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Sanguine Debauchery (SD+) (January 2025)


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Posted

I just wanted to say thanks to everyone for all the tips and advice. I wasn't able to make the game stable with SD+ in the end, although used the advice to upgrade a couple of well out of date mods, delete the bad ones and clean up other stuff generally.

 

I noticed that the slave collar didn't always seem to work , by that I mean force the character to her knees as an example. Stealing the master key ended the enslavement and I was able to move on again. The former Master still had an option to ask "Master?" and  sleeping after escaping never sent me to dreamworld. 

 

Obviously too many mods are working in the background, with too many scans taking place at the same time, so things are getting messed up. I did enjoy SD+ a lot though, so I'll certainly revisit it again with a new, fresh, game and not so much stuff running. The CTDs I experienced are no reflection on the mod itself and I'd encourage anyone that hasn't given it a go to do so, and have some great fun with it.

 

 

 

 

Posted

 

I noticed that the slave collar didn't always seem to work , by that I mean force the character to her knees as an example. Stealing the master key ended the enslavement and I was able to move on again. The former Master still had an option to ask "Master?" and  sleeping after escaping never sent me to dreamworld. 

 

 

 

That sounds a lot like it was working as intended.

 

Kneeling doesn't happen all the time.

If you get a fancy collar, it may even not happen at all. 

 

Former masters always have the 'Master' option available, even after enslavement ends.

That's particularly useful when you are enslaved to a follower and you want to preserve part of the relationship once you are released.

 

By default, you are sent to dreamworld after the first enslavement AND completion of the quest 'A night to remember'.

You have to disable that option to go there after the first enslavement only.

Posted

Thanks for letting me know skyrimll .

 

I'm going to have another go at it in a day or so, have got rid of animated prostitution, as the CTDs seem to be triggered by animation starts I'll also try completely re-installing Zaz animations.

Posted

I'm trying to test SD Falmer enslavement by coc'ing to BlackreachSewer01 and letting them defeat me. Game CTDs when I go into bleedout every single time. This happens with or without More Nasty Creatures installed. I know SD works just fine with a human enemy but it just crashes with Falmer. And I also tried with draugr - CTD with them as well. Papyrus log attached for whatever good it is. It's very short (load game - coc - lose - CTD in about 3 minutes). I'm just not seeing what the problem could be.

 

Thanks for any help!Papyrus.0.log

Posted

I'm trying to test SD Falmer enslavement by coc'ing to BlackreachSewer01 and letting them defeat me. Game CTDs when I go into bleedout every single time. This happens with or without More Nasty Creatures installed. I know SD works just fine with a human enemy but it just crashes with Falmer. And I also tried with draugr - CTD with them as well. Papyrus log attached for whatever good it is. It's very short (load game - coc - lose - CTD in about 3 minutes). I'm just not seeing what the problem could be.

 

Thanks for any help!attachicon.gifPapyrus.0.log

 

Something looks wrong with your log file.

 

If you say you were defeated after combat, the log should display messages from DA about bleedout scenarios being tested and which one comes out at the winner.

 

Looking at the log, I would say your crash happens before DA and SD kick in.. even before SexLab kicks in fact.

 

Can you share your load order too?

Posted

 

I'm trying to test SD Falmer enslavement by coc'ing to BlackreachSewer01 and letting them defeat me. Game CTDs when I go into bleedout every single time. This happens with or without More Nasty Creatures installed. I know SD works just fine with a human enemy but it just crashes with Falmer. And I also tried with draugr - CTD with them as well. Papyrus log attached for whatever good it is. It's very short (load game - coc - lose - CTD in about 3 minutes). I'm just not seeing what the problem could be.

 

Thanks for any help!attachicon.gifPapyrus.0.log

 

Something looks wrong with your log file.

 

If you say you were defeated after combat, the log should display messages from DA about bleedout scenarios being tested and which one comes out at the winner.

 

Looking at the log, I would say your crash happens before DA and SD kick in.. even before SexLab kicks in fact.

