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Posted
2 hours ago, SomeLMGGuy31 said:

hey you know anything about how to put together the diaper mesh and it's texture? i'm kinda stuck on that

You can do it in OutfitStudio by right clicking the shape, then "Properties", then "Textures" and typing in the directory to the texture file in the top two bars "Diffuse" and "Normal". But, I've noticed OutfiStudio can be a little finicky with it, so I find it more consistent to do in NifSkope.

In NifSkope, open the .nif file, click on "BLock List", expand the dropdown for the shape, then there should be a "BSShaderPPLIghtingProperty" and a "BSShaderTextureSet" under it. Type out the directory for the texture files in the "BSShaderTextureSet" and save the nif.image.png.93c8dbfd9c503910d4bec2519f2d223e.pngimage.png.a411027909daf960fa667b1d94b2ad89.png

Posted
14 hours ago, diaperloving said:

It's good to see that this thread is still active so i have to ask something. what are the text assets files for? Seems it's not for MO2 to install

What do you mean by text assets?

If you're referring to the .xml files in the "fomod" folder, those are for the installation wizard when installing via archive in MO2.

If you mean the "Adding Armors to Invisibility Whitelists.pdf", that is the instructions on how to add an armor added by another mod to the whitelists in order to allow the diaper and clothes textures to load when that armor is equipped.

If you were referring to "DLNewVegas Texture Assets.rar", those are just all the assets I created while making the textures for the mod. The idea was for people to use those asset files if they wanted to make all-new diapers.

Posted (edited)
17 minutes ago, throwaway9900 said:

I wonder what the compatibility for ttw is for the new version of this mod, and if so then I wonder if there will be a ttw patch with new stuff like vendors

It should be compatible, as in all the functions should still work. But, diapers won't be found in the Capital Wasteland. Vendors won't sell them, they won't appear in the worldspace, and they're probably not in any of the levelled lists/loot tables. And I'm not sure if the toilets will work either.

I don't own Fallout 3, so I don't play with TTW. But, if someone who does own FO3 wants to make a TTW patch, I'll gladly give advice.

Edited by Watermylawn220
Posted
17 hours ago, Watermylawn220 said:

It should be compatible, as in all the functions should still work. But, diapers won't be found in the Capital Wasteland. Vendors won't sell them, they won't appear in the worldspace, and they're probably not in any of the levelled lists/loot tables. And I'm not sure if the toilets will work either.

I don't own Fallout 3, so I don't play with TTW. But, if someone who does own FO3 wants to make a TTW patch, I'll gladly give advice.

Nice to know that offer is available, I have made my own personal patch for ttw for the previous diaper mod so when I do get around to making it again I might take you up on that offer

Posted
12 hours ago, Shadowpaladin said:

It doesn't appear either Daniel Or Joshua in Honest Hearts sell any of the mod stuff.

I've never actually played most of the DLC. As a behind-the-scenes here, in order to add stuff to a vendor, I need to add a container under the floor where the actor is located. I was just going off of where the GECK said  Joshua and Daniel were, which turned out to be different from where they actually are. I put the containers in place and it should work now. DLNewVegas2DLC.rar

 

2 hours ago, throwaway9900 said:

i think as a suggestion for the cloth diapers you could probably make it so that you can craft them

As mentioned in the download page, the cloth diapers are temporarily scrapped because I wasn't happy with how the model looked. I'm also not 100% happy with the normal diaper model, so I might be re-making it from scratch to make it easier to work with.

Posted
1 hour ago, Watermylawn220 said:

 

As mentioned in the download page, the cloth diapers are temporarily scrapped because I wasn't happy with how the model looked. I'm also not 100% happy with the normal diaper model, so I might be re-making it from scratch to make it easier to work with.

 

Thats fair, hopefully the cloth diapers turn out well.

 

also, it might have also been asked before but i wonder how you would be able to make diapers wearable by npcs.

Posted
52 minutes ago, throwaway9900 said:

Thats fair, hopefully the cloth diapers turn out well.

 

also, it might have also been asked before but i wonder how you would be able to make diapers wearable by npcs.

That has actually been remedied in version 2.0. NPCs can wear diapers too, but the same rules apply to them. If they're wearing armor that isn't in the invisibility whitelist, it'll just appear invisible.

Posted
17 hours ago, Watermylawn220 said:

That has actually been remedied in version 2.0. NPCs can wear diapers too, but the same rules apply to them. If they're wearing armor that isn't in the invisibility whitelist, it'll just appear invisible.

good, this is good for my endeavors

Posted (edited)

I know a good place you could get new models for it. but sadly they aren't free. not super expensive though. and you are allowed to share stuff made with them, just not sell them. https://puddlegum.gumroad.com/ Specifically their waddlers and pullup models. The waddlers one has a ton of texture options for it too, as well as both having devkit options for textures. you don't have to use pre-made assets though

Edited by Shadowpaladin
Posted
2 hours ago, Shadowpaladin said:

I know a good place you could get new models for it. but sadly they aren't free. not super expensive though. and you are allowed to share stuff made with them, just not sell them. https://puddlegum.gumroad.com/ Specifically their waddlers and pullup models. The waddlers one has a ton of texture options for it too, as well as both having devkit options for textures. you don't have to use pre-made assets though

Those are very nice, but I'll probably just bite the bullet and make my own. My biggest issue with the current nif is the UV Mapping. The seams are in very odd places and the texture tends to distort in certain places when it really shouldn't. Of course, that also means I'll have to re-do all the textures I've made

Posted

Can someone give me some resources or tell me how to create vendors. Also perhaps a quest too. I ask this because I’m thinking of turning cherry into someone who can give the player diapers

Posted

also for some weird reason i think the inviswhitelist is overwriting a piece of clothing i made for the mod and making it not show diapers, so yea. i just put it the clothing i made into both the inviswhitelist and the mod im making, but hopefully i could find or be told of a better solution for that problem so i don't fuck up other people's clothing mods

Posted
2 hours ago, throwaway9900 said:

I have good news, i have managed to find a tutorial for making vendors, so now the show is on the road. all i need now is the template for the pacifiers, pretty please.

What do you mean by "template for the pacifiers"?

 

1 hour ago, throwaway9900 said:

we have a final roadblock, how does one deal with an npc that moves around between different cells.

I suppose the best way to do that would be to place the containers in each of the cells that the npc moves around. They should only take one round of supplies from the boxes regardless, and they'll likely just take items from the container closest to them.

 

6 hours ago, throwaway9900 said:

also for some weird reason i think the inviswhitelist is overwriting a piece of clothing i made for the mod and making it not show diapers, so yea. i just put it the clothing i made into both the inviswhitelist and the mod im making, but hopefully i could find or be told of a better solution for that problem so i don't fuck up other people's clothing mods

Try this command and have it run in the same script that adds the NPCs to the vendor faction: https://geckwiki.com/index.php/AddFormToFormList

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