Lyskorie Posted May 19, 2025 Author Posted May 19, 2025 2 hours ago, Redhawk1111 said: Hello! Should it be more than 30 days since the relationship with the man or less? Tried, can't make Cambion. "Within 30 days", so less. In other words, after you have sex with a man, you must have sex with a woman less than 30 days afterwards. 1 hour ago, ForgetName55 said: Hi! Can you tell what fonts mod using? One is Milonga, and another? And can you add this info on main page in requirements? Ty for a great mod, btw! Hide contents DOL only adds Milonga (as well as expanded versions of the vanilla CK3 fonts to support more unicode characters). I assume the boxes are because the Russian localization uses a different font to render Cyrillic script, which Milonga doesn't support. I also don't work on localization outside of English so this is something I wasn't able to pick up on. I'll make a note to load up the fallback font in CK3 for this formatting for Russian. Thanks for bringing up this issue to me.
ForgetName55 Posted May 19, 2025 Posted May 19, 2025 I delete (replaced with space) all fonts:Font_Milonga in loc-files, but it was not enough. Then I did the same in GUI and in cdol_fonts.font removed l_russian Now it is readable. Spoiler Here my loc-files with changes, if anyone needs it. Its same mtl-translation, unfortunately, and i accidentally broke the translation of achievements Я прикрепил измененный мной перевод, если кому надо. Это все тот же автоперевод, но без ошибок с шрифтами. Я случайно сломал перевод ачивок, но разбираться как и исправлять не хочется, т.к. считаю, что это не очень нужно. russian.rar 2
sm201b Posted May 19, 2025 Posted May 19, 2025 10 hours ago, Kieva said: Yeah neither do I, it's been bugging me as well. I thought the culprit was the event you mentioned, which led me to putting an effect to kill them off afterwards, but it persisted. I just assume it's a weird quirk in how PDX's character generator does things. I did a little testing and it's indeed characters created by event cdol_travel.0005 - they aren't being disappeared if you (or the AI, more likely) choose not to sleep with them.
Lyskorie Posted May 20, 2025 Author Posted May 20, 2025 15 hours ago, ForgetName55 said: I delete (replaced with space) all fonts:Font_Milonga in loc-files, but it was not enough. Then I did the same in GUI and in cdol_fonts.font removed l_russian Now it is readable. Reveal hidden contents Here my loc-files with changes, if anyone needs it. Its same mtl-translation, unfortunately, and i accidentally broke the translation of achievements Я прикрепил измененный мной перевод, если кому надо. Это все тот же автоперевод, но без ошибок с шрифтами. Я случайно сломал перевод ачивок, но разбираться как и исправлять не хочется, т.к. считаю, что это не очень нужно. russian.rar 253.99 kB · 0 downloads For the next major update, I'll be adding a fallback to the Milonga font format to use Noto Sans as a fallback to Russian (which seems to also be what CK3 uses for Russian localization as well), which should allows you to see the localization without having to go into the localization files and remove every #font:Font_Milonga formatting. This 13 hours ago, sm201b said: I did a little testing and it's indeed characters created by event cdol_travel.0005 - they aren't being disappeared if you (or the AI, more likely) choose not to sleep with them. I see. Of course I left out an oversight somewhere 😅 Thanks for catching it! 1
AkihaHinako Posted May 21, 2025 Posted May 21, 2025 On 5/12/2025 at 7:45 PM, REPLIE said: 新版本已使用 AI 翻译。(注:恩典系统的中文翻译尚未完成,但已可用) simp_chinese.rar 正在获取信息... bro还会更新翻译吗,有些地方显示键值 1
unwashed biomass Posted May 22, 2025 Posted May 22, 2025 Weird thing i noticed quite while ago: having very high succubus lvl is raising inbreed chance instead lovering. This is with character with 500% + inbreed chance reduction : I think should be around zero thou.