 

Can you share your load order too?

 

The CTD happened almost the instant I started bleedout. It was very fast. I'll do another test and hopefully get a more informative log. In the meantime, here is my load order:

 

 

GameMode=Skyrim

 

Skyrim.esm=1

Update.esm=1

Unofficial Skyrim Patch.esp=1

Dawnguard.esm=1

Unofficial Dawnguard Patch.esp=1

Schlongs of Skyrim - Core.esm=1

AzarHair.esm=1

ApachiiHair.esm=1

hdtHighHeel.esm=1

ETaC - RESOURCES.esm=1

paradise_halls.esm=1

ApachiiHairFemales.esm=1

SexLab.esm=1

Devious Devices - Assets.esm=1

SexLabAroused.esm=1

TERAArmors.esm=1

ZaZAnimationPack.esm=1

Devious Devices - Integration.esm=1

daymoyl.esm=1

RaceMenu.esp=1

UIExtensions.esp=1

Facelight.esp=1

BVFE_Serana.esp=1

Extended UI.esp=1

NewmillerPiercings3.esp=1

Brawl Bugs CE.esp=1

00RadialContainers.esp=1

Bijin Warmaidens.esp=1

Atlas Compass Tweaks.esp=1

dD - Realistic Ragdoll Force - Realistic.esp=1

Cloaks - Dawnguard.esp=1

sandboxcylinderheight.esp=1

ETaC - Complete.esp=1

SkyUI.esp=1

AmazingFollowerTweaks.esp=1

Apropos.esp=1

Sexy Armor Replacer Patch.esp=1

ETaC - Dragon Bridge South.esp=1

Immersive Orc Strongholds.esp=1

Schlongs of Skyrim.esp=1

Skill Config.esp=1

paradise_halls_SLExtension.esp=1

ProperWeaponScale.esp=1

Custom_Markers_with_Notes.esp=1

sanguinesDebauchery.esp=1

Lurking in the shadows.esp=1

hydra_slavegirls.esp=1

NewmillerPiercings2.esp=1

NewmillerPiercingsUNPB.esp=1

noguardhelmets.esp=1

Auto Unequip Ammo.esp=1

NonSexLabAnimationPack.esp=1

RaceMenuPlugin.esp=1

DLC1Serana.esp=1

PracticeWorld.esp=1

RaceMenuPluginXPMSE.esp=1

SC07SexLabRandomAttack.esp=1

SexLab Sound FX Replacer.esp=1

TheChoiceIsYours.esp=1

Cloaks.esp=1

Devious Deviants.esp=1

paradise_halls_farengars_study.esp=1

Populated Lands Roads Paths.esp=1

hassildor.esp=1

Atlas Map Markers.esp=1

sextoys-calyps-2.esp=1

Sexy Armor Package.esp=1

SOS - B3lisario UNP Addon.esp=1

SOS - VectorPlexus Muscular Addon.esp=1

SOS - VectorPlexus Regular Addon.esp=1

Torcs_35.esp=1

Vjarkell Castle.esp=1

HillHouse.esp=1

SexLab_Dialogues.esp=1

paradise_halls_fellglow_slave_camp.esp=1

Atlas Dawnguard.esp=1

Sweet&Sexy Lingerie.esp=1

daymoyl_DawnguardAddon.esp=1

Atlas Blackreach.esp=1

CampingKitNorthernRanger.esp=1

Alternate Start - Live Another Life.esp=1

Bashed Patch, 0.esp=1

 

Posted

 

 

I'm trying to test SD Falmer enslavement by coc'ing to BlackreachSewer01 and letting them defeat me. Game CTDs when I go into bleedout every single time. This happens with or without More Nasty Creatures installed. I know SD works just fine with a human enemy but it just crashes with Falmer. And I also tried with draugr - CTD with them as well. Papyrus log attached for whatever good it is. It's very short (load game - coc - lose - CTD in about 3 minutes). I'm just not seeing what the problem could be.

 

Thanks for any help!attachicon.gifPapyrus.0.log

 

Something looks wrong with your log file.

