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Posted
5 hours ago, aliceqwer3141 said:

I found out that BFA SE link was deleted somehow.

Making two language versions was a bit tiresome, so I guess it is a good time to stop updating this mod in LoversLab since there are no major issues as long as one follows the instruction carefully and installs requirements (i.e., downgrading to Skyrim SE 1.5.97) correctly.

 

Before making a bug report, please check that you installed requirements correctly and they work (without this mod).

If you encounter the same problem even after disabling this mod, it is due to not installing requirements correctly!

This mod itself cannot cause major issues like CTD, conflicts with other mods, etc.

 

I will continue to reply to questions, and if I found out that the update is necessary, I may also upload it to LoversLab.

But I will focus on updating this mod only on the other non-English Skyrim community (where I started the beta-testing of this mod since December 22, 2023) for the time being.

is it got deleted BFA SE? cause i still can find the link

Posted
On 5/23/2024 at 10:32 PM, TheWolfGuy said:

Hello sorry for the late response, It was sexlab framework pplus. It worked before installation of beeing female, and beeing female itself wasn't loading forgot to mention that. I think it rewrote ini somewhere, not entirely sure but thank you for attempting to help.


Hmm, that sounds a bit strange...
As this BeeingFemaleSE Opt does not have any conflicting files with SexLab (also doesn't have any conflicting files with SexLab p+ version V1.8.2.3 - LATEST), it cannot affect the SexLab (or SexLab p+).
Also, BeeingFemaleSE V2.8.1 and BeeingFemaleSE V2.8.1 v14d doesn't have conflicting files with SexLab (or SexLab p+).


Therefore, from my basic knowledge of Skyrim modding, what I can think is that somehow the DLL file in BeeingFemaleSE V2.8.1 v14d is not compatible with SexLab p+.
If so, unfortunately I cannot solve the problem as I know nothing of the DLL files...

As I'm using Furniture Sex Framework 0.16 and it is said that "Furniture Framework is incompatible" in the SexLab p+ compatibility section, I'm sorry to tell you that I don't plan to test the compatibility between SexLap P+ and BeeingFemaleSE.

I will add in the main page that SexLab P+ may be incompatible with BeeingFemaleSE V2.8.1 v14d (one of the requirements of BeeingFemaleSE Opt) so that others who uses SexLab P+ may avoid using BeeingFemaleSE V2.8.1 v14d (and this mod, BeeingFemaleSE Opt).

Thank you for clarifying the (possible) cause of the problem.

 

Best regards,

 

Posted
On 5/23/2024 at 10:38 PM, wiffe said:

just wanted to know, can we uninstall BeeingFemale in Middle game?


It is not advisable to remove any scripted mod in the middle of your playing.

But if you want to take a risk, you may click the "Uninstall" button in the "System" tab in the BeeingFemale MCM (refer to the screenshot in https://imgur.com/a/tObt5VX ), wait until "Please wait" disappears, and follow the instruction in the pop-up messagebox (something like "Close all menus.").
I haven't touched the script related to the "Uninstall" part (same as the BeeingFemale V2.8.1 v14d SSE ), so I think it should work.

 

You may need to clean your save (save made after uninstalling BeeingFemale) using the Resaver .

Posted
On 5/24/2024 at 1:17 AM, wiffe said:

is it got deleted BFA SE? cause i still can find the link


Well, what I see is the attached screenshot ( https://imgur.com/a/QgekcWM ).
Link is there, but if you click it, it says that "We could not locate the item you are trying to view), so no one seems to download BFA SE (at least someone in the non-English Skyrim community said that he/she cannot download BFA SE from LoversLab).

Posted
On 5/23/2024 at 10:38 PM, wiffe said:

just wanted to know, can we uninstall BeeingFemale in Middle game?


Sorry, I forgot to mention one more important thing.
In addition that removing scripted mod in the middle of playing is not recommended in general, removing ANY ESL flagged plugin (Any plugin whose index begins with FE) in the middle of playing is also not recommended.

Long story short, every plugin that has ESL flag (independent of the extension of the plugin. Any plugin whose index begins with FE belongs to these ESL flagged plugin) is processed as if they are all in the one single virtual plugin with index FE.
This is the reason that the plugin limit is 16^2 - 2 = 254 (index 00 to FD in hex) in the Skyrim SE (e.g., see this reddit post), whereas the plugin limit in Skyrim LE is 255 (Skyrim LE does not support ESL flag, so index can be from 00 to FE in hex. Index FF is for another virtual plugin that Skyrim engine assigns to store information on your gameplay data, such as bandits created from the world encounter in your save). 

