Amy7 Posted April 13, 2014 Posted April 13, 2014 Ok so I want to use this werewolf mesh instead of the SOS one. What do I have to do to disable the SOS werewolf. I have SOS standard with the Smurf Average, VetorPlexus Muscular, and VetorPlexus Regular add-ons installed. I disabled the werewolf in each of them ( each add-on total of 3 that I have disabled) still have the werewolf part, what did I miss?
bootore Posted April 13, 2014 Posted April 13, 2014 I followed the instrustions, but the males still have flassid dicks. And I cant find the mcm menu to configure the shlongs. Any help? Thx
Tiranno_71 Posted April 13, 2014 Posted April 13, 2014 Hello. back again. Another strange issue never seen before. When any npc have Revealing armors or clothes there is an empty space between skin and schlong... How can I fix it?! I've changed skeleton (using the default too), changed textures/meshes but the problem still remains. This issue affect npcs with revealing armors and/or revealing clothes not PC or when thery're all full naked. Here 2 screenshots what i'm talking about: http://postimg.org/image/h1sxv69e7/ http://postimg.org/image/s86gj2mwn/ Thanks as usually!
TaiNin Posted April 14, 2014 Posted April 14, 2014 Ok, so i have a problem that's due to my own stupidity, sorta. See, i was playing Skyrim late into the night, and having problems with the schlongs not showing up on the khajiit, as in a hole in the crotch. I exited, reinstalled, got back in, and it still persisted. Needless to say, after and hour or so, i exited the game, uninstalled from the mod manager, and re-entered the game. Only this time, rather than even entering the game, it crashed. Re-installing and trying again crashed, uninstalling the mod, then reinstalling the game itself and it crashed. is this a problem with this particular mod, where it was due to me not using the in-game menu to uninstall, or does it not do this and it may just be a confliction of other mods i have installed?
ZigNewton Posted April 14, 2014 Posted April 14, 2014 Hey b3l, I think I'm going to try making my own SOS plugin, but I have a quick question. I want to make an "exaggerated" slider that makes smaller schlongs extra small, and large schlongs extra large. Something similar to the "Schlong Size Booster", but instead of boosting sizes, it would just exaggerate the sizes both ways (negative and positive on the size slider). A "Global Difference Slider" if you will. Is this at all possible?
darcw0lf Posted April 14, 2014 Posted April 14, 2014 I attempted to dig through the 70 pages of this mod, but wasn't able to find it, is there a clothing mod for vampire lords that removes their clothing?
iricalexis_421 Posted April 14, 2014 Posted April 14, 2014 I apologize if this isn't the place to post this, or if it has been posted before, but I seem to be having a small problem with male feet - they're all purple. I'm not too keen on all of this, but it seems to only have happened after I installed SOS, since it didn't happen before the installation and it only happens to the males. I hope anyone can help me out with this issue me to have this problemm. i use new install SOS - Schlongs of Skyrim - Light - 1.04.7z (i never install this before) it's seem it have feet texture problem. -- UPDATE -- i find on TES5 apps that on [schlongs of Skyrim - Light.esp \ Texture Set \ 3B0022F2 <SkinFeetMale_1>] there is :: TX00 - Difuse = actors\character\male\malebody_1_feet.dds but on [\SOS - Schlongs of Skyrim - Light - 1.04\00 Common\textures\actors\character\male] i can't find "malebody_1_feet.dds" i don't know if this file are mandatory or not for this mods to work properly.. so i just duplicating "malebody_1_feet_sk.dds" into "malebody_1_feet.dds" i copy it to my data folder texture location for male.. and... whola it fix my blue/purple skin feet... still not know on other (argonian/kanjit/old) but who care since i don't want to see their feet after all... Thanks. Sorry for bad eng.
