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Latex Collar, Orgasm Curse and Fetish Dreams


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Posted
10 hours ago, freakpanda said:

Ah the not (properly) sleeping was indeed the case! I had downloaded dangerous nights mod as well which was hijacking the sleep. Loaded a save where I hadn't installed it yet and that seemed to make the dreams function. Lessons learned, don't download too many mods at the same time

i made an effort to support Dangerous Nights (LCC works well with DN on my setup) but if it did not work for you then i guess you have to turn DN off.

Posted
10 hours ago, Metro Station said:

...then I did something wrong because I'm full of cover... all the time.

...then, now I've even become pregnant. Bah...

 

Use "Very Easy" complexity for LCC, it will not happen then :)

Posted
4 hours ago, deathmorph said:

Back to the hover animations. Really strange. My character is wearing a collar again, which is NPC-affine. And immediately the floating animation occurs, which I didn't have before from level 1 to level 20.

 

2024-10-0923_14_50-Fallout4.png.93240908953836c8f950bf2b485f6ca7.png


The "normal" dreams and dreams in dreams show correct animations. When the collar becomes a slave collar, then there are correct animations. SH and Violate also show correct animations. Only the animations triggered by the collar affinity show the hover animations already posted without exception. There must be a connection. I don't mean to say that the cause lies exclusively with LCC, I suspect a faulty interaction with AAF. I use version 1.1.1

 

LCC.0.log 3.51 kB · 0 downloads LCC_AE.0.log 25.35 kB · 0 downloads LCC_AM.0.log 127 B · 0 downloads LCC_KFT.0.log 788 B · 0 downloads LCC_OH.0.log 6.78 kB · 0 downloads LCC_SAKR.0.log 262 B · 0 downloads


Oh, I haven't been able to test it with other races, so far I've only had "successful" encounters with NPC affinity.

 

Which AAF version are you using?

 

PS: The timer set to 60 s unfortunately didn't work either, I had to end the scene manually again via AAF/POS1. 
In the dreams the timer works perfectly.

 

PPS: Even when set to 30 s, the scene does not end.

 

I am using pretty old AAF_V166-0_beta and things working just fine. I am not sure what may cause it, I made a minor change (added 2 seconds delay before scene starts. may be it can help)

 

Timer should work, this is very simple code.  Pretty weird. If you can, try it on new save. Use debug to equip collar and devices and see.

Posted (edited)

1.27 Release Notes (Final Testing, Coming Soon, tomorrow hopefully)

 

- IMPORTANT FIX DREAMS: In Some (uncommon) cases actors including player were losing factions after DREAMS. This is now fixed. LCC will be checking actors for missing factions and will be informing player if there are issues in current save and what to do to fix those (in console).  @JemappelleRedacted@izzyknows
- IMPORTANT FIX DREAMS: In Some (uncommon) cases Player may be Trespassing after DREAMS. This is now fixed.
@JemappelleRedacted @izzyknows

 

- NEW MCM Option: Max number of scenes in Dreams (find in "Dreams (Misc)" settings). Actual number will be random between 2 and this Number. Default: 3 @deathmorph
- NEW MCM Option: Duration of Attraction Sex Encounters (find in "Global" settings). Default: 30 seconds  @deathmorph

 

- NEW FEATURE: "Unequip Details" MCM Option (find in "Devices Unequip" settings). This will define how much info you can see when devices are on. Options: "Show Everything", "Hide Perks", "Hide Unequip Progress", "Hide Perks and Progress", "Based on Intelligence", "Hide Everything". Default: Based on Intelligence. If your intelligence is 3 and above you will see everything as in previous versions. If your intelligence is 2 you will not see Perks and Progress, but will be able to see how to unequip each device. If it's 1 you will not see info at all... Change to "Show Everything" to roll back to see all info. Inspired by @deathmorph


- MINOR FEATURE: If NukaRide is installed: To disable Bimbo effect of LCC Collar: cqf LCC_Main enableDisableBimboAnimation false, to enable back: cqf LCC_Main enableDisableBimboAnimation true. Note: this will not touch NR, so if NR gives you bimbo walk you will have it @izzyknows

 

- CHANGE: Player will be able to move a little during normal dreams
- CHANGE: AAF UI will stay enabled during dreams  @JemappelleRedacted
- FIX: Addressed rare case when dreams may end without any scene playing @izzyknows@MrCruelJohn
- FIX: 1.26 patch 1 included. Prevent possible conflicts between DD and KFT devices during "Stuck in Dreams" @izzyknows
- FIX: Some users reported "Flying Sex" during attraction events. Some change was made to try to eliminate that. @deathmorph

 

Green: is what was NOT included in 1.27 preview

Yellow: was modified after preview

Edited by awesomeSPAS
Posted (edited)

Released.

