Jump to content

OLD - SCR Locked Thread (Do Not Use)


Recommended Posts

Posted

New Update 20120717.1:

 

Added Type3M Vault101Suits

 

Activated code for Willow & Kirina to be recorded in Variable etc fully, so if you have issues with this version please let me know if you do or don't have either.

 

Removed Console UberSpamage from offspring

 

Added a SexoutSetActor Attributes Quest & Script that sets the default values for the supported Actors, it can be overwritten by an esp in other mods if desired. It doesn't do much yet though.

 

Added my Sexout NPC called Jentai to WestSide, she's only a basic NPC for now with nothing special yet.

Posted
Is this where the Perks are coming from? How many work?

None yet, I just put them in as placeholders, wnyone who wants to finish them in an esp is welcome to and I'll merge it in :)

Posted

Hal, can you take a copy of the nvbighorner.nif file in sexouts data pack (data\meshes\creatures\nvgbighorner\nvbighorner.nif) and copy it, to the same directory, as "BigHorner+Penis.nif" in the SCR data pack?

Posted
Hal' date=' can you take a copy of the nvbighorner.nif file in sexouts data pack (data\meshes\creatures\nvgbighorner\nvbighorner.nif) and copy it, to the same directory, as "BigHorner+Penis.nif" in the SCR data pack?[/quote']

Yep will do that for this weekends release.

Posted

Thank you' date=' sir![/quote']

Bighorner+Penis isn't in the SCR Datapack, I'm not sure I even have it in my installation for some reason, I thought I had all the latest stuff, if you give me the file path I can still add it anyway.

Posted

Right, it's not there at all, it used to be in the sexout datapack but I renamed it to nvbighorner.nif (data\meshes\creatures\nvbighorner\).

 

I just need that file copied to the new name. It's a resource for people to use to their own ends, so it really belongs in SCR.

 

After installing the sexout and scr datapacks then, a user should end up with both nvbighorner.nif and BigHorner+Penis.nif in that directory -- identical files.

Posted

Right' date=' it's not there at all, it used to be in the sexout datapack but I renamed it to nvbighorner.nif (data\meshes\creatures\nvbighorner\).

 

I just need that file copied to the new name. It's a resource for people to use to their own ends, so it really belongs in SCR.

 

After installing the sexout and scr datapacks then, a user should end up with both nvbighorner.nif and BigHorner+Penis.nif in that directory -- identical files.[/quote']

Ah gotcha now, will have an update in a couple of minutes.

Posted

New Update SCRData20120721.1 & SCR 20120721.1:

 

Added BigHorner+penis to SCR data pack

 

Added 3M versions of Raider Armor 01&02, MercGrunt05 & Vault101 suit

Posted

I Got pretty much all the resources posted on OP, just what to know what mod uses Metal Armour (P1) and such?

 

 

m92jnm.jpg

 

 

I know that it's missing textures/meshes (sorry, I still don't know which ones which >.< ), it's making my character ... well transparent, kinda curious to know what they look like

 

 

209fsc0.jpg

 

Posted
Are the diseases enabled in the game' date=' or just present as a resource? I've never gotten one.[/quote']

You need to turn them on by the Slider in MCM to the percentage chance you want of them being caught, protection should also work for most of them. I just relised because they are effects NPC's will probably reset when the player goes through doors etc, I will probably have to convert them to a token system later.

Posted

Halstrom, think you could toss in a form list for spells to run when an actor orgasms? "SexoutSLSpellsToRunOnOrgasm" or something. I'd like to add it in as an easy way for other modders to take advantage of SexoutLust v6.

Posted
Halstrom' date=' think you could toss in a form list for spells to run when an actor orgasms? "SexoutSLSpellsToRunOnOrgasm" or something. I'd like to add it in as an easy way for other modders to take advantage of SexoutLust v6.[/quote']

Will do, hope to have an update in an hour or 2

Posted

New Update 20120722.1:

 

Added Formlists:

 

SexoutSLSpellsToRunOnOrgasm for Chase

 

SexoutSLDataCurrCompanionsFem

and set script in SCRMain to add Females Vanilla, Sunny, Melissa, Willow, Kirina & Jentai if in Player Team

 

SexoutSLDataCurrCompanionsMale

 

Set up script to populate SexoutSLDataPossibleCompanions with Vanilla, and above if installed.

 

Enabled some support for Willow, Kirina, Melissa & Jentai

 

Added MCM menu to select bodytypes for Cass, Veronica & Sunny, this is more a test feature, hopefully it means that we could have 3 different pregnant bodies at once, Type3, BnB & Type3M, but unfortunately we can't do that with non-pregnant bodies.

Posted

Anyone know why I have 2 versions of the Bunnysuit in the requirements? The Fallout3 version and the New Vegas Version?

Guest Loogie
Posted

Because the Fallout 3 version has the meshes and textures and the NV version is just an ESP.

Guest Loogie
Posted

Nope. You can, but that version of that outfit won't have pregnancy swapping.

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...