unwashed biomass Posted May 22, 2025 Posted May 22, 2025 (edited) What i noticed from lil testing: Making <inbreeding_chance = -0.x> gives same results in calculation during marriage screen as <inbreeding_chance = 0.x> and for my ruler it gives almost quadripule digit chance. Removing feature from modifiers entirelly gives chance of 7,5% with same characters getting married. Kinda weird. Edited May 22, 2025 by unwashed biomass
Lyskorie Posted May 23, 2025 Author Posted May 23, 2025 10 hours ago, unwashed biomass said: Weird thing i noticed quite while ago: having very high succubus lvl is raising inbreed chance instead lovering. This is with character with 500% + inbreed chance reduction : I think should be around zero thou. I'm not sure why Paradox does it but if you look closely you could see the minus symbol (that is supposed to precede the %) on the line above, at the very end of the line, signifying negative 74,6% - which is practically zero. Why they don't just default it to zero at the lowest, even if just localization-wise, baffles me.
Seeker88 Posted May 23, 2025 Posted May 23, 2025 I'm curious if there is a mechanism for an elder succubus whose suspicion level has grown too high because of her age, to abdicate and become an adventurer, thereby creating a new "young" alias and zeroing out suspicion? Just a fun thought.
Lyskorie Posted May 23, 2025 Author Posted May 23, 2025 4 hours ago, Seeker88 said: I'm curious if there is a mechanism for an elder succubus whose suspicion level has grown too high because of her age, to abdicate and become an adventurer, thereby creating a new "young" alias and zeroing out suspicion? Just a fun thought. Not yet right now, though I can put that on the list. That sounds like an interesting idea - though I suppose this also means killing off your previous character and copy over appearance, traits and any relevant variable over to a new created character.
Seeker88 Posted May 24, 2025 Posted May 24, 2025 1 hour ago, Kieva said: Not yet right now, though I can put that on the list. That sounds like an interesting idea - though I suppose this also means killing off your previous character and copy over appearance, traits and any relevant variable over to a new created character. I think existing 'become an adventurer' mechanics (like the mod Become Adventurer Decision for Everybody), with the player becoming an unlanded adventurer and her heir assuming all titles, would work fine, so long as you could reset Suspicion to zero and set player "age" to 20 (as is done with Immortality Improved mod). The idea would be for the succubus to hide her true age by sneaking out and setting up as a wandering adventurer. I'm not sure how they code it but you'd only need to add age and suspicion resets.
Lyskorie Posted May 24, 2025 Author Posted May 24, 2025 3 hours ago, Seeker88 said: I think existing 'become an adventurer' mechanics (like the mod Become Adventurer Decision for Everybody), with the player becoming an unlanded adventurer and her heir assuming all titles, would work fine, so long as you could reset Suspicion to zero and set player "age" to 20 (as is done with Immortality Improved mod). The idea would be for the succubus to hide her true age by sneaking out and setting up as a wandering adventurer. I'm not sure how they code it but you'd only need to add age and suspicion resets. I see. I'll try to see if I can cobble up something 1
unwashed biomass Posted May 27, 2025 Posted May 27, 2025 I have an issue with Sealing womb not exactly working. I get pregnant eventually anyway and weird thing is it's in first month of pregnancy, then it's just hangs up with progrees and in rendered inferitle being preggo at first month for eterinty Only thing i can do is load save before that happens and don't use sealing, or modify save removing trait but that comes with game not achievement friendly.
Lyskorie Posted May 27, 2025 Author Posted May 27, 2025 41 minutes ago, unwashed biomass said: I have an issue with Sealing womb not exactly working. I get pregnant eventually anyway and weird thing is it's in first month of pregnancy, then it's just hangs up with progrees and in rendered inferitle being preggo at first month for eterinty Only thing i can do is load save before that happens and don't use sealing, or modify save removing trait but that comes with game not achievement friendly. As far as I can tell, this is vanilla pregnancy, right? Sealing womb applies a Carnalitas flag that seems to interact with the events that Carnalitas added/modified regarding pregnancy. Perhaps something about those events were overridden causing it to not work properly? In that case, the problem lies in Carnalitas and/or mods you are playing that may be overriding those events. Though I'll give it a look and see if any other way to do it.
