stnfnk Posted February 28, 2025 Author Posted February 28, 2025 6 minutes ago, Lillithcometh said: seems to be working on a new save. is there a way to adjust where the lactation equips? dosent seem to scale with shape (dripping from inside the mesh lol) It is hard coded into the nif. Original author says coordinates can be edited manually. Your old save has issues, I recommend a fresh start.
Aztecrama17 Posted March 2, 2025 Posted March 2, 2025 im using 1.57 of se with BEES but the mcm for this mod not firing up... i have all the requitment i got no idea what happen
Lillithcometh Posted March 2, 2025 Posted March 2, 2025 On 2/28/2025 at 1:36 PM, stnfnk said: It is hard coded into the nif. Original author says coordinates can be edited manually. Your old save has issues, I recommend a fresh start. Darn, would be interested in how that manual edit can be done. And ill give it a go on a new save, sadly my games always end up looking that way after a few hours ToT
stnfnk Posted March 2, 2025 Author Posted March 2, 2025 8 hours ago, Aztecrama17 said: im using 1.57 of se with BEES but the mcm for this mod not firing up... i have all the requitment i got no idea what happen Sometimes it takes a while for new MCMs to show up when installed mid-playthrough. Try starting a new game to test and it should show up with all the others.
stnfnk Posted March 2, 2025 Author Posted March 2, 2025 (edited) 8 hours ago, Lillithcometh said: Darn, would be interested in how that manual edit can be done. And ill give it a go on a new save, sadly my games always end up looking that way after a few hours ToT I'd really like to make the nipple emitters with a bodyslide buildable mesh option, but I have no idea how to do that. Try not to move/remove mods mid-playthrough. Just leave them in place and disable them best you can in their MCMs. You'll have less errors/problems. If you are fully removing a mod, go back to a save before it was ever installed. Edited March 2, 2025 by stnfnk 1
Nuascura Posted March 3, 2025 Posted March 3, 2025 @stnfnk do you have a way to manually start the milk leak effect? I added the spell to my character but I can't see the effect even with the unmodified/original mesh.
stnfnk Posted March 3, 2025 Author Posted March 3, 2025 5 hours ago, Nuascura said: @stnfnk do you have a way to manually start the milk leak effect? I added the spell to my character but I can't see the effect even with the unmodified/original mesh. I'm working on something for you. Hang tight.
stnfnk Posted March 4, 2025 Author Posted March 4, 2025 (edited) Introducing Oninus Lactis, a milk squirt/leak framework originally by orbusNinus on the nexus. I found this mod when digging into Soul Gem Oven 4 for its milk effects, and rebuilt it from the original code for DW integration. It now operates independently of any sex framework. DW will auto-detect it and use its milk effects on orgasm (if enabled in MCM). I have not done extensive testing, file is available here on DW-NG downloads page and currently labeled as beta. Use at your own risk and please provide feedback. Enjoy! Spoiler Oninus Lactis A simple framework for lactating/nipple squirt visual effects. Supports individual player and NPC effect offset and scaling. Rebuilt for Dripping When Aroused NG by stnfnk 2025. Available in the downloads section of Dripping When Aroused NG [Original Mod] Requirements Skyrim: Special Edition (1.5.39+) or VR [SKSE64] [PapyrusUtil SE v3.9+] [CBBE 3BA (3BBB)] optional [XPMSSE] General Rebuilt to integrate with Dripping When Aroused NG Customizable player and NPC nipple squirt offset and scaling. (Optional) CBBE nipple leak overlay. UNP-B replacement included. For mod authors: Public API to integrate the effect into other mods. Standalone mode Press "K" with no NPC under the crosshair to toggle the effect on/off for the player. Press "K" key to toggle the effect on/off for any female NPC under the crosshair. Supports up to 32 NPCs (including the player). Installation Install with your favorite mod manager (developed and tested with MO2). Deinstallation Click the uninstall option in the MCM menu. This will stop all running effects and delete all stored actor settings and prepare the mod for deinstallation. After clicking the option you need to exit MCM, then save and exit the game. Deactivate the Lactis mod and restart the game again. Load your save, play for a little while, change cell, save and exit game again. When using standalone mode (key