 

If you say you were defeated after combat, the log should display messages from DA about bleedout scenarios being tested and which one comes out at the winner.

 

Looking at the log, I would say your crash happens before DA and SD kick in.. even before SexLab kicks in fact.

 

Can you share your load order too?

 

The CTD happened almost the instant I started bleedout. It was very fast. I'll do another test and hopefully get a more informative log. In the meantime, here is my load order:

 

 

GameMode=Skyrim

 

Skyrim.esm=1

Update.esm=1

Unofficial Skyrim Patch.esp=1

Dawnguard.esm=1

Unofficial Dawnguard Patch.esp=1

Schlongs of Skyrim - Core.esm=1

AzarHair.esm=1

ApachiiHair.esm=1

hdtHighHeel.esm=1

ETaC - RESOURCES.esm=1

paradise_halls.esm=1

ApachiiHairFemales.esm=1

SexLab.esm=1

Devious Devices - Assets.esm=1

SexLabAroused.esm=1

TERAArmors.esm=1

ZaZAnimationPack.esm=1

Devious Devices - Integration.esm=1

daymoyl.esm=1

RaceMenu.esp=1

UIExtensions.esp=1

Facelight.esp=1

BVFE_Serana.esp=1

Extended UI.esp=1

NewmillerPiercings3.esp=1

Brawl Bugs CE.esp=1

00RadialContainers.esp=1

Bijin Warmaidens.esp=1

Atlas Compass Tweaks.esp=1

dD - Realistic Ragdoll Force - Realistic.esp=1

Cloaks - Dawnguard.esp=1

sandboxcylinderheight.esp=1

ETaC - Complete.esp=1

SkyUI.esp=1

AmazingFollowerTweaks.esp=1

Apropos.esp=1

Sexy Armor Replacer Patch.esp=1

ETaC - Dragon Bridge South.esp=1

Immersive Orc Strongholds.esp=1

Schlongs of Skyrim.esp=1

Skill Config.esp=1

paradise_halls_SLExtension.esp=1

ProperWeaponScale.esp=1

Custom_Markers_with_Notes.esp=1

sanguinesDebauchery.esp=1

Lurking in the shadows.esp=1

hydra_slavegirls.esp=1

NewmillerPiercings2.esp=1

NewmillerPiercingsUNPB.esp=1

noguardhelmets.esp=1

Auto Unequip Ammo.esp=1

NonSexLabAnimationPack.esp=1

RaceMenuPlugin.esp=1

DLC1Serana.esp=1

PracticeWorld.esp=1

RaceMenuPluginXPMSE.esp=1

SC07SexLabRandomAttack.esp=1

SexLab Sound FX Replacer.esp=1

TheChoiceIsYours.esp=1

Cloaks.esp=1

Devious Deviants.esp=1

paradise_halls_farengars_study.esp=1

Populated Lands Roads Paths.esp=1

hassildor.esp=1

Atlas Map Markers.esp=1

sextoys-calyps-2.esp=1

Sexy Armor Package.esp=1

SOS - B3lisario UNP Addon.esp=1

SOS - VectorPlexus Muscular Addon.esp=1

SOS - VectorPlexus Regular Addon.esp=1

Torcs_35.esp=1

Vjarkell Castle.esp=1

HillHouse.esp=1

SexLab_Dialogues.esp=1

paradise_halls_fellglow_slave_camp.esp=1

Atlas Dawnguard.esp=1

Sweet&Sexy Lingerie.esp=1

daymoyl_DawnguardAddon.esp=1

Atlas Blackreach.esp=1

CampingKitNorthernRanger.esp=1

Alternate Start - Live Another Life.esp=1

Bashed Patch, 0.esp=1

 

 

 Error: File "Dragonborn.esm" does not exist or is not currently loaded.

stack:

 <unknown self>.Game.GetFormFromFile() - "<native>" Line ?

if you went into bleedout and triggered sd that'd be your issue there as sd requires dragornborn, but with ctd at bleedout i'm wondering what skeleton and bleedout settings are you using - nakrulz or xp32 skeletons should work for this, I think there's an improved ragdoll effect mod needed with the proper skeleton for the ragdoll effect

 

are you using bleedout or bleedout with ragdoll or disabled the effect in daymoyl

oh, also run fnis

Posted

Sorry for the delay, LL was down for a while.