b3lisario Posted April 14, 2014 Author Posted April 14, 2014 Sorry if this has been asked and I missed it. I am using SoS light but everyone has a tiny penis. Is there a way with light to select a larger default size? The installer just gave three options for the looks but other then "muscular" there didn't seem to be any options for larger sizes.No, as it is in SOS light the size is not configurable. Better option would be to scale the skeleton. I'm having an issue with SOS-Jockstraps and SOS. Well, the author of the Jockstraps mod thinks it's an SOS issue, lol. The jockstrap d/n come off during sex. I'm guessing it's due to how it's coded, as neither my nipple rings or armlet come off either. Of course, those don't get in the way. SOS does nothing before or during sex, so it's hardly a SOS issue I'm getting the permaundies problem. The solution is to install an addon, but I downloaded the full version and the SOS page doesn't link to any obviously relevant addon. Surely the full version of Schlongs of Skyrim actually contains schlongs and thus no further download is necessary, right?Yes, the main file has three adons to choose from. Third step of the installer. I have a question... I'm having a problem with some of my male followers where their schlong is hanging out through their armor. I think it's kind of funny whenever I notice it in game but I'm a little worried I might accidentally have one of these guys in a screenshot that I upload on Steam or the Nexus and it gets me banned haha How can I fix this? I seem to be noticing this with my male followers that are using armor from the latest Immersive Armors. Some people reported that Immersive Armors is not compatible with SOS. Ok so I want to use this werewolf mesh instead of the SOS one. What do I have to do to disable the SOS werewolf. I have SOS standard with the Smurf Average, VetorPlexus Muscular, and VetorPlexus Regular add-ons installed. I disabled the werewolf in each of them ( each add-on total of 3 that I have disabled) still have the werewolf part, what did I miss? Maybe there is an error. Enable your Papyrus logging, transform into werewolf and post the resulting log. I followed the instrustions, but the males still have flassid dicks. And I cant find the mcm menu to configure the shlongs. Any help? Thx What instructions did you follow? Read the troubleshooting section. Hello. back again. Another strange issue never seen before. When any npc have Revealing armors or clothes there is an empty space between skin and schlong... How can I fix it?! I've changed skeleton (using the default too), changed textures/meshes but the problem still remains. This issue affect npcs with revealing armors and/or revealing clothes not PC or when thery're all full naked. Here 2 screenshots what i'm talking about: http://postimg.org/image/h1sxv69e7/ http://postimg.org/image/s86gj2mwn/ Thanks as usually! The same revealing armor, does work fine on your PC and doesn't work on the NPC? It doesn't make sense. Ok, so i have a problem that's due to my own stupidity, sorta. See, i was playing Skyrim late into the night, and having problems with the schlongs not showing up on the khajiit, as in a hole in the crotch. I exited, reinstalled, got back in, and it still persisted. Needless to say, after and hour or so, i exited the game, uninstalled from the mod manager, and re-entered the game. Only this time, rather than even entering the game, it crashed. Re-installing and trying again crashed, uninstalling the mod, then reinstalling the game itself and it crashed. is this a problem with this particular mod, where it was due to me not using the in-game menu to uninstall, or does it not do this and it may just be a confliction of other mods i have installed? "is this a problem with this particular mod?" No, it isn't. Hey b3l, I think I'm going to try making my own SOS plugin, but I have a quick question. I want to make an "exaggerated" slider that makes smaller schlongs extra small, and large schlongs extra large. Something similar to the "Schlong Size Booster", but instead of boosting sizes, it would just exaggerate the sizes both ways (negative and positive on the size slider). A "Global Difference Slider" if you will. Is this at all possible? Yes I guess so I attempted to dig through the 70 pages of this mod, but wasn't able to find it, is there a clothing mod for vampire lords that removes their clothing?No, that was a planned feature some time ago. No idea if it will be done. I apologize if this isn't the place to post this, or if it has been posted before, but I seem to be having a small problem with male feet - they're all purple. I'm not too keen on all of this, but it seems to only have happened after I installed SOS, since it didn't happen before the installation and it only happens to the males. I hope anyone can help me out with this issue me to have this problemm. i use new install SOS - Schlongs of Skyrim - Light - 1.04.7z (i never install this before) it's seem it have feet texture problem. -- UPDATE -- i find on TES5 apps that on [schlongs of Skyrim - Light.esp \ Texture Set \ 3B0022F2 <SkinFeetMale_1>] there is :: TX00 - Difuse = actors\character\male\malebody_1_feet.dds but on [\SOS - Schlongs of Skyrim - Light - 1.04\00 Common\textures\actors\character\male] i can't find "malebody_1_feet.dds" i don't know if this file are mandatory or not for this mods to work properly.. so i just duplicating "malebody_1_feet_sk.dds" into "malebody_1_feet.dds" i copy it to my data folder texture location for male.. and... whola it fix my blue/purple skin feet... still not know on other (argonian/kanjit/old) but who care since i don't want to see their feet after all... Thanks. Sorry for bad eng. Did you install it manually? If not, what options did you choose?