K) on various NPCs, don't save or travel. Leaving cells and saving/reloading save games may cause issues with save game bloat. MCM settings export The MCM setting can be exported to and imported from a file. Choose the option "Export MCM settings" in the MCM menu and find the file in your Data folder at 'SKSE/Plugins/Lactis/MCM_Settings.json'. Choose "Import MCM settings" to import from the file at the location mentioned above. Note that NPC offsets are NOT exported for now. This feature will be added in a future release. Physics Developed and works best with CBPC. With SMP nipple offset is somewhat off/delayed. Technical details This mod was developed using XPMSSE and the 3BA body. It was tested by a BHUNP user who confirmed that this works, too. Known issues Particles look weird from some angles. When using SMP nipple offset is somehow delayed (CBPC works better) During OStim scenes: Flickering face effects when using face lights. Affects player and NPCs. MCM configuration Use MCM to configure nipple offset and scale for the player and NPCs. You can enable a debug axis to make this step easier. Use other parameters to adjust effect if desired. The standalone nipple squirt effect can be toggled on/off via the key "K" (can be configured via MCM). This works for up to 10 NPCS and the player actor. The effect can be toggled on/off at any time even when your character or the NPC is not naked. Settings page Toggle nipple squirt key - remaps toggle nipples squirting on a target actor or the player (Default K). Player Nipple Offset for the nipple squirt emitter origin. Adjust to match the player's body. Enable nipple squirt even when actor is not naked. This might help with revealing armors/clothing. Enable nipple leak (CBBE EffectShader) overlay texture which simulates nipple leak. A UNP-B replacement texture is also included. Enable debug axis for nipple offset adjustments. Applies to player and NPCs. Global emitter scale for left and right emitters. Applies to player and NPCs. Actor offsets page Select actor under crosshair or from *Stored actor offset* Configure the offset and scale, all changes are automatically saved. You have to exit MCM and re-toggle the effect to have the new values applied. Thanks & asset contributors Thanks to Orbus Ninus for the original mod. Uses some textures textures from [https://www.loverslab.com/topic/98782-sexlab-hentai-pregnancy-special-edition/](https://www.loverslab.com/topic/98782-sexlab-hentai-pregnancy-special-edition/) with permission. Edited March 4, 2025 by stnfnk 1
jiudg Posted March 4, 2025 Posted March 4, 2025 (edited) Is the new version of Lactis compatible with milkmod ? Edited March 4, 2025 by jiudg
stnfnk Posted March 4, 2025 Author Posted March 4, 2025 (edited) 2 hours ago, jiudg said: Is the new version of Lactis compatible with milkmod ? Was an old version compatible? If it expects the script name and mod esp to be OninusLactis, and the function calls to be StartNippleSquirt(), StopNippleSquirt(), ToggleNippleSquirt(), PlayNippleSquirt(), and HasNippleSquirt(), then it should work! Otherwise will need a patch. Edit: Hex references changed too when I ESLified, so those might need to be de-hardcoded. Edited March 4, 2025 by stnfnk
stnfnk Posted March 4, 2025 Author Posted March 4, 2025 (edited) 1 hour ago, jiudg said: Does it natively support SGO4( Soul Gem Oven 4 )? No, I just looked in SGO4 code and it looks like its own custom calls/modevent using "OLactis", so will require patch. I forked from the original on nexus/github, filenames are different in the SGO4 version and I don't have its other customizations. Edited March 4, 2025 by stnfnk 1
kolirios Posted March 4, 2025 Posted March 4, 2025 Thanks for the mod! One question, how can I disable the breath and hearbeat effects for the Player? I don't see any option in the MCM. I just see a "1" value on both fields
stnfnk Posted March 4, 2025 Author Posted March 4, 2025 (edited) 30 minutes ago, kolirios said: Thanks for the mod! One question, how can I disable the breath and hearbeat effects for the Player? I don't see any option in the MCM. I just see a "1" value on both fields Sounds like your MCM was not initialized properly. Try it on a new game and see if that works. Make sure no old versions are installed, and that nothing is overwriting DW files. Edited March 4, 2025 by stnfnk
XarisZ Posted March 4, 2025 Posted March 4, 2025 SoulGem Oven 4 IK has an Olactis modified variant, does that one work?