 

--------------------------

 

CliftonJD:

I didn't know that SD requires Dragonborn?! My skeleton is Groovtama's XP32. I am using Bleedout only (not ragdoll or ragdoll and bleedout).

I should emphasize that SD works fine with humans. Before trying Falmer I was defeated by bandits and that whole thing from defeat to eventually earning freedom worked flawlessly.

 

EDIT: I did run FNIS.

---------------------------

Okay. This time I was defeated, went into bleedout, recovered, and then we just stood around looking at each other. After a few minutes I punched a Falmer, was defeated again, went into bleedout again, and this time CTD.Papyrus.0.log

Posted

 

Sorry for the delay, LL was down for a while.

 

--------------------------

 

CliftonJD:

 

I didn't know that SD requires Dragonborn?! My skeleton is Groovtama's XP32. I am using Bleedout only (not ragdoll or ragdoll and bleedout).

 

I should emphasize that SD works fine with humans. Before trying Falmer I was defeated by bandits and that whole thing from defeat to eventually earning freedom worked flawlessly.

 

EDIT: I did run FNIS.

 

---------------------------

 

Okay. This time I was defeated, went into bleedout, recovered, and then we just stood around looking at each other. After a few minutes I punched a Falmer, was defeated again, went into bleedout again, and this time CTD.attachicon.gifPapyrus.0.log

 

much older versions the dlc content was optional and had addons for them, but since 3.0 all dlc content is required now, so you'll need dragonborn and hearthfires for sd

 

SD Blackout: condition

[06/16/2015 - 10:51:50PM] SD Blackout start master:[Actor < (00080034)>]

[06/16/2015 - 10:51:50PM] [sD] Enslavement check - [Actor < (00080034)>]

[06/16/2015 - 10:51:50PM] [sD] Actor is NPC - False

[06/16/2015 - 10:51:50PM] [sD] Gender restriction check - TRUE

[06/16/2015 - 10:51:50PM] [sD] Actor is Ghost - False

[06/16/2015 - 10:51:52PM] slaScanner After getting actors is ....241.203003, player is naked False

[06/16/2015 - 10:51:52PM] slaScanner end time is ....241.279999

[06/16/2015 - 10:51:54PM] _SD::actorFactionInList akActor:[Actor < (00080034)>] found:False

[06/16/2015 - 10:51:54PM] [sD] Member of banned faction - False

[06/16/2015 - 10:51:55PM] [sD] Member of banned actors - False

[06/16/2015 - 10:51:55PM] [sD] Result - Actor Is Slaver - False ---------

[06/16/2015 - 10:51:55PM] SD DA spriggan: condition

[06/16/2015 - 10:51:56PM] [sD DA integration] QuestCondition - Spriggan - Failed

[06/16/2015 - 10:51:56PM] SD DA Falmer: condition

[06/16/2015 - 10:51:56PM] [sD] Enslavement check - [Actor < (00080034)>]

[06/16/2015 - 10:51:56PM] [sD] Actor is NPC - False

[06/16/2015 - 10:51:57PM] [sD] Gender restriction check - TRUE

[06/16/2015 - 10:51:57PM] [sD] Actor is Ghost - False

[06/16/2015 - 10:52:01PM] _SD::actorFactionInList akActor:[Actor < (00080034)>] found:False

[06/16/2015 - 10:52:01PM] [sD] Member of banned faction - False

[06/16/2015 - 10:52:02PM] [sD] Member of banned actors - False

[06/16/2015 - 10:52:02PM] [sD] Result - Actor Is Slaver - False ---------

[06/16/2015 - 10:52:07PM] _SD::actorFactionInList akActor:[Actor < (00080034)>] found:False

