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Posted (edited)

I back the version to 1.04. But even in this version, the commands have disappeared somewhere.

At the same time, the rest of the plugin works (description of scenes, change of poses, etc.)

It all sends to LLM. Here is a piece of the log:

"content": "Choose the ACTION that best fits current context and character mood to interact with Rosc. You can also use an ACTION to interact with items, trade, inspect the world, attack or to express your characters needs. Avoid narration and emoting. .  Use this JSON object to give your answer: {\"character\":\"Lisette\",\"listener\":\"specify who Lisette is talking to\",\"mood\":\"teasing|default|smirking|smug|playful|seductive|assertive|kindly|lovely|sexy|amused|sassy|sarcastic|assisting|mocking|neutral|sardonic|irritated\",\"action\":\"Inspect|Hunt|DecreaseWalkSpeed|StopLooting|TakeASeat|IncreaseWalkSpeed|LeadTheWayTo|LetsRelax|Heal|Talk|ExchangeItems|StartLooting|WaitHere|Attack|InspectSurroundings|ListInventory\",\"target\":\"action's target|destination name\",\"message\":\"lines of dialogue\"}"


But first, I would like to figure out where the Personalization button has gone in index.html.

What is the condition that the button is displayed on the main settings page of the plugin?

 

EDIT: in api/main.php?endpoint=index_payload i see 

{"message":"GET request received","data":{"nsfw":"sfw"}}

But I don't understand where it comes from. If I don't have the disable check box NSFW

12221.png.a166ccb632b313aa0167d1e747e09345.png

Edited by TheArtOfLove
Posted
14 minutes ago, TheArtOfLove said:

 

I back the version to 1.04. But even in this version, the commands have disappeared somewhere.

At the same time, the rest of the plugin works (description of scenes, change of poses, etc.)

It all sends to LLM. Here is a piece of the log:

"content": "Choose the ACTION that best fits current context and character mood to interact with Rosc. You can also use an ACTION to interact with items, trade, inspect the world, attack or to express your characters needs. Avoid narration and emoting. .  Use this JSON object to give your answer: {\"character\":\"Lisette\",\"listener\":\"specify who Lisette is talking to\",\"mood\":\"teasing|default|smirking|smug|playful|seductive|assertive|kindly|lovely|sexy|amused|sassy|sarcastic|assisting|mocking|neutral|sardonic|irritated\",\"action\":\"Inspect|Hunt|DecreaseWalkSpeed|StopLooting|TakeASeat|IncreaseWalkSpeed|LeadTheWayTo|LetsRelax|Heal|Talk|ExchangeItems|StartLooting|WaitHere|Attack|InspectSurroundings|ListInventory\",\"target\":\"action's target|destination name\",\"message\":\"lines of dialogue\"}"


But first, I would like to figure out where the Personalization button has gone in index.html.

What is the condition that the button is displayed on the main settings page of the plugin?

 

fwiw, this is almost certainly something wrong on your end. 1.1.0+ is confirmed stable by all of my users on discord.

 

The buttons are displayed if you're in NSFW mode. NSFW mode is set if you boot the game with Sexlab or Ostim installed. Might take ~30 seconds for the buttons to show up.

Posted
24 minutes ago, Min said:

 

fwiw, this is almost certainly something wrong on your end. 1.1.0+ is confirmed stable by all of my users on discord.

 

The buttons are displayed if you're in NSFW mode. NSFW mode is set if you boot the game with Sexlab or Ostim installed. Might take ~30 seconds for the buttons to show up.

I understand that I have a problem somewhere.

And the most annoying thing is that it used to work.

 

I upgraded to version 1.1.0 again and started a new save.

I have OStim 7.34b installed and I'm playing VR.

But the Personalization button never appeared.

The teams didn't show up either. Here is the log file with the start of the new save:

 

Papyrus.0.log

Posted (edited)
54 minutes ago, TheArtOfLove said:

I understand that I have a problem somewhere.

And the most annoying thing is that it used to work.

 

I upgraded to version 1.1.0 again and started a new save.

