopey retexture attempt xD)

 

Edit: Is there any way for me to make a unenchanted version? o.o

Open the esp up in the CK, go to items/armor and set all the enchantments to 'NONE'. Save and done.

Posted
10 minutes ago, Alessia Wellington said:

 

It's from BDO and is called Charles Rene.

No its by [NINI] and I have that one.  Thanks for the heads up. Let me look at the Charles Renee version and see howit compares. [NINI] 's pretty good with conversions.

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