DeepBlueFrog Posted December 12, 2014 Author Posted December 12, 2014 Your dialogue (more dialogues) appears at the horse ! You call this a low priority ? It is a total game ruin ! To me, something that breaks the count of disposition or prevents the slave to be sold when the script needs it is high priority (as are most of these 62 items of the list of issues - https://github.com/MinLL/SDPlus/issues). Something that adds a useless dialogue to horses and that happens to annoy one user is low priority. Now, if that means the dialogues are breaking the option to ride the horse, I will consider that a high priority and fix it soon. i deleted the branches in ck. i am not a modder, but i found that. i hope the delete of the more dialogues refresh dialogues will not ruin the enslavement. however, the enslavement seems to be no end atm, so this doesnt matter. My point exactly. I only have a couple of hours a day to fix things and test them. I prefer to spend them fixing things like 'enslavement doesn't end properly' instead of 'useless dialogue visible on a horse'.
Red Rocket 69 Posted December 12, 2014 Posted December 12, 2014 Like a few other people here, i cant raise my disposition with the master. The so called sex glow just doesnt happen with me. I checked the needsex value through the console. But even if its just -5, having sex with master 20 times wont help, at the end of the day my disposition still decreases. I feel like i've tried everything, updating all requirements, starting several new games, making clean saves. Maybe its conflicting with one of my other mods but theres too many to check them all. has anyone found a solution to this yet?
fathippo Posted December 12, 2014 Posted December 12, 2014 when i slept while enslaved i got to snaguines realm on 2 occasions. one time it was just for a few seconds and then it ported me back but the other time i stayed and the collar started killing me. this resulted in looping death and rescue scenes. and not a gamebreaking bug but i got sold of by falmer to the innkeeper of markath, seems a bit weird shouldnt they completly ignore the slavery levels ? and i also have trouble getting my level up from -1 asked my owner what he needed a full day but still it went down by 1. what does the light look like? is it a debuff or just visual?
almunla93 Posted December 12, 2014 Posted December 12, 2014 The mod is not working it shows me that the mod is installing but there is no mod manager menu and when the character is knockout no enslavement happens help please
spoonsinger Posted December 12, 2014 Posted December 12, 2014 The mod is not working it shows me that the mod is installing but there is no mod manager menu and when the character is knockout no enslavement happens help please It is 'feature rich' at the moment, (but not really anymore than before). But petulantly posting a 'bla bla bla, It's not working' type post doesn't actually help anybody in solving your problem. Give some details!
The Stinkin' Beaver Posted December 12, 2014 Posted December 12, 2014 The mod is not working it shows me that the mod is installing but there is no mod manager menu and when the character is knockout no enslavement happens help please make sure sanguinesDebauchery.esp is at the end of you loadorder
blanksd Posted December 12, 2014 Posted December 12, 2014 When I get enslaved, I get the message 'your master quickly locks you into slavery' but no restraints are equipped on me. I've double checked the requirements multiple times, and this is a new save. I've tried equipping "collar (leather)" and "collar (iron)" from console while enslaved, and get a message along the lines of "the collar forces you to obey your master's will" or something, but it doesn't do anything if I try to escape or something. I wouldn't normally expect equipping stuff from console to work, but if it's somehow related, I'm just throwing it out there.
GregariousGibbon Posted December 12, 2014 Posted December 12, 2014 The mod is not working it shows me that the mod is installing but there is no mod manager menu and when the character is knockout no enslavement happens help please Try waiting a while after it says "Sanguines Debauchery is installing" and then saving the game and loading that save up again. After i did this it said "Sanguines Debauchery 3.0+ is installing and I got a MCM menu for it. Some mods seem to require a few attempts while loading up a new game, Estrus Chaurus+ was the same problem.
youlou Posted December 12, 2014 Posted December 12, 2014 I got a bug after enslavement if i click on attack button or magic left hand something weird happens. My pc is like in combat mode with the owner keeping saying "who tells you you can fight" or something like that. I also have acess to my inventory magic power while wearing the restreints, and my camera is in combat mod meaning i cannot turn around my pc.