I have OStim 7.34b installed and I'm playing VR.

But the Personalization button never appeared.

The teams didn't show up either. Here is the log file with the start of the new save:

 

Papyrus.0.log 232.24 kB · 1 download

 

The script is showing as uninitialized in this log. How did you upgrade the skyrim mod (Not the server plugin)? You appear to have made a mistake in this step.

 

EDIT: Oops, I didn't read. Try reloading your new save. It looks like the mod was still initializing when that log was created.

Edited by Min
Posted

Hey Min,

 

The mod works great, its really fun honestly, I've found ways to trigger new really fun roleplay scenes. Thanks again for the mod.

 

After a while, I just noticed something odd with the config appeared: whenever I load a save with the server already started, the server page freezes, my CPU goes to 100% and stays there. And neither CHIM/MinAI works in game.

Quick fix I found is to alt + tab, close the bat and restart the server, which is fast (php <3).

 

It's not a huge deal, just wondering if you had a hint of where to look/what to try to fix? It's a bit strange lol

 

I'm running 1.0.7.2, haven't updated to the latest release yet.

20250222 Papyrus.0.log

Posted

Just wanted to say, because its never said enough, thank you for making this mod and continuing to develop it through feedback. It is much appreciated.

Posted (edited)
21 hours ago, Min said:

Yes, it does. I personally use Claude Sonnet 3.5 with it. Check out the "minai_context_sent_to_log", and "minai_output_from_log" files in the diagnostics page to troubleshoot this.

 

EDIT: Oh! Also make sure you're on the latest version of CHIM as well.

Yeah it seems to be "Mostly" Resolved. Very rarely happens now. Thanks!

 

Quick Question: How difficult is it to add new actions to the mod? I was thinking of trying to use ChatGPT to add gift gold, and add bounty to the General Actions. For personal use btw, not intending to upload. I kinda wanted to test the possibility of custom laws in Oghma Infinium and see if NPC's recognize them.

Edited by glock88
Posted
18 hours ago, Min said:

 

The script is showing as uninitialized in this log. How did you upgrade the skyrim mod (Not the server plugin)? You appear to have made a mistake in this step.

 

EDIT: Oops, I didn't read. Try reloading your new save. It looks like the mod was still initializing when that log was created.

I made a quick save, restarted game, and loaded this save.
 

In the logs, I see that the plugin is being initialized:

[02/22/2025 - 05:42:01PM] [minai (Info)]: - Initializing for AIFF.


and OStim found:

[02/22/2025 - 05:42:01PM] [minai (Info)]: Initializing Sex Module.
...
[02/22/2025 - 05:42:01PM] [minai (Info)]: Found OStim


and after that, I see this:

[02/22/2025 - 05:42:49PM] [minai (Info)]: ActionRegistry: Resetting all action backoffs...
[02/22/2025 - 05:42:49PM] [minai (Info)]: ActionRegistry: ExtCmdCarriageRide backoff has decayed back to base values.
[02/22/2025 - 05:42:49PM] [minai (Info)]: ActionRegistry: ExtCmdDecreaseArousal backoff has decayed back to base values.
[02/22/2025 - 05:42:49PM] [minai (Info)]: ActionRegistry: ExtCmdEndSex backoff has decayed back to base values.
[02/22/2025 - 05:42:49PM] [minai (Info)]: ActionRegistry: ExtCmdFollow backoff has decayed back to base values.
[02/22/2025 - 05:42:49PM] [minai (Info)]: ActionRegistry: ExtCmdGrope backoff has decayed back to base values.
[02/22/2025 - 05:42:49PM] [minai (Info)]: ActionRegistry: ExtCmdIncreaseArousal backoff has decayed back to base values.


and I tried to talk to the NPC, and I see that these actions are not there:

"content": "Choose the ACTION that best fits the current context ... \"action\":\"StartLooting|Hunt|ExchangeItems|InspectSurroundings|TakeASeat|WaitHere|Talk|DecreaseWalkSpeed|StopLooting|IncreaseWalkSpeed|Attack|ListInventory|Heal|BeginTrading|Inspect|LetsRelax|LeadTheWayTo\",\"target\":\"action''s target|destination name\",\"message\":\"lines of dialogue\"}"


Why can this happen?

