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Fever Dreams - Vaermina's Curse


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Posted

Decided to test all the remaining dreams (nice job!) and noticed a couple small things.

Bug juice, variation 1 - is that looking for a specific type of anim, such as multiple critters? Because it failed. However, another time Bug juice ran fine, so that might just have been a temporary glitch.

Female masturbation, if secondary to the main event the female can T-pose even if the masturbator is the pc. Seems to be more likely to happen with an object, as if starting to setup for it and then is disrupted. Pretty sure it's not missing anims or the object wouldn't show and I saw that one that was selected was properly enabled in Sexlab. Not a big deal, because as I said, secondary. I've never seen it happen before, but I don't usually have that situation so it could be an issue that has been lurking for awhile. Male masturbation works just fine.

A FYI to anybody who wants to fast forward through a scene when there are other sex events going on: you might get a black screen. Just go into sexlab's debugging section in the mcm and click to end all ongoing sexlab scenes. Once all anims are completed, the black screen goes away and everything is normal.

Posted
On 11/8/2024 at 8:06 PM, ChasteArisenDemonLord said:

Hey boss, thank you so much for making this bad, I love it's premise a lot. Unfortunately, I'm having a bug with "Aar gahvon geinmaar" where Parthrurnax and Delphine fail to animate. I thought I fixed it before, since I was able to see it consistently after testing. But then the problem reoccurred after a few hours. Attached is the debug file from Sexlab. As well as my current load order. I use Sexlab P+, as well as Aroused Creatures. Thanks again!!!!!! 
SexLabDebug.1.log

loadorder.txt 3.61 kB · 1 download

 

On 11/8/2024 at 11:30 PM, zarantha said:

 

I've had it for a lot of dreams. Still trying to work out how much is the list and how much is the mod, but the last two that failed were Iron Maiden and Cabin in a storm. I remember delphine failing before too, so the one ChasteArisenDemonLord hit I hit as well. 


GUI errors:

Failed to start animation with Slave and Skeever!
Failed to start animation with Sailor! (this was the same dream as the skeever)

Failed to start animation with player and actors! (variation=2)

Papyrus.1.log

 

P+ 2.11.8

mnc 15.5

anub's anims 2.2023

billyy's anims 7.9

baka's anims 6.6

leito's anims 1.6

all anim packs have creature anims and orgy anims installed

fever dreams 1.1.7 and 1.1.8hotfix1 tried, probably on .8 for this  log.

 

some anim packs are older than what you've linked, but that should just give me less variation, not outright failures i think.

 

If you need more examples, I can get them. I think only about a quarter or a third of the dreams I've gotten have worked. I'm enjoying the flavor text pop ups at least!

 

On 11/12/2024 at 5:58 AM, MysticDaedra said:

I'm also running P+, if I find any scenes that don't work I'll post them into this comment.

 

  • Rogue Queen
  • Herbert

 

21 hours ago, Lillithcometh said:

+1 to P+ incompatibility. ran 5 dreams and they all had t20241201140922_1.thumb.jpg.6016a665414e34930c614485dcfcfccf.jpghis same verbage for the text box error, and error in the console.


Ok so seems like sexlab p+ does not support 1.6.640 so it might not be easy for me to get it running. Not sure why is it happening, I saw the P+ code and I am using StartSex() which is supported.

Are the errors consistent or random? Is there any pattern to them?

Posted

Fun mod! Wanted to post an issue I encountered; I made a character with an alternate starting location in Bruma, it seems that sleeping there doesn't start the dreams for some reason? First i thought it could be due to my setup, but i double checked by creating a character that starts in Skyrim itself, but there it all triggered just fine.

Posted
13 hours ago, HevadeWe said:

Fun mod! Wanted to post an issue I encountered; I made a character with an alternate starting location in Bruma, it seems that sleeping there doesn't start the dreams for some reason? First i thought it could be due to my setup, but i double checked by creating a character that starts in Skyrim itself, but there it all triggered just fine.

 

Strange... I use the alternate start in Bruma mod like yourself and I created a new character to test and see if I would have this same problem. It works fine for me.

 

I started in the Jerall View Inn and after suffering through Renod's horrible singing I rented a room and had a successful dream.

 

Did you create two totally different characters and customize all the settings twice? Or, did you create a character, do a start in Bruma, had a problem, went back to an earlier save when you were still in the jail cell, then did an alternate start in Skyrim with the same character and mod setup?

