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Posted
17 minutes ago, LarryJD8822 said:

그렇게 할 수는 있지만, 휴카우 테이블에 정착민을 배치하거나, 정확히 말하면 테이블에 배치할 수 있는 모든 것을 사용해야 합니다. 그러려면 혈청 주사기가 필요합니다.

테이블을 활성화하고 시작해 볼까요! 팁 하나 드리자면, 주사 한 번에 주사기 두 개가 필요합니다.

 

하지만 조심하세요. GrimGrim31은 이 기능을 지원하지 않습니다.

My friend, I already know how to do it. What I want is that there is no way to suppress the enemies of the Nanako with syringes.

  • 2 weeks later...
Posted (edited)

Hi, are there any ways to get this to work in Fallout: London? For instance, would installing v1.3.6 work and would it interfere with Fallout: London's version of XDI?

Edited by physalis
For clarity.
Posted

okay so i found a bug im on v1.11.221.0 of fo4 and when ever i get turned into a hucow for some reason the raiders turn friendly automatically i can give them blowjobs but whenever i see this happen the game tends to crash every time it happens

  • 2 weeks later...
Posted

I want to report an bug. When I entered the med-tek research, Iterminal stuck in a loop. 

When I clicked mt-2077-33, it report mt-2077-55 and mt-2077-134; 

When I clicked mt-2077-55, it report mt-2077-33 and mt-2077-134; 

When I click mt-2077-134, it report mt-2077-55 and mt-2077-55; 

I also tested the mating function of this mod, it is not function. I have no idea what went wrong. 

(My native language is not English, I used machine translation.)

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Posted
14 hours ago, PaulHy said:

I want to report an bug. When I entered the med-tek research, Iterminal stuck in a loop. 

When I clicked mt-2077-33, it report mt-2077-55 and mt-2077-134; 

When I clicked mt-2077-55, it report mt-2077-33 and mt-2077-134; 

When I click mt-2077-134, it report mt-2077-55 and mt-2077-55; 

I also tested the mating function of this mod, it is not function. I have no idea what went wrong. 

(My native language is not English, I used machine translation.)

 

When you are viewing the page for any project, you will see the other two projects listed at the bottom of the options.  That allows you to switch from viewing the current project to viewing one of the other projects without having to go back to a main menu.

 

I am not sure what you mean by "mating function" of this mod.  There are MCM options to allow bulls to have sex with cows (and settlers) in a settlement.  You can also allow bulls to have sex with the player in a settlement, if the player is a hucow.

 

Sometimes, male hucow farmers will have sex with hucows in a settlement.  They might also select the player, if the player is a hucow, or a settler, follower, or companion if they are hucows or have a hucow fetish.

 

But all sex scenes are handled by the AAF mod.  My mod just calls the AAF scenes when the conditions are met.

 

 

 

Posted
On 6/23/2026 at 3:15 AM, Cyberdev said:

okay so i found a bug im on v1.11.221.0 of fo4 and when ever i get turned into a hucow for some reason the raiders turn friendly automatically i can give them blowjobs but whenever i see this happen the game tends to crash every time it happens

 

Something is wrong with your save or you have figured out a way to transform the player into a hucow that is not one of the normal processes.  When the player is transformed into a hucow, there is nothing in the process that makes the player an ally or friend of raiders or any other faction.  

 

How did you transform the player into a hucow?

 

If the player has somehow ended up in the _hucowfaction, the player will be friends or allies with nearly every faction in the game.  But only NPC hucows normally get added to the _hucowfaction.

 

Posted
3 hours ago, GrimGrim31 said:

 

Something is wrong with your save or you have figured out a way to transform the player into a hucow that is not one of the normal processes.  When the player is transformed into a hucow, there is nothing in the process that makes the player an ally or friend of raiders or any other faction.  

 

How did you transform the player into a hucow?

 

If the player has somehow ended up in the _hucowfaction, the player will be friends or allies with nearly every faction in the game.  But only NPC hucows normally get added to the _hucowfaction.

 

i kiied the synths that were trying to inject the hucow serum into me and then grabbed the serum for them corpses and then sadded to my favorites and injected it into me and when i did the raiders were friendly for some reason but after awhile they would go back to normal

Posted
On 7/3/2026 at 2:54 PM, Cyberdev said:

i kiied the synths that were trying to inject the hucow serum into me and then grabbed the serum for them corpses and then sadded to my favorites and injected it into me and when i did the raiders were friendly for some reason but after awhile they would go back to normal

 

That information is helpful.  You certainly found a unique situation to make yourself into a hucow.  The hucow serum injector used by the synths will add the player to the Hucow faction, which makes you friends or allies with nearly all factions.  However, I tested it for about 30 minutes and Raiders, Feral, Ghouls, and Supermutants still attack me.  They may have such high levels of aggression that they still attack friends.  I will have to test more.  I did change the script for the injector so that it will no longer add the player to the Hucow faction.

