Lyskorie Posted December 8, 2024 Posted December 8, 2024 (edited) View File Carnalitas Dei - De-tenet-ized Carnalitas Dei Now de-tenet-ized! (For CK3 1.19.*) A (somewhat light) rewriting of Carnalitas Dei (and the unofficial up-to-date update), with compatibility with total conversions (TC) and other religion mods in mind. New and tweaked features: Previous Dei tenets have now been remapped into various new Doctrines, which are more compatibility friendly (instead of tenets, which is just one massive file that overrides any other rendition of it): The Sexuality main doctrine has had a new step, Carnal Mysticism, which serves as a replacement for the former Tantric Sex tenet. Hermaphrodite Opinion: The former Hermaphrodite Exaltation tenet is now a full scale of opinion on hermaphrodites/futanari, and can range from Exalted (the old tenet) to Criminal. The Futanari traits in base Carnalitas has been overwritten to support this functionality. (NOTE: If playing with Phaze's Futanari Mod, place this mod before in the load order so that PFM takes priority.) Bodily Endowments: The former Fertility Idols doctrine is now supplemented by its opposite, Androgyne Exaltation, as well as a fully neutral option, Sanctity of Form. Nudity Doctrines: Played into some of the oldest mods out there, you can now determine whether male, female or both genders should be naked. Clergy has its own nudity doctrine. Youthful Rulership: The former Youthful Rulership tenet has been rewritten to a cultural tradition, and now costs prestige to adopt. Actual Deviancy: You can now pick Virtuous Deviancy doctrine if you have Carnal Exaltation or Carnal Mysticism Sexuality doctrine. The base-game Deviancy doctrine has been overwritten to support this functionality. The two religions added by the mod, Madeleinist and Xuansu, has been split into its own Carnalist religion family for compatibility reasons. Both has been given Christian Syncretism and Eastern Syncretism respectively to make up for the tenet they lost due to remapping. Features a slightly retooled faith and faith creation GUI for bigger size, 3-a-row listings, and collapsible doctrine menus. Load Order all mods not related to Carnalitas (including total conversions such as ATE, AGOT, etc. since they will remove Carnalitas stuff if placed after.) Carnalitas Carnalitas Dei Carnalitas Mundi other mods that list Carnalitas as a prerequisite Compatibility Requires Carnalitas Compatible with mods that ADD new religions, doctrines, or tenets in separate files. If playing with Phaze's Futanari Mod and/or Daughters of Lust, load order should be something like this: Carnalitas Carnalitas Dei Detenetized Phaze's Futa Mod Daughters of Lust DO NOT RUN THIS AND REGULAR CARNALITAS DEI AT THE SAME TIME. NEW SAVE MAY BE NEEDED. Optional GUI Change (Spun off, previously part of mod) gui.rar MY OTHER MOD(S): Daughters of Lust (Updated): a mod that lets you become a succubus. Originally developed by Cheri Song, maintained and updated by me. Recommended to be used with Kieva's Lustmarks. Grand Debauch: a mod that lets you host an orgy, or a masked orgy. Standalone module and also part of Daughters of Lust. Kieva's Sensual Memoir: a mod that allows you to write a steamy chronicle of your sex life. Standalone module and also part of Daughters of Lust. Architected Sexualis: a minor modification to allow the use of Blood Legacy 4 (Architected Ancestry) to also boost Carnalitas body traits chances. More Sexy Electives: a mod that adds a variety of succession laws into Crusader Kings 3, based on various body traits from Carnalitas. Kieva's Lustmarks: a mod that adds 128 Lust Marks (or demon tattoos, womb tattoos, etc.) for customization, with inbuilt compatibility with Daughters of Lust Customizable Localization for Phaze's Futanari Mod (GDrive link): a minor mod that provides Carnalitas gamerule-abiding localization for the futanari trait (futanari/hermaphordite). Can either be standalone or directly installed in Phaze's main mod - does not override anything. Also provides short-form localization (futa/herm) for use of localizations. Submitter Lyskorie Submitted 12/08/24 Category Crusader Kings 3 Requirements Carnalitas Edited December 29, 2025 by Lyskorie Update to reflect the mod has been updated for CK3 1.18. Please stop messing up the post structure. 2
CrimsonAsh Posted December 8, 2024 Posted December 8, 2024 nice. although you should actualize the version, it reads as 1.11 on my launcher.
Lyskorie Posted December 8, 2024 Author Posted December 8, 2024 1 hour ago, CrimsonAsh said: nice. although you should actualize the version, it reads as 1.11 on my launcher. Updated, thanks for catching that.