stnfnk Posted March 4, 2025 Author Posted March 4, 2025 (edited) On 3/4/2025 at 12:51 PM, XarisZ said: SoulGem Oven 4 IK has an Olactis modified variant, does that one work? Nope, see above. SGO4 could be patched to use this version. Edit: I'm going to look into making native support. Edit2: I think it was really easy. Would someone please test beta2 with SoulGem Oven 4 IK? Just use mine in place of their SGOLactis. Edited March 7, 2025 by stnfnk 2
abcd99 Posted March 5, 2025 Posted March 5, 2025 Hi, I got some blinking problem when I use DW-NG. Most noticeably in Blue Palace Solitude. It happens also with the old DW. Ed86 claimed that it had something to do with the animation file (Zaz). Just wondering if you had the time to look into it and fix it? Thanks a lot!
stnfnk Posted March 5, 2025 Author Posted March 5, 2025 2 hours ago, abcd99 said: Hi, I got some blinking problem when I use DW-NG. Most noticeably in Blue Palace Solitude. It happens also with the old DW. Ed86 claimed that it had something to do with the animation file (Zaz). Just wondering if you had the time to look into it and fix it? Thanks a lot! I am aware of the problem and I don't know how to fix it. Any help is appreciated. 1
abcd99 Posted March 5, 2025 Posted March 5, 2025 11 minutes ago, stnfnk said: I am aware of the problem and I don't know how to fix it. Any help is appreciated. Me neither. Perhaps replacing / fixing the problematic animation itself? My first instinct is to identify which animation file(s) that causes the problem and then either replacing them or fixing them.
belonton Posted March 6, 2025 Posted March 6, 2025 On 3/4/2025 at 10:26 PM, stnfnk said: Introducing Oninus Lactis, a milk squirt/leak framework originally by orbusNinus on the nexus. I found this mod when digging into Soul Gem Oven 4 for its milk effects, and rebuilt it from the original code for DW integration. It now operates independently of any sex framework. DW will auto-detect it and use its milk effects on orgasm (if enabled in MCM). I have not done extensive testing, file is available here on DW-NG downloads page and currently labeled as beta. Use at your own risk and please provide feedback. Enjoy! Reveal hidden contents Oninus Lactis A simple framework for lactating/nipple squirt visual effects. Supports individual player and NPC effect offset and scaling. Rebuilt for Dripping When Aroused NG by stnfnk 2025. Available in the downloads section of Dripping When Aroused NG [Original Mod] Requirements Skyrim: Special Edition (1.5.39+) or VR [SKSE64] [PapyrusUtil SE v3.9+] [CBBE 3BA (3BBB)] optional [XPMSSE] General Rebuilt to integrate with Dripping When Aroused NG Customizable player and NPC nipple squirt offset and scaling. (Optional) CBBE nipple leak overlay. UNP-B replacement included. For mod authors: Public API to integrate the effect into other mods. Standalone mode Press "K" with no NPC under the crosshair to toggle the effect on/off for the player. Press "K" key to toggle the effect on/off for any female NPC under the crosshair. Supports up to 32 NPCs (including the player). Installation Install with your favorite mod manager (developed and tested with MO2). Deinstallation Click the uninstall option in the MCM menu. This will stop all running effects and delete all stored actor settings and prepare the mod for deinstallation. After clicking the option you need to exit MCM, then save and exit the game. Deactivate the Lactis mod and restart the game again. Load your save, play for a little while, change cell, save and exit game again. When using standalone mode (key K) on various NPCs, don't save or travel. Leaving cells and saving/reloading save games may cause issues with save game bloat. MCM settings export The MCM setting can be exported to and imported from a file. Choose the option "Export MCM settings" in the MCM menu and find the file in your Data folder at 'SKSE/Plugins/Lactis/MCM_Settings.json'. Choose "Import MCM settings" to import from the file at the location mentioned above. Note that NPC offsets are NOT exported for now. This feature will be added in a future release. Physics Developed and works best with CBPC. With SMP nipple offset is somewhat off/delayed. Technical details This mod was developed using XPMSSE and the 3BA body. It was tested by a BHUNP user who confirmed that this works, too. Known issues Particles look weird from some angles. When using SMP nipple offset is somehow delayed (CBPC works better) During OStim scenes: Flickering face effects when using face