 

 

 

 

Posted (edited)
On 7/3/2026 at 2:54 PM, Cyberdev said:

i kiied the synths that were trying to inject the hucow serum into me and then grabbed the serum for them corpses and then sadded to my favorites and injected it into me and when i did the raiders were friendly for some reason but after awhile they would go back to normal

 

That information is helpful.  You certainly found a unique situation to make yourself into a hucow.  The hucow serum injector used by the synths will add the player to the Hucow faction, which makes you friends or allies with nearly all factions.  However, I tested it for about 30 minutes and Raiders, Feral Ghouls, and Supermutants still attack me.  They may have such high levels of aggression that they still attack friends.  I will have to test more.  I changed the script for the injector so that it will no longer add the player to the Hucow faction.

 

 

 

 

Edited by GrimGrim31
Posted

So, my problem is how the body change is handled after the injection—I assume it works the same way with the syringe. I use a lot of different body shapes/meshes, but after the transformation, they all revert to the standard female body (female skin/body).

The only way I can change that—or rather, the only time I *have* to change it—is whenever an NPC has been transformed using a different body mesh; I then have to put vanilla clothing on them and take it off again, at which point the correct body mesh appears, including your morph.

 

Do you see a way to change that so it doesn't use the vanilla female body(femalebody.nif) as the base?

  • 2 weeks later...
Posted

Is there a way to patch the Wasteland Dairy mod with this mod? I have tried working I have tried working on the mods in FO4Edit, but have not succeded in making the milk from Wasteland Dairy compatible so you do not suffer the negative health effect from drinking milk.

 

Any advise on af work around or patch would be greatly appreciated

  • 2 weeks later...
Posted

With this mod, robot in settlements clean bull's shit (literally) and corpses but do robots clean bodies were set to unbreakable objects? If so, are there any ways to prevent that?

Posted

im having a problem where the floor in that secret area in vault 81 is disappearing and also a few walls and part of the floor inside the regular vault 81 area. ill take screenshots of it unless its a known issue?

Posted
On 8/9/2026 at 3:01 AM, kannz said:

im having a problem where the floor in that secret area in vault 81 is disappearing and also a few walls and part of the floor inside the regular vault 81 area. ill take screenshots of it unless its a known issue?

 

This is probably due to your mod load order.  If you use mods that change the previsibines for Vault 81 Secret, try loading them after my mod.

Posted
On 8/7/2026 at 10:18 PM, Shicozaru said:

With this mod, robot in settlements clean bull's shit (literally) and corpses but do robots clean bodies were set to unbreakable objects? If so, are there any ways to prevent that?

 

I am not sure what you mean by bodies that are set to unbreakable objects?

Posted
On 7/27/2026 at 1:01 PM, Shicozaru said:

Does this conflict with Just Business mod?

 

I haven't played the Just Business mod in several years.  I used to spend a lot of time reviewing that mod's scripts and esp file and there were no conflicts between my mod and Just Business when I used them together.  Note that if you convert a Just Business captive into a hucow, the Just Business captive can no longer be assigned to Just Business tasks or sold in the Just Business slave market.  You will have to convert the hucow back into a Just Business captive (usually by collaring them with the Just Business collar) again.

 

 

Posted
On 7/20/2026 at 7:38 AM, Sharon6969 said:

Is there a way to patch the Wasteland Dairy mod with this mod? I have tried working I have tried working on the mods in FO4Edit, but have not succeded in making the milk from Wasteland Dairy compatible so you do not suffer the negative health effect from drinking milk.

 

Any advise on af work around or patch would be greatly appreciated

 

I can change my mod so that Wasteland Dairy milk will not make you ill if you are a hucow.

 

It requires using Game. GetFormFromFile to add the Wasteland Dairy milk item in game at runtime to my mod and then I can add it to my acceptable food items Form List using a script.

 

But I will have to look at the Wasteland Dairy mod to find his milk item.  I recall that he used to have a lot of "food" items in his mod.  I don't want to add all of that to my mod as a lot of his stuff makes me personally ill.  So I will only promise to add his basic milk item.

 

 

Posted
On 7/6/2026 at 1:56 PM, LarryJD8822 said:

So, my problem is how the body change is handled after the injection—I assume it works the same way with the syringe. I use a lot of different body shapes/meshes, but after the transformation, they all revert to the standard female body (female skin/body).

The only way I can change that—or rather, the only time I *have* to change it—is whenever an NPC has been transformed using a different body mesh; I then have to put vanilla clothing on them and take it off again, at which point the correct body mesh appears, including your morph.

 

Do you see a way to change that so it doesn't use the vanilla female body(femalebody.nif) as the base?

 

I don't know of any other way to morph the female body than using Bodygen script commands provided by the Looksmenu mod.

 

 

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