Amy7 Posted April 14, 2014 Posted April 14, 2014 First time using Papyrus, but I hope this is what your talking about: -----------------------------------------------------------------------------------------------------------------------------------------[04/14/2014 - 01:17:32PM] SOS Maintenance: loaded version is 2.040110[04/14/2014 - 01:17:32PM] SOS Maintenance: 2.040110 is update[04/14/2014 - 01:17:32PM] [dlc1vampireturnscript <DLC1VampireTurn (0200588C)>]MakeAliasesEyesRed()[04/14/2014 - 01:17:32PM] DLC2InitCrossDLCScript found: [QF_DLC01VQ01_0100352A <DLC1VQ01 (0200352A)>], [byohrelationshipadoptionscript <BYOHRelationshipAdoption (030042B4)>][04/14/2014 - 01:17:33PM] InitWidgetLoader()[04/14/2014 - 01:17:35PM] SOS ReSchlongify: 0 concealing armors to fix[04/14/2014 - 01:17:35PM] SOS FixLocalActors: starting[04/14/2014 - 01:17:35PM] SOS FixLocalActors: removed 0 actors from local list[04/14/2014 - 01:17:35PM] SOS ReSchlongify: 0 local schlonged actors fixed[04/14/2014 - 01:17:35PM] SOS ReSchlongify: There are currently 0 concealed armors[04/14/2014 - 01:17:36PM] warning: Assigning None to a non-object variable named "::temp6"stack: [ (0009F82B)].dunBluePalaceArenaSCRIPT.OnUpdate() - "dunBluePalaceArenaSCRIPT.psc" Line 77[04/14/2014 - 01:17:40PM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]OnItemAdded [Armor < (000F6002)>], itemCount=1[04/14/2014 - 01:17:40PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] UpdateLogCount[04/14/2014 - 01:17:40PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] logcount=0[04/14/2014 - 01:17:40PM] ERROR: Object reference has no 3Dstack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (00072EF6)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33[04/14/2014 - 01:17:46PM] SOS OnRaceSwitchComplete: equipping schlong after Werewolf transition <====[04/14/2014 - 01:17:46PM] warning: Assigning None to a non-object variable named "::temp6"stack: [ (0009F82B)].dunBluePalaceArenaSCRIPT.OnUpdate() - "dunBluePalaceArenaSCRIPT.psc" Line 77[04/14/2014 - 01:17:48PM] ERROR: Object reference has no 3Dstack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (0009C024)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33[04/14/2014 - 01:17:52PM] WEREWOLF: NumWerewolfPerks = 0[04/14/2014 - 01:17:52PM] RNPC: Periodic update check.[04/14/2014 - 01:18:00PM] VM is freezing...[04/14/2014 - 01:18:00PM] VM is frozen------------------------------------------------------------------------------------------------------------------------------------------- in the SOS MCM I only have the VectorPlexus Regular Addon' Breton box checked/X. What are the steps to take to remove the werewolf? thank you for helping
Psymon777 Posted April 14, 2014 Posted April 14, 2014 Hello, i am having an issue where my girls Equip-able schlong loses length when mid erect but is long when low and full erect, so basically when its sticking straight out. I use the Race menu add on to change its appearance since i can not get the potions to work. Also is there any way for me to change the size of my followers Equip-able schlong?
Tiranno_71 Posted April 14, 2014 Posted April 14, 2014 @b3lisario ERRATA CORRIGE: Sorry for mistake, checking the revealing armors on my PC "reveal" the same issue afflicting npcs. Is there any solution for this? Thx!!!
b3lisario Posted April 14, 2014 Author Posted April 14, 2014 in the SOS MCM I only have the VectorPlexus Regular Addon' Breton box checked/X. What are the steps to take to remove the werewolf? thank you for helping OK there was an issue when the races are disabled rather than set to 0. Let me know if this fixes the bug: SOS 2.04.011 - mcm disabled races fix.7z This time the beta version is unaffected Hello, i am having an issue where my girls Equip-able schlong loses length when mid erect but is long when low and full erect, so basically when its sticking straight out. I use the Race menu add on to change its appearance since i can not get the potions to work. Also is there any way for me to change the size of my followers Equip-able schlong?The animation issue is a known (little) bug. Change size, read the first post in the Equipable schlong thread @b3lisario ERRATA CORRIGE: Sorry for mistake, checking the revealing armors on my PC "reveal" the same issue afflicting npcs. Is there any solution for this? Thx!!! I think that's because the armor mod. What revealing armor are you using?
MadSummoner Posted April 14, 2014 Posted April 14, 2014 There is a strange bug. When first animation begins, the penis looks the other way, but returns to its normal position when change to another animation. Mod works, all the animations work, but in the beginning it is turned the wrong Someone had something similar? How to fix it?
nutluck Posted April 14, 2014 Posted April 14, 2014 It is a common issue. There is a fix someone posted a number of pages back, or you can just hit the rotate sex scene hot key in sexlab and fix it. Both of them fix it.
vincentoroscoe Posted April 14, 2014 Posted April 14, 2014 So, I've been wondering about this for a while now, and figured I may as well ask; Is there any way to increase the max amount of dragon essence potions, as well as to adjust the max/min percentages in the Schlong Size Booster slider? Would one be able to do it via editing the script files, and if so, how? I've tried doing so and the only thing it does is mess up the mod, forcing me to reinstall! Would other parts of the mod need to be, er...modified? Also, is there any way to take the Breast Expansion Rings mod (found here http://www.nexusmods.com/skyrim/mods/35908/? ) and have that instead work with the dicks and balls of this? There's also scripting for the character wearing the rings to look at their breasts and exclaim something from vanilla dialogue, which I'm pretty sure could be changed so they're looking at their dick instead and saying something from the vanilla male dialogue. I'm sure this could be done, and would be more than happy to try whipping something up, but I'm not quite sure what to change the LBreast/RBreast/LookBreast in the .psc files to, or if the conversion would need to be more in-depth than that. If anyone would be able to help with some answers to this, I'd greatly appreciate it!