[06/16/2015 - 10:52:09PM] [sD DA integration] QuestCondition - Falmer - Passed

 

 

according to the log you were atleast enslaved by sd, but there's no other errors to indicate what went wrong from there

 

 

The front page says nothing about requiring DLCs. Maybe I add that I'm not new to SD, I've used recent versions before with no DLC (except Dawnguard which I have). What's new is this CTD with Falmer and draugr.  But if they really are required then - problem solved I guess. But the front page should be amended to include that:

 

REQUIREMENTS

 

SexLab V1.59+ and its requirements:

  • SKSE (V1.7.1)
  • SkyUI
  • Fores New Idles in Skyrim (Both Behavior Pack (under Main files) and Creature Pack (the first download under Optional files). The spells add-on is not required.)

Death Alternative - Your Money or Your Life (version 6.0.1 or above)

 

Devious Devices Integration v2.8.3 and its own requirements

SexLab Dialogues - needed to augment slavery options when talking to your master.

 

A custom body replacer - CBBE BBP by Caliente or any of the UNP body replacers are supported.

A custom skeleton - Custom Skeleton Replacers by Skulltyrant; Perfect 3-2 Skeleton by Ning; or XP32 Maximum Skeleton -XPMS by xp32

Fuz Ro D'oh - for silent dialogues

 

Note: Make sure to double check these required mods to see if they also have prerequisites. For example, Maximum Skeleton -XPMS requires Realistic Ragdolls and Force by dDefinder

 

 

The log indeed shows that I was enslaved once. It's just a counter of enslavements. As I said above:

I should emphasize that SD works fine with humans. Before trying Falmer I was defeated by bandits and that whole thing from defeat to eventually earning freedom worked flawlessly.

That's my one previous enslavement.

Posted

SD does not require Dragonborn... that message is just a test for some races from Dragonborn.

It is only a warning that Dragonborn is not installed.

That's not likely the cause of the crash.

 

Skeleton and FNIS updates would be good candidates for the source of the problem.


Is it possible to have again SD without DeviousDevice Mods ??

 

No.. that is not possible anymore.

 

In short, removing Devious Devices would require me to rewrite my own version of Devious Devices just for SD.

That's not going to happen.


Sorry for the delay, LL was down for a while.

 

 

---------------------------

Okay. This time I was defeated, went into bleedout, recovered, and then we just stood around looking at each other. After a few minutes I punched a Falmer, was defeated again, went into bleedout again, and this time CTD.attachicon.gifPapyrus.0.log

 

According to the log, you were considered for enslavement by the Falmer but that failed because of gender restrictions in SD.

 

Do you have a male or female character?

Posted

letstryit, on 17 Jun 2015 - 11:01 AM, said:snapback.png

Is it possible to have again SD without DeviousDevice Mods ??

 

No.. that is not possible anymore.

 

In short, removing Devious Devices would require me to rewrite my own version of Devious Devices just for SD.

That's not going to happen.

 

ok - Thank you for your quick anwer - letstryit

Posted

I never seem to be "entering sanguines realm" any more after the first escape. The option is enabled in the mcm. Are there additional conditions?

Posted

I never seem to be "entering sanguines realm" any more after the first escape. The option is enabled in the mcm. Are there additional conditions?

there's an extra option for that right next (above or below) to the "start after first escape" is "start after a night to remember"

Posted

I'm trying to test SD Falmer enslavement by coc'ing to BlackreachSewer01 and letting them defeat me. Game CTDs when I go into bleedout every single time. This happens with or without More Nasty Creatures installed. I know SD works just fine with a human enemy but it just crashes with Falmer. And I also tried with draugr - CTD with them as well. Papyrus log attached for whatever good it is. It's very short (load game - coc - lose - CTD in about 3 minutes). I'm just not seeing what the problem could be.