 

One more fix added:

- FIX: There was a way to become enemy with some factions during "Stuck in Dreams". E.g. if you were caught stealing.

 

Also @deathmorph Check attractions, both duration and flying sex :) Duration must work for sure.

 

Mod will guide you trough missing factions fix, but will duplicate here:

 

If you will see "X Actors Missing Factions" it means those actors may be in wrong state. To fix:

 

STEP1: LOAD good SAVE where all factions are good. Wait a little. Then RUN: cqf lcc_main saveCurrentFactionsForDreamActors true . Wait for scan to complete
STEP2: LOAD this SAVE again. Wait till you see this message. RUN: cqf lcc_main rfd

IF Player and Companions are OK, then you can skip STEP 1 and run: cqf lcc_main rfd

 

This is bizarre issue, But it should not be happening now, so once you fix your actors things should be normal. 1.27 does have factions check on each load, i will remove it in 1.28 once we confirm all is stable

 

If companion was missing factions - after fix you may want to find them and talk to them. If you did Step 1 they should be good to go! Dogmeat was broken on my save. After doing step 1 and step 2 i found him and hired back, he was following as expected after that.

 

If you don't have a good save your best chance is to still do step 2. It should fix all actors.

 


 

Spoiler

Root cause:

Issue was reproduced in dreams when you had multiple copies of same actor (and only some actors!). Including Player... Exactly same code has no issue in regular type of dreams... Somehow changes made on a clone were carrying over to actual actors, but again only some actors and when more than one is present in location. My guess is there is some unique handling of some events for some unique actors... I eliminated problematic change and added a check for each participating actors before and after, so double protection...

 

Edited by awesomeSPAS
Posted (edited)
4 hours ago, awesomeSPAS said:

Check attractions, both duration and flying sex :) Duration must work for sure.

Attractions now get stuck with a black screen. Requires F5 F9 to clear it.

The duration "sounds" like it's working now. LOL

Edited by izzyknows
Posted
6 hours ago, awesomeSPAS said:

STEP1: LOAD good SAVE where all factions are good. Wait a little. Then RUN: cqf lcc_main saveCurrentFactionsForDreamActors true . Wait for scan to complete
STEP2: LOAD this SAVE again. Wait till you see this message. RUN: cqf lcc_main rfd

IF Player and Companions are OK, then you can skip STEP 1 and run: cqf lcc_main rfd

 

  Reveal hidden contents

Root cause:

Issue was reproduced in dreams when you had multiple copies of same actor (and only some actors!). Including Player... Exactly same code has no issue in regular type of dreams... Somehow changes made on a clone were carrying over to actual actors, but again only some actors and when more than one is present in location. My guess is there is some unique handling of some events for some unique actors... I eliminated problematic change and added a check for each participating actors before and after, so double protection...

 

 

1, Glory to you and your House!

2. instructions unclear: I have 13 broken npcs (including multiple companions) and as mentioned, at least one has been broken for over 48 game hours so Step1 is unavalable. I tried Step 2, saved, and they all rebroke on load. Does this mean this playthrough is unrecoverable? Or do I have to run this at the start of each session?

Posted

its weird that my game runs pretty well with version 1.24

 

when using 1.25 or higher version, 

the game will crush after entering the game about 7 minutes later.

Posted (edited)
14 hours ago, awesomeSPAS said:

Check attractions, both duration and flying sex :) Duration must work for sure.

 

Thanks for the changes, I'm looking forward to it. I have to go back a long way though, because 18 NPCs lost the faction. Most or all of them, I didn't check carefully, only appeared in dreams.
It may take a while to get a response if the character isn't wearing a collar when you make a "good save".

 

PS: Oops, there were more in previous saves :)
If you want to start a new game, do you have to follow step 2 as well?

Edited by deathmorph
Posted (edited)
14 minutes ago, deathmorph said:

If you want to start a new game, do you have to follow step 2 as well?

You only need to run cqf lcc_main rfd and that's it.

With a new game the factions are correct and LCC just needs to record them as such.

When first loading a new game, in this case, you'll see 13 NPC's are broken. Which just means LCC hasn't logged them as correct, which basically cqf lcc_main rfd does.

 

Oh to get a collar that attracts NPC's, much easier for testing attraction sex scenes, just enable the hot keys in the debug menu. that way you can quickly F7 add, F8 remove the collar until you get the correct one.

Took me like 10 rounds to get the right one!

 

 

Edited by izzyknows
Posted (edited)
2 hours ago, izzyknows said:

You only need to run cqf lcc_main rfd and that's it.

 

Phew, that's reassuring. I had interpreted it to mean that I had to go to a save that didn't give an error message. Which would be problematic, because even the saves fresh from the vault show this message.


So I can take my current save with the 18 errors, enter the command and that's it? That would be nice.