Amy7 Posted April 15, 2014 Posted April 15, 2014 No change, was I suppose to manual install that patch, because I used the NMM? log --------------------------------------------------------------------------------------------------------------------------------------- [04/14/2014 - 06:28:18PM] SOS Maintenance: loaded version is 2.040110[04/14/2014 - 06:28:18PM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>] OnPlayerLoadGame...[04/14/2014 - 06:28:18PM] SOS Maintenance: 2.040110 is update[04/14/2014 - 06:28:18PM] [DCL1VampireTurnPlayerScript <alias Player on quest DLC1VampireTurn (0200588C)>]OnPlayerLoadGame() calling MakeAliasesEyesRed()[04/14/2014 - 06:28:18PM] [dlc1vampireturnscript <DLC1VampireTurn (0200588C)>]MakeAliasesEyesRed()[04/14/2014 - 06:28:18PM] DLC2InitCrossDLCScript found: [QF_DLC01VQ01_0100352A <DLC1VQ01 (0200352A)>], [bYOH_QF_BYOHRelationshipAdopt_010042B4 <BYOHRelationshipAdoption (030042B4)>][04/14/2014 - 06:28:19PM] InitWidgetLoader()[04/14/2014 - 06:28:21PM] SOS ReSchlongify: 0 concealing armors to fix[04/14/2014 - 06:28:21PM] SOS FixLocalActors: starting[04/14/2014 - 06:28:21PM] SOS FixLocalActors: removed 0 actors from local list[04/14/2014 - 06:28:21PM] SOS ReSchlongify: 0 local schlonged actors fixed[04/14/2014 - 06:28:21PM] SOS ReSchlongify: There are currently 0 concealed armors[04/14/2014 - 06:28:21PM] ERROR: Object reference has no 3Dstack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (0009C024)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33[04/14/2014 - 06:28:22PM] ERROR: Failed to setup moving reference because it has no parent cell or no 3Dstack: [ (FF0017F2)].critterFish.SplineTranslateTo() - "<native>" Line ? [ (FF0017F2)].critterFish.SchoolWithOtherFish() - "critterFish.psc" Line 283 [ (FF0017F2)].critterFish.OnUpdate() - "critterFish.psc" Line 107[04/14/2014 - 06:28:26PM] warning: Assigning None to a non-object variable named "::temp6"stack: [ (0009F82B)].dunBluePalaceArenaSCRIPT.OnUpdate() - "dunBluePalaceArenaSCRIPT.psc" Line 77[04/14/2014 - 06:28:29PM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0300305D)>]OnItemAdded [Armor < (000F6002)>], itemCount=1[04/14/2014 - 06:28:29PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] UpdateLogCount[04/14/2014 - 06:28:29PM] [byohhousebuildingscript <BYOHHouseBuilding (0300305D)>] logcount=0[04/14/2014 - 06:28:31PM] ERROR: (000D5637): has no AI process, so no idle can be played..stack: [ (000D5637)].Actor.PlayIdle() - "<native>" Line ? [ (0010C67B)].SF_BardSongsInstrumentalWedd_0010C67B.Fragment_8() - "SF_BardSongsInstrumentalWedd_0010C67B.psc" Line 106[04/14/2014 - 06:28:32PM] ERROR: (000D5637): has no AI process, so no idle can be played..stack: [ (000D5637)].Actor.PlayIdle() - "<native>" Line ? [ (0010C67B)].SF_BardSongsInstrumentalWedd_0010C67B.Fragment_4() - "SF_BardSongsInstrumentalWedd_0010C67B.psc" Line 24[04/14/2014 - 06:28:33PM] ERROR: Object reference has no 3Dstack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (0009C024)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 33[04/14/2014 - 06:28:35PM] SOS SchlongLess: Sly entered schlongless state[04/14/2014 - 06:28:36PM] warning: Assigning None to a non-object variable named "::temp6"stack: [ (0009F82B)].dunBluePalaceArenaSCRIPT.OnUpdate() - "dunBluePalaceArenaSCRIPT.psc" Line 77[04/14/2014 - 06:28:39PM] ERROR: Object reference has no 3Dstack: [ (0001E68C)].Sound.Play() - "<native>" Line ? [ (00072EF6)].fxDustDropRandomSCRIPT.OnLoad() - "fxDustDropRandomSCRIPT.psc" Line 25[04/14/2014 - 06:28:41PM] WEREWOLF: NumWerewolfPerks = 0[04/14/2014 - 06:28:47PM] VM is freezing...[04/14/2014 - 06:28:47PM] VM is frozen----------------------------------------------------------------------------------------------------------------------------------------- what did you mean by this "This time the beta version is unaffected"? I will play around with it more and see what happens. And thanks again. What is the default race box, is that my char or ? Another thing when I hit the clear button with one box checked(used breton) it removes his thing, but if I hit it again it give it back?
johann7124 Posted April 15, 2014 Posted April 15, 2014 I have a question... I'm having a problem with some of my male followers where their schlong is hanging out through their armor. I think it's kind of funny whenever I notice it in game but I'm a little worried I might accidentally have one of these guys in a screenshot that I upload on Steam or the Nexus and it gets me banned haha How can I fix this? I seem to be noticing this with my male followers that are using armor from the latest Immersive Armors. Some people reported that Immersive Armors is not compatible with SOS. I use Immersive Armors just fine on my game with no visible schlong.