 

Thanks for any help!attachicon.gifPapyrus.0.log

 

as a previous user of more nasty creatures, there's pre-requisite mods that provide their own falmer skeleton and creature behaviors

Data\meshes\actors\falmer

do you still have said folder's contents (try deleting or moving that folder)

SD does not require Dragonborn... that message is just a test for some races from Dragonborn.

It is only a warning that Dragonborn is not installed.

That's not likely the cause of the crash.

 

Skeleton and FNIS updates would be good candidates for the source of the problem.

 

Sorry for the delay, LL was down for a while.

 

 

---------------------------

 

Okay. This time I was defeated, went into bleedout, recovered, and then we just stood around looking at each other. After a few minutes I punched a Falmer, was defeated again, went into bleedout again, and this time CTD.attachicon.gifPapyrus.0.log

 

According to the log, you were considered for enslavement by the Falmer but that failed because of gender restrictions in SD.

 

Do you have a male or female character?

 

that description there added to that log sd failed based on gender, the punch was after sd failed for final ctd

Sorry for the delay, LL was down for a while.

 

--------------------------

 

CliftonJD:

 

I didn't know that SD requires Dragonborn?! My skeleton is Groovtama's XP32. I am using Bleedout only (not ragdoll or ragdoll and bleedout).

 

I should emphasize that SD works fine with humans. Before trying Falmer I was defeated by bandits and that whole thing from defeat to eventually earning freedom worked flawlessly.

 

EDIT: I did run FNIS.

 

---------------------------

 

Okay. This time I was defeated, went into bleedout, recovered, and then we just stood around looking at each other. After a few minutes I punched a Falmer, was defeated again, went into bleedout again, and this time CTD.attachicon.gifPapyrus.0.log

 

groovtama's had to make some "monster fixes" since starting 2.0, try testing this with legacy skeleton

 

If you install the latest version of SKSE you could see what the problem is with your CTD, by writing a new parameter in the skse.ini 

[General]
EnableDiagnostics=1

This

Posted

skyrimll and CliftonJD,

 

thank you both for your help. I'm at a point now where the CTD upon bleedout does not happen every time with Falmer enemy. As for DA-MOYL settings or SD settings, they were always pretty much at the default. Some changes here or there, but nothing dramatic. I have used both for a while now w/out issues so just take my word on that. :P My skeleton, FNIS, etc are fine. I'm looking at More Nasty Critters as the culprit, but that's for the MNC thread if I go there.

 

My new problem is with the Falmer again. As you know, walking past one while enslaved gets you the message "gropes you as you walk past" and an animation triggers. The problem is that when the animation ends, I again get the message and animation, since I can't get away from the Falmer fast enough , or at all, Short of disabling the offender, there is no way for me to escape that loop.

 

 

Posted

 

I'm trying to test SD Falmer enslavement by coc'ing to BlackreachSewer01 and letting them defeat me. Game CTDs when I go into bleedout every single time. This happens with or without More Nasty Creatures installed. I know SD works just fine with a human enemy but it just crashes with Falmer. And I also tried with draugr - CTD with them as well. Papyrus log attached for whatever good it is. It's very short (load game - coc - lose - CTD in about 3 minutes). I'm just not seeing what the problem could be.

 

Thanks for any help!attachicon.gifPapyrus.0.log

 

as a previous user of more nasty creatures, there's pre-requisite mods that provide their own falmer skeleton and creature behaviors

Data\meshes\actors\falmer

do you still have said folder's contents (try deleting or moving that folder)

SD does not require Dragonborn... that message is just a test for some races from Dragonborn.

It is only a warning that Dragonborn is not installed.

That's not likely the cause of the crash.

 

Skeleton and FNIS updates would be good candidates for the source of the problem.

 

Sorry for the delay, LL was down for a while.

 

 

---------------------------

 

Okay. This time I was defeated, went into bleedout, recovered, and then we just stood around looking at each other. After a few minutes I punched a Falmer, was defeated again, went into bleedout again, and this time CTD.attachicon.gifPapyrus.0.log

 

According to the log, you were considered for enslavement by the Falmer but that failed because of gender restrictions in SD.

 

Do you have a male or female character?