 

If you created a whole second character before doing the test in Skyrim then I would guess there was something different about your mod setup. Maybe it was FD settings related, maybe not.

 

Not sure why else I would be able to immediately have fever dreams in a Bruma alternate start, but not you.

Posted (edited)
On 12/3/2024 at 4:36 AM, goonerbomzh said:

 

 

 


Ok so seems like sexlab p+ does not support 1.6.640 so it might not be easy for me to get it running. Not sure why is it happening, I saw the P+ code and I am using StartSex() which is supported.

Are the errors consistent or random? Is there any pattern to them?

What I found was that most, if not all creature-based dreams either had the "failed" error or the "variation" error, like the Horker King and Parthurnaax for the former, and Werewolf for the latter. I think it has something to do with other NPCs being in the dream but not animating with the player. Probably due to how P+ chooses and loads the animations for NPC only interactions. 

Edited by ChasteArisenDemonLord
Posted
On 12/4/2024 at 5:45 AM, Donuts4me said:

 

Strange... I use the alternate start in Bruma mod like yourself and I created a new character to test and see if I would have this same problem. It works fine for me.

 

I started in the Jerall View Inn and after suffering through Renod's horrible singing I rented a room and had a successful dream.

 

Did you create two totally different characters and customize all the settings twice? Or, did you create a character, do a start in Bruma, had a problem, went back to an earlier save when you were still in the jail cell, then did an alternate start in Skyrim with the same character and mod setup?

 

If you created a whole second character before doing the test in Skyrim then I would guess there was something different about your mod setup. Maybe it was FD settings related, maybe not.

 

Not sure why else I would be able to immediately have fever dreams in a Bruma alternate start, but not you.

Hah, interesting, I may have done something slightly different I suppose, I didn't fully configure the MCM menus on my second attempt, But I've also been running a save on virtually the same mod-setup where this issue never happened where I also started in skyrim, so that makes this a bit puzzling to me. I suppose I'll try some testing, see if i can get the mod to trigger in some other place on that first setup.

Posted
On 11/30/2024 at 1:38 PM, goonerbomzh said:

A possible solution is to check for player factions associated with being in jail according to various mods and abort in this case. I'm not sure if the prostitution mod adds a faction as well (are you talking about radiant prostitution or another mod?)

If this approach works, these mods won't even have to be esp requirements for fever dreams. This is because I'll use this.

 

 

Sorry, been on a Rimworld kick. I suspect the issue would be in any scenario where there is a penalty for 'escape', however you want to define escaping. I haven't used SD+ in some time, but that could cause an issue, the SS++ Radiant Prostitution debt scenario where you can't leave town would be an issue, and jail would be an issue. The main issue overall, is during the 'scenario', you are confined to a specific location, and when you sleep and are transported, it violates that confinement because the dream location is somewhere else. Of course, then you are returned to that location, so it is like you escape and then are brought back to the place you escaped, but everyone still considers that you escaped the confined zone.

Posted (edited)

what buffs do you get? makes my character op? works on npcs as a Vaermina's follower (after having the skull of corruption)? can you manipulate npcs dreams with the skull of corruption? will it work as as succubus incubus character?

Edited by Skill denim
Posted

i've only been able to do one scene, but you're using all vanilla assets as far as skin? the only scene i had was with the 2 argonians, but the only thing that showed up was their heads, no bodies, nothing else, not even purple skin, just invisible. i do have alternative textures but the rest of the in-game argonians are all there in their entirety, i'm also using TNG rather than SOS. Unsure if that would change anything, but it's probably in my load order since i now need to find the neko race mod and see if i missed textures for it as well since the ears and tail are purple. 

Posted
On 12/8/2024 at 11:29 PM, Skill denim said:

what buffs do you get? makes my character op? works on npcs as a Vaermina's follower (after having the skull of corruption)? can you manipulate npcs dreams with the skull of corruption? will it work as as succubus incubus character?

The buff is a bonus to health, magicka and stamina based on how many dreams you absorbed with the skull of corruption. You can configure the amount in the MCM
 

 

2 hours ago, jaeos said:

i've only been able to do one scene, but you're using all vanilla assets as far as skin? the only scene i had was with the 2 argonians, but the only thing that showed up was their heads, no bodies, nothing else, not even purple skin, just invisible. i do have alternative textures but the rest of the in-game argonians are all there in their entirety, i'm also using TNG rather than SOS. Unsure if that would change anything, but it's probably in my load order since i now need to find the neko race mod and see if i missed textures for it as well since the ears and tail are purple. 