Buffmutti Posted December 12, 2014 Posted December 12, 2014 In my case it was the Wolfclub Mod which prevented SD from working. Maybe everyone should check if they have installed this Mod too (or maybe there are other Mods too which produce the same bugs).
OH1972 Posted December 12, 2014 Posted December 12, 2014 A few comments I missed before. - I may reintroduce the Dawnguard and Dragonborn add-ons if I can come up with SD content specific to these mods, like a quest around Riekling or Vampire/Gargoyle enslavement. The DLCs should work already for enslavement. Oh yes, how about a quest being enslaved by the Rieklings in the mead hall, having to serve and service them...
OH1972 Posted December 12, 2014 Posted December 12, 2014 In my case it was the Wolfclub Mod which prevented SD from working. Maybe everyone should check if they have installed this Mod too (or maybe there are other Mods too which produce the same bugs). Oh? What problem did it cause?
Guest anonimouss32231 Posted December 12, 2014 Posted December 12, 2014 for me the mod didn't work, the old sd+ with death alternative 5.01 was working but the new sd+ with death alternative 6.0.1 don't trigger enslavement on blackout.
mrtauntaun Posted December 12, 2014 Posted December 12, 2014 Hi all, love the mod just thought I'd post some feedback with some bugs i've been encountering. Not sure if they've been mentioned or not: - Spriggan: Got the flowering spriggan quest and saw it through to completion. The quest was completed, but the body armor and mask were not removed, only the stage one gear (gloves and boots). I could not manually remove them. The console removed the mask with removeallitems, but the armor would persist. Visually, it would appear to be gone but if i clicked it in my inventory it would reappear. Also,i could drop the item an infinite number of times. - I also start at a default disposition when Enslaved of -1. I messed with the variables a bit with the console as a test, but all it seems to do is tick the disposition downward by 1 regardless of what i set. - I get a lot of crashing with train runs. The master goes through the sex animation just fine, but frequently when he says Next! i get a hard crash with a C++ error, something about a virtual state. - The struggle animations dont work properly. I select the option to struggle, and the character starts but immediately stops. Then the second portion stops, and also immediately stops. The only seems to happen when Enslaved I think, armbinders appear to be fine, but I haven't tested that for certain yet. All I can say is that the animations stutter like this while enslaved. Again, love the mod, keep up the great work!
DeepBlueFrog Posted December 12, 2014 Author Posted December 12, 2014 Hi all, love the mod just thought I'd post some feedback with some bugs i've been encountering. Not sure if they've been mentioned or not: - Spriggan: Got the flowering spriggan quest and saw it through to completion. The quest was completed, but the body armor and mask were not removed, only the stage one gear (gloves and boots). I could not manually remove them. The console removed the mask with removeallitems, but the armor would persist. Visually, it would appear to be gone but if i clicked it in my inventory it would reappear. Also,i could drop the item an infinite number of times. - I also start at a default disposition when Enslaved of -1. I messed with the variables a bit with the console as a test, but all it seems to do is tick the disposition downward by 1 regardless of what i set. - I get a lot of crashing with train runs. The master goes through the sex animation just fine, but frequently when he says Next! i get a hard crash with a C++ error, something about a virtual state. - The struggle animations dont work properly. I select the option to struggle, and the character starts but immediately stops. Then the second portion stops, and also immediately stops. The only seems to happen when Enslaved I think, armbinders appear to be fine, but I haven't tested that for certain yet. All I can say is that the animations stutter like this while enslaved. Again, love the mod, keep up the great work! Did you upgrade Devious Devices Integration to the latest version? 2.8.3? #1 and #4 on your list are telling me you didn't... or if you did, it didn't upgrade correctly. For #2, I am finishing a patch for fix that issue hopefully. For #3, there is nothing I can do. I am getting that on plain Sexlab animations myself.