 

that description there added to that log sd failed based on gender, the punch was after sd failed for final ctd

Sorry for the delay, LL was down for a while.

 

--------------------------

 

CliftonJD:

 

I didn't know that SD requires Dragonborn?! My skeleton is Groovtama's XP32. I am using Bleedout only (not ragdoll or ragdoll and bleedout).

 

I should emphasize that SD works fine with humans. Before trying Falmer I was defeated by bandits and that whole thing from defeat to eventually earning freedom worked flawlessly.

 

EDIT: I did run FNIS.

 

---------------------------

 

Okay. This time I was defeated, went into bleedout, recovered, and then we just stood around looking at each other. After a few minutes I punched a Falmer, was defeated again, went into bleedout again, and this time CTD.attachicon.gifPapyrus.0.log

 

groovtama's had to make some "monster fixes" since starting 2.0, try testing this with legacy skeleton

 

 

If you install the latest version of SKSE you could see what the problem is with your CTD, by writing a new parameter in the skse.ini 

[General]
EnableDiagnostics=1

This

 

Thank you, that is hopeful! I will try that. It's always frustrating that the game never tells why it crashed.

Posted

skyrimll and CliftonJD,

 

thank you both for your help. I'm at a point now where the CTD upon bleedout does not happen every time with Falmer enemy. As for DA-MOYL settings or SD settings, they were always pretty much at the default. Some changes here or there, but nothing dramatic. I have used both for a while now w/out issues so just take my word on that. :P My skeleton, FNIS, etc are fine. I'm looking at More Nasty Critters as the culprit, but that's for the MNC thread if I go there.

 

My new problem is with the Falmer again. As you know, walking past one while enslaved gets you the message "gropes you as you walk past" and an animation triggers. The problem is that when the animation ends, I again get the message and animation, since I can't get away from the Falmer fast enough , or at all, Short of disabling the offender, there is no way for me to escape that loop.

endless sex with falmer loop I couldn't begin to fathom the cause for, but my first Guess would be again another issue with more nasty critters

having moved past triggering daymoyl, looking for help with sd falmer maybe skyrimill can see something in the new log

Posted

This log is for three "loops".  Getting close to a Falmer gets the "gropes you" message, followed by an animation. After the animation is over, while SexLab is closing the thread, I get the message again followed by an animation. It is for me impossible to run away before the next "gropes you"/animation starts again.

 

Note that this is while I am enslaved, so DA isn't being called upon to do anything. SexLab dutifully starts the animation when it's told to do so. MNC (version 7.11 - I've given up on 8.25 for now) provides the naked Falmer as it's supposed to. Everything seems to be working fine. I just can't escape the Falmer who keeps groping me before I have a chance to run away.

 

Papyrus.0.log

Posted

I don't see anything weird in the log so far.

 

One thing to check - do you have any mod that changes the time scale?

 

I set a one hour delay between groping Hello topics from the Falmer.

If you accelerated the game, it is possible skyrim thinks things are clear for another grope by the time your sex scene is over.

Posted

This log is for three "loops".  Getting close to a Falmer gets the "gropes you" message, followed by an animation. After the animation is over, while SexLab is closing the thread, I get the message again followed by an animation. It is for me impossible to run away before the next "gropes you"/animation starts again.

 

Note that this is while I am enslaved, so DA isn't being called upon to do anything. SexLab dutifully starts the animation when it's told to do so. MNC (version 7.11 - I've given up on 8.25 for now) provides the naked Falmer as it's supposed to. Everything seems to be working fine. I just can't escape the Falmer who keeps groping me before I have a chance to run away.

