LHM Posted March 12, 2025 Posted March 12, 2025 (edited) 5 hours ago, Min said: Hmmm! The UnequipBinder command never made it to the game. You having to tell the AI to use it explicitly is also strange. Is the command in the list of AVAILABLE ACTIONs if you look at the context_sent_to_llm.log in the diagnostics page? 🤔 Actually I think it was my fault... I changed the Armbinder for the Elbowbinder in the esp just because I like them more... But the issue is that the keyword its looking for is 'zad_DeviousArmbinder'. Even if add the 'zad_DeviousArmbinderElbow' to the php file, it will still be missing in the psc and of course I can't recompile it because there are lots of dependencies...  I see you have 'zad_DeviousElbowTie' there. Can't you also add the 'zad_DeviousArmbinderElbow' to the 'minai_DeviousStuff.psc' for the next version if you have little time to spare, please?  I'm sorry if my stupid attempt at modding caused you any time waste... I completely forgot the elbowbinder has a different keyword. Edited March 12, 2025 by LHM
CitrusPeels Posted March 12, 2025 Posted March 12, 2025 (edited) I just cant get this to start a scene. The dialogue clearly suggests that a scene will start but it never does. I I start one manually the AI responds to it and talks during it but it never starts on its own. Im using CHIM if that helps at all I also tried to make it switch scene during a scene (which I enebled in the MCM), again the dialogue suggests a switch but it never happens. Edited March 12, 2025 by CitrusPeels
Min Posted March 14, 2025 Author Posted March 14, 2025 On 3/11/2025 at 3:14 PM, Prizbiggie said: IS it common that during threesome scenes only one of the npcs talks unless its rechat or scene change event? The actor under your crosshairs is prioritized, with the closest actor if you're not looking directly at one. Â On 3/11/2025 at 5:04 PM, LHM said: Actually I think it was my fault... I changed the Armbinder for the Elbowbinder in the esp just because I like them more... But the issue is that the keyword its looking for is 'zad_DeviousArmbinder'. Even if add the 'zad_DeviousArmbinderElbow' to the php file, it will still be missing in the psc and of course I can't recompile it because there are lots of dependencies... Â I see you have 'zad_DeviousElbowTie' there. Can't you also add the 'zad_DeviousArmbinderElbow' to the 'minai_DeviousStuff.psc' for the next version if you have little time to spare, please? Â I'm sorry if my stupid attempt at modding caused you any time waste... I completely forgot the elbowbinder has a different keyword. No worries. I actually have a zip floating around with all of the script dependencies. Ping me on the CHIM discord and I'll add you to my dev channel if you want to contribute! Â On 3/12/2025 at 12:44 PM, CitrusPeels said: I just cant get this to start a scene. The dialogue clearly suggests that a scene will start but it never does. I I start one manually the AI responds to it and talks during it but it never starts on its own. Im using CHIM if that helps at all I also tried to make it switch scene during a scene (which I enebled in the MCM), again the dialogue suggests a switch but it never happens. See the FAQ for troubleshooting action usage
CitrusPeels Posted March 14, 2025 Posted March 14, 2025 Yeah sorry that was my bad. I changed the name to the same as in name as per the FAQ but I forgot to press save... 1
SarckD7 Posted March 14, 2025 Posted March 14, 2025 [Fri Mar 14 17:42:49.412194 2025] [php:error] [pid 242:tid 242] [client 172.17.80.1:54480] PHP Fatal error: Uncaught Error: Failed opening required '../config.php' (include_path='.:/usr/share/php') in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php:12\nStack trace:\n#0 {main}\n thrown in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php on line 12, referer: http://172.17.89.142:8081/HerikaServer/ext/minai_plugin/index.html [Fri Mar 14 17:42:35.285386 2025] [php:error] [pid 91:tid 91] [client 172.17.80.1:54467] PHP Fatal error: Uncaught Error: Failed opening required '/var/www/html/HerikaServer/ext/minai_plugin/config.php' (include_path='.:/usr/share/php') in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php:12\nStack trace:\n#0 {main}\n thrown in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php on line 12, referer: http://172.17.89.142:8081/HerikaServer/ext/minai_plugin/index.html [Fri Mar 14 17:42:29.562049 2025] [php:error] [pid 90:tid 90] [client 172.17.80.1:54452] PHP Fatal error: Uncaught Error: Failed opening required '../config.php' (include_path='.:/usr/share/php') in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php:12\nStack trace:\n#0 {main}\n thrown in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php on line 12, referer: http://172.17.89.142:8081/HerikaServer/ext/minai_plugin/index.html
