Jump to content

Sanguine Debauchery enhanced: SD+ (January 2022)


Recommended Posts

6 hours ago, Adviser69 said:

I've had my share of CTDs with Flowering Spriggans, and it is a problem on LE too. The thing is, there are 2 listed Flowering Spriggans in the actors list that I saw when I converted the mod. I did facegen and clean mesh conversions for both of them of course, but there is something a bit off about the second entry. I think the way it's is now is because of how the Flowering Spriggan quest is set up. So you'll get an occasional CTD, but only when encountering this second model.

seems fair... given that I can load them up and approach them while undetected but CTD when killed it kinda hinted at an underlying motion type bug I would guess, but I'm no expert. Thanks for the help!

Link to comment
8 hours ago, alphafr said:

Any fixes found for CTD when entering dreamworld?

 

32 minutes ago, Skymud said:

Also having this issue. I am using the SE version and just made it to the statue in the Honeybrew Meadery 

My suggestions are at the bottom of the second page. It's already worked for freetheporn.

 

Link to comment
3 hours ago, alphafr said:

Thanks but for someone like me who knows nothing about creation kit exporting facegen is a bit hard

 

Starting by whatever I open, its always says "multiple master list selected for load" and abort everything everytime

You need to set up the .ini file to get round this problem. 

 

Your .ini file in  the My Documents Folder fro Skyrim LE or SE should have the same entries under archive like the one I put here. There are a few guides on the net to help get you started. 

 

A simple search on what you posted got me this result among many. https://bethesda.net/community/topic/3015/how-to-load-multiple-master-files-into-the-creation-kit-for-pc

Skyrim.ini

Link to comment

While testing SLD worn item handling, I observed that Sanguine's Iron Cuffs do not get detected by SLD as wrist cuffs, so I had a look to work out why.

 

While investigating, I found some bad description text. For example, Sanguine's Iron Cuffs are described as:

 

"A long leather sleeve that securely immobilizes the wearer's arms and is held in place by straps and padlocks."

Which is ... an armbinder ... not cuffs.

 

The cuff model is _SDAA_SanguineIronCuffs which uses _sd_\SanguineSlaverySet\rustywristshackles_1.nif

 

They are quite definitely rusty iron cuffs.

 

 

There seem to be two inventory items, for these things.

Was there was some move to replace old inventory items with new 4.X inventory items, and swap the DD script, or something like that?

The two different 'inventory'? items have different weights too.

 

I have a feeling I see the old description text in game, in certain cases.

 

Also, none of the script properties are overridden in the 'new inventory item', so all cuff messages are armbinder messages.

Link to comment

Im the only one with elbowbinder animation bug? basically whenever sex scene is about to start it cancel itself and both actors start to masturbate, also when player crawl and then stand up elbowbinder animation is gone instead there is breast yoke animation.

Link to comment
9 hours ago, Lupine00 said:

While testing SLD worn item handling, I observed that Sanguine's Iron Cuffs do not get detected by SLD as wrist cuffs, so I had a look to work out why.

 

While investigating, I found some bad description text. For example, Sanguine's Iron Cuffs are described as:

 

"A long leather sleeve that securely immobilizes the wearer's arms and is held in place by straps and padlocks."

Which is ... an armbinder ... not cuffs.

 

The cuff model is _SDAA_SanguineIronCuffs which uses _sd_\SanguineSlaverySet\rustywristshackles_1.nif

 

They are quite definitely rusty iron cuffs.

 

 

There seem to be two inventory items, for these things.

Was there was some move to replace old inventory items with new 4.X inventory items, and swap the DD script, or something like that?

The two different 'inventory'? items have different weights too.

 

I have a feeling I see the old description text in game, in certain cases.

 

Also, none of the script properties are overridden in the 'new inventory item', so all cuff messages are armbinder messages.

Yes... I still have to go back and clean up all the messages and descriptions of all custom items.

I also had to switch the sanguine wrist cuffs from Armbinders to Wrist Cuffs a while back because of changes in Devious Devices keywords.

Link to comment
On 5/13/2019 at 10:47 AM, Adviser69 said:

Oof, that's one of the first things I do when testing for any bugs. I've gotten fairly passable at interpreting the error warnings CK throws when loading a mod, so that's a pretty solid reasoning.

Hi! Ii'm actually have a similar issue where everytime I try to enter the dream world or that dungeon for the 'vanilla' sanguine quest my game crashes. I downloaded the hotfix but am unsure what you'r meaning when it says 'ran it through the creation kit'. I just downloaded it am even with looking around at tutorials I am totally lost lol. Any help or ideas as to what is causing my crashes?

 

Thanks for this awesome mod and help you've already provided to help others get it working!