Zukzukarr Posted December 8, 2024 Posted December 8, 2024 Would you consider updating Adroit's Divine Prostitution by sm201 as well? 1
myname789 Posted December 8, 2024 Posted December 8, 2024 Nice, this makes Dei compatible with a lot of conversion mods! I tried adding it mid-game and it seems like it hasn't broken anything (not even invalidating old save games).
SoCalExile Posted December 8, 2024 Posted December 8, 2024 (edited) I installed it but don't see the new religions on the character creation options. Looking at the Religion folders, there are txt.bak file extensions. Is that intentional? Edited December 8, 2024 by SoCalExile
Arya69stark6xox9 Posted December 8, 2024 Posted December 8, 2024 4 hours ago, Zukzukarr said: Would you consider updating Adroit's Divine Prostitution by sm201 as well? This
lostcause516 Posted December 8, 2024 Posted December 8, 2024 it would be nice if some of this could be rules that can be turned off in the mod, for example, if you choose not to use the extra bodily traits , then the ability to also turn off that doctrine in the mod, also being able to turn features on and off will help when other mods are also installed. like other mods have religious clothing options in them as well
Lyskorie Posted December 8, 2024 Author Posted December 8, 2024 9 hours ago, SoCalExile said: I installed it but don't see the new religions on the character creation options. Looking at the Religion folders, there are txt.bak file extensions. Is that intentional? They are .bak for a reason. They were files previously overridden by the mod that isn't needed to be anymore. I kept them around as a failsafe just in case I need to look back to it. Don't un-.bak it. 12 hours ago, Zukzukarr said: Would you consider updating Adroit's Divine Prostitution by sm201 as well? Maybe. I do have a personal fork of Divine Prostitution I'm using right now that seems to work fine, but it's going to take some look at before I can actually publish it 48 minutes ago, lostcause516 said: it would be nice if some of this could be rules that can be turned off in the mod, for example, if you choose not to use the extra bodily traits , then the ability to also turn off that doctrine in the mod, also being able to turn features on and off will help when other mods are also installed. like other mods have religious clothing options in them as well Fair point. I always play with bodily traits and etc on so it's not something I have really considered.
SoCalExile Posted December 9, 2024 Posted December 9, 2024 (edited) 1 hour ago, Kieva said: They are .bak for a reason. They were files previously overridden by the mod that isn't needed to be anymore. I kept them around as a failsafe just in case I need to look back to it. Don't un-.bak it. Ok. I'm still not able to see the Carnal or Lilith faiths for some reason. Edited December 9, 2024 by SoCalExile
Lyskorie Posted December 9, 2024 Author Posted December 9, 2024 2 hours ago, SoCalExile said: Ok. I'm still not able to see the Carnal or Lilith faiths for some reason. Error log and other mods in the modlist (if applicable)? I don't change much from base Dei so it's quite weird if they don't show up.
Lyskorie Posted December 9, 2024 Author Posted December 9, 2024 New (minor) update. Changelog: Bodily Endowments doctrine will not be seeded and available during creation if Carnalitas body part trait game rule is set to disabled Hermaphrodite Opinion doctrine will not be seeded and available during creation if Carnalitas futanari game rule is set to disabled (unseeded still enables it) 1
Zukzukarr Posted December 9, 2024 Posted December 9, 2024 12 hours ago, Kieva said: Maybe. I do have a personal fork of Divine Prostitution I'm using right now that seems to work fine, but it's going to take some look at before I can actually publish it Could You DM me that build man? I'm about to start a new game with a fucked up religion could use some adroit in it.
SoCalExile Posted December 9, 2024 Posted December 9, 2024 The changes to the Descriptor and .mod files fixed things for me. G2g.