Min Posted March 14, 2025 Author Posted March 14, 2025 1 hour ago, SarckD7 said: [Fri Mar 14 17:42:49.412194 2025] [php:error] [pid 242:tid 242] [client 172.17.80.1:54480] PHP Fatal error: Uncaught Error: Failed opening required '../config.php' (include_path='.:/usr/share/php') in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php:12\nStack trace:\n#0 {main}\n thrown in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php on line 12, referer: http://172.17.89.142:8081/HerikaServer/ext/minai_plugin/index.html [Fri Mar 14 17:42:35.285386 2025] [php:error] [pid 91:tid 91] [client 172.17.80.1:54467] PHP Fatal error: Uncaught Error: Failed opening required '/var/www/html/HerikaServer/ext/minai_plugin/config.php' (include_path='.:/usr/share/php') in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php:12\nStack trace:\n#0 {main}\n thrown in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php on line 12, referer: http://172.17.89.142:8081/HerikaServer/ext/minai_plugin/index.html [Fri Mar 14 17:42:29.562049 2025] [php:error] [pid 90:tid 90] [client 172.17.80.1:54452] PHP Fatal error: Uncaught Error: Failed opening required '../config.php' (include_path='.:/usr/share/php') in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php:12\nStack trace:\n#0 {main}\n thrown in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php on line 12, referer: http://172.17.89.142:8081/HerikaServer/ext/minai_plugin/index.html  1 hour ago, SarckD7 said: what the error? You most likely installed the mod incorrectly. Uninstall it and then install it through CHIM's plugin manager.
SarckD7 Posted March 14, 2025 Posted March 14, 2025 [Fri Mar 14 17:42:49.412194 2025] [php:error] [pid 242:tid 242] [client 172.17.80.1:54480] PHP Fatal error: Uncaught Error: Failed opening required '../config.php' (include_path='.:/usr/share/php') in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php:12\nStack trace:\n#0 {main}\n thrown in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php on line 12, referer: http://172.17.89.142:8081/HerikaServer/ext/minai_plugin/index.html [Fri Mar 14 17:42:35.285386 2025] [php:error] [pid 91:tid 91] [client 172.17.80.1:54467] PHP Fatal error: Uncaught Error: Failed opening required '/var/www/html/HerikaServer/ext/minai_plugin/config.php' (include_path='.:/usr/share/php') in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php:12\nStack trace:\n#0 {main}\n thrown in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php on line 12, referer: http://172.17.89.142:8081/HerikaServer/ext/minai_plugin/index.html [Fri Mar 14 17:42:29.562049 2025] [php:error] [pid 90:tid 90] [client 172.17.80.1:54452] PHP Fatal error: Uncaught Error: Failed opening required '../config.php' (include_path='.:/usr/share/php') in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php:12\nStack trace:\n#0 {main}\n thrown in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php on line 12, referer: http://172.17.89.142:8081/HerikaServer/ext/minai_plugin/index.html There it is again
Min Posted March 14, 2025 Author Posted March 14, 2025 57 minutes ago, SarckD7 said: [Fri Mar 14 17:42:49.412194 2025] [php:error] [pid 242:tid 242] [client 172.17.80.1:54480] PHP Fatal error: Uncaught Error: Failed opening required '../config.php' (include_path='.:/usr/share/php') in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php:12\nStack trace:\n#0 {main}\n thrown in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php on line 12, referer: http://172.17.89.142:8081/HerikaServer/ext/minai_plugin/index.html [Fri Mar 14 17:42:35.285386 2025] [php:error] [pid 91:tid 91] [client 172.17.80.1:54467] PHP Fatal error: Uncaught Error: Failed opening required '/var/www/html/HerikaServer/ext/minai_plugin/config.php' (include_path='.:/usr/share/php') in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php:12\nStack trace:\n#0 {main}\n thrown in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php on line 12, referer: http://172.17.89.142:8081/HerikaServer/ext/minai_plugin/index.html [Fri Mar 14 17:42:29.562049 2025] [php:error] [pid 90:tid 90] [client 172.17.80.1:54452] PHP Fatal error: Uncaught Error: Failed opening required '../config.php' (include_path='.:/usr/share/php') in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php:12\nStack trace:\n#0 {main}\n thrown in /var/www/html/HerikaServer/ext/minai_plugin/api/main.php on line 12, referer: http://172.17.89.142:8081/HerikaServer/ext/minai_plugin/index.html There it is again  Describe the exact steps you're taking. Share more than just one line of your log.... That file is automatically created shortly after installation. Are you seeing it once? Repeating? Don't make me play 20 questions to help you debug what you did wrong