lights. Affects player and NPCs. MCM configuration Use MCM to configure nipple offset and scale for the player and NPCs. You can enable a debug axis to make this step easier. Use other parameters to adjust effect if desired. The standalone nipple squirt effect can be toggled on/off via the key "K" (can be configured via MCM). This works for up to 10 NPCS and the player actor. The effect can be toggled on/off at any time even when your character or the NPC is not naked. Settings page Toggle nipple squirt key - remaps toggle nipples squirting on a target actor or the player (Default K). Player Nipple Offset for the nipple squirt emitter origin. Adjust to match the player's body. Enable nipple squirt even when actor is not naked. This might help with revealing armors/clothing. Enable nipple leak (CBBE EffectShader) overlay texture which simulates nipple leak. A UNP-B replacement texture is also included. Enable debug axis for nipple offset adjustments. Applies to player and NPCs. Global emitter scale for left and right emitters. Applies to player and NPCs. Actor offsets page Select actor under crosshair or from *Stored actor offset* Configure the offset and scale, all changes are automatically saved. You have to exit MCM and re-toggle the effect to have the new values applied. Thanks & asset contributors Thanks to Orbus Ninus for the original mod. Uses some textures textures from [https://www.loverslab.com/topic/98782-sexlab-hentai-pregnancy-special-edition/](https://www.loverslab.com/topic/98782-sexlab-hentai-pregnancy-special-edition/) with permission. Hi, I found during ostim scenes the expression of character reset every time when starting or ending milk leaking. But the DWA's original milk leaking works well. Is there anyway to make Oninus Lactis work without resetting facial expression?
stnfnk Posted March 6, 2025 Author Posted March 6, 2025 2 hours ago, belonton said: Hi, I found during ostim scenes the expression of character reset every time when starting or ending milk leaking. But the DWA's original milk leaking works well. Is there anyway to make Oninus Lactis work without resetting facial expression? Yes, I think I scheduled QueueNiNodeUpdate() too often. I'll tone that way down for Beta3.
Herowynne Posted March 6, 2025 Posted March 6, 2025 (edited) 19 hours ago, abcd99 said: Me neither. Perhaps replacing / fixing the problematic animation itself? My first instinct is to identify which animation file(s) that causes the problem and then either replacing them or fixing them. My understanding is that the problem is a shader problem because of transparency (?) in the drip mesh, and that transparency conflicts with some interiors and causes the blinking effect of your character. The problem can be triggered by the drip mesh used for vagina dripping or for gag drooling. It seems to me like the problem is similar to the well-known problem of clothing with transparency disappearing while swimming. In other words, due to a rendering limitation in the game engine. Edited March 6, 2025 by Herowynne 2
stnfnk Posted March 7, 2025 Author Posted March 7, 2025 (edited) On 3/6/2025 at 10:22 AM, Herowynne said: My understanding is that the problem is a shader problem because of transparency (?) in the drip mesh, and that transparency conflicts with some interiors and causes the blinking effect of your character. The problem can be triggered by the drip mesh used for vagina dripping or for gag drooling. It seems to me like the problem is similar to the well-known problem of clothing with transparency disappearing while swimming. In other words, due to a rendering limitation in the game engine. I fooled around with the NIFs a bit without success. I think you're right, it is the ZAZ assets conflicting with the rendering engine somehow. Anyone know how to make a new NIF? I've posted Oninus Lactis (beta3) in downloads, let me know if that suitably fixes facial expressions. Edited March 7, 2025 by stnfnk 1
himazinn Posted March 8, 2025 Posted March 8, 2025 I tried beta3 and it seems like the offset isn't recorded and is reset immediately. Is it possible I missed some requirement?
stnfnk Posted March 8, 2025 Author Posted March 8, 2025 (edited) 36 minutes ago, himazinn said: I tried beta3 and it seems like the offset isn't recorded and is reset immediately. Is it possible I missed some requirement? PapyrusUtil is required to store offsets. Make sure you have the right version for your game. Edited March 8, 2025 by stnfnk
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