Jump to content

[mod] Carnalitas Dei - De-tenet-ized


Recommended Posts

Posted
1 hour ago, TriggerBlade said:

Will this require an update?

 

Possibly. I'll have to give it a look, but I think the on actions are due a rewrite.

  • 3 weeks later...
Posted

There seems to be something wrong with the localization for the new religions added.  Hovering over piety, the tooltip shows PIETY_LEVEL_LABEL_ instead of the normal piety level text.

Posted
3 hours ago, shleefin said:

There seems to be something wrong with the localization for the new religions added.  Hovering over piety, the tooltip shows PIETY_LEVEL_LABEL_ instead of the normal piety level text.

 

Noted.

Posted
4 hours ago, brommo said:

Whats the difference between cheri version and non cheri version?

 

Detenetized parses the additional tenets into appropriate doctrine categories instead, so that you can use another mod that adds tenets (such as Old Gods Expanded, or any total conversion mod). 

  • 3 weeks later...
Posted
On 12/21/2025 at 2:09 AM, momentomori99 said:

Is it possible to make it compatible  for a mod called "more tenets slots"?  they edit the same stuff. 

 

Regular Carnalitas Dei modifies the main tenets file, but this one is made specifically to not do that and redistribute the custom tenets into more modular doctrines. As far as I can tell, this Detenetized version should be perfectly compatible with other mods that modify said main tenets file.

Posted
On 11/2/2025 at 2:48 AM, Lyskorie said:

 

Possibly. I'll have to give it a look, but I think the on actions are due a rewrite.

Am I understanding right that this is referring to 1.18? Mod needs an update to be compatible?

Posted
9 hours ago, EatGumChewAss said:

Am I understanding right that this is referring to 1.18? Mod needs an update to be compatible?

 

Already updated for 1.18. It would help if you compare the date I wrote that reply and the date the latest update to the file was made.

Posted
3 minutes ago, Lyskorie said:

 

Already updated for 1.18. It would help if you compare the date I wrote that reply and the date the latest update to the file was made.

 

Oh neat, thank you very much.

 

Mod description still says (For CK3 1.13-1.14.*-1.15*), might I suggest updating it for easier "at a glance" info? :) 

Posted

Slightly modified the optional faith window to feature some GUI changes to make viewing sins/virtues easier if there are more than eight of them.

 

Editing the main post is rather finnicky because Loverslab keep messing up the formatting every time you try to edit it, and then rolls back whatever change you wanted to make, so I thought I'll just include it here.

gui.rar

  • 1 month later...
Posted

For some reason whenever I do nudity law for a specific gender, it doesn't work, only works when I set nudity to both male and female. nudity for Clerics/zealous does work though.

  • 1 month later...
Posted

This mod says "compatible with Total conversion mods", but i am pretty sure this causes Patrons in Elder Kings to not show their tab in the faith tab, making choosing one impossible. Tell me if i am missing something.

Posted
2 hours ago, IKagamiY said:

This mod says "compatible with Total conversion mods", but i am pretty sure this causes Patrons in Elder Kings to not show their tab in the faith tab, making choosing one impossible. Tell me if i am missing something.

 

Remove the gui folder.

 

Apparently I forgot to exclude them from the release, when they should just be a an optional addon for vanilla faith window GUI.

  • 3 weeks later...
Posted
20 minutes ago, a17968298061 said:

The game has been updated, and this mod is no longer working.

 

I'll update whenever the corresponding update for Carnalitas is out.

Posted
35 minutes ago, 5ilmarilion said:

Looks like the structure of the religions folder has changed. Is that all that's required to get it working again?

 

not quiet, the carnalitas framework needs a pretty major rework because of the new patches changes as well, this is being worked on at some pace however so updates **shouldnt** take too long 

Posted (edited)

Okay, so, a note: I think the Descriptor File is fucked? I'm not too sure if something I messed up or not, but I've got a great big red warning sign saying that the discriptor.mod file is missing. I've checked. It isn't. But yet it remains. As far as I can tell, I've not messed anything up but you know how these things go...

 

Either way @Lyskorie update may be borked.

 

Edit: Okay, so I checked it out. The 'Carnalitas Dei - Detenetized.mod' file's pathway to the main mod folder seems to be the culprit. Far as I can tell it's glitched as fuck and absolutely wrong, but, unfortunately, I've got no idea how to fix it. I've tried setting it to a correct pathway to the mod folder but it just comes up with a new error saying 'this mod does not exist on your disk' or some such.  Apologies I couldn't track down exactly what's broke. ☹️

 

Edited by Swishshot
Posted
3 hours ago, Swishshot said:

Okay, so, a note: I think the Descriptor File is fucked? I'm not too sure if something I messed up or not, but I've got a great big red warning sign saying that the discriptor.mod file is missing. I've checked. It isn't. But yet it remains. As far as I can tell, I've not messed anything up but you know how these things go...

 

Either way @Lyskorie update may be borked.

 

Edit: Okay, so I checked it out. The 'Carnalitas Dei - Detenetized.mod' file's pathway to the main mod folder seems to be the culprit. Far as I can tell it's glitched as fuck and absolutely wrong, but, unfortunately, I've got no idea how to fix it. I've tried setting it to a correct pathway to the mod folder but it just comes up with a new error saying 'this mod does not exist on your disk' or some such.  Apologies I couldn't track down exactly what's broke. ☹️

 



1. Open your Carnalitas Dei - Detenetized.mod file.

2. Edit file path

example:
path="C:/Users/???/Documents/Paradox Interactive/Crusader Kings III/mod/Carnalitas Dei - Detenetized"

3. It just works.

Posted (edited)
3 hours ago, Swishshot said:

Okay, so, a note: I think the Descriptor File is fucked? I'm not too sure if something I messed up or not, but I've got a great big red warning sign saying that the discriptor.mod file is missing. I've checked. It isn't. But yet it remains. As far as I can tell, I've not messed anything up but you know how these things go...

 

Either way @Lyskorie update may be borked.

 

Edit: Okay, so I checked it out. The 'Carnalitas Dei - Detenetized.mod' file's pathway to the main mod folder seems to be the culprit. Far as I can tell it's glitched as fuck and absolutely wrong, but, unfortunately, I've got no idea how to fix it. I've tried setting it to a correct pathway to the mod folder but it just comes up with a new error saying 'this mod does not exist on your disk' or some such.  Apologies I couldn't track down exactly what's broke. ☹️

 

Found the problem, replace the Carnalitas_Dei_Detenetized file in the mod folder with this (make it a modfile again instead of a txt file)

 

Carnalitas Dei - Detenetized.txt

Edited by RandomLich
Posted (edited)
8 hours ago, oeks22 said:



1. Open your Carnalitas Dei - Detenetized.mod file.

2. Edit file path

example:
path="C:/Users/???/Documents/Paradox Interactive/Crusader Kings III/mod/Carnalitas Dei - Detenetized"

3. It just works.

 

 

Literally just did that friend. That's what I meant by 'I've tried setting it to a correct pathway to the mod folder.' That just led to the paradox launcher bugging out and saying it doesn't exist at all. No idea why, no idea how, but eh...

Either way, I'll be trying out the new update, hopefully should be fixed. 👍

Edit: It is. Praise be! Thanks for the quick fix, Lyskorie

Edited by Swishshot

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...