Link to comment
12 hours ago, Jappa123 said:

Im the only one with elbowbinder animation bug? basically whenever sex scene is about to start it cancel itself and both actors start to masturbate, also when player crawl and then stand up elbowbinder animation is gone instead there is breast yoke animation.

 

I have the same problem :(

Link to comment
5 hours ago, XerxesBlack said:

Hi! Ii'm actually have a similar issue where everytime I try to enter the dream world or that dungeon for the 'vanilla' sanguine quest my game crashes. I downloaded the hotfix but am unsure what you'r meaning when it says 'ran it through the creation kit'. I just downloaded it am even with looking around at tutorials I am totally lost lol. Any help or ideas as to what is causing my crashes?

 

Thanks for this awesome mod and help you've already provided to help others get it working!

Open the mod in CK and use ctrl+F4 to export the facegen of all the SD added actors, then re-save the plugin. This should solve your problem.

 

14 hours ago, Jappa123 said:

Im the only one with elbowbinder animation bug? basically whenever sex scene is about to start it cancel itself and both actors start to masturbate, also when player crawl and then stand up elbowbinder animation is gone instead there is breast yoke animation.

 

1 hour ago, JocienMontrose said:

 

I have the same problem :(

This is more of a DD bug than an SD+ one. Given that Devious Devices has an animation filter that blacklists all animations when bound except for those with certain keywords, it would stand to reason that this would be the default if you don't have any animation packs with the appropriate tags. Of course this could be speculation until I know what animation packs, if any, you guys are running with. Though just as a bit of help, I have a few animation packs with the tags that I would recommend. I'll post the links for both the LE and SE versions of them, since I don't know which Skyrim you run.
Billyy's AnimationsFunny Bizness' AnimationsNibbles' Animations
Billyy's Animations SEFunny Bizness' Animations SENibbles' Animations SE

Link to comment
1 hour ago, Adviser69 said:

Open the mod in CK and use ctrl+F4 to export the facegen of all the SD added actors, then re-save the plugin. This should solve your problem.

 

Thanks so much for the reply!

 

However I believe I did the exporting correctly and selected all the SD_ facegen data that poped up and the game is still crashing whenever I either enter the dungeon or sleep and get taken to the dreamworld.

 

I don't know if it'll help, but I've done the flowering spriggan quest and have the priesthood of diabella installed and it works fine (some FPS drops in the main sanctuary aside) and I did install that DD hotfix you mentioned in an older post.

 

I do get tons of errors whenever I export and save the face-data (tutorials seemed to think that was okay but I'm not sure if that's normal).

 

Sorry to be a bother! Totally new to the experimental side of modding and will be the first to admit that I've no clue what most of the CK is doing.

Link to comment
1 minute ago, XerxesBlack said:

Thanks so much for the reply!

 

However I believe I did the exporting correctly and selected all the SD_ facegen data that poped up and the game is still crashing whenever I either enter the dungeon or sleep and get taken to the dreamworld.

 

I don't know if it'll help, but I've done the flowering spriggan quest and have the priesthood of diabella installed and it works fine (some FPS drops in the main sanctuary aside) and I did install that DD hotfix you mentioned in an older post.

 

I do get tons of errors whenever I export and save the face-data (tutorials seemed to think that was okay but I'm not sure if that's normal).

 

Sorry to be a bother! Totally new to the experimental side of modding and will be the first to admit that I've no clue what most of the CK is doing.

Wait, you have SIsterhood of Dibella too? You need to do the same thing with SoD. Besides the actors added by SoD, you also need to export the facegen of Hamal, Orla, Anwen, Senna, Fjotra, Haelga, and possibly Lisbet and Svana. 
I converted that mod as well as SD+, and for some reason the exported facegens that I did when I converted it (3 times now) never seemed to stick. So I've been telling everyone who downloads the mods I converted to redo the facegens in CK themselves so they register properly. 

 

There is a dead Sister in Morvunskar, where the vanilla Sanguine quest portal is, so that's why you're crashing there.

And yes, it is normal to get those warnings in CK when you export facegen. Because SE uses Skinned Mesh Physics while LE uses original Havok, the tga format for textures has become redundant. But because the new Creation Kit was pretty much built on the frame of the old one, it still alerts when the tga templates are missing and generates them anyway. It's completely safe to ignore them.

 

As for the DD hotfix, you literally open the zip/7z file and copy it to your Data folder, and let it overwrite. 

Link to comment
25 minutes ago, Adviser69 said:

Wait, you have SIsterhood of Dibella too? You need to do the same thing with SoD. Besides the actors added by SoD, you also need to export the facegen of Hamal, Orla, Anwen, Senna, Fjotra, Haelga, and possibly Lisbet and Svana. 
I converted that mod as well as SD+, and for some reason the exported facegens that I did when I converted it (3 times now) never seemed to stick. So I've been telling everyone who downloads the mods I converted to redo the facegens in CK themselves so they register properly. 

