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Posted
20 hours ago, VKJailed said:

Yes, but it only support verson 1.4, Rimworld Animation despite being named 1.5 but in mod list it showed ver 2.0. Everything is downloaded from your link

Unfortunately, I don't know how to help. Is RJW the latest version too? If I were you, I'd ask on the #troubleshooting-n-help channel on the Discord server.

Posted
20 hours ago, yourlocalanarchist said:

Are you ever going to make male pawn on female animal animations. There were some in anim adons for 4.0 and that's why I haven't switched to 5.0 yet.

Such animations are here.

  • 3 weeks later...
  • 2 months later...
Posted
15 hours ago, EdAtronash said:

I love the mod. But I think it might be missing the animations for when the dog is passive.

Passive is in Eltoro RJW Animal Animations.

Posted
On 3/31/2025 at 6:36 AM, Firsttimeplay said:

Wait so how did it work? I mean already downloaded the mod but how can I use it? Actually I am new this type of mod for me. Can you help me please?

I added Installation to the topic😉

  • 4 weeks later...
Posted

Thanks for the Great mod, Do you have plans to add any oral animations in the future? 

Eltorro's mod only adds oral for equine animals, 

and Sextra2's oral animation seems to be broken in current version. 

Posted
41 minutes ago, crashes46 said:

Thanks for the Great mod, Do you have plans to add any oral animations in the future? 

Eltorro's mod only adds oral for equine animals, 

and Sextra2's oral animation seems to be broken in current version. 

Thanks for the feedback. I would add a lot of things, but creating animations takes a lot of time and effort. I hope I will find them sooner or later.

  • 2 months later...
Posted
10 hours ago, microbat1977 said:

Is there any plan to update to version 1.6?

Обновлю, но попозже.

Posted
7 hours ago, kibanowolf24 said:

i am unsure of how to properly install the 

  • (rjw-animal graphics addon ) some help would be great

 

Скачай файлы отсюда https://mega.nz/folder/tyE3UL6B#g-0ovPOYfiRdq5APINLnfg и распакуй архив RJW - Animal Graphics Addon.zip, Дальше как обычный мод устанавливаешь. Что-то не получается из этого?

  • 1 month later...
Posted

there is a fluid graphic that is in between the animal and the female pawn, and in the character editor it shows as the pawn being covered in the fluid for whatever reason. all the RJW files are at the very bottom.

60f9f3ff075ca177c909ae88e881b423.png

Posted (edited)

i'm having a bit of a problem, the animations does not show in game, the pawn disappear and so does the warg when i tried, anyone can help ? i'm gonna try again but so far nothing 

 

edit: I'm getting errors after installing the mod, i also have limited  knowledge on how to acces the log

edit 2: so i decided to uninstall the mod for the time being until i find a solution,

Edited by ImmortanKing
Posted
15 hours ago, raith7062 said:

there is a fluid graphic that is in between the animal and the female pawn, and in the character editor it shows as the pawn being covered in the fluid for whatever reason. all the RJW files are at the very bottom.

60f9f3ff075ca177c909ae88e881b423.png

I temporarily removed cum textures in version 1.1.1. I don't know yet what principle they are drawn on. Will find out later.

Posted
Quote

XML error: <workerType>Rimworld_Animations.PawnRenderNodeWorker_GraphicVariants</workerType> doesn't correspond to any field in type PawnRenderNodeProperties_GraphicVariants. Context: <animPropProperties Class="Rimworld_Animations.PawnRenderNodeProperties_GraphicVariants"><debugLabel>AnimalCumSpill</debugLabel><nodeClass>Rimworld_Animations.PawnRenderNode_GraphicVariants</nodeClass><workerType>Rimworld_Animations.PawnRenderNodeWorker_GraphicVariants</workerType><tagDef>RenderNodeTag_AnimalCumSpill</tagDef><absoluteTransform>True</absoluteTransform><parentTagDef>Root</parentTagDef><texPath>AnimationProps/Cum/Spill5</texPath><overlayLayer>Head</overlayLayer><baseLayer>80</baseLayer></animPropProperties>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.XmlToObjectUtils:DoFieldSearch (System.Type,System.Xml.XmlNode,System.Xml.XmlNode)
Verse.DirectXmlToObjectNew:ResolveFieldForNode (System.Type,System.Xml.XmlNode,System.Xml.XmlNode)
(wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndSetComplexTypeField_SharedBody (object,System.Reflection.FieldInfo,System.Xml.XmlNode,System.Type)
(wrapper dynamic-method) Verse.DirectXmlToObjectNew/DummyTypeToHoldDynamicMethods:ParseAndReturnDef_Verse_Def (int,int,System.Xml.XmlNode,System.Type)
Verse.DirectXmlToObjectNew:DefFromNodeNew (System.Xml.XmlNode,Verse.LoadableXmlAsset)
Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>,bool)
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

Quote

Failed to load key/value pair: AnimalPenis, System.Xml.XmlElement
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlCrossRefLoader/WantedRefForDictionary`2<Verse.PawnRenderNodeTagDef, Verse.KeyframeAnimationPart>:Apply ()
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences (Verse.FailMode)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()

 

getting errors like these above when installing the mod in rimworld. I will disable this mod for now.

Posted
19 hours ago, Ddowney14 said:

There is no "GroupAnimationDefs" in the ARC2 version folder. 

Corrected. Deleted it by mistake.
Still waiting for the release of the Animations Framework...

Posted
On 9/4/2025 at 5:49 AM, Grojcig said:

 

getting errors like these above when installing the mod in rimworld. I will disable this mod for now.

I am getting the same errors.

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