Tiranno_71 Posted April 15, 2014 Posted April 15, 2014 @b3lisario Hi, i'm using these Revealling Vanilla Armors: http://www.nexusmods.com/skyrim/mods/36903/? plus: SOS - Male Vanila Armor & Cloths Conversion for SOS 1.4 SOS - Dawnguard Male Armors Conversion for SOS 1.0 SOS - Dragonborn Male Armors Conversion for SOS 1.0 Installing the revealling vanilla armors as last one overwritting some files (like robe monks already installed by vanilla armors & clothes conversion).
iricalexis_421 Posted April 15, 2014 Posted April 15, 2014 Did you install it manually? If not, what options did you choose? yes, i do? should i not to? i install 00 common, 00.1 default, 12 muscullar common, 12.1 default.... if i have to use mod installer, could u recomended me a good one? are it's safe for me to use? (since right now i already install hundreds and more mods.. ) ( i affraid it will crash me on so i never try it..) -- update -- ah.. you do mentioned to install with NMM.. sorry. my bad. thanks.
b3lisario Posted April 15, 2014 Author Posted April 15, 2014 No change, was I suppose to manual install that patch, because I used the NMM? What is the default race box, is that my char or ? Another thing when I hit the clear button with one box checked(used breton) it removes his thing, but if I hit it again it give it back? OK I did some tests and won't be as easy as I initially thought. I need some time to fix that. As a workaround, delete meshes\actors\character\character assets\SOS\***addon name***\werewolfgenitals_0.nif and _1.nif I have a question... I'm having a problem with some of my male followers where their schlong is hanging out through their armor. I think it's kind of funny whenever I notice it in game but I'm a little worried I might accidentally have one of these guys in a screenshot that I upload on Steam or the Nexus and it gets me banned haha How can I fix this? I seem to be noticing this with my male followers that are using armor from the latest Immersive Armors. Some people reported that Immersive Armors is not compatible with SOS. I use Immersive Armors just fine on my game with no visible schlong. @sulaco Maybe it's a load order issue? move all sos esp files to the bottom of your load order. If that doesn't fix the issue, read the troubleshooting section and post a papyrus log. @b3lisario Hi, i'm using these Revealling Vanilla Armors: http://www.nexusmods.com/skyrim/mods/36903/? plus: SOS - Male Vanila Armor & Cloths Conversion for SOS 1.4 SOS - Dawnguard Male Armors Conversion for SOS 1.0 SOS - Dragonborn Male Armors Conversion for SOS 1.0 Installing the revealling vanilla armors as last one overwritting some files (like robe monks already installed by vanilla armors & clothes conversion). Do all armors from these 4 mods have the issue? If is just some armors, contact the author. Did you install it manually? If not, what options did you choose? yes, i do? should i not to? i install 00 common, 00.1 default, 12 muscullar common, 12.1 default.... if i have to use mod installer, could u recomended me a good one? are it's safe for me to use? (since right now i already install hundreds and more mods.. ) ( i affraid it will crash me on so i never try it..) -- update -- ah.. you do mentioned to install with NMM.. sorry. my bad. thanks. So the problem is fixed?
aRuthSA Posted April 16, 2014 Posted April 16, 2014 johann7124, on 14 Apr 2014 - 11:30 PM, said: b3lisario, on 14 Apr 2014 - 1:32 PM, said: sulaco, on 12 Apr 2014 - 7:57 PM, said: I have a question... I'm having a problem with some of my male followers where their schlong is hanging out through their armor. I think it's kind of funny whenever I notice it in game but I'm a little worried I might accidentally have one of these guys in a screenshot that I upload on Steam or the Nexus and it gets me banned haha How can I fix this? I seem to be noticing this with my male followers that are using armor from the latest Immersive Armors.Some people reported that Immersive Armors is not compatible with SOS.I use Immersive Armors just fine on my game with no visible schlong. @sulaco Maybe it's a load order issue? move all sos esp files to the bottom of your load order. If that doesn't fix the issue, read the troubleshooting section and post a papyrus log. I've also had this trouble with the crimson archer armor included in immersive armors-however not when using the orginal mod.
