zany130 Posted September 6, 2024 Posted September 6, 2024 On 8/10/2024 at 1:37 PM, amorrow28 said: The girls of Daybreak wanted to try out some cosplay, from DOA! Four new outfits, as you can see above. Thank you to the legendary @lakovic for the nude bodies that I used to fit the costume on, I hope he does not mind. Disclaimer: Obviously I do not own and do not claim ownership of any of the assets used in the making of this mod. *Note: The swimsuit, bra / panty set, and crop top / jean shorts are each available on all 4 girls. The outfit Agnès has on is available only for her, because it was a gigantic pain.* Upload replaced 8/30/24 with new version. Changelog below. DaybreakDOACosplayMod_v1.2.7z 20.77 MB · 6 downloads To use the mod, just copy contents of the dlc folder and the mods folder into your Daybreak folder's dlc and mods folders, and then make custom tables as usual. The costume can be unlocked from the DLC tab of the item menu. All the costumes can also be purchased from the shop right outside Van's office. NOTE: Starting with Daybreak, Falcom no longer has a modular DLC system, so without making your own custom tables, you can only use one DLC P3A at a time! Please see here how to combine the tables of 2 or more DLCs using the .kurodlc.json file included in this mod. It is an intimidating process at first, but will become very easy once you do it once or twice. Changelog: v1.2 - skeleton / locator repair, feri texture update v1.1 - skeleton / matrix repair, minor repairs v1.0a - repaired on clipping on Agnes' Super Sexy Sleepwear, updated p3a version to v1200 v1.0 - initial release See pack 2 and pack 3 for even more costumes! Download link not working
amorrow28 Posted September 7, 2024 Author Posted September 7, 2024 13 hours ago, gibsmedatmang said: To add on: If I modify the imported working .p3a -> mdl -> .vb+.ib files in Blender and then export them as .vb+.ib and move them into the Kuro MDL Tool work folder, then the kuro_mdl_import_meshes.py throws the error: kuro_mdl_import_meshes.py Processing chr5005_c57.mdl... Processing submesh chr5005_c57/0_mesh_shadow_c55_00... Submesh chr5005_c57/1_mesh_hair_00 not found, skipping... Processing submesh chr5005_c57/2_mesh_body_c56_00... Processing submesh chr5005_c57/2_mesh_body_c56_01... Processing submesh chr5005_c57/2_mesh_body_c56_02... Processing submesh chr5005_c57/2_mesh_body_c56_03... Processing submesh chr5005_c57/2_mesh_body_c56_04... Submesh chr5005_c57/2_mesh_body_c56_05 not found, skipping... Processing submesh chr5005_c57/2_mesh_body_c56_06... Processing submesh chr5005_c57/2_mesh_body_c56_07... Processing submesh chr5005_c57/2_mesh_body_c56_08... The files I modified (hair, and body (05)) are, however, present in the folder alongside the (unmodified) files that it does process properly. The modifications I made were, for example, giving her shorter hair. The modified files also import back into Blender without issue. I am sure I am just doing something stupid, but I am at a loss. Can anyone point me in the right direction here? Any chance you are using an old version of the tool? I didn't add support for the newer plug-in required for blender 4 until v1.5.8. 7 hours ago, zany130 said: Download link not working Be sure to login. I checked, it'a fine.
amorrow28 Posted September 7, 2024 Author Posted September 7, 2024 Kuro MDL Tools v1.5.10 is out! Changelog: When kuro_mdl_import_meshes.py encounters submeshes with non-matching vertex group maps (vgmap), it will now assess for possible compatibility and, if compatible, it will rewrite the vertex group map to match the internal structure of the mesh. Change the default value for complete_vgmaps_default in kuro_gltf_to_meshes.py to True. Latest download here and on my GitHub. Tutorials here on my GitHub wiki. 3
gibsmedatmang Posted September 8, 2024 Posted September 8, 2024 On 9/7/2024 at 3:20 AM, amorrow28 said: Any chance you are using an old version of the tool? I didn't add support for the newer plug-in required for blender 4 until v1.5.8. Based off of the "Changelog.txt" in the folder containing "v1.5.10", I was using that one. I also tried v1.5.9 just in case. However, I do not think it is the fault is of your amazing tool, as I was able to do the "Kuro Racequeen backport" without issue (even mixing it with the nopan version, at that) which uses "kuro_mdl_import_meshes.py" as well, before I ran into these issues. By the way, thank you for all the work you have put into modding these games! It makes me look forward to Kuro 3/Kai all that much more.
