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  • 1 month later...
Posted

The replacement animations aren't playing for me. I've enabled alternate animations in the Egg Factory mod page but it still plays the default bleed out animation. Checked the OAR menu and it's all enabled.

  • 2 weeks later...
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  • 3 months later...
Posted
2 hours ago, Dohvakin said:

Please include support for OMania. It's an excellent mod.


From what I saw, the author of OMania already took the animations that I'm shipping into this mod and create his own folder structure. So yeah, there's no point doing that.

Posted

Can "fill her up" call this action? I'm using the built-in ejaculation action. The NPC always gets stuck in the squatting position. I'm thinking if using another action to replace it could solve the problem of getting stuck.

Posted
6 hours ago, zioklone said:

Can "fill her up" call this action? I'm using the built-in ejaculation action. The NPC always gets stuck in the squatting position. I'm thinking if using another action to replace it could solve the problem of getting stuck.


Are you talking about this version of Fill Her Up? If yes, I'm using this mod myself and have no such problem. So something must be wrong on your end I'm afraid.

To answer your question, OAR conditions can hook on pretty much anything that play an animation, the only way it could be problematic would be for mods like the OG Fertility Mode, which has absolutely zero condition (that I could find at least) to tell OAR "play this animation only when fertility mode labor scene is triggered", so it'll replace animations with scenes that has nothing to do with it. So yes it could be done, even though Fill Her Up already use its own handcrafted animations with In and Out transitions, so it'll be a downgrade in my eyes.

Posted
14 hours ago, Laethas said:


Are you talking about this version of Fill Her Up? If yes, I'm using this mod myself and have no such problem. So something must be wrong on your end I'm afraid.

To answer your question, OAR conditions can hook on pretty much anything that play an animation, the only way it could be problematic would be for mods like the OG Fertility Mode, which has absolutely zero condition (that I could find at least) to tell OAR "play this animation only when fertility mode labor scene is triggered", so it'll replace animations with scenes that has nothing to do with it. So yes it could be done, even though Fill Her Up already use its own handcrafted animations with In and Out transitions, so it'll be a downgrade in my eyes.

Yes, the problem I encountered is that the NPC sometimes gets stuck in a crouching/squatting animation. When this happens, the NPC won't move, and when transitioning between areas, it will just stay crouched on the ground. You need to use some action to change the NPC's pose — for example, a dragon shout or something like that will fix it.

Posted (edited)
On 9/25/2026 at 4:25 PM, zioklone said:

Yes, the problem I encountered is that the NPC sometimes gets stuck in a crouching/squatting animation. When this happens, the NPC won't move, and when transitioning between areas, it will just stay crouched on the ground. You need to use some action to change the NPC's pose — for example, a dragon shout or something like that will fix it.

really ? so better not use this mod for now ?  Labor animation I mean

Edited by Cerisettexxx
Posted
1 hour ago, Cerisettexxx said:

really ? so better not use this mod for now ?  Labor animation I mean

They're talking about Fill Her Up.

I've seen the issue he's describing as well, but only sporadically, and it does go away in my case.  I don't think it's something worth dropping a mod over.

In any event, it has nothing to do with this mod (Labor Animations).

Posted
15 hours ago, Einherjar81 said:

They're talking about Fill Her Up.

I've seen the issue he's describing as well, but only sporadically, and it does go away in my case.  I don't think it's something worth dropping a mod over.

In any event, it has nothing to do with this mod (Labor Animations).

yes im asking because Im using FIll her Up BAKA edition. 

Posted (edited)
On 9/26/2026 at 10:59 PM, Cerisettexxx said:

really ? so better not use this mod for now ?  Labor animation I mean

Like Einherjar81 answered already, that's related to Fill her up, nothing to do with this mod. OAR files don't use any script, the only way to get stucked animations would be for a mod waiting for specific annotations to being read directly into the animations files (which is only the case with Soulgem 4: Integration Fork).
 

 

On 9/27/2026 at 2:38 AM, Emala444 said:

Any way to have sounds for this animations?

You should see that with the original mod authors themselves. Like I said above, this mod does nothing more than replacing animations, all the script logic is done by the original mods.

Edited by Laethas
Posted
On 9/27/2026 at 10:02 PM, Cerisettexxx said:

yes im asking because Im using FIll her Up BAKA edition. 

It doesn't happen every time, but when it does, it's still quite troublesome. However, I guess installing slap ass should solve it (any action that can forcibly change an NPC's pose will do). After all, this is the only mod that can make NPCs' bellies swell through SexLab.

Posted

I looked through all 23 animations one by one using the OAR menu to disable all other animations except one and removing it's random condition and I didn't see the poses in the screenshots where she is lying on her back. Am I doing something wrong or are they not in the mod?

Posted
On 10/2/2026 at 3:38 AM, A. Man said:

I looked through all 23 animations one by one using the OAR menu to disable all other animations except one and removing it's random condition and I didn't see the poses in the screenshots where she is lying on her back. Am I doing something wrong or are they not in the mod?

If you're talking about the animation from the 6th picture, I wrote about it in the changelog:
- Removed Beeing Female animation. It wasn't looping properly so no point in keeping it.
 

 

14 hours ago, tyty2244 said:

So... When can we look forward to seeing animations and textures for newborn offspring?

It would require someone to make animations for it. I'm not an animator, all the animations used in this mod are from Gunslicer. I've only edited the camera position and some annotations for SGO to work with it.

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