Therefore, changing the relative order of ESL flagged plugin is like changing the internal FormID, which ALWAYS requires a new game.

If you really have to disable ESL flagged plugin (such as BeeingFemaleSE_Opt.esp in this mod) in the middle of the playing, you must prepare an empty plugin flagged with ESL.
After clicking "remove" button in the "System" tab BeeingFemale MCM and following every instructions, rename that empty ESL plugin as "BeeingFemaleSE_Opt.esp" and place it in the EXACT SAME place where BeeingFemaleSE_Opt.esp was located in your Mod Organizer such that removing this mod (and its plugin) does not disturb the relative order of ESL flagged plugins in your save.

 

 

  • 2 weeks later...
Posted

so i figured id share my screenshots from my own version i rebuilt of being female and made everything working including the old le addons

and working in sync with fertility mode. my load order and my Remade Version Ive had for a few years.

 

load order

SexLab.esm
SexLabAroused.esm
CreatureFramework.esm
ZaZAnimationPack.esm
RaceCompatibility.esm
Schlongs of Skyrim - Core.esm
BeeingFemale.esm
SkyUI_SE.esp
MCMHelper.esp
FNIS.esp
FNISspells.esp
SexLab Inflation Framework.esp
RaceCompatibilityUSKPOverride.esp
RaceMenu.esp
RaceMenuPlugin.esp
SOSRaceMenu.esp
XPMSE.esp
RaceMenuPluginSAM.esp
BHUNP3BBB.esp
RaceMenuMorphsBHUNP.esp
SexLabTools.esp
MoreNastyCritters.esp
SexLab Aroused Creatures.esp
HentaiCreatures.esp
SLAnimLoader.esp
SexLabMatchMaker.esp
BakaFactoryABC.esp
BakaMotionData.esp
HornyCreatures.esp
LVWildlife.esp
LVWildlife_BadPatch.esp
SexLab More Creatures_LVWild.esp
BaboInteractiveDia.esp
Fertility Mode.esp
BeeingFemaleBasicAddOn.esp
BFA_BeastAddOn.esp
BFA_BeastAddon_Workaround.esp
BFA_CreatureChildActors_V+DG+DB.esp
BFACreatureChildActorsSE.esp
BFAP v1.3.esp
sr_FillHerUp.esp

 

all on 1.5.97 SE with SKSE 2.0.19

 

some plugins added later on also not full modlist load order

 

Also got a new pc lol.

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Posted
4 minutes ago, LTD_LoneWolf said:

so i figured id share my screenshots from my own version i rebuilt of being female and made everything working including the old le addons

and working in sync with fertility mode. my load order and my Remade Version Ive had for a few years.

 

load order

SexLab.esm
SexLabAroused.esm
CreatureFramework.esm
ZaZAnimationPack.esm
RaceCompatibility.esm
Schlongs of Skyrim - Core.esm
BeeingFemale.esm
SkyUI_SE.esp
MCMHelper.esp
FNIS.esp
FNISspells.esp
SexLab Inflation Framework.esp
RaceCompatibilityUSKPOverride.esp
RaceMenu.esp
RaceMenuPlugin.esp
SOSRaceMenu.esp
XPMSE.esp
RaceMenuPluginSAM.esp
BHUNP3BBB.esp
RaceMenuMorphsBHUNP.esp
SexLabTools.esp
MoreNastyCritters.esp
SexLab Aroused Creatures.esp
HentaiCreatures.esp
SLAnimLoader.esp
SexLabMatchMaker.esp
BakaFactoryABC.esp
BakaMotionData.esp
HornyCreatures.esp
LVWildlife.esp
LVWildlife_BadPatch.esp
SexLab More Creatures_LVWild.esp
BaboInteractiveDia.esp
Fertility Mode.esp
BeeingFemaleBasicAddOn.esp
BFA_BeastAddOn.esp
BFA_BeastAddon_Workaround.esp
BFA_CreatureChildActors_V+DG+DB.esp
BFACreatureChildActorsSE.esp
BFAP v1.3.esp
sr_FillHerUp.esp

 

all on 1.5.97 SE with SKSE 2.0.19

 

some plugins added later on also not full modlist load order

 

Also got a new pc lol.

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only resource i used from yours was the baka giant orc ini and that was the most recent tweak

Posted

Multiple pregnancies aren't working