Kurg4n Posted April 16, 2014 Posted April 16, 2014 Hi, I got crashes when running SOS (currently using SOS - Schlongs of Skyrim - 2.05.014-BETA) in combination with Skyrim Immersive Creatures v6_5_2. The crashes happen when crossing into cells in the outside world. When just disabling either "Schlongs of Skyrim.esp" and the addons, or the Immersive creatures esp, the crashes cease and I can run through the whole continent at 400 speedmult. I have a bare bone installation right now, which I'm using to test stuff. Skeleton in use is XPMS 1-93a, skse is v1_07_00 Load order: Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp Brawl Bugs.esp Skyrim Immersive Creatures.esp DFB - Random Encounters.esp ImmersiveFP.esp SkyUI.esp RaceMenu.esp RaceMenuPlugin.esp Alternate Start - Live Another Life.esp Schlongs of Skyrim.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp SOS - B3lisario UNP Addon.esp SOS - B3lisario Horsecock Addon.esp SOS - Revealing Armors.esp Papyrus log after alternate starting in dawnstar and running south (always crashes after 30s - 2min of running around) [04/16/2014 - 10:45:28PM] Papyrus log opened (PC) [04/16/2014 - 10:45:28PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [04/16/2014 - 10:45:28PM] Memory page: 128 (min) 512 (max) 76800 (max total) [04/16/2014 - 10:45:38PM] Cannot open store for class "slaconfigscr", missing file? [04/16/2014 - 10:45:38PM] Cannot open store for class "slautilscr", missing file? [04/16/2014 - 10:45:53PM] Error: Property CSCQPlayerAlias on script QF_Patch1_9_UpdateQuest_010009A3 attached to Patch1_9_UpdateQuest (010009A3) cannot be bound because <NULL alias> (5) on <NULL quest> (000880EB) is not the right type [04/16/2014 - 10:45:53PM] SOS Maintenance: loaded version is 0.000000 [04/16/2014 - 10:45:53PM] SOS config: updating script from version 0 to version 3 [04/16/2014 - 10:45:53PM] SOS config: performing update to version 2 [04/16/2014 - 10:45:53PM] SOS: first time initialization [04/16/2014 - 10:45:53PM] [ski_activeeffectswidget <SKI_ActiveEffectsWidgetInstance (0A000822)>] INITIALIZED [04/16/2014 - 10:45:53PM] [ski_activeeffectswidget <SKI_ActiveEffectsWidgetInstance (0A000822)>]: Updating to script version 2 [04/16/2014 - 10:45:53PM] [ski_favoritesmanager <SKI_FavoritesManagerInstance (0A00082A)>]: Updating to script version 2 [04/16/2014 - 10:45:53PM] SOS config: first initialization, currentVersion: 3 [04/16/2014 - 10:45:53PM] [sos_config <SOS_Config (0E007F85)>] INITIALIZED [04/16/2014 - 10:45:53PM] [immersiveFPConfig <ImmersiveFPQuest15 (09000D62)>] INITIALIZED [04/16/2014 - 10:45:53PM] [dfb_configmenu <DFBConfigMenuQuest (0801124F)>] INITIALIZED [04/16/2014 - 10:45:53PM] [dfb_configmenu <DFBConfigMenuQuest (0801124F)>]: Updating script to version 3 [04/16/2014 - 10:45:53PM] Error: File "Dragonborn.esm" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALVersionTracking (0D049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 106 [ARTHLALVersionTracking (0D049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 43 [04/16/2014 - 10:45:53PM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALVersionTracking (0D049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 119 [ARTHLALVersionTracking (0D049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 43 [04/16/2014 - 10:45:53PM] Error: File "Helgen Reborn.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ARTHLALVersionTracking (0D049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 133 [ARTHLALVersionTracking (0D049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 43 [04/16/2014 - 10:45:53PM] Live Another Life: Patch 2.1 Applied [04/16/2014 - 10:45:53PM] Live Another Life: Patch 2.1.2 Applied [04/16/2014 - 10:45:53PM] Live Another Life: Patch 2.1.6 Applied [04/16/2014 - 10:45:53PM] Live Another Life: Patch 2.1.8 Applied [04/16/2014 - 10:45:53PM] [dfb_configmenu <DFBConfigMenuQuest (0801124F)>]: Registered Random Encounters at MCM. [04/16/2014 - 10:45:53PM] [immersiveFPConfig <ImmersiveFPQuest15 (09000D62)>]: Registered Immersive FP at MCM. [04/16/2014 - 10:45:53PM] Live Another Life: Patch 2.2.0 Applied [04/16/2014 - 10:45:53PM] [sos_config <SOS_Config (0E007F85)>]: Registered Schlongs Of Skyrim at MCM. [04/16/2014 - 10:45:53PM] Live Another Life: Patch 2.3.0 Applied [04/16/2014 - 10:45:53PM] Live Another Life: Patch 2.3.1 Applied [04/16/2014 - 10:45:53PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>] INITIALIZED [04/16/2014 - 