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About This File

Description

  • Makes Dirt & Blood mod use RaceMenu overlays instead of magic effect.
    • This means that a mod like SLACS will display while dirty or covered in blood.
  • Cleaning, rain, swimmin, will now clean cum off
  • Dirt will be calculated every 3 in-game hours with 1 layer of blood coming off and becoming dirt
  • Cleaning no longer removes 3BA SMP object or hair
    • Specifically no longer removes slot 31, 41, 50, 51, 60 or 61

 

Requirements

Dirt & Blood

RaceMenu

SKSE

SLACS

 

You NEED 2 free Body overlay slots

 

Installation

  1. Install with mod manager, below Dirt & Blood
  2. Inside the game go to Dirt & Blood MCM and click restart player effects
  3. (Recommend) In Sexlab MCM set cum timeout to some ridiculously high number, so you actually have to wash it out

 

 

This mod does not include the textures as seen in the screenshots:

Blood Textures (under "Blood Beta")

Dirt textures are from some mod deleted from Nexus called "Dirt"

 

TO ENABLE NEW ANIMS PLEASE READ:

  1. Download the animations from either Bathing in Skyrim or preferably Baka
  2. Copy the anims from "Bathing Animations SE\Meshes\Actors\Character\Animations\Bathing in Skyrim"
  3. to this mod's folder "DirtBloodAndCum\meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\77477"
  4. Rename animations like this: 
    1. BakaBathing01.hkx -> idlekneelidle.hkx
    2. BakaBathing02.hkx -> idlekneelexit.hkx
    3. BakaBathing03.hkx -> idlekneelenter.hxk
  5. In MCM tick the box "Use new animations" 
  6. If you know what you're doing, you can replace these with whatever animation you want, and create new options thru DAR,
    1. Total timing is 40seconds not including script lag, 10 sec buffer for idlekneelexit to play out

 

Known Issues

  1. Blood and Dirt overlays don't show up on Hands, or Face -> There is a setting in MCM if someone wants to patch in additional textures

 

For Modders

Spoiler

If you want to add new face or hand textures you can create a patch that overrides the properties

  • DirtFaceBasePath 
  • DirtHandBasePath
  • BloodFaceBasePath
  • BloodHandBasePath
    • Path to directory where new textures are
    • Should look like this "DBC\\myHandsTextures" (no extension or numbering, handled thru script)
    • it assumes there are numbers [0, DirtTextureCount) (0-index)
  • DirtTextureCount
  • BloodTextureCount
    • Number of textures used by dirt and blood respectively
    • Uses the same number of textures for all areas of the body

 

Credits

Thank you to the author of the Dirt & Blood, at his request I won't directly name him

Thanks to the author's of "Spank That Ass" as well as "Slave Tats", I unabashedly transplanted bits of their code to get the overlays working properly

Thanks to the author of this blog for helping me understand working with NiOverride

Thanks to the author of RaceMenu for allowing this to be possible

Thanks to transfer for sending me code for SCO support

 

Permission

Any modification of the scripts or assets in this mod is allowed.

Credits must be given to myself and the original authors.

Permission must be given by the original author of any scripts used or my derivatives before uploading your mod.

Do not upload file to another site without giving proper credits to myself and original authors.

 

Edited by pema123
update


What's New in Version 0.1.3

Released

  • Updated for newest version of Dirt & Blood
  • Since D&B unified all washing scripts, new animations, when toggled, should now play for everyone 
  • Added support for SCO (credit: transfer)
  • Potentially save compatible, if you do plan on continuing a save, I highly recommend using the "restart" button in the D&B menu

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