 

PS: I did it once. A save and load afterwards no longer shows a warning message or query. Is that okay now?

Correction, now comes the message "healthy" :)

Edited by deathmorph
Posted
On 4/21/2024 at 7:15 AM, angrykiwi said:

Looks like plugin is not loading due to missing masters, there are 3 mods that are not listed as requirements: Torture devices, XDI (idk what mod that is) and ArmorKeywords 

XDI is "Extended Dialogue Interface" 👍

Posted

It's a shame that RC9 s required for this because i'm having issues with RC9 Fusion girl conversion and morphs not working. Great mod though.

Posted

Yes, black loading screen when making affinity contact. Intimate sounds end after 30 seconds, I set it to 60 seconds. But I can only say more when I see something after a fix.

Posted (edited)

@awesomeSPAS

Odd issue. Woke up in a dream, black & white, restraints were equipped then immediately removed and the current cursed restraints was put back on and the dream never happened, but still stuck in B&W.

hah! Apparently logging was turned off when I installed 1.27.... understandable default is off. Will try again & see if I can grab the logs.

Edited by izzyknows
sperlin
Posted (edited)
4 hours ago, deathmorph said:

 

Phew, that's reassuring. I had interpreted it to mean that I had to go to a save that didn't give an error message. Which would be problematic, because even the saves fresh from the vault show this message.


So I can take my current save with the 18 errors, enter the command and that's it? That would be nice.

 

PS: I did it once. A save and load afterwards no longer shows a warning message or query. Is that okay now?

Correction, now comes the message "healthy" :)

Well, that's what I did.. might not be right, but it works. 😜

Yes if your factions are correct, run the command so LCC can have a correct log of them.

Now to see IF we can break the factions & see if LCC can fix the the newly broken one/s.

 

Edit: Logs added.

Loaded waited for re-equip & notifications, slept.... dream fail, exit.

Dream Fail V1.27.7z

Edited by izzyknows
Posted

soo how long scan for cloth is ? im planning on about 2 hour and nothing console stack at some point mod info say same thing . ASA ES girl trs doneban 5/6 vtaw 8/9 tao catsuits and lazman replace .and 2or3 stand alone cloth piece. soo what wrong? equip mechanic works and some time put tao latex piece but nothing more . or my poor pc need upgrade )?

Posted (edited)

The aunt has her rifle on her back. Use Classic Holstered Weapon. Can this be removed for the duration of the dream or does the removal then disturb the dream in the dream scene?

 

2024-10-1123_47_43-Fallout4.png.1c85ba0dcf95521d203b03db3f83d613.png2024-10-1123_58_11-Fallout4.png.17eef788d85db3579e120c9748a0dfaf.png2024-10-1123_51_20-Fallout4.png.09b132a119bb75589105fe6c088c9b18.png

Edited by deathmorph
Posted
15 hours ago, izzyknows said:

Attractions now get stuck with a black screen. Requires F5 F9 to clear it.

The duration "sounds" like it's working now. LOL

 

What version of AAF you have? I will send a quick patch, i just relied on AAF to turn screen on which it does on 166

Posted
6 hours ago, alima309 said:

its weird that my game runs pretty well with version 1.24

 

when using 1.25 or higher version, 

the game will crush after entering the game about 7 minutes later.

 

Any logs with crashes may be useful otherwise its hard to answer this :)

Posted (edited)
1 hour ago, kazeha9 said:

soo how long scan for cloth is ? im planning on about 2 hour and nothing console stack at some point mod info say same thing . ASA ES girl trs doneban 5/6 vtaw 8/9 tao catsuits and lazman replace .and 2or3 stand alone cloth piece. soo what wrong? equip mechanic works and some time put tao latex piece but nothing more . or my poor pc need upgrade )?

 

If you are talking about autoscan its not that long. It does in <10 minutes for me and i have a lot of SAKR mods. On older machine - I don't know, 30 minutes? So if you stuck and can reproduce it LCC_SAKR log could be useful. Few folks fixed by removing some SAKR mod but i never able to reproduce it. P.S. Manual Scans could take long time, but you always see something in console. Nothing in console for 1 minute - definitely stuck

Edited by awesomeSPAS
Posted
40 minutes ago, deathmorph said:

The aunt has her rifle on her back. Use Classic Holstered Weapon. Can this be removed for the duration of the dream or does the removal then disturb the dream in the dream scene?

 

2024-10-1123_47_43-Fallout4.png.1c85ba0dcf95521d203b03db3f83d613.png2024-10-1123_58_11-Fallout4.png.17eef788d85db3579e120c9748a0dfaf.png2024-10-1123_51_20-Fallout4.png.09b132a119bb75589105fe6c088c9b18.png

 

Everything is possible but I need to do research on how to understand what is to unequip... Is it always slot 41 or they have configuration?

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