Lyskorie Posted June 1, 2025 Author Posted June 1, 2025 New version - 0.14 update has come, with Reliquaries and Expeditions, among other things, being introduced. Please consult the changelog for all updates. Total Conversion version is also updated for this new version. I unfortunately was not able to test it with anything but AGOT but it works with AGOT, so I'm happy enough to put it out. 2
unwashed biomass Posted June 1, 2025 Posted June 1, 2025 (edited) Still dont get this incite lust (just always greyed out - not working for me). question about reliquaries - nothing to buy for now, maybe need to be seeded after couple months edit: nvm? ALso huge request - U should make map (similar to Cities of Wonder - where burges are shown on map) that could point out places of worhip for lilithism faiths - for now it is huge pain i the ass to figure out where they are. Expedition sites will need new game to be seeded? Edited June 1, 2025 by unwashed biomass
Redhawk1111 Posted June 1, 2025 Posted June 1, 2025 On 5/19/2025 at 5:33 PM, ForgetName55 said: I delete (replaced with space) all fonts:Font_Milonga in loc-files, but it was not enough. Then I did the same in GUI and in cdol_fonts.font removed l_russian Now it is readable. Reveal hidden contents Here my loc-files with changes, if anyone needs it. Its same mtl-translation, unfortunately, and i accidentally broke the translation of achievements Я прикрепил измененный мной перевод, если кому надо. Это все тот же автоперевод, но без ошибок с шрифтами. Я случайно сломал перевод ачивок, но разбираться как и исправлять не хочется, т.к. считаю, что это не очень нужно. russian.rar 253.99 kB · 9 downloads Проверил. Удаление шрифтов действительно помогло. Работает. А что с ачивками? У меня всё нормально, что сломалось то?
unwashed biomass Posted June 1, 2025 Posted June 1, 2025 (edited) Is it tease for future update? Or there something idk. Edited June 1, 2025 by unwashed biomass
Lyskorie Posted June 1, 2025 Author Posted June 1, 2025 7 hours ago, unwashed biomass said: Is it tease for future update? Or there something idk. Those are both already in the mod.
Lyskorie Posted June 2, 2025 Author Posted June 2, 2025 8 hours ago, unwashed biomass said: Still dont get this incite lust (just always greyed out - not working for me). question about reliquaries - nothing to buy for now, maybe need to be seeded after couple months edit: nvm? ALso huge request - U should make map (similar to Cities of Wonder - where burges are shown on map) that could point out places of worhip for lilithism faiths - for now it is huge pain i the ass to figure out where they are. Expedition sites will need new game to be seeded? Apparently it has a is_busy_in_events_localised condition and PDX is utterly unhelpful snice the damn thing doesn't output any legible tooltip if it fails. I'm not exactly a fan of making a custom mapmode for something that is static but if you play with debug mode on an additional description will give you a link to a custom region denoting every province on which Lilithist holy site is located. The static pre-set places will need new game (since it's tied to a game start on_action), the random discoveries may still happen on an ongoing save (since it's a yearly pulse, but just in case it doesn't work you may want to start a new one)
Corrupted_Desire Posted June 2, 2025 Posted June 2, 2025 Hey whats the difference between the normal and TC version? Is TC for total conversion or something else?
Lyskorie Posted June 2, 2025 Author Posted June 2, 2025 42 minutes ago, Corrupted_Desire said: Hey whats the difference between the normal and TC version? Is TC for total conversion or something else? Yeah that's exactly what TC stands for. POD and ATE and a few other generally vanilla CK3 map total conversions work with regular DOL but for stuff that changes more extensively (say, AGOT) a more dedicated, stripped-down version is required
Corrupted_Desire Posted June 2, 2025 Posted June 2, 2025 Playing on 'normal' ck3 get the normal version of DoL if I understand correctly and something like I guess elderscrolls get the tc?
Lyskorie Posted June 2, 2025 Author Posted June 2, 2025 1 hour ago, Corrupted_Desire said: Playing on 'normal' ck3 get the normal version of DoL if I understand correctly and something like I guess elderscrolls get the tc? Yeah. The "normal" version of DOL is for playing with vanilla CK3, as well as select total conversions that either (mostly) use the vanilla CK3 map (like Princes of Darkness or The Fallen Eagle), or for select mods that testing worked (like After the End, and the last time I checked, Rajas of Asia and the other China extension maps) The TC version is for other total conversion mods that do not fit the description above, of which things like A Game of Thrones, Elder Kings, etc. would be.
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