Weird bug. I am basing the dream actors on the looks of existing actors, so if some actors are changed by other mods then the change should take effect here as well. I am not sure what dream exactly you had, but most likely the actors you saw are based on vanilla bandits.

Posted (edited)

I've given the latest version a shot.

 

- Prophecy works fine. No problems so far.

 

- Pilgrimage always results in a CTD. I've tried a more than a few times and I can't even get a look at the location the dream is going to take place. As soon as the dream info dialogue box closes I crash.

 

- WEIRD issue. I use the nexus mod Maid Outfits. After installing this latest FD version all of a sudden half of all female NPCs I see in the awake world are wearing a light blue outfit that comes with the pack and no shoes. See images below. Disabling FD makes everything go back to normal.

 

They don't always stay this way. After taking a nap and coming back from a dream I always see some NPCs have gone back to their usual clothes while others are now wearing these maid outfits instead. It's always that same shade of blue.

 

Spoiler

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Edited by Donuts4me
Posted
1 hour ago, Donuts4me said:

I've given the latest version a shot.

 

- Prophecy works fine. No problems so far.

 

- Pilgrimage always results in a CTD. I've tried a more than a few times and I can't even get a look at the location the dream is going to take place. As soon as the dream info dialogue box closes I crash.

 

- WEIRD issue. I use the nexus mod Maid Outfits. After installing this latest FD version all of a sudden half of all female NPCs I see in the awake world are wearing a light blue outfit that comes with the pack and no shoes. See images below. Disabling FD makes everything go back to normal.

 

They don't always stay this way. After taking a nap and coming back from a dream I always see some NPCs have gone back to their usual clothes while others are now wearing these maid outfits instead. It's always that same shade of blue.

 

  Reveal hidden contents

20241213011656_1.jpg.240e6b55f64f4fc7fb6d4cfcecb1abbe.jpg20241213011647_1.jpg.b812cd61083ab4135e2832d4651dfc0e.jpg20241213011632_1.jpg.453c693b2a7367d41f96f0abf8b0be22.jpg

Thanks, once again I forgot to put in facegen textures. It shouldn't CTD anymore

Maid outfits: Weird! This mod uses no scripts, and just adds outfits to the solitude merchant, which obviously doesn't conflict with Fever Dreams. Does the problem persist in 1.1.9 hotfix1?

Posted (edited)
17 hours ago, goonerbomzh said:

Thanks, once again I forgot to put in facegen textures. It shouldn't CTD anymore

Maid outfits: Weird! This mod uses no scripts, and just adds outfits to the solitude merchant, which obviously doesn't conflict with Fever Dreams. Does the problem persist in 1.1.9 hotfix1?

 

Pilgrimage is working now. Thanks!

 

Never mind everything I said about the outfits! Turns out that was not really your mod (at least not entirely). I have been trying for MONTHS to get the nexus mod Spell Perk Item Distributor (SPID) to distribute outfits to NPCs. I have installed it so many times, messed with so many settings, waited/slept so many hours, and started so many new games but nothing ever seemed to make it do anything!

 

Weeks ago I decided to just leave it alone and see if it would do anything over time. After installing your latest FD version I noticed women everywhere always switching to that same outfit. After uninstalling FD everything seemed to go back to normal for awhile. That is why I thought it was your mod. But over time, even with FD disabled I started seeing it again. Turns out it could happen whenever I went to different areas. Your dreams were taking me to different areas.

 

I went back to my download history and remembered SPID. I'd completely forgotten I even had it! So, I disabled that and everything went back to normal and I can enter new areas without seeing this outfit now.

 

So weird because I have downloaded a few other mods since the last time I messed with SPID and they did not make this happen. Not sure what makes your mod so special! Thanks for getting it working... sort of! :lol: Although I think I'm just going to give up on it and stick to other mods that let me change outfits myself.

Edited by Donuts4me
Posted

Due to fact that its easy skip sleeping in skyrim I wonder if it was sensible to implement some sleep deprivity system. Most simply what I mean is like if you wait for say over 3 hours or something the mod would trigger if you hadnt slept for long time on basis that the character would enter day dream. This could be optional feature and turned off in MCM. I think it should be on by default as otherwise its really easy to skip whole mod.

