Qwert_yyy Posted October 5, 2024 Posted October 5, 2024 (edited) About the open mouth. I didn't understand how exactly it looks, like the character opens his mouth with each breath? If so, it sounds really cool. If the character just opens his mouth, then I want to remind you about another mod with a similar function BWA. In particular, there you can adjust the emotion of characters when excited and the intensity depending on the amount of excitement. By the way, author, do you by any chance use BWA? Don't you want to optimize this mod too? p.s. I do not recommend OSL, it is a buggy and broken mod. Along with it, a huge number of mods do not work, and the excitement does not update automatically, in addition to this, there are many other problems. Edited October 5, 2024 by Qwert_yyy
stnfnk Posted October 5, 2024 Author Posted October 5, 2024 5 minutes ago, Qwert_yyy said: About the open mouth. I didn't understand how exactly it looks, like the character opens his mouth with each breath? If so, it sounds really cool. If the character just opens his mouth, then I want to remind you about another mod with a similar function BWA. In particular, there you can adjust the emotion of characters when excited and the intensity depending on the amount of excitement. By the way, author, do you by any chance use BWA? Don't you want to optimize this mod too? p.s. I do not recommend OSL, it is a buggy and broken mod. Along with it, a huge number of mods do not work, and the excitement does not update automatically, in addition to this, there are many other problems. I've never tried BWA. What sort of optimization does it need? It seems maybe there is a reason or two that mouth animation was not implemented in this mod, historically. I wrote a nice smooth animation that did not line up exactly with the breathing effects. It was brought to my attention that it would be script intensive to put that on a lot of NPCs, so I toned it down to just mouth open according to arousal level. Several folks have reported lip sync and facial expression issues, so I think it should be optional at best. OSL Aroused has been great for me so far, though I haven't used it for a lot of older SL mods. SL Aroused (baka or redux) will work fine with this mod. The appeal of OSL is that you can run OStim stuff and some SL stuff at the same time using the same arousal values. 2
GusCrow Posted October 5, 2024 Posted October 5, 2024 Thank you for the update removing the opened mouth. Now there is no buggy with NPCs mouth 👍 2
stnfnk Posted October 5, 2024 Author Posted October 5, 2024 On 10/2/2024 at 9:32 PM, BeranabusBarnes said: is mod working for others? do not see dripping effect or hear npc breathing Were you able to get up and running with the latest version, BeranabusBarnes? I noticed that you are the author of an updated BWA version. People have been asking about that mod here. Blushing When Aroused 1
BeranabusBarnes Posted October 6, 2024 Posted October 6, 2024 3 hours ago, stnfnk said: Were you able to get up and running with the latest version, BeranabusBarnes? I noticed that you are the author of an updated BWA version. People have been asking about that mod here. Blushing When Aroused yes, everything work now with missing script update for bwa i try make cloaking more efficient with OnMagicEffectApplyEx but spid would be better if you want to fix it 1
stnfnk Posted October 6, 2024 Author Posted October 6, 2024 1 hour ago, BeranabusBarnes said: yes, everything work now with missing script update for bwa i try make cloaking more efficient with OnMagicEffectApplyEx but spid would be better if you want to fix it Cool. Glad it's working for you. I have this and another project I'm working on. I'll take a look at BWA when I have time. Do you have have a github for it? 1
spoonsinger Posted October 8, 2024 Posted October 8, 2024 On 10/6/2024 at 4:44 AM, stnfnk said: Cool. Glad it's working for you. I have this and another project I'm working on. I'll take a look at BWA when I have time. Do you have have a github for it? Good luck with BWA. The original author obfuscated the code something rotten.
stnfnk Posted October 8, 2024 Author Posted October 8, 2024 2 hours ago, spoonsinger said: Good luck with BWA. The original author obfuscated the code something rotten. Yeah, I took a quick look at BWA code and I don't think I have the skills or the motivation to deal with that.