SarckD7 Posted March 14, 2025 Posted March 14, 2025 (edited) after installing the CHIM, I delete the old version plugin and download the new one, then update the server and restart the server (maybe this is because I have Russian Windows and the CHIM itself is on the desktop) Â Edited March 14, 2025 by SarckD7
DigitoCrepitus Posted March 15, 2025 Posted March 15, 2025 (edited) Any idea what could be causing this? I'm using 1.2.4-dev. Â [minai_MainController (FE1CD802)].minai_AIFF.Maintenance() - "minai_AIFF.psc" Line 63 Â Â Â [minai_MainController (FE1CD802)].minai_MainQuestController.Maintenance() - "minai_MainQuestController.psc" Line 106 Â Â Â [minai_MainController (FE1CD802)].minai_MainQuestController.OnInit() - "minai_MainQuestController.psc" Line 35 [03/14/2025 - 11:51:37PM] Error: Cannot call CurrentVersion() on a None object, aborting function call stack: Â Â Â [minai_MainController (FE1CD802)].minai_AIFF.Maintenance() - "minai_AIFF.psc" Line 63 Â Â Â [minai_MainController (FE1CD802)].minai_MainQuestController.Maintenance() - "minai_MainQuestController.psc" Line 106 Â Â Â [minai_MainController (FE1CD802)].minai_MainQuestController.OnInit() - "minai_MainQuestController.psc" Line 35 [03/14/2025 - 11:51:37PM] WARNING: Assigning None to a non-object variable named "::temp5" The 'assigning None to a non-object variable' message is spammed in console, but only when I enable MinAI in MO2. I also can't upgrade using the mod page in CHIM, I get this; Error updating to the latest version: Unexpected non-whitespace character after JSON at position 88 (line 2 column 1) Edited March 15, 2025 by DigitoCrepitus
LHM Posted March 15, 2025 Posted March 15, 2025 (edited) 10 hours ago, Min said: No worries. I actually have a zip floating around with all of the script dependencies. Ping me on the CHIM discord and I'll add you to my dev channel if you want to contribute! I actually decided to try finding all the dependencies myself using the debug... But ended up on a few dead ends with things like 'Camera' from an SGO script, a few with DF deals that I couldn't figure out etc. In the end I commented parts of those scripts and eventually I was able to compile yours and make the elbowbinder work. 🤪 I would love to have the zip with all dependencies though...  I'm not sure my knowledge of scripting for Skyrim is enough to contribute in any meaningful way, but I guess I could at least add the other restraints to the mod and maybe learn more along the way. Edited March 15, 2025 by LHM
nilead Posted March 15, 2025 Posted March 15, 2025 Going to have to redo my build for a new machine. Probably on AE and community shaders this time around. Anyhow, got a few questions: How do i properly transfer NPC sex personalities/equipment descriptions/custom scene descriptions from minAI? Transfrerring CHIMs custom NPC personalities and Oghma Infinium records is also of interest.
SarckD7 Posted March 15, 2025 Posted March 15, 2025 none of my companions perform any commands or sexual commands, nothing but the exchange of inventory Â
Min Posted March 15, 2025 Author Posted March 15, 2025 3 hours ago, SarckD7 said: none of my companions perform any commands or sexual commands, nothing but the exchange of inventory  Read the FAQ
Min Posted March 15, 2025 Author Posted March 15, 2025 19 hours ago, LHM said: I actually decided to try finding all the dependencies myself using the debug... But ended up on a few dead ends with things like 'Camera' from an SGO script, a few with DF deals that I couldn't figure out etc. In the end I commented parts of those scripts and eventually I was able to compile yours and make the elbowbinder work. 🤪 I would love to have the zip with all dependencies though...  I'm not sure my knowledge of scripting for Skyrim is enough to contribute in any meaningful way, but I guess I could at least add the other restraints to the mod and maybe learn more along the way. No worries, I don't mind helping new people get started!  13 hours ago, nilead said: Going to have to redo my build for a new machine. Probably on AE and community shaders this time around. Anyhow, got a few questions: How do i properly transfer NPC sex personalities/equipment descriptions/custom scene descriptions from minAI? Transfrerring CHIMs custom NPC personalities and Oghma Infinium records is also of interest. All of my interfaces provide import / export functions to download / import json files. I don't currently have a "bulk export / bulk import" feature to import/export all systems though.
rosheen Posted March 15, 2025 Posted March 15, 2025 On 3/10/2025 at 5:27 PM, Min said: Â You can use the "set minai_useostim to 0" command to force minai to use sexlab for AI initiated sex. Thank you for helping but where do i put this command? on ingame console ?
