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[mod] [mod] Daughters of Lust - updated


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Posted
7 minutes ago, su5nv485b said:

Yeah, I'm aware it's the core mechanic, just coming up with ideas. I think, I'll try to implement my ideas myself in my submod. You know, succubi ARE attractive despite of being old devilish hugs. :) Perhaps, there should be a threshold, say, 150 mastery levels. You gain access to (one time?) decision to freeze your age and begin losing levels once per year or so. Perhaps you can spend large amount of energy to lessen you immortal age (or do so automatically by acquiring a seasoned level). If you drop below 100, you stop losing levels and lose immortality. 

 

I feel like if they know you live forever you'd be kind of grossed out by a degree lol.

But yeah, I wish there's an easy way around this. Godspeed with your idea.

Posted (edited)

Reporting lil incompatibility with Sappho Daugters mod. After stealing body succubus mastery modifiers get fucked up image.png.1b9abe4065c5c0c20b80dd8dcf491116.png

Basically they stopped stacking up to seasoned one.

Edited by unwashed biomass
Posted
1 hour ago, unwashed biomass said:

Reporting lil incompatibility with Sappho Daugters mod. After stealing body succubus mastery modifiers get fucked up image.png.1b9abe4065c5c0c20b80dd8dcf491116.png

Basically they stopped stacking up to seasoned one.

 

Noted. That said I don't play with Sappho's Daughter personally so I have no clue how body stealing works or how it affects things.

 

I'll give it a look. The code is "multiply = var:cdol_succubus_mastery_seasoned_level" so theoretically you could instead take regular levels, divide it by 100 and then round it down using "floor = yes"? I suppose that won't be too difficult to rectify, but it's a bit weird that the function from SD copies Succubus Mastery levels but not the Seasoned counter.

Posted (edited)
4 hours ago, Kieva said:

 

Noted. That said I don't play with Sappho's Daughter personally so I have no clue how body stealing works or how it affects things.

 

I'll give it a look. The code is "multiply = var:cdol_succubus_mastery_seasoned_level" so theoretically you could instead take regular levels, divide it by 100 and then round it down using "floor = yes"? I suppose that won't be too difficult to rectify, but it's a bit weird that the function from SD copies Succubus Mastery levels but not the Seasoned counter.

I think it copies player character as new player char over heir character, dna is exactly the same, so are all the perks (except those from lifestyle). It doesn't copy modifiers thou. After operation i had decision to fix my succubus status but didn't go aswell as i posted. Also i have no decision for panheon for some reason, but neither did with starting character.

Edited by unwashed biomass
Posted
8 hours ago, unwashed biomass said:

I think it copies player character as new player char over heir character, dna is exactly the same, so are all the perks (except those from lifestyle). It doesn't copy modifiers thou. After operation i had decision to fix my succubus status but didn't go aswell as i posted. Also i have no decision for panheon for some reason, but neither did with starting character.

 

That would be quite strange since it copies the regular levels counter, but not the Seasoned one (which for these purposes increments every 100s). The "fix my succubus" was a relic of a previous revision before I took over update, which just properly sets a variable for sexual power and mastery so that you can start gaining it in the case of incomplete transformation - it wouldn't have helped in this circumstance, regardless. As I said above, I don't play with Sappho's Daughter (personally more of a Medieval Matriarchs person) so I can't really provide much more support than what's already extant, and I have little knowledge of how the mod even works after the big update a good while back.

 

Here's the script values file with the change I describe above. That should help with the maximum power problem, at least, since it would be measured using the regular mastery level.cdol_script_values.txt

 

The pantheon is available if you're any of the religions it currently has support to (the Lilithist faiths (specifically Leananic and Insular Christianity for Celtic pantheons), Norse, Hellenism (Greek and Roman) and Slavic), as well as other Unreformed religions (which does not yet have gods but must adapt the available ones). If your previous character don't have it, the new character which is for many purposes the clone of said previous character wouldn't have it either.

 

 

Posted (edited)
17 hours ago, Kieva said:

Here's the script values file with the change I describe above. That should help with the maximum power problem, at least, since it would be measured using the regular mastery level.

Thanks.