[minai (Info)]: ActionRegistry: ExtCmdFollow backoff has decayed back to base values.

 

Papyrus.0.log

Posted
On 2/21/2025 at 3:55 AM, Min said:

Could be related, not sure. Share the offending prompt that's doing it.

 

No - I'm not going to add support for wet function redux since I don't use it. This is my general policy for integrations in general. Others are free to do so if they want to contribute the functionality, however.

Aye thats sad, would be a good feature, knowing how tired an NPC is based on sweat level. Would add it myself If I was skilled at all. Nontheless, I have a strange issue which I only realized is an issue now, in my event log, it always says #SEX_SCENARIO #ID_0 during scenes, is this normal? Isn't it suppose to give ids like Anubis blah blah or something? For every scene it keeps saying this same thing

Posted

Hello everyone,

 I'm running into an issue where MinAI loads up, and the action registry and survival and follower actions load in and work as well, but the sex actions section in the mcm doesn't show up at all.  I've downloaded and reinstalled MinAi about ten times at this point and I have all the up to date  dependencies and carefully followed the installation instructions but cant get it to work. Has anyone had this issue and has been able to solve it?

Thanks

Posted

 

 

 

On 2/21/2025 at 8:52 PM, Fraying9981 said:

Hey Min,

 

The mod works great, its really fun honestly, I've found ways to trigger new really fun roleplay scenes. Thanks again for the mod.

 

After a while, I just noticed something odd with the config appeared: whenever I load a save with the server already started, the server page freezes, my CPU goes to 100% and stays there. And neither CHIM/MinAI works in game.

Quick fix I found is to alt + tab, close the bat and restart the server, which is fast (php <3).

 

It's not a huge deal, just wondering if you had a hint of where to look/what to try to fix? It's a bit strange lol

 

I'm running 1.0.7.2, haven't updated to the latest release yet.

20250222 Papyrus.0.log 5.96 MB · 1 download

Huh, strange. Dunno. Try uploading to the latest versions  of CHIM and MinAI, and see if it keeps happening.

 

On 2/22/2025 at 7:25 AM, glock88 said:

Yeah it seems to be "Mostly" Resolved. Very rarely happens now. Thanks!

 

Quick Question: How difficult is it to add new actions to the mod? I was thinking of trying to use ChatGPT to add gift gold, and add bounty to the General Actions. For personal use btw, not intending to upload. I kinda wanted to test the possibility of custom laws in Oghma Infinium and see if NPC's recognize them.

Not too hard! Check out the modders API I've written on the Github page. If you do integrate these, let me know / send me a PR. :)

 

On 2/22/2025 at 8:04 AM, TheArtOfLove said:

I made a quick save, restarted game, and loaded this save.
 

In the logs, I see that the plugin is being initialized:

[02/22/2025 - 05:42:01PM] [minai (Info)]: - Initializing for AIFF.


and OStim found:

[02/22/2025 - 05:42:01PM] [minai (Info)]: Initializing Sex Module.
...
[02/22/2025 - 05:42:01PM] [minai (Info)]: Found OStim


and after that, I see this:

[02/22/2025 - 05:42:49PM] [minai (Info)]: ActionRegistry: Resetting all action backoffs...
[02/22/2025 - 05:42:49PM] [minai (Info)]: ActionRegistry: ExtCmdCarriageRide backoff has decayed back to base values.
[02/22/2025 - 05:42:49PM] [minai (Info)]: ActionRegistry: ExtCmdDecreaseArousal backoff has decayed back to base values.
[02/22/2025 - 05:42:49PM] [minai (Info)]: ActionRegistry: ExtCmdEndSex backoff has decayed back to base values.
[02/22/2025 - 05:42:49PM] [minai (Info)]: ActionRegistry: ExtCmdFollow backoff has decayed back to base values.
[02/22/2025 - 05:42:49PM] [minai (Info)]: ActionRegistry: ExtCmdGrope backoff has decayed back to base values.
[02/22/2025 - 05:42:49PM] [minai (Info)]: ActionRegistry: ExtCmdIncreaseArousal backoff has decayed back to base values.