McPac Posted March 16, 2025 Posted March 16, 2025 In the Nexus description of MinAI for Mantella, Min said he uses the LMM "nousresearch/hermes-3-llama-3.1-70b." But many new LMMs have come out since then. Since I understand absolutely nothing about this, I'm asking those in the know: Can you think of better, more up-to-date models to replace it? Â Â
Talesien Posted March 16, 2025 Posted March 16, 2025 2 hours ago, pacoeldelbar3 said: In the Nexus description of MinAI for Mantella, Min said he uses the LMM "nousresearch/hermes-3-llama-3.1-70b." But many new LMMs have come out since then. Since I understand absolutely nothing about this, I'm asking those in the know: Can you think of better, more up-to-date models to replace it? Â Â Check the FAQ:Â https://github.com/MinLL/MinAI/blob/main/FAQ.md Although it's not 100% current either, Claude is at 3.7 and Grok at Grok 2 1212. Both are pretty good, Claude has the occasional hiccup of censoring the output while Grok ... well it's Elons model, reason enough for many not to use it.
LHM Posted March 17, 2025 Posted March 17, 2025 On 3/14/2025 at 1:47 PM, Min said: No worries. I actually have a zip floating around with all of the script dependencies. Ping me on the CHIM discord and I'll add you to my dev channel if you want to contribute! I sent you a DM on Discord. Just in case you are still willing to send me that zip with the dependencies. 😇
nilead Posted March 18, 2025 Posted March 18, 2025 (edited) Â Its build time, playing pokemon with integrated mods. Some questions: 1st- Defeat mods supported are SL Defeat only? (Ran it with bane edition, worked just peachy). Naked Defeat/Practical defeat? With venerable pyramid leaving modding, practical seems to be gone, but Nymra still pushing ND forwward. 2n - Does Dirt & Blood support cover overlay rework from here:Â https://www.loverslab.com/files/file/20810-dirt-blood-cum/Â ? 3rd - Are there any mods that are lined up for integration, but they arent on a github list yet? Â Edited March 18, 2025 by nilead
Fraying9981 Posted March 18, 2025 Posted March 18, 2025 1 hour ago, nilead said: Â Its build time, playing pokemon with integrated mods. Some questions: 1st- Defeat mods supported are SL Defeat only? (Ran it with bane edition, worked just peachy). Naked Defeat/Practical defeat? With venerable pyramid leaving modding, practical seems to be gone, but Nymra still pushing ND forwward. 2n - Does Dirt & Blood support cover overlay rework from here:Â https://www.loverslab.com/files/file/20810-dirt-blood-cum/Â ? 3rd - Are there any mods that are lined up for integration, but they arent on a github list yet? Â Â With SL Defeat I didn't notice any integration, but I guess it works in a basic manner because NPCs shout "I yield I yield". I hope integration is added because for now I'm having hilarious denial conversations telling NPCs they are tied up and they reply "No you are the one tied up, loser!". I still enjoy it so I can't complain. Â Many mods work well natively (except for custom actions) as long as dialogue lines are explicit enough.
chaimhewast Posted March 18, 2025 Posted March 18, 2025 2 hours ago, nilead said: 3rd - Are there any mods that are lined up for integration, but they arent on a github list yet? Min's pretty good at keeping the readmes up-to-date. The only one missing that I'm aware of is Slavetats, but that's only in the dev build.
Talesien Posted March 18, 2025 Posted March 18, 2025 1 hour ago, Fraying9981 said: Â With SL Defeat I didn't notice any integration, but I guess it works in a basic manner because NPCs shout "I yield I yield". That's vanilla behavior ... and a lie, as soon as hey recover a sliver of health those deceptive fools attack again.
nilead Posted March 19, 2025 Posted March 19, 2025 4 hours ago, Fraying9981 said: With SL Defeat I didn't notice any integration, but I guess it works in a basic manner because NPCs shout "I yield I yield". I believe my old build had 1.05 version of MinAI, and even back then Narrator actively trolled PC about getting defeated (SL Defeat bane edition). So integration is definitely there. It's not anything like forcing NPC surrender by verbally taunting and intimidating them mid combat, but AI is made aware of you winning and losing combat.
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