tonitrulupus Posted June 1, 2024 Posted June 1, 2024 (edited) I would love for you to add estrus spider and if you can find it dwemer. Ok it worked for the PC but not followers NPCs for the estrus, SGO4 worked for both without issues Edited June 1, 2024 by tonitrulupus Added more details
ebbluminous Posted June 1, 2024 Posted June 1, 2024 28 minutes ago, MadeByWind said: How I can use this with FILL HER UP BAKA mod? That mod is not a pregnancy mod where you go into labour...
tonitrulupus Posted June 1, 2024 Posted June 1, 2024 6 hours ago, tonitrulupus said: I would love for you to add estrus spider and if you can find it dwemer. Ok it worked for the PC but not followers NPCs for the estrus, SGO4 worked for both without issues I wish we could have it for egg factory as well and not have to choose. its fine thou the parasite eggs worked great one PC and NPC
tonitrulupus Posted June 1, 2024 Posted June 1, 2024 (edited) 1 hour ago, MadeByWind said: How I can use this with FILL HER UP BAKA mod? I am using both. no issues, Though they really not the same type of mod. Edited June 1, 2024 by tonitrulupus
Guest Posted June 1, 2024 Posted June 1, 2024 2 hours ago, ebbluminous said: That mod is not a pregnancy mod where you go into labour... But you have similar motions in that mod too but animations are awful! I always wanted good animations for that mod
Sasaiください Posted June 2, 2024 Posted June 2, 2024 Not working with EC on my end. OAR sees animations, but still plays vanilla's bedroll animation during the birth
Guest Posted June 5, 2024 Posted June 5, 2024 Bro. Laethas is any chance you can patch this for Fill Her up animations?
tester1963 Posted June 7, 2024 Posted June 7, 2024 Think it would be possible to convert these animations to whatever Fallout 4 uses? you have some of the best animations on this site
lolnose Posted June 9, 2024 Posted June 9, 2024 I guess isnt working for EC? It still plays the default animations or maybe im doing something wrong? 1
Animonkey Posted June 30, 2024 Posted June 30, 2024 I would love this but I have a shit ton of mods that run on DAR already...
thanuireal Posted July 16, 2024 Posted July 16, 2024 Problem: - SGO if, gems spawn, go through the floor and disappear - Happened with all animation except (maybe) labor 2 - due to gem spawn location being too close to the ground
sikamikanico78 Posted July 24, 2024 Posted July 24, 2024 can this be converted to work with DAR in skyrim LE aswell?
johnmftj Posted July 28, 2024 Posted July 28, 2024 Hey man can you do us a solid and make a DAR version of it"? With all the folder directions and condition.txt ?
Guest Posted July 31, 2024 Posted July 31, 2024 Hi, how I can get your animations working with Hentai Pregnancy and Estrus Chaurus+?, default animations still playing during birthing.
borrims Posted August 16, 2024 Posted August 16, 2024 On 7/17/2024 at 12:03 AM, thanuireal said: Problem: - SGO if, gems spawn, go through the floor and disappear - Happened with all animation except (maybe) labor 2 - due to gem spawn location being too close to the ground Seconding this, hoping it can be fixed.
HrymfaxePrime Posted August 17, 2024 Posted August 17, 2024 22 hours ago, borrims said: Seconding this, hoping it can be fixed. Also happening for me
Stinkf0x Posted August 30, 2024 Posted August 30, 2024 I just want to say this mod works and is fantastic for immersion with sexiness! The only thing (which is something I overlook) is the juices from the pc streams straight out of the pc and doesn’t seem to be affected by gravity lol. But thank you for making this!
FemcelAnalysis Posted August 31, 2024 Posted August 31, 2024 I can't get this mod to work, i have egg factory and OAR installed and checked the "alternate animation" button on egg factory but every time my PC gives birth i get the bleedout animation and not one from this mod. Can you guys help me? Am I doing something wrong? 1
Murphiee Posted October 18, 2024 Posted October 18, 2024 On 7/16/2024 at 4:03 PM, thanuireal said: Problem: - SGO if, gems spawn, go through the floor and disappear - Happened with all animation except (maybe) labor 2 - due to gem spawn location being too close to the ground On 8/17/2024 at 2:56 PM, HrymfaxePrime said: Also happening for me Looked through code again, items are spawned at the "AnimObjectA" Bone. Meaning if an animation doesn't use it, or uses it for something else, spawn position will be way off. On 5/20/2024 at 7:00 PM, reuad6 said: Right lads I added the animation events for SGO4IF following a distar tutorial. OP feel free to do whatever with this or tell me to delete. To install merge this with the SGO4 patch from this page. Looks like your skills are needed once again. To clarify: All that needs doing is animating the "AnimObjectA" bone so it aligns with where you want items to spawn.
MorePrinniesDood Posted October 20, 2024 Posted October 20, 2024 Just dropping in to let you know there are some changes in Egg Factory 3.9 designed to improve compatibility with OAR. See the Egg Factory thread for details.
reuad6 Posted October 21, 2024 Posted October 21, 2024 On 10/18/2024 at 5:41 PM, Murphiee said: Looked through code again, items are spawned at the "AnimObjectA" Bone. Meaning if an animation doesn't use it, or uses it for something else, spawn position will be way off. Looks like your skills are needed once again. To clarify: All that needs doing is animating the "AnimObjectA" bone so it aligns with where you want items to spawn. Cheers that explains it. The AnimObjectA node is level with the ground in all animations. I lifted it up and a bit more into a 'sensible' position using hkxPoser (https://www.nexusmods.com/skyrimspecialedition/mods/11783). A crude fix but from my testing gems now spawn (mostly) correctly. If you're not on flat ground stuff can still go wrong (the node is fixed relative to the player position). The gems are also havok enabled so sometimes they do crazy physics. I wouldn't know how to fix that---still safer to enable 'direct to inventory' if you don't want to lose gems (or save before extraction). But I might now enable spawning in my game. It does look quite nice when the gems spawn. As before merge this into main mod. OP feel free to upload to main page or do whatever. Some testing would probably be good...I just did a quick test. If there's a problem let me know which animation. I'd probably recommend disabling '400010' (hide that folder in MO2). The animation is too fast and the spawning doesn't keep up...at least in my game. labor-anims-sgo4-patch3.7z 4
calvin67 Posted November 24, 2024 Posted November 24, 2024 is there any way to replace the default birth animations from SGO3 with these? I would do it myself but i can't for the life of me find where the birth animation files ARE in sgo3
Fairwyn Posted December 2, 2024 Posted December 2, 2024 I would love to get my mod officially supported by yours. I currently have written unofficial support into mine by using the bleedout animation and creating a series of OAR config files looking for my pregnancy faction (9F25). The animations are working quite well with my mod despite my ignorance of what the hell I'm doing, lol. Anyway, I'd much rather work with you and avoid stepping on anyone's toes. Just let me know what you need! 1
Ricardo-Evans Posted January 14, 2025 Posted January 14, 2025 Bug report: In the 400009 folder, value 0,1111111 should be 0.1111111 in the config.json. An IDE or powerful editor should prevent most of these issues
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