and I tried to talk to the NPC, and I see that these actions are not there:

"content": "Choose the ACTION that best fits the current context ... \"action\":\"StartLooting|Hunt|ExchangeItems|InspectSurroundings|TakeASeat|WaitHere|Talk|DecreaseWalkSpeed|StopLooting|IncreaseWalkSpeed|Attack|ListInventory|Heal|BeginTrading|Inspect|LetsRelax|LeadTheWayTo\",\"target\":\"action''s target|destination name\",\"message\":\"lines of dialogue\"}"


Why can this happen?

[minai (Info)]: ActionRegistry: ExtCmdFollow backoff has decayed back to base values.

 

Papyrus.0.log 151.56 kB · 1 download

Hmmm. Make sure your character name in-game and in CHIM are configured to be exactly the same.

 

23 hours ago, Prizbiggie said:

Aye thats sad, would be a good feature, knowing how tired an NPC is based on sweat level. Would add it myself If I was skilled at all. Nontheless, I have a strange issue which I only realized is an issue now, in my event log, it always says #SEX_SCENARIO #ID_0 during scenes, is this normal? Isn't it suppose to give ids like Anubis blah blah or something? For every scene it keeps saying this same thing

Yeah, these always show up as that in the event log at the moment. They're dynamically replaced in the context that's sent out. It's a bit confusing for users at the moment, but it should be working. You can validate this form the context_sent_to_llm.log file on the diagnostics page.

 

6 hours ago, Hector0818 said:

Hello everyone,

 I'm running into an issue where MinAI loads up, and the action registry and survival and follower actions load in and work as well, but the sex actions section in the mcm doesn't show up at all.  I've downloaded and reinstalled MinAi about ten times at this point and I have all the up to date  dependencies and carefully followed the installation instructions but cant get it to work. Has anyone had this issue and has been able to solve it?

Thanks

Try the 1.2.0 prerelease. It contains additional checks that may help you narrow down what you're missing. Upload your papyrus.0.log if you can't figure it out. Most likely you're missing a dependency.

Posted
2 hours ago, Min said:

 

 

 

Huh, strange. Dunno. Try uploading to the latest versions  of CHIM and MinAI, and see if it keeps happening.

 

Not too hard! Check out the modders API I've written on the Github page. If you do integrate these, let me know / send me a PR. :)

 

Hmmm. Make sure your character name in-game and in CHIM are configured to be exactly the same.

 

Yeah, these always show up as that in the event log at the moment. They're dynamically replaced in the context that's sent out. It's a bit confusing for users at the moment, but it should be working. You can validate this form the context_sent_to_llm.log file on the diagnostics page.

 

Try the 1.2.0 prerelease. It contains additional checks that may help you narrow down what you're missing. Upload your papyrus.0.log if you can't figure it out. Most likely you're missing a dependency.

I have checked the context sent to llm log and it seems like absolutlely nothing regarding the scene is there, no scene descriptions no scene ids and nothing that even suggests a scene is happening?

Posted

Released 1.2.0 [Sever and ESP Update]

https://github.com/MinLL/MinAI/releases/tag/1.2.0

Roleplay System Enhancements

  • Added "Mental State" system to influence player roleplay / thoughts / diary entries. Currently tracks Skooma, Alcohol, and Hypnosis.
  • Added Devious Devices gag handling for player roleplay feature. Trying to speak while gagged produces fun results.
  • Skooma and Alcohol currently only work for Requiem users. Will fix this for next release.
  • Hypnosis is currently implemented by the Brillius questline in Deviously Accessible.