gibsmedatmang Posted September 8, 2024 Posted September 8, 2024 Just as an update, not that it is super relevant to current-day modding (and I might still be doing something wrong, too) but I was able to import Kuro1 CLE mod .vb/.ibs from Lakovic/jmedia7 mods using an older version of DarkStarSword's "blender_3dmigoto.py", which once re-exported, do work with the new blender_3dmigoto script and I was able to import the meshes back into .mdl files leading to mods working with SGMSAA. Entirely my bad for assuming future versions of DarkStarSword's script would still work despite the clearly listed "(tested on commit c6daca9)". Hopefully this post helps out someone else that is equally stupid as I am.
zany130 Posted September 8, 2024 Posted September 8, 2024 On 9/6/2024 at 11:20 PM, amorrow28 said: Be sure to login. I checked, it'a fine. Working now for some reason it wasnt working yesterday... 1
amorrow28 Posted September 9, 2024 Author Posted September 9, 2024 3 hours ago, gibsmedatmang said: Just as an update, not that it is super relevant to current-day modding (and I might still be doing something wrong, too) but I was able to import Kuro1 CLE mod .vb/.ibs from Lakovic/jmedia7 mods using an older version of DarkStarSword's "blender_3dmigoto.py", which once re-exported, do work with the new blender_3dmigoto script and I was able to import the meshes back into .mdl files leading to mods working with SGMSAA. Entirely my bad for assuming future versions of DarkStarSword's script would still work despite the clearly listed "(tested on commit c6daca9)". Hopefully this post helps out someone else that is equally stupid as I am. hrmm, I don’t know why such an issue exists. I thought I wrote proper backwards compatibility in the newer versions, but maybe there is something malformed in the old mods.
Serayn Posted September 16, 2024 Posted September 16, 2024 Has there been any mods for the guys yet? Or anyone willing to do a comm for the guys? Like skimpier versions of outfits kind of like the girls?
Ayking Posted September 17, 2024 Posted September 17, 2024 13 hours ago, Serayn said: Has there been any mods for the guys yet? Or anyone willing to do a comm for the guys? Like skimpier versions of outfits kind of like the girls? There's a nude mod for Van, but I don't think they're compatible with the NISA version. Haven't been able to get it to working yet. It's under the "Kuro" thread.
Ztr2017 Posted September 18, 2024 Posted September 18, 2024 I am a bit newer on the modding side, so I was hoping someone smarter here could help me. I am getting some weird shadows when I have mods enabled, and I can't seem to figure out how to get rid of them. Really the only mod I have installed is "sexy&nude_mod v2.0" (Unzipped and pasted into the games root folder) with the new "common_shaders.ini" pasted into the "Mods" folder. Did I screw something up with the install, or did I miss a step somewhere? Any help would be greatly appreciated.
moreraisedcortisol Posted September 20, 2024 Posted September 20, 2024 Are all these mods compatible with GOG game version 1.3.5 English release version? There is another thread here about 35 pages long so I am not sure which one to download from?
SkyWarrior623 Posted September 20, 2024 Posted September 20, 2024 (edited) It's published by NISA so I assume it's the same version. So these mods should work with it. Only version that wouldn't work is if it was the version published by CLE Edit: To clarify, the mods in this thread should work with your version of the game. The mods in the other thread were made for the CLE version of the game, so they would need some fixing to get them to work for you, but there are instructions in the OP for how to do that Edited September 20, 2024 by SkyWarrior623 1
ctx12nz Posted September 28, 2024 Posted September 28, 2024 I've been playing around with jmedia7's nude mods, but the Grimcatz doesn't work for me. Can anyone help? All I have in my 3dm folder is the Grimcatz Nude folder and the Unskrit mod folder.