 

There is a dead Sister in Morvunskar, where the vanilla Sanguine quest portal is, so that's why you're crashing there.

And yes, it is normal to get those warnings in CK when you export facegen. Because SE uses Skinned Mesh Physics while LE uses original Havok, the tga format for textures has become redundant. But because the new Creation Kit was pretty much built on the frame of the old one, it still alerts when the tga templates are missing and generates them anyway. It's completely safe to ignore them.

 

As for the DD hotfix, you literally open the zip/7z file and copy it to your Data folder, and let it overwrite. 

You beautiful beanpole! You fixed it (as far as I can tell)!

 

Sidenote: The save before the crash was save number 69. So It is kinda prophetic that would be the save that I finally got this mod working. ;)

 

Thank you so very much! You are the best!

Micah

Link to comment
1 hour ago, XerxesBlack said:

You beautiful beanpole! You fixed it (as far as I can tell)!

 

Sidenote: The save before the crash was save number 69. So It is kinda prophetic that would be the save that I finally got this mod working. ;)

 

Thank you so very much! You are the best!

Micah

Glad to be of help, though you wouldn't believe how much of a headache these conversions have been sometimes. And yet it seems I'm a glutton for punishment, because I'm working on 4-5 more, including 2 SD+ related.

Link to comment

Hi,

 

I have a problem with the inventory - maybe its a bug. The PC got cursed with a few DCL - items, while opening an urn, a coach driver saw that,  enslaved the PC and immediatly gave the PC to another NPC - message - "your new owner". Few moments after the PC arrived, owner got to sleep. Pickpocket the master key, got free, but naked, no weapons and get attacked by a bunch of enemies. Conjured a dragon priest and fought with magic. All enemies got killed, but now the problem. Owner got killed by dragon priest and resurrected as dragon priests pet. I was direct behind the owner when he got killed and resurrected. And when the the time was off for the priest I were at the side of the side when owner dies the second time and were an ash pile. No item back in my inventory, ash pile is empty and the locker in dreamworld is empty, too. Searchingt the coach driver with the console did not show my missed items either. Problem is - questitems ( for xample a letter from the jarl of Falkreath I did not read. Without reading it the quest does not continue and therefore no chance at lakeview manor ) are missing, too. How do I get my inventory back without loading an ageold savegame where I again have to clear out a few camps to  hopefully get the same items I found the first time running through the same areas.

Link to comment
3 hours ago, seanthiar said:

Hi,

 

I have a problem with the inventory - maybe its a bug. The PC got cursed with a few DCL - items, while opening an urn, a coach driver saw that,  enslaved the PC and immediatly gave the PC to another NPC - message - "your new owner". Few moments after the PC arrived, owner got to sleep. Pickpocket the master key, got free, but naked, no weapons and get attacked by a bunch of enemies. Conjured a dragon priest and fought with magic. All enemies got killed, but now the problem. Owner got killed by dragon priest and resurrected as dragon priests pet. I was direct behind the owner when he got killed and resurrected. And when the the time was off for the priest I were at the side of the side when owner dies the second time and were an ash pile. No item back in my inventory, ash pile is empty and the locker in dreamworld is empty, too. Searchingt the coach driver with the console did not show my missed items either. Problem is - questitems ( for xample a letter from the jarl of Falkreath I did not read. Without reading it the quest does not continue and therefore no chance at lakeview manor ) are missing, too. How do I get my inventory back without loading an ageold savegame where I again have to clear out a few camps to  hopefully get the same items I found the first time running through the same areas.

I'm afraid the only solution there is to save more often, and in your case, indeed go back to an earlier save.

 

Mods like SD+ play with things that may result in lost items in unique situations like these (I can't anticipate your master will be turned into an undead slave and an ash pile... much less test that situation in a reliable way :) ).

Link to comment
On 7/2/2019 at 6:02 AM, Argonian_female said:

i got it working now, i have to do leon quest and then i can do it.
is more xdff rules good for it? The vanilla leah seems lacking

Leon and Leah are from Deviously Cursed Loot...

To have SD+ working, you need to have Sexlab Dialogues installed with it, and then either sleep at Sanguine's shine to trigger it, or have a mod like Death Alternative/Defeat or Simple Slavery to send you to an SD+ enslaved situation. There is even an option in the Deviously Cursed Loot MCM for it, come to think of it.

Link to comment

Is Sanguine suppose to be able to enslave player character in dreamworld? My character entered Dreamworld for the first time, Sanguine fucked her, Quest about learaning what it is about started. Sfter talking to Alicias and caged guy, I talked to Sanguine, then he said "fetch me some drink" and character was autmatically enslaved. No idea what to do from there or how to leave dreamworld in the first place, :D so I just reloaded save before going to sleep

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use