10:45:53PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>]: Updating to script version 2 [04/16/2014 - 10:45:53PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>]: Updating to script version 3 [04/16/2014 - 10:45:53PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>]: Updating to script version 4 [04/16/2014 - 10:45:53PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>]: Updating to script version 5 [04/16/2014 - 10:45:53PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>]: Updating to script version 6 [04/16/2014 - 10:45:53PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>]: Updating to script version 7 [04/16/2014 - 10:45:58PM] Live Another Life: Patch 2.3.3 Applied [04/16/2014 - 10:45:58PM] DLC1: Starting DLC1 Initialization quest. [04/16/2014 - 10:45:58PM] PATCH 1.6 QUEST HAS STARTED [04/16/2014 - 10:45:58PM] PATCH 1.5 QUEST HAS STARTED [04/16/2014 - 10:45:58PM] PATCH 1.9 QUEST HAS STARTED [04/16/2014 - 10:45:58PM] [sic_configmenuscript <SIC_ConfigMenuQuest (070C4C3A)>] INITIALIZED [04/16/2014 - 10:45:58PM] [sic_configmenuscript <SIC_ConfigMenuQuest (070C4C3A)>]: Updating script to version 16 [04/16/2014 - 10:46:00PM] [sic_configmenuscript <SIC_ConfigMenuQuest (070C4C3A)>]: Loaded user settings. [04/16/2014 - 10:46:03PM] PATCH 1.4 QUEST HAS STARTED [04/16/2014 - 10:46:05PM] SOS config: first initialization, currentVersion: 0 [04/16/2014 - 10:46:05PM] [sos_config <SOS_Config (0E007F85)>] INITIALIZED [04/16/2014 - 10:46:05PM] SOS config: updating script from version 0 to version 3 [04/16/2014 - 10:46:05PM] SOS config: performing update to version 2 [04/16/2014 - 10:46:19PM] SOS: first time initialization complete [04/16/2014 - 10:46:19PM] InitWidgetLoader() [04/16/2014 - 10:46:20PM] SOS: update migrated 0 of 0 schlongified actors [04/16/2014 - 10:46:21PM] VM is freezing... [04/16/2014 - 10:46:21PM] VM is frozen [04/16/2014 - 10:46:21PM] Saving game... [04/16/2014 - 10:46:22PM] VM is thawing... [04/16/2014 - 10:46:26PM] [sKI_ConfigMenu <SKI_ConfigMenuInstance (0A000820)>]: Registered SKY UI at MCM. [04/16/2014 - 10:46:26PM] [sic_configmenuscript <SIC_ConfigMenuQuest (070C4C3A)>]: Registered Immersive Creatures at MCM. [04/16/2014 - 10:46:26PM] [sos_config <SOS_Config (0E007F85)>]: Registered Schlongs Of Skyrim at MCM. [04/16/2014 - 10:46:27PM] SOS: starting to spread schlongs [04/16/2014 - 10:46:27PM] SOS Actor Schlongify: new schlong for Fugly got schlong index 4 size 1 [04/16/2014 - 10:46:28PM] SOS DetermineSchlongType: absolutely nothing available for this race: Skeleton [skeleton] raceId 752024 [04/16/2014 - 10:46:28PM] SOS SchlongLess: Skeleton entered schlongless state [04/16/2014 - 10:47:07PM] VM is freezing... [04/16/2014 - 10:47:07PM] VM is frozen [04/16/2014 - 10:47:08PM] Saving game... [04/16/2014 - 10:47:08PM] VM is thawing... [04/16/2014 - 10:47:08PM] SOS Actor Schlongify: new schlong for Dawnstar Guard got schlong index 4 size 8 [04/16/2014 - 10:47:09PM] SOS Actor Schlongify: new schlong for Guthrum got schlong index 2 size 7 [04/16/2014 - 10:47:09PM] SOS Actor Schlongify: new schlong for Harlaug got schlong index 1 size 9 [04/16/2014 - 10:47:09PM] Info: *Achievement 1 awarded - a winnar is you!* [04/16/2014 - 10:47:09PM] SOS Actor Schlongify: new schlong for Leigelf got schlong index 3 size 1 [04/16/2014 - 10:47:10PM] SOS Actor Schlongify: new schlong for Lond got schlong index 1 size 3 [04/16/2014 - 10:47:10PM] SOS ReSchlongify: fixing SOS UNP[1] for actor Fugly [04/16/2014 - 10:47:10PM] Welcome to my cell gentlemen. Please, be nice! [04/16/2014 - 10:47:10PM] SOS Actor Schlongify: new schlong for Seren got schlong index 4 size 6 [04/16/2014 - 10:47:10PM] SOS Actor Schlongify: new schlong for Ravam Verethi got schlong index 0 size 5 [04/16/2014 - 10:47:10PM] SOS Actor Schlongify: new schlong for Dawnstar Guard got schlong index 0 size 6 [04/16/2014 - 10:47:10PM] SOS Actor Schlongify: new schlong for Dawnstar Guard got schlong index 3 size 3 [04/16/2014 - 10:47:11PM] SOS Actor Schlongify: new schlong for Captain Wayfinder got schlong index 2 size 9 [04/16/2014 - 10:47:11PM] SOS Actor Schlongify: new schlong for Rustleif got schlong index 2 size 8 [04/16/2014 - 10:47:55PM] VM is freezing... [04/16/2014 - 10:47:55PM] VM is frozen [04/16/2014 - 10:47:56PM] Saving game... [04/16/2014 - 10:47:56PM] VM is thawing... [04/16/2014 - 10:48:24PM] SOS DetermineSchlongType: absolutely nothing available for this race: Horker [Horker] raceId 