BeranabusBarnes Posted October 9, 2024 Posted October 9, 2024 On 10/5/2024 at 8:44 PM, stnfnk said: Cool. Glad it's working for you. I have this and another project I'm working on. I'll take a look at BWA when I have time. Do you have have a github for it? no github but i should 17 hours ago, stnfnk said: Yeah, I took a quick look at BWA code and I don't think I have the skills or the motivation to deal with that. it is annoying but not too difficult just hard to keep track of have considered just remaking with simpler implementation, but am busy 1
mangalo Posted October 9, 2024 Posted October 9, 2024 Thank you for this mod I see that the latest version brings an "open mouth function" when breathing, but can this be disabled ? I like the breathing effect but I have other mods interacting with the mouth, which causes kind of weird face twitches.
stnfnk Posted October 9, 2024 Author Posted October 9, 2024 5 hours ago, mangalo said: Thank you for this mod I see that the latest version brings an "open mouth function" when breathing, but can this be disabled ? I like the breathing effect but I have other mods interacting with the mouth, which causes kind of weird face twitches. Yes, download DW-NGv1.0.5_no_open_mouth
stnfnk Posted October 9, 2024 Author Posted October 9, 2024 Version 1.0.6 - the mouth animation has been completely removed. 3
nilead Posted October 10, 2024 Posted October 10, 2024 Old mod modernization is allways wellcome, and MinAI integration is very wellcome. That thing is a game changer, and cannot be adopted soon enough.
Nuascura Posted October 11, 2024 Posted October 11, 2024 @stnfnk It's been bothering me a bit lol, but did you intentionally leave $DW_Force_Start without its matching token in your translation file? Also, seems the milk dripping isn't aligned to my character's nipples - I would assume it is aligned to a zeroed body because that's how I built it in Bodyslide since I'm using OBody NG. Is DWA softly incompatible with OBody?
stnfnk Posted October 11, 2024 Author Posted October 11, 2024 2 hours ago, Nuascura said: @stnfnk It's been bothering me a bit lol, but did you intentionally leave $DW_Force_Start without its matching token in your translation file? Also, seems the milk dripping isn't aligned to my character's nipples - I would assume it is aligned to a zeroed body because that's how I built it in Bodyslide since I'm using OBody NG. Is DWA softly incompatible with OBody? Thanks for checking in. Those are both as they were in original. I'll add the MCM token in the translation files. It's always looked like that so I never thought about it. I don't think the milk leak emitters are aligned at all, they are just at some set coordinates. Original author recommended in their support thread to edit the coordinates in the nif for your shape. I'd like to do something a little better but I'd need some help. Maybe attach the emitters to some kind of bodyslide buildable mesh, like an invisible nipple piercing?
Nuascura Posted October 11, 2024 Posted October 11, 2024 57 minutes ago, stnfnk said: Maybe attach the emitters to some kind of bodyslide buildable mesh, like an invisible nipple piercing? yeah, maybe it can be built with .tri files so that it can morph freely with OBody or any mods that dynamically change breast sizes.
sekuzeku Posted October 12, 2024 Posted October 12, 2024 3 hours ago, stnfnk said: I'd like to do something a little better but I'd need some help. i have no idea how anything works, but SGO4 Fork does this. maybe you could use the same thing and ask the modder. 1
LearningNoob Posted October 12, 2024 Posted October 12, 2024 Any idea how I could change the NIFs so that the particles won't shine extremely bright white in the dark with ENB? I guess its just a small change in the BSEffectShaderProperty but I lack knowledge there. Ok, I had some success with the following settings. I changed External_Emittance to Soft_Effect and removed Effect_Lighting. But still not really knowing what I'm doing 😂 Would it be better to use a BSLightingShaderProperty instead of the EffectShader?
stnfnk Posted October 17, 2024 Author Posted October 17, 2024 4 hours ago, waiyan said: Is there a way to restore PC virginity? Do the Reset checkboxes on the MCM Virginity page not work? 1
waiyan Posted October 17, 2024 Posted October 17, 2024 3 hours ago, stnfnk said: Do the Reset checkboxes on the MCM Virginity page not work? The Reset works for Skyrim Virginities Lost. But, Player Virginities Lost remains the same.
stnfnk Posted October 17, 2024 Author Posted October 17, 2024 (edited) On 10/17/2024 at 3:17 PM, waiyan said: The Reset works for Skyrim Virginities Lost. But, Player Virginities Lost remains the same. I just tested. Skyrim Virginities reset on the right side of MCM Virginity page does reset DW player virginity. The counter on the left "Player Virginities Lost" looks like it is cumulative and does not get reset by either of the reset functions. If using SL sex stats for virginity tracking in MCM, you'll have to reset stats through SL. Edited October 19, 2024 by stnfnk
stnfnk Posted October 19, 2024 Author Posted October 19, 2024 DW-NGv1.0.8 is up. Translation/localization should work better now, please let me know. Fixed the Force Restart option in MCM, apparently wasn't working before. Refined messages sent to LLM on events for MinAI integration. 1
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