General Improvements

  • Separated Radiant Dialogue from Sapience. Users can now utilize Radiant Dialogue +minai's rechat features without using Sapience to automatically enable and disable NPC's from AI control.
  • Fixed a bug preventing Radiant Dialogue from working for SFW users.
  • Added detection for Papyrus Tweaks NG. Will aggressively warn users if it's missing to avoid issues and bug reports from missing dependencies.
  • Fixed a bug causing the Narrator profile to not work for multiple LLM prompts in the same request.
  • Fixed a bug causing the LLM Fallback profile to not work for multiple LLM prompts in the same request.
  • Added new Diary view page to MinAI. This will be merged back into CHIM proper at a later point.
  • Blocked the "Attack" command for followers for 5 minutes after being defeated in combat (Defeat integration).
  • Improved Penis size detection and context display for TNG.
  • Added Censorship string detection to trigger the LLM Fallback.
  • Added LLM Retry support to the player voice.
  • Added support for customizing the diary prompts.
  • Fixed a bug breaking the personality / scene generation tools.
  • Logic improvements and bug fixes for ostim and orgy handling.
  • Undress command will now respect sexlab / ostim no strip keywords.
  • Assorted bug fixes.

Fill Her Up

  • Adds LLM awareness of inflation states - The AI will know when actors are inflated vaginally, anally, or orally
  • The AI is aware of exact amounts in each orifice and will incorporate this into their responses
  • Includes support for impregnation states from Fill Her Up
  • The AI will acknowledge when actors expel cum, absorb it into their body, or their belly inflates/deflates
  • Provides detailed contextual descriptions of belly size and other physical changes

Frostfall

  • The NPCs are aware of the temprature of the environment, if the player looks cold, how warmly people are dressed, and if someone is wet.
  • The NPCs know if you are near a fire, and if you need to be due to the cold.
  • NPCs know if someone is nearing frostbite or has it, or if someone is nearing death in the cold.

Environmental Awareness

  • NPCs know if they have been or could be intimidated by the player. They'll remember the player having used intimidation against them. Maybe they keep it a secret.
  • NPCs know each other's occupations, except that shady occupations disguise themselves. Who is a merchant or a blacksmith is obvious from clear social cues to the people who live there.
  • NPCs will know who amongst themselves and the player is wearing cheap or expensive clothing.
  • NPCs are informed about what they can readily see regarding characters around them: if someone is short, tall, and if they match up against the player in a fight.
  • NPCs are aware of each other's shoes, clothing, race, and symbols of cultural allegiance like shields with icons.
  • NPCs know who is riding a horse, swimming, sleeping and sitting.
  • Added time of day descriptors like "noon", "dawn", "dead of night" to help the LLM have more natural dialog like "are you enjoying the sunset?"

NAT

  • NAT weathers are now supported and recognized by the LLM.
Posted
On 2/24/2025 at 8:10 PM, Prizbiggie said:

I have checked the context sent to llm log and it seems like absolutlely nothing regarding the scene is there, no scene descriptions no scene ids and nothing that even suggests a scene is happening?

Try 1.2.0. If this is still happening, upload your context_sent_to_llm.log (Download from the diagnostics page).

Posted

I have a problem, I was using version 1.1.0 with Mantilla and when I installed version 1.2.0 Mantilla stopped working, it gave me a message that "request type was not recognized", I installed version 1.1.0 again and it works fine but the game I had has become corrupted. Any idea what I might have wrong?

Posted (edited)
2 hours ago, David81 said:

I have a problem, I was using version 1.1.0 with Mantilla and when I installed version 1.2.0 Mantilla stopped working, it gave me a message that "request type was not recognized", I installed version 1.1.0 again and it works fine but the game I had has become corrupted. Any idea what I might have wrong?

 

Mantella is not officially supported anymore. It may or may not work with recent versions, and is not being tested. I'd suggest sticking to the older releases if you need Mantella support.

 

EDIT: Oh - The patch that MinAI ships with for Mantella is for the new version of Mantella that's being released shortly. That's probably why it's not working for you.