 

17 hours ago, Kieva said:

The pantheon is available if you're any of the religions it currently has support to (the Lilithist faiths (specifically Leananic and Insular Christianity for Celtic pantheons), Norse, Hellenism (Greek and Roman) and Slavic), as well as other Unreformed religions (which does not yet have gods but must adapt the available ones). If your previous character don't have it, the new character which is for many purposes the clone of said previous character wouldn't have it either.

Thing is i started Irish but as a child and when achieving adulthood option for pantheon never showed up. Scratch that, Now i tested and even child can have pantheon. Maybe it is because i reformed insular faith (and it just became standard christian one in the process), thou Lilith introduction is complete to it.

Edited by unwashed biomass
Posted (edited)

image.png.045c10171554c29f361fbaa9b3b20a4c.png

Such bugs happens, they reveal themself yet not.

 

Theres also weird bug(?) in succubi adventure war mechanics. My family members (succubi) sometimes take side of attacked side despite not being ally of those. 

 

Also what would need i modify to limit use (1 would be prolly the easiest ammount) of wings for succubi? Thing is more is not always better and some wings look ridiculous on succubi.

Edited by unwashed biomass
Posted (edited)
4 hours ago, unwashed biomass said:

image.png.045c10171554c29f361fbaa9b3b20a4c.png

Such bugs happens, they reveal themself yet not.

 

Theres also weird bug(?) in succubi adventure war mechanics. My family members (succubi) sometimes take side of attacked side despite not being ally of those. 

 

Also what would need i modify to limit use (1 would be prolly the easiest ammount) of wings for succubi? Thing is more is not always better and some wings look ridiculous on succubi.

 

Aight that's definitely weird.

 

Succubi joining on the attacked side is definitely also weird. What happens is that there's an event that succubi can either choose to join war in assisting an adventurer, sit out, send money, or (if they hate the adventurer enough, or have certain personality traits that would reasonably compel you to act against your own kind) be on the opposing side of. Looks like I'll have to tweak the conditions to make it much less possible for the betrayal choice and also tack in some AI weights for it.

 

As for wings, you could go to gfx/portraits/portrait_modifiers/pod_wings_portrait.txt, and for whatever ones you think they look ridiculous, comment out the following block inside the weight section of each portrait modifier so that the AI don't randomly end up having them, like so:

 

	POD_angel_wings_folded = {
		dna_modifiers = {		
			accessory = {
				mode = add		
				gene = POD_wings
				template = angel_wings
				value = 0.4
			}
		}
		
		weight = {
			base = 0
			
			#modifier = {
				#add = 200
				#cdol_show_succubus_revealed_portrait_trigger = yes
				#is_ai = yes
			#}

			modifier = { 
				add = 200
				has_character_flag = cdol_wings_equipped_angel_wings
				has_character_flag = cdol_wings_equipped
				cdol_is_succubus_trigger = yes
			}
			
		}
	}

 

 

Edited by Kieva
Posted
On 4/10/2025 at 11:17 AM, Kieva said:

 

I feel like if they know you live forever you'd be kind of grossed out by a degree lol.

But yeah, I wish there's an easy way around this. Godspeed with your idea.

I tried to make the trait obtainable by decision with solid energy cost(+monthly maintainance). It works but for some reason the next day I get back 90 energy out of the 100 spent.  What can be wrong here?

Spoiler

succubus_attraction_events.0001 = {
    type = character_event
    hidden = yes
    trigger = {
        var:cdol_sexual_power >= 150
    }
    immediate = {
    add_trait = cdol_succubus_youth
    cdol_lose_sexual_power_effect = {
                    VALUE = 100
                }
    trigger_event = {
            id = succubus_attraction_events.0002
            months = 1
        }    
    }
}

 

Posted
32 minutes ago, su5nv485b said:

I tried to make the trait obtainable by decision with solid energy cost(+monthly maintainance). It works but for some reason the next day I get back 90 energy out of the 100 spent.  What can be wrong here?