kplh Posted December 12, 2014 Posted December 12, 2014 Hi all, love the mod just thought I'd post some feedback with some bugs i've been encountering. Not sure if they've been mentioned or not: - Spriggan: Got the flowering spriggan quest and saw it through to completion. The quest was completed, but the body armor and mask were not removed, only the stage one gear (gloves and boots). I could not manually remove them. The console removed the mask with removeallitems, but the armor would persist. Visually, it would appear to be gone but if i clicked it in my inventory it would reappear. Also,i could drop the item an infinite number of times. - I also start at a default disposition when Enslaved of -1. I messed with the variables a bit with the console as a test, but all it seems to do is tick the disposition downward by 1 regardless of what i set. - I get a lot of crashing with train runs. The master goes through the sex animation just fine, but frequently when he says Next! i get a hard crash with a C++ error, something about a virtual state. - The struggle animations dont work properly. I select the option to struggle, and the character starts but immediately stops. Then the second portion stops, and also immediately stops. The only seems to happen when Enslaved I think, armbinders appear to be fine, but I haven't tested that for certain yet. All I can say is that the animations stutter like this while enslaved. Again, love the mod, keep up the great work! Did you upgrade Devious Devices Integration to the latest version? 2.8.3? #1 and #4 on your list are telling me you didn't... or if you did, it didn't upgrade correctly. For #2, I am finishing a patch for fix that issue hopefully. For #3, there is nothing I can do. I am getting that on plain Sexlab animations myself. I have the #1 issue on a save that did not have SD on it before. Also when ckicked on these items it gives options to "Touch it" and "Carry on", When I choose "Touch It" it just says "You decide to put the belt on", "Carry on" does nothing. EDIT: I managed to get the head/"blindfold" removed in Captured Dreams shop, did not work on the body though.
mrtauntaun Posted December 12, 2014 Posted December 12, 2014 Hi all, love the mod just thought I'd post some feedback with some bugs i've been encountering. Not sure if they've been mentioned or not: - Spriggan: Got the flowering spriggan quest and saw it through to completion. The quest was completed, but the body armor and mask were not removed, only the stage one gear (gloves and boots). I could not manually remove them. The console removed the mask with removeallitems, but the armor would persist. Visually, it would appear to be gone but if i clicked it in my inventory it would reappear. Also,i could drop the item an infinite number of times. - I also start at a default disposition when Enslaved of -1. I messed with the variables a bit with the console as a test, but all it seems to do is tick the disposition downward by 1 regardless of what i set. - I get a lot of crashing with train runs. The master goes through the sex animation just fine, but frequently when he says Next! i get a hard crash with a C++ error, something about a virtual state. - The struggle animations dont work properly. I select the option to struggle, and the character starts but immediately stops. Then the second portion stops, and also immediately stops. The only seems to happen when Enslaved I think, armbinders appear to be fine, but I haven't tested that for certain yet. All I can say is that the animations stutter like this while enslaved. Again, love the mod, keep up the great work! Did you upgrade Devious Devices Integration to the latest version? 2.8.3? #1 and #4 on your list are telling me you didn't... or if you did, it didn't upgrade correctly. For #2, I am finishing a patch for fix that issue hopefully. For #3, there is nothing I can do. I am getting that on plain Sexlab animations myself. Yes, I am running 2.8.3. I'll delete the mod from MO and redownload it, see if that helps. EDIT: I reinstalled and it persists. Anything special I should move around in Mod Organizer to help? The only conflicts I see is with ZAZ Animation packs. But I get the animation stutter regardless of priority of SD and ZAZ (tried both).
crudo Posted December 12, 2014 Posted December 12, 2014 I updated all my dd stuff and I get that stutter or partial animation when struggling to remove the arm irons. Haven't had an armbinder on since so I don't know if that carries over. I will concede I didn't upgrade properly but I did read through and believe I had. I did find a "bug" so to speak... this is actually a funny pun because it's in relation to Estrus Chaurus+. Lately I've been trying to see how the infestation and growth of the chaurus work after hatching. Created a nest, left food and watched them hatch and grow. According to EC+ every day for one hour the bugs hunt and then eat. The hunt is a sort of area effect that poisons anyone or thing that happens to be close to the nest. Smaller chaurus will do spit attacks but rarely ever hit. And now the SD+/DAYMOL tie in. On one occassion whiie watching the hunt they got my character, went into bleedout then blackout and became enslaved to the small chaurus. At least I think I was, I was wearing the collar and binders and was given the Enslaved quest but couldn't identify my owner. Definitely was enslaved though. I know this is quite obscure but just thought I would share. It's a problem for me but I'm just experimenting with the infestation feature of EC+ at the moment.