Edited by Min
Posted (edited)
19 hours ago, Min said:

Released 1.2.0 [Sever and ESP Update]

https://github.com/MinLL/MinAI/releases/tag/1.2.0

Roleplay System Enhancements

  • Added "Mental State" system to influence player roleplay / thoughts / diary entries. Currently tracks Skooma, Alcohol, and Hypnosis.
  • Added Devious Devices gag handling for player roleplay feature. Trying to speak while gagged produces fun results.
  • Skooma and Alcohol currently only work for Requiem users. Will fix this for next release.
  • Hypnosis is currently implemented by the Brillius questline in Deviously Accessible.

General Improvements

  • Separated Radiant Dialogue from Sapience. Users can now utilize Radiant Dialogue +minai's rechat features without using Sapience to automatically enable and disable NPC's from AI control.
  • Fixed a bug preventing Radiant Dialogue from working for SFW users.
  • Added detection for Papyrus Tweaks NG. Will aggressively warn users if it's missing to avoid issues and bug reports from missing dependencies.
  • Fixed a bug causing the Narrator profile to not work for multiple LLM prompts in the same request.
  • Fixed a bug causing the LLM Fallback profile to not work for multiple LLM prompts in the same request.
  • Added new Diary view page to MinAI. This will be merged back into CHIM proper at a later point.
  • Blocked the "Attack" command for followers for 5 minutes after being defeated in combat (Defeat integration).
  • Improved Penis size detection and context display for TNG.
  • Added Censorship string detection to trigger the LLM Fallback.
  • Added LLM Retry support to the player voice.
  • Added support for customizing the diary prompts.
  • Fixed a bug breaking the personality / scene generation tools.
  • Logic improvements and bug fixes for ostim and orgy handling.
  • Undress command will now respect sexlab / ostim no strip keywords.
  • Assorted bug fixes.

Fill Her Up

  • Adds LLM awareness of inflation states - The AI will know when actors are inflated vaginally, anally, or orally
  • The AI is aware of exact amounts in each orifice and will incorporate this into their responses
  • Includes support for impregnation states from Fill Her Up
  • The AI will acknowledge when actors expel cum, absorb it into their body, or their belly inflates/deflates
  • Provides detailed contextual descriptions of belly size and other physical changes

Frostfall

  • The NPCs are aware of the temprature of the environment, if the player looks cold, how warmly people are dressed, and if someone is wet.
  • The NPCs know if you are near a fire, and if you need to be due to the cold.
  • NPCs know if someone is nearing frostbite or has it, or if someone is nearing death in the cold.

Environmental Awareness

  • NPCs know if they have been or could be intimidated by the player. They'll remember the player having used intimidation against them. Maybe they keep it a secret.
  • NPCs know each other's occupations, except that shady occupations disguise themselves. Who is a merchant or a blacksmith is obvious from clear social cues to the people who live there.
  • NPCs will know who amongst themselves and the player is wearing cheap or expensive clothing.
  • NPCs are informed about what they can readily see regarding characters around them: if someone is short, tall, and if they match up against the player in a fight.
  • NPCs are aware of each other's shoes, clothing, race, and symbols of cultural allegiance like shields with icons.
  • NPCs know who is riding a horse, swimming, sleeping and sitting.
  • Added time of day descriptors like "noon", "dawn", "dead of night" to help the LLM have more natural dialog like "are you enjoying the sunset?"

NAT

  • NAT weathers are now supported and recognized by the LLM.

 

Looks awesome!

Could you share the steps to perform a clean upgrade? Really want to try it but afraid of breaking anything :D
I'm on 1.07

Edited by Fraying9981
Posted
2 hours ago, Fraying9981 said:

 

Looks awesome!

Could you share the steps to perform a clean upgrade? Really want to try it but afraid of breaking anything :D
I'm on 1.07

 

1) Update the skyrim mod like normal, using your mod manager. Do not uninstall the skyrim mod portion of MinAI.

2) Through the CHIM plugin manager, uninstall MinAI, and then reinstall it.

3) Configure the mod to your liking.

 

Steps 2/3 are only necessary because the UI underwent a major overhaul from 1.0.7 -> 1.1.0. 