  Hide contents

succubus_attraction_events.0001 = {
    type = character_event
    hidden = yes
    trigger = {
        var:cdol_sexual_power >= 150
    }
    immediate = {
    add_trait = cdol_succubus_youth
    cdol_lose_sexual_power_effect = {
                    VALUE = 100
                }
    trigger_event = {
            id = succubus_attraction_events.0002
            months = 1
        }    
    }
}

 

 

I'll be honest I have no clue lol, that looks proper to me. Unless you suddenly have several sex event fire up that shouldn't happen.

 

I assume the .0002 event is the monthly drain?

Posted (edited)
19 minutes ago, Kieva said:

I assume the .0002 event is the monthly drain?

Yeah. It is quite simple, actually. I'll add descriptions, notifications, etc later.

Spoiler

succubus_attraction_events.0002 = {
    type = character_event
    hidden = yes
    trigger = {
        has_trait = cdol_succubus_youth        
    }
    
    immediate = {
            if = {
                limit = {
                    var:cdol_sexual_power >= 5
                }
                cdol_lose_sexual_power_effect = {
                    VALUE = 5
                }
            }
            else = {  
                cdol_lose_sexual_power_effect = {
                    VALUE = var:cdol_sexual_power
                }
                remove_trait = cdol_succubus_youth                
            }

        trigger_event = {
            id = succubus_attraction_events.0002
            months = 1
        }
    }
}

Well, I'll try to figure out myself, what's happening.

Edited by su5nv485b
Posted (edited)
43 minutes ago, Kieva said:

I'll be honest I have no clue lol, that looks proper to me. Unless you suddenly have several sex event fire up that shouldn't happen.

Ah, it is exactly the case.🤣 I loaded a save where was a huge pile of inn sex events earlier that day thanks to Deviant's Mask. When I waited for a day before triggering a decision, energy reserve behaved as expected.

Edited by su5nv485b
Posted
2 hours ago, su5nv485b said:

Ah, it is exactly the case.🤣 I loaded a save where was a huge pile of inn sex events earlier that day thanks to Deviant's Mask. When I waited for a day before triggering a decision, energy reserve behaved as expected.

 

Glad to know it worked 😃

Posted

Update, whenever it comes, would be in around May. I have some steppe stuff in the pipes which would necessitate a post-Apr 28 release date as I familiarize myself with the Khans of the Steppe DLC. While we wait, a teaser on something that has been taking up much of my time (and sanity):

 

image.png?ex=67fef3b5&is=67fda235&hm=8f5bd9b182ab868c0ea38e70319ea924baa9e9b772176b0ffb6cf8911531484c&=

Posted (edited)

Meanwhile, I've done some preliminary version of my submod to retain attraction after 50. Surely, things have yet to be balanced. Localizations are currently just copies of English one. Perhaps I'll publish this later as separate submod but need to perform more testing.

Spoiler

Screenshot_1.thumb.jpg.bd267b092d4ac5dd662abb4d0890b32e.jpgScreenshot_2.jpg.6144279b000a89482e58ed531dba470e.jpgScreenshot_5.thumb.jpg.06d780103eabc86c68973ddf3a46c2d6.jpgScreenshot_4.thumb.jpg.33434364a5c9edc17b07a20689dec56c.jpgScreenshot_3.thumb.jpg.75a0f829a1e7360330821ecbfe41f66f.jpg

 

I've deleted archive attachement from here. Now you can download submod from its own page: 

 

 

Edited by su5nv485b
Posted
12 hours ago, su5nv485b said:

Meanwhile, I've done some preliminary version of my submod to retain attraction after 50. Surely, things have yet to be balanced. Localizations are currently just copies of English one. Perhaps I'll publish this later as separate submod but need to perform more testing.

  Reveal hidden contents

Screenshot_1.thumb.jpg.bd267b092d4ac5dd662abb4d0890b32e.jpgScreenshot_2.jpg.6144279b000a89482e58ed531dba470e.jpgScreenshot_5.thumb.jpg.06d780103eabc86c68973ddf3a46c2d6.jpgScreenshot_4.thumb.jpg.33434364a5c9edc17b07a20689dec56c.jpgScreenshot_3.thumb.jpg.75a0f829a1e7360330821ecbfe41f66f.jpg

 

 

Succubus Attraction.7z 546.7 kB · 4 downloads

 

Nice, I'll give it a try. Really love the illustrations you found for the decision, by the way - where did you find them?