Lyman the Lunatic Posted December 12, 2014 Posted December 12, 2014 Weird thing happened before I was going to try the mod out. I coc-ed to a bandit lair, then SD uninstalls itself... I have no idea why... Is it because my char. already did A Night To Remember ages ago?
youlou Posted December 12, 2014 Posted December 12, 2014 There is conflit between meshes and textures. What must have priority zaz animation pack or sd+?
mrtauntaun Posted December 12, 2014 Posted December 12, 2014 There is conflit between meshes and textures. What must have priority zaz animation pack or sd+? I've tried both and have seen no difference either way.
Redflyingmonkey Posted December 12, 2014 Posted December 12, 2014 So it is your style of game to talk to horses......aha and click away dialogue at the horse that sais ....more dialogue..... refresh dialogue... sorry this is too foolish for me. im not a teen anymore. i wouldnt play with this for a minute. and if you dont play with this it is a Major first priority bug. Could you please learn some basic politeness when talking to a working modder ? It's not a fucking brothel over here, they aren't your bitch. I don't even know why they bother giving you serious answers. skyrimll, any chance to make the slave use that crawling on all four animation from nexus while moving near the master ? I've just now remembered why the kneeling thing looked weird now that you've put it back on, power sliding all over the place bahaha
mrtauntaun Posted December 12, 2014 Posted December 12, 2014 As an interesting update, I just used the safeword to free me from slavery. I still had on all the default restraints (iron collar,wrist and ankles) and the struggle animations seem to work ok when not enslaved?
Lyman the Lunatic Posted December 12, 2014 Posted December 12, 2014 OK, it works now. I have an alt tab mod on so I got to type this while I'm testing. So! -No initial rape at enslavement again, just whipping. I prefer rape because it's more degrading. -The leather collar looks alright, but too shiny, I still prefer zaz collar because it goes along with the cuffs. -Don't really get how the new system works & what's the difference between plea & "what do you want" sex. -"Why me?" is just a weird thing to say to check for a disposition. The disposition is at -2 now although she's been plea-ing & getting raped. -Dance sex doesn't seem to work properly, she danced by her master's order. The debug said "Wait while they take turns on you" but nobody else comes to rape her, only her master. -As far as I can tell, leash doesn't work. Her master wanders off her sight & nothing happened. -There doesn't seem to be any way to have sex with other NPCs except the master. I noticed the debug said "Next!" & nothing happened until her master rapes her. Changelog talks about kneeling, I don't see it happening, is it an aggressive thing? -"Can you help me" Can still release my char. easily. Anybody will remove her armbinders, then I can just unequip her collar & leg cuffs & nobody cares. She can fast travel away but then she's getting electrical damage. I just send her to a falmer cave, the electric effect & gag sound keep playing. -Tried "Let me work for you" but the quest didn't start, so I don't know. Falmer enslavement -(Cower submissively) doesn't do anything -2 Snarls & struggles angrily options -My char. was gagged during the falmer enslavement, soonafter the debug said as if her gag has been removed, but it didn't. Y'know, I'd like to see more of (Cower submissively) than "What do you want?" if you know what I mean. More of a physical gestures than talking. Maybe it's just me, but I think talking makes my char. too demanding. At least physical gestures mean your master can still do whatever the heck he wants. I kind of like the Sexlab Dialogues for making the master somewhat more unpredictable, but that's the only thing I like about this update.
crusher Posted December 12, 2014 Posted December 12, 2014 ... skyrimll, any chance to make the slave use that crawling on all four animation from nexus while moving near the master ? I've just now remembered why the kneeling thing looked weird now that you've put it back on, power sliding all over the place bahaha I use this animation for sneak/walk speed -- cat woman version. A good idea. Even the default sneak animation gives a sense of submission, and when shackled slow -- a virtual crawl makes sense. http://www.nexusmods.com/skyrim/mods/33097/?
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