Guest Posted September 28, 2024 Posted September 28, 2024 6 minutes ago, ctx12nz said: I've been playing around with jmedia7's nude mods, but the Grimcatz doesn't work for me. Can anyone help? All I have in my 3dm folder is the Grimcatz Nude folder and the Unskrit mod folder. Just mod the p3a version 🤌
MrEaters Posted September 28, 2024 Posted September 28, 2024 On 9/18/2024 at 1:27 PM, Ztr2017 said: I am a bit newer on the modding side, so I was hoping someone smarter here could help me. I am getting some weird shadows when I have mods enabled, and I can't seem to figure out how to get rid of them. Really the only mod I have installed is "sexy&nude_mod v2.0" (Unzipped and pasted into the games root folder) with the new "common_shaders.ini" pasted into the "Mods" folder. Did I screw something up with the install, or did I miss a step somewhere? Any help would be greatly appreciated. This is likely caused by a pixel shader override activating when it should not be activated. To fix it, press f8 to open up hunting mode, use 1 or 2 on the numpad to cycle pixel shaders, and when the shadows disappear, press 3 to copy the shader hash, and also take note of the value listed in the UI in the corner of your screen. Then, search through your mod .ini files (The offending shader is almost certainly in CommonShaders.ini, but it might not be) for the shader in question. Pixel shader overrides in .ini files typically look like this: Spoiler [ShaderOverride_Common_XX] hash = xxxxxxxxxxxxxxxx run = CommandListActivate Either delete the entry entirely, or "comment it out" by adding a semicolon to the beginning of each line. I recommend you do the latter as it is easier to undo if you grabbed the wrong shader value.
ctx12nz Posted September 30, 2024 Posted September 30, 2024 Ran into a different isue with jmedia7's nude mods, this time with Fie. Works fine until you use her S-Craft, which then leaves her with only a floating head as soon as she leaves a clone/mirage of herself. Any ideas how to fix?
NotAZebra Posted October 1, 2024 Posted October 1, 2024 (edited) Toned Bodies mod updates Files here There have been a few additions since my last update post: Agnes: 4SPG United: texture bug fix Added Judith’s 1-piece swimsuit Added Judith’s Golden Blood costume Added battle maid Risette with just panties and boots (topless and skirtless) Added Shizuna Some additional costume options Spoiler Edited October 1, 2024 by NotAZebra 3
halfbloodkinks Posted October 1, 2024 Posted October 1, 2024 On 9/28/2024 at 11:12 AM, ctx12nz said: I've been playing around with jmedia7's nude mods, but the Grimcatz doesn't work for me. Can anyone help? All I have in my 3dm folder is the Grimcatz Nude folder and the Unskrit mod folder. Can you tell me which page jsmedia nude mods for this game or on? Can't find them in this thread but I usually like his work.
hp0123 Posted October 1, 2024 Posted October 1, 2024 Is there a way to extract mdl and json files from p3a file?
ctx12nz Posted October 1, 2024 Posted October 1, 2024 4 hours ago, halfbloodkinks said: Can you tell me which page jsmedia nude mods for this game or on? Can't find them in this thread but I usually like his work. Normal Version: https://www.loverslab.com/topic/194614-kuro-no-kiseki-mod/page/9/#comment-3848177 Pubic Hair Version: https://www.loverslab.com/topic/194614-kuro-no-kiseki-mod/page/9/#comment-3848226
NotAZebra Posted October 1, 2024 Posted October 1, 2024 12 hours ago, hp0123 said: Is there a way to extract mdl and json files from p3a file? Yes. The game comes with p3a_tool.exe. Run that on a p3a file to extract the contents.
halfbloodkinks Posted October 2, 2024 Posted October 2, 2024 On 10/1/2024 at 7:42 PM, ctx12nz said: Normal Version: https://www.loverslab.com/topic/194614-kuro-no-kiseki-mod/page/9/#comment-3848177 Pubic Hair Version: https://www.loverslab.com/topic/194614-kuro-no-kiseki-mod/page/9/#comment-3848226 Thanks for sharing! Will these files work with the English Nisa version: Trails through Daybreak?
Locomotive230 Posted October 3, 2024 Posted October 3, 2024 (edited) Does anyone have an all in one folder of nude mods/sexy mods for basically all the female characters in the game? I've been looking through and trying a bunhc of stuff but each time I try a few of the mods arent working. Thanks in advance! Edited October 3, 2024 by Locomotive230
tails47 Posted October 3, 2024 Posted October 3, 2024 Does anyone have the english patch for kuro no kiseki 1 & 2? Would very much appreciate it!
SkyWarrior623 Posted October 3, 2024 Posted October 3, 2024 17 hours ago, tails47 said: Does anyone have the english patch for kuro no kiseki 1 & 2? Would very much appreciate it! You might have some luck in the actual kuro thread here but really these threads are more for nude/sexy mods, you're probably better off looking on other forums for that kind of thing
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