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Posted (edited)

Canines Animations


Mating animations of canines with women and for canines among themselves.

 

Animations only for canines: Labradors, Huskies, Timber Wolves, Arctic Wolves and Wargs; from DLC Odyssey: Bog Hound, Great Wolf; from VAE: German Shepherd, Great Dane, Rottweiler;

New sounds: fucking, knot pull out, pre knot pull out.

 

Animations:

  • Doggy Side View (SV)
  • Doggy SV with Change Angle
  • Doggy SV with Licking before Mating (LBM)
  • Missionary Above View (AV) with LBM (with hands)
  • Doggy AV with LBM
  • Dragging
  • Licking
  • Blowjob
  • Handjob

 

Installation: Unzip the downloaded file and place the Canines Animations folder in the path Steam\steamapps\common\RimWorld\Mods (for the Steam version of the game).

 

Dependencies:

 

Desirable:

 

GitPage: https://gitgud.io/Alpenglow305/canines-animations


 

Edited by Alpenglow
  • Alpenglow changed the title to [mod] Canines Animations
Posted
1 hour ago, Alpenglow said:

New sounds from real life: fucking, knot pull out, pre knot pull out, licking.

This doesn't sound like a good idea

Posted
11 hours ago, Boomh said:

One question is it only compatible with dogs or is it compatible with all animals?

Quote

Animations only for canines: Labradors, Huskies, Timber Wolves, Arctic Wolves and Wargs.

 

Posted
10 hours ago, death_korps_krieger said:

Ok so i got a little problem because when the dog flip around it don't flip and just back up with his dick being now under his face. I'll try to show a picture if i can.image.png.e291736ecb5143f69a730f6c89b2f408.png

Wow, I've never had this happen. Can you write what defName is displayed in the animation tab?

Posted
1 hour ago, death_korps_krieger said:

DogBeastwithcunni_dog7 but it does the same with other anime that a have the dog flip

 

Maybe updating RimWorld Animations will help. I just remembered that I sometimes saw something like that in the one animation with canines of this mod.

Posted
58 minutes ago, Alpenglow said:

Maybe updating RimWorld Animations will help. I just remembered that I sometimes saw something like that in the one animation with canines of this mod.

thanks for the helps, it was indeed that problem

Posted (edited)

What is the load order/requirements for this mod?

Are there known incompatabilities with other rjw animation mods?

I added it to a save and animations are currently not working anymore for beastiality.

Animation manager fittingly also shows no animation when action takes place.

Regular human/human interaction seems to work fine.

 

€: not sure where the error is.

Removed your mod and beastiality animations are still gone/missing.

Update animation framework, will try again tomorrow(reloading and checking takes alot of time)

 

 

20240820190805_1.jpg

Edited by NUlL_0
Posted

Load after:
Harmony, HugsLib, Rimworld Animations 2.0, RimJobWorld.

Unfortunately, I am not aware of any incompatibilities.

Posted
18 minutes ago, NUlL_0 said:

Does it work together with either ultimate animation pack and/or Eltoro rjw animal animations/ RJWAnimaddons_Hawkstuff?

Yes, it works great with all of the above.

Posted (edited)

Apparently character editor is currently buggy-ish in 1.5.

Spawned starting dogs were not labeled as dogs or named.

Tamed new ones, everything seemingly works.

Took me a bit of testing to figure that out.

 

€: Also while I am at it, happy to have the mod back for 1.5, was using it in 1.4 already.

Edited by NUlL_0
Posted

Do you plan adding more canides?

F.e vanilla animal rottweiler, great dane etc.

Or how easy is it to assign animations to them?

Also, does your mod overwrite animations for other canines/makes them currently unable to display an animation?

Does Rimnude Animal addon require Rimnudeworld in order to show errect genitals despite being standalone?

Posted
7 hours ago, Enclave417 said:

hey bro,could you plz add the cowgirl position?

I think it's a classic position

Hi. Maybe I'll add it later. It wouldn't hurt. But I won't promise.

 

1 hour ago, NUlL_0 said:

Do you plan adding more canides?

F.e vanilla animal rottweiler, great dane etc.

Or how easy is it to assign animations to them?

Also, does your mod overwrite animations for other canines/makes them currently unable to display an animation?

Does Rimnude Animal addon require Rimnudeworld in order to show errect genitals despite being standalone?

In principle, it's not difficult. I'll mark it down for myself. Just write the mod you're talking about.
To do this, you'll need to add lines with the names of these animals and specify offsets for their bodies.
My mod doesn't overwrite or disable animations from other mods. But I'd add such an option if I can figure it out. Because I don't like any of the other mods. Rimnude Animal addon is now independent.

Posted

Mod is vanilla animals expanded.

I need more testing with small modlist to reduce load time and compare mod interactions.

But from my understanding dogs should have animations enabled either via RJWAnimAddons-Sextra2 or EltAnimals mods .

Currently no animations plays for any dogs except your modded ones though.

And Rimnude animal addon is not showing, will try shifting mod load order.

 

Posted
2 hours ago, NUlL_0 said:

Mod is vanilla animals expanded.

I need more testing with small modlist to reduce load time and compare mod interactions.

But from my understanding dogs should have animations enabled either via RJWAnimAddons-Sextra2 or EltAnimals mods .

Currently no animations plays for any dogs except your modded ones though.

And Rimnude animal addon is not showing, will try shifting mod load order.

 

The mod only needs the dependencies specified in the post to work. The animations are only for vanilla dogs for now. I'll think about vanilla animals expanded. Maybe I'll add it. But I haven't even started working on my own plans yet. I hope I'll be able to continue working on this mod soon.

  • 2 weeks later...
Posted
7 hours ago, Andarus said:

Any way to turn down the sounds? They are ridiculously loud even if you are far away.

I agree that they are loud. But recently I reduced their volume by 40%. Update the mod from gitgud. When I completely finish the update, I will post it here too.

Posted
11 hours ago, pondscumdiver said:

Just a bit curious but will you do animations for other animals such as equines, felines and what not or just stick to canine animations? Pretty great so far.

My colleague, ElToro, creates such animations for all other animals. Here is the link:

https://gitgud.io/ElToro/rjw-elt-anim

  • 2 weeks later...
Posted
3 minutes ago, variaNTR said:

Thanks for the mod, but the human female moaning sounds also always play when canine mate among themselves, is there anyway to disable the sound?

Are you sure you're using the latest version of the mod? This has already been fixed. 

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