 

6 hours ago, A_guy_with_the_plan said:

not sure if this mod is 100% compatible with 

but i just got a double pregnancy with these mods

 

We by and large don't step on each other's toes in terms of mod content so it should work fine. That said, my succubus pregnancy checks for futa pregnancy, but futa pregnancy does not, so if you get succubus pregnancy first, you could still get futa pregnant; the otherwise is not true.

 

I do think it's pretty funny, but there isn't really anything I can do from my side.

Posted (edited)
47 minutes ago, Kieva said:

Really love the illustrations you found for the decision, by the way - where did you find them?

 

Well, I combed through quite a decent amount of places but I think the most gorgeous pictures were at https://www.peakpx.com/en/hd-wallpaper-desktop-kwfrn

Edited by su5nv485b
Posted

Frankly speaking, I'd really like to see more of that beautiful art in game. While looking for pictures I was inspired by becoming succubus illustration, it's really nice.

Posted

@Kieva, decisions illustrations seemed a bit compressed horizontally to me, so I looked through and discovered that all of CDOL decisions illustrations .dds have wrong aspect ratio: they all have aspect ratio 11:4 while vanilla game decision illustrations have 10:4. So I corrected my illustrations as well as some CDOL ones, also I took the liberty to replace some of them to refresh a visual style a bit. I placed all of them in my submod archive and updated it here. Feel free to use them if you wish. Also, another problem arised: illustration in achievements window  was apparently overstretched horizontally. So I looked through the cdol_window_achievements.gui and set minimumsize = { 550 220 } for decision_cdol_achievements.dds (as for 10:4 illustration which I set for this window, if you wish to keep original 11:4 illustration, you need minimumsize = { 550 200 }), that fixed it.

Posted
10 hours ago, Kieva said:

We by and large don't step on each other's toes in terms of mod content so it should work fine. That said, my succubus pregnancy checks for futa pregnancy, but futa pregnancy does not, so if you get succubus pregnancy first, you could still get futa pregnant; the otherwise is not true.

 

I do think it's pretty funny, but there isn't really anything I can do from my side.

got you i just wanted to make sure both authors was informed 

Posted
51 minutes ago, A_guy_with_the_plan said:

so i dont get it how does one use the horn powder? and whats a stable supply method for the demon horns and powder?

 

It exists. If you are not a succubus and you became Dustplagued, you can sniff the power to alleviate the effects.

 

Generally I'd say you try to find and kill a succubus to get horns, but those also appear in certain travel events.

Posted
6 minutes ago, Kieva said:

 

It exists. If you are not a succubus and you became Dustplagued, you can sniff the power to alleviate the effects.

 

Generally I'd say you try to find and kill a succubus to get horns, but those also appear in certain travel events.

what or how do you get dust plagued and all travel event for succubus are just to have sex or refuse to have sex other than to eat a meal/get horn dust. do i need zealous or something to fight them? also ive killed like 20 succubus and only got one horn. are there any guides for this mod?

Posted (edited)
1 hour ago, A_guy_with_the_plan said:

what or how do you get dust plagued and all travel event for succubus are just to have sex or refuse to have sex other than to eat a meal/get horn dust. do i need zealous or something to fight them? also ive killed like 20 succubus and only got one horn. are there any guides for this mod?

 

If you're not a succubus and currently own dust powder, you have a chance to get an event where you can sniff the dust and (if you aren't already Dustplagued, may end up contracting it.)

 

You don't fight them in travel events. If anything, from the perspective of a non-succubus, you realistically would not know they are succubi at all. Sketchy, maybe, but nowhere near that specific brand of suspicious. If a revealed succubus dies, horns appear - it either gets passed down to whoever their heir is, following regular artifact inheritance; or, if a killer exists, goes to the killer.

 

On another note, I would love to add more events, but as a one man operation it does get quite hard to think of ideas for events. I have no interest in writing 100 slightly different variations of "two people fucking each other's brains out" but that also hamstring many possibilities. If you want to submit event ideas, I have a form where you can suggest things.

Edited by Kieva

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