 

attachicon.gifPapyrus.0.log

your log seems to be showing signs of an overworked sexlab: it's not allowed to finish the anims before its asked to validate actors

 

 

NOTICE: ValidateActor(Freja) -- FALSE -- They appear to already be animating

[06/17/2015 - 07:41:15PM] SEXLAB - NOTICE: ValidateActor(Freja) -- FALSE -- They appear to already be animating

[06/17/2015 - 07:41:16PM] SEXLAB - NOTICE: ValidateActor(Freja) -- FALSE -- They appear to already be animating

[06/17/2015 - 07:41:17PM] SEXLAB - NOTICE: ValidateActor(Freja) -- FALSE -- They appear to already be animating

[06/17/2015 - 07:41:19PM] SEXLAB - NOTICE: ValidateActor(Freja) -- FALSE -- They appear to already be animating

[06/17/2015 - 07:41:20PM] SEXLAB - NOTICE: ValidateActor(Freja) -- FALSE -- They appear to already be animating

[06/17/2015 - 07:41:21PM] SEXLAB - Thread[0] AliasEventDone: prepare Timer: -22.389999

[06/17/2015 - 07:41:21PM] SEXLAB - NOTICE: ValidateActor(Freja) -- FALSE -- They appear to already be animating

[06/17/2015 - 07:41:21PM] SEXLAB - Thread[0] Event Hook: AnimationStart

[06/17/2015 - 07:41:21PM] [slnc] [slncmainquestscript ]: OnSexLabAnimationStart(AnimationStart, 0, 0.000000, [sslThreadController ]) Begin

[06/17/2015 - 07:41:22PM] [slnc] [slncmainquestscript

 

 

I use More Nasty Creatures but the rate that it checks the arousal of creatures is way too fast. I increased the time to 30 seconds instead of 5 and it has been much more stable for me.

 

 

this might help it

after adjusting it, might have to save, quit, reload

Posted

Just a question, I lost a battle in Blackreach the DLC section for the Dragon Scroll, and ended up being enslaved by a falmer! But all he seems to do is want fun time! I've seen some other players have screenshots of being led to a location, torture and other things, so I was just wondering if this is because of the location or that is all the falmer enslavement consists of? 

 

Edit: reading the above it's not quite the same issue for me, there is a gap between each time, enough for me to run away or talk!

Posted

Just a question, has anyone been enslaved by a falmer yet? I lost a battle in Blackreach the DLC section for the Dragon Scroll, and ended up being enslaved by a falmer! But all he seems to do is want fun time! I've seen some other players have screenshots of being led to a location, torture and other things, so I was just wondering if this is because of the location or that is all the falmer enslavement consists of? 

 

There are two different falmer enslavement scenarios that I am aware of - the one from SD+ and the one from DA.

 

The current SD+ scenario only includes groping, whipping (?), and forced sex. It also includes your master taking you to a different location, but that only happens if your master is outdoors, and I guess Blackreach doesn't apply (which is odd because I thought it was considered an outdoor cell).

 

The DA one includes things like mushroom gathering and making food (but no sex).

Posted

 

Just a question, has anyone been enslaved by a falmer yet? I lost a battle in Blackreach the DLC section for the Dragon Scroll, and ended up being enslaved by a falmer! But all he seems to do is want fun time! I've seen some other players have screenshots of being led to a location, torture and other things, so I was just wondering if this is because of the location or that is all the falmer enslavement consists of? 

 

There are two different falmer enslavement scenarios that I am aware of - the one from SD+ and the one from DA.

 

The current SD+ scenario only includes groping, whipping (?), and forced sex. It also includes your master taking you to a different location, but that only happens if your master is outdoors, and I guess Blackreach doesn't apply (which is odd because I thought it was considered an outdoor cell).

 

The DA one includes things like mushroom gathering and making food (but no sex).

 

Ah ok! Thanks for the swift reply! 

Posted

I've been having a problem and it's not with SD+.  I'm posting here because the problem occurs during enslavement and I was hoping somebody may have had the same experience and offer a solution.  I believe I know the mod that is causing the problem too and I will post in their support topic as well.  The problem is with Defeat 5.X (I have the latest Defeat and SD+).  After getting enslaved by bandits I keep getting the dialogue loop, "What? What do you want now?".  It seems to only affect bandits but I haven't been enslaved by all of Skyrim yet!

 

Any thoughts on how to proceed?

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