78332 [04/16/2014 - 10:48:24PM] SOS SchlongLess: Horker entered schlongless state [04/16/2014 - 10:48:24PM] SOS DetermineSchlongType: absolutely nothing available for this race: Horker [Horker] raceId 78332 [04/16/2014 - 10:48:24PM] SOS SchlongLess: Horker entered schlongless state [04/16/2014 - 10:48:24PM] SOS DetermineSchlongType: absolutely nothing available for this race: Horker [Horker] raceId 78332 [04/16/2014 - 10:48:24PM] SOS SchlongLess: Horker entered schlongless state [04/16/2014 - 10:48:24PM] SOS DetermineSchlongType: absolutely nothing available for this race: Horker [Horker] raceId 78332 [04/16/2014 - 10:48:25PM] SOS SchlongLess: Horker entered schlongless state [04/16/2014 - 10:48:25PM] SOS ReSchlongify: fixing SOS UNP[1] for actor Fugly [04/16/2014 - 10:48:31PM] SOS DetermineSchlongType: absolutely nothing available for this race: Frost Troll [snow Troll] raceId 78342 [04/16/2014 - 10:48:31PM] SOS SchlongLess: Frost Troll entered schlongless state [04/16/2014 - 10:48:35PM] SOS Actor Schlongify: new schlong for Afflicted Refugee got schlong index 0 size 8 [04/16/2014 - 10:48:39PM] SOS Actor Schlongify: new schlong for Abelone got schlong index 1 size 3 [04/16/2014 - 10:48:39PM] SOS ReSchlongify: fixing SOS UNP[1] for actor Fugly [04/16/2014 - 10:48:45PM] SOS ReSchlongify: fixing SOS UNP[1] for actor Fugly [04/16/2014 - 10:48:46PM] SOS DetermineSchlongType: absolutely nothing available for this race: skeever [skeever] raceId 802527 [04/16/2014 - 10:48:46PM] SOS SchlongLess: skeever entered schlongless state [04/16/2014 - 10:48:46PM] SOS DetermineSchlongType: absolutely nothing available for this race: skeever [skeever] raceId 802527 [04/16/2014 - 10:48:46PM] SOS SchlongLess: skeever entered schlongless state [04/16/2014 - 10:48:49PM] SOS ReSchlongify: fixing SOS UNP[1] for actor Fugly [04/16/2014 - 10:48:53PM] SOS ReSchlongify: fixing SOS UNP[1] for actor Fugly [04/16/2014 - 10:48:57PM] SOS DetermineSchlongType: absolutely nothing available for this race: Icebite Spider [Frostbite Spider] raceId 78328 [04/16/2014 - 10:48:57PM] SOS SchlongLess: Icebite Spider entered schlongless state [04/16/2014 - 10:49:08PM] SOS DetermineSchlongType: absolutely nothing available for this race: Young Swamp Troll [Troll] raceId 78341 [04/16/2014 - 10:49:08PM] SOS SchlongLess: Young Swamp Troll entered schlongless state [04/16/2014 - 10:49:09PM] SOS ReSchlongify: fixing SOS UNP[1] for actor Fugly [04/16/2014 - 10:49:11PM] SOS Actor Schlongify: new schlong for Eisa Blackthorn got schlong index 4 size 6 [04/16/2014 - 10:49:13PM] SOS DetermineSchlongType: absolutely nothing available for this race: Frost Troll [snow Troll] raceId 78342 [04/16/2014 - 10:49:13PM] SOS SchlongLess: Frost Troll entered schlongless state [04/16/2014 - 10:49:16PM] SOS DetermineSchlongType: absolutely nothing available for this race: Husky [Dog] raceId 50432822 [04/16/2014 - 10:49:16PM] SOS SchlongLess: Husky entered schlongless state [04/16/2014 - 10:49:19PM] SOS ReSchlongify: fixing SOS UNP[1] for actor Fugly [04/16/2014 - 10:49:20PM] SOS ReSchlongify: fixing SOS UNP[1] for actor Fugly [04/16/2014 - 10:49:28PM] SOS Actor Schlongify: new schlong for Stormcloak Soldier got schlong index 2 size 7 [04/16/2014 - 10:49:28PM] SOS Actor Schlongify: new schlong for Stormcloak Officer got schlong index 1 size 3 [04/16/2014 - 10:49:28PM] SOS Actor Schlongify: new schlong for Stormcloak Soldier got schlong index 0 size 10 [04/16/2014 - 10:49:32PM] SOS Actor Schlongify: new schlong for Stormcloak Soldier got schlong index 1 size 7 [04/16/2014 - 10:49:33PM] VM is freezing... [04/16/2014 - 10:49:33PM] VM is frozen As this is my first post after excessive lurking, here's a little contribution - a retexture for the horsecock addon (to make it look more like a horse cock ), contains the mesh with normals smoothed, color, spec and normals at 2k. Use a mod manager or manual install, you know the drill. Credit goes of course to the original creators of the meshes, skins etc used in the shot. horse.zip
epicenity Posted April 18, 2014 Posted April 18, 2014 Is there a way to change the schlong position during sex?
iricalexis_421 Posted April 18, 2014 Posted April 18, 2014 So the problem is fixed? since i decide to use NMM.. after setting here and there.. fixing my other mode insttalation, replacing file.. etc.. for the blue purple feet yes... it's fixed.. thanks.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now