Posted
On 12/12/2024 at 1:09 PM, goonerbomzh said:

The buff is a bonus to health, magicka and stamina based on how many dreams you absorbed with the skull of corruption. You can configure the amount in the MCM
 

 

Weird bug. I am basing the dream actors on the looks of existing actors, so if some actors are changed by other mods then the change should take effect here as well. I am not sure what dream exactly you had, but most likely the actors you saw are based on vanilla bandits.

I do not remember the exact dream name its the one you are in solestiem and a slave owner and the slaves retaliate. had a few where it says cannot start scene one was a vampire scene (don't have the sensual feeding mod) and druggie princess. as far as the textures it's 99.999% probably in the load order, i might have stuck a mod i am trying out again (likely culprit is wet function) after the argonian textures i was using and they are fighting. 

Posted
8 hours ago, poporaltemporal said:

Due to fact that its easy skip sleeping in skyrim I wonder if it was sensible to implement some sleep deprivity system. Most simply what I mean is like if you wait for say over 3 hours or something the mod would trigger if you hadnt slept for long time on basis that the character would enter day dream. This could be optional feature and turned off in MCM. I think it should be on by default as otherwise its really easy to skip whole mod.

That's pretty damn evil. i admit i tend to not sleep when i'm playing a "normal" race. but an enhanced race (vampires and werewolves) i tend to sleep through the day (vampires die in daylight with the mods i use) and at night (werewolves transform with no set schedule) That would force me to stop and at least take a nap every 8 hours... Survival mode already forces the eating and sleeping, but i think a timer done at 16 hours (when most people would start feeling sleepy) or at 20 hours and getting shorter and shorter the longer you go without sleep (maybe a added mod) the worse your swing or draw is, the higher the chance of spells not going off the right way etc until it gets to 1 hours and you just collapse wherever you are which invites all kinds of nasty  things that could happen, you know waking up surrounded by wolves, bandits, waking up in a cage, or even waking up in a noose if youre over in forsaken lands.. Damn..; now off to go find a mod that will do that.. argh... 😁

Posted

Does all the animations in the requirement needs to be "enabled" and registered into Sexlab? Asking mainly because just Leito + Fuzzy + Billy is already a massive amount of animations in the loader not to mention there are alot of animations I don't want enabled for Fuzzy and some for Leito.

Posted (edited)
4 hours ago, ray314 said:

Does all the animations in the requirement needs to be "enabled" and registered into Sexlab? Asking mainly because just Leito + Fuzzy + Billy is already a massive amount of animations in the loader not to mention there are alot of animations I don't want enabled for Fuzzy and some for Leito.

 

You don't really need ALL the animation packs in the list. They are just suggestions. You just need to make sure you have at least one animation for every dream you actually want to use.

 

If you are not into creature action, just uncheck every dream in the creature list and then all you will need are a decent amount of NPC/humanoid animations. Any one pack from the list would probably be good enough for that. No need for More Nasty Critters or any creature packs.

 

If you do want creature dreams, just make sure you have at least one animation for each creature and creature combo (like FFC animations with trolls, dogs and skeevers). MNC is a must of course. I'd also suggest the Billyy and Anub packs. With just those three you should have everything you need to make each creature dream have at least one animation option.

 

 

Also, you don't have to have certain animations 'enabled' if you don't want them to be. Do you use SL Anim Loader? If so, you can just go to the animation packs in the MCM list containing the animations you don't want, uncheck them, then click 'Register Animations' to save whatever changes you just made. You don't have to keep the ones you don't want.

Edited by Donuts4me
  • 2 weeks later...
Posted

you should flag it as an esm, it has as many ref counts as a large quest/landmass mod. I flaged it myself for the time beeing , dunno if i broke anything it seems to work...

Posted

Really hope someone's able to make a SL P+ patch - I really want to use this mod, but I can't give up the performance enhancements of P+ (or the Sexcraft mod)

  • 3 weeks later...
Posted

Overall, I am very satisfied, but I would like to carefully make one suggestion.

The connection between being caught walking naked in the streets and ending up in prison feels somewhat disappointing.

The charm of this mod lies in the fact that it’s not about portraying a promiscuous character but instead allows the character—who normally wouldn't engage in public acts due to the mod's settings—to explore unique experiences in dreams, encountering creatures or places they wouldn’t otherwise imagine. However, ending up in prison seems to undermine this charm.

Is moving the stage to a large city like Whiterun instead of a prison too resource-intensive for just one dream? If that’s the case, how about a scenario where, instead of going to prison, the character is caught wandering naked near a Dragon Lich and the story continues immediately from there? I think that would feel much more fantastical.

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