 

 

Posted
On 2/26/2025 at 12:59 AM, Min said:

Released 1.2.0 [Sever and ESP Update]

https://github.com/MinLL/MinAI/releases/tag/1.2.0

Amazing shit

Holy Fuck!

 

I've been wanting to ask about incorporating GSPoses.  I looked at the modding script guide, and it looks great, but my eyes still glazed over.

 

Been thinking about how there are lots of context animations that would fit in. Boob grabs, boob shaking, butt shaking, exercises even.

Like need to narrow down a list of 3-5 of each animation type plus description. But after that I'm lost on incorporating them.

Posted (edited)
3 hours ago, Min said:

 

1) Update the skyrim mod like normal, using your mod manager. Do not uninstall the skyrim mod portion of MinAI.

2) Through the CHIM plugin manager, uninstall MinAI, and then reinstall it.

3) Configure the mod to your liking.

 

Steps 2/3 are only necessary because the UI underwent a major overhaul from 1.0.7 -> 1.1.0. 

 

 

 

thanks! will try it.

 

1 hour ago, wolfbread said:

Holy Fuck!

 

I've been wanting to ask about incorporating GSPoses.  I looked at the modding script guide, and it looks great, but my eyes still glazed over.

 

Been thinking about how there are lots of context animations that would fit in. Boob grabs, boob shaking, butt shaking, exercises even.

Like need to narrow down a list of 3-5 of each animation type plus description. But after that I'm lost on incorporating them.

 

yeah @Min is there a simple way to add animations to the context awareness? It would be so cool to have shadowman2777's spellshout animations added to context.
for example this one:
https://www.nexusmods.com/skyrimspecialedition/mods/91308

eager to try by myself, if you can give me a hint of where to look in the files :D

Edited by Fraying9981
Posted

@Min In my quest to find a crawling mod (more difficult that you'd imagine!) I came across this mod that is a ring that you wear that then enforces the crawling (which works very will in VR) but still lacking that enforced option from your NPC, as in them equipping the device on you. 

 

On the basis you already have the mechanic to be equipped with items is this something that could be easily added? - (this actually leads to a wider question as to whether additional items can be put on the player as it just seems gag/armbinder/belt/plugs for now). 

 

Is there an easy way to do this in what you've already provided or could I ask it to be considered as a feature request?

 

 

Posted
6 hours ago, wolfbread said:

Holy Fuck!

 

I've been wanting to ask about incorporating GSPoses.  I looked at the modding script guide, and it looks great, but my eyes still glazed over.

 

Been thinking about how there are lots of context animations that would fit in. Boob grabs, boob shaking, butt shaking, exercises even.

Like need to narrow down a list of 3-5 of each animation type plus description. But after that I'm lost on incorporating them.

Yeah, adding support for poses would be cool. Something for a future enhancement maybe. Quite a bit of work, and I'm feeling lazy right now haha.

 

5 hours ago, Fraying9981 said:

 

thanks! will try it.

 

 

yeah @Min is there a simple way to add animations to the context awareness? It would be so cool to have shadowman2777's spellshout animations added to context.
for example this one:
https://www.nexusmods.com/skyrimspecialedition/mods/91308

eager to try by myself, if you can give me a hint of where to look in the files :D

Every mod we want to support animations for would require its own integration. Take a look at the modders guide on github to get started.

 

1 hour ago, jc321 said:

@Min In my quest to find a crawling mod (more difficult that you'd imagine!) I came across this mod that is a ring that you wear that then enforces the crawling (which works very will in VR) but still lacking that enforced option from your NPC, as in them equipping the device on you. 

 

On the basis you already have the mechanic to be equipped with items is this something that could be easily added? - (this actually leads to a wider question as to whether additional items can be put on the player as it just seems gag/armbinder/belt/plugs for now). 

 

Is there an easy way to do this in what you've already provided or could I ask it to be considered as a feature request?

 

 

Yeah, no reason this couldn't be supported, but I probably won't do it myself since I'm not using this mod, and I have a lot of other things I want to work on. :)

 

Feel free to add this yourself and send me a PR if you want. Check out the modders guide on github.

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