Arya69stark6xox9 Posted December 9, 2024 Posted December 9, 2024 5 hours ago, Zukzukarr said: Could You DM me that build man? I'm about to start a new game with a fucked up religion could use some adroit in it. me too if it's possible
lostcause516 Posted December 9, 2024 Posted December 9, 2024 23 hours ago, Kieva said: They are .bak for a reason. They were files previously overridden by the mod that isn't needed to be anymore. I kept them around as a failsafe just in case I need to look back to it. Don't un-.bak it. Maybe. I do have a personal fork of Divine Prostitution I'm using right now that seems to work fine, but it's going to take some look at before I can actually publish it Fair point. I always play with bodily traits and etc on so it's not something I have really considered. honestly the main reason i dont use them is the volume of traits ends up just being to many to look at in the UI
lostcause516 Posted December 9, 2024 Posted December 9, 2024 (edited) the old mod coetus anima has a nudity doctrine that is actually really cool that i ripped out of it that i use, cause the mod itself is kinda an unbalanced mess....but the way that one works is full modesty, immodest and nude....this allows an in-between option that uses the more skimpy versions of outfits within CBO, the problem of course is, using this, and then trying to add this mod, creates essentially 2 separate nudity doctrines. another thing i ripped out of that mod was some culture options, basically immodest culture and whatever it called the culture it made that made is so adultery wasn't a crime...anyway i just figured it would be a cool way to adjust the modesty settings in your mod, that people would probably like, and then i could also get rid of this partial mod hack i did, lol Edited December 9, 2024 by lostcause516
Lyskorie Posted December 10, 2024 Author Posted December 10, 2024 12 hours ago, Zukzukarr said: Could You DM me that build man? I'm about to start a new game with a fucked up religion could use some adroit in it. I'd prefer to actually work it into a stable state and publish it over DMing untested personal forks, to be honest. I'll see what I can do.
Lyskorie Posted December 10, 2024 Author Posted December 10, 2024 13 hours ago, Zukzukarr said: Could You DM me that build man? I'm about to start a new game with a fucked up religion could use some adroit in it. 8 hours ago, Arya69stark6xox9 said: me too if it's possible If there is demand, I may port the faiths from the Faith Pack into the Carnalist faiths too but I'm not really considering that at the moment. 1
fennecoverlord Posted December 11, 2024 Posted December 11, 2024 mmmmmm yeah no, this ain't working with AGOT. Like yeah it won't cause crashes, but it guts a whole bunch of AGOT's religious tenants, and even some base game ones. The biggest one of note is Consecrated Knighthood, that I can think of off the top of my head. Oh and Most Devout, which is a major deal with FOT7 faiths. Also rips up a bunch of the tenents related to the Drowned God, Trios, Lord of Light, etc.
Lyskorie Posted December 11, 2024 Author Posted December 11, 2024 4 hours ago, fennecoverlord said: mmmmmm yeah no, this ain't working with AGOT. Like yeah it won't cause crashes, but it guts a whole bunch of AGOT's religious tenants, and even some base game ones. The biggest one of note is Consecrated Knighthood, that I can think of off the top of my head. Oh and Most Devout, which is a major deal with FOT7 faiths. Also rips up a bunch of the tenents related to the Drowned God, Trios, Lord of Light, etc. I have specifically done this to remove the reliance on overriding the tenets file. Did you remove the .bak suffix in the old tenet file? The GUI files may not be compatible (which I didn't realise until already publishing) but unless there is something wrong this shouldn't replace any tenet files. I'll probably spin off the GUI changes to another bundle later on but I downloaded AGOT to test and the tenets you mentioned showed up just fine.
Lyskorie Posted December 11, 2024 Author Posted December 11, 2024 Updated the mod to remove previously archived backup files in general and spun off the GUI changes.
fennecoverlord Posted December 11, 2024 Posted December 11, 2024 10 hours ago, Kieva said: I have specifically done this to remove the reliance on overriding the tenets file. Did you remove the .bak suffix in the old tenet file? The GUI files may not be compatible (which I didn't realise until already publishing) but unless there is something wrong this shouldn't replace any tenet files. I'll probably spin off the GUI changes to another bundle later on but I downloaded AGOT to test and the tenets you mentioned showed up just fine. Nope don't worry about it. I double checked and realized it's entirely my dumb ass's fault because I got the hairbrained idea that the old CarnaDei was required even though you stated they were incompatible in the mod description.
urgsmurks Posted December 23, 2024 Posted December 23, 2024 Great Mod. especially the "Youthful Ruler" Tradition makes the game actually more exciting. TY! Though I would actually love to test this playstyle without the short reign buff. BTW,I would love to implement an option with 5 spouses. How did you edit the number of Spouses?
Lyskorie Posted December 24, 2024 Author Posted December 24, 2024 3 hours ago, urgsmurks said: Great Mod. especially the "Youthful Ruler" Tradition makes the game actually more exciting. TY! Though I would actually love to test this playstyle without the short reign buff. BTW,I would love to implement an option with 5 spouses. How did you edit the number of Spouses? That's not within the scope of this mod, and honestly I don't know. I'm pretty sure there are quite a few mods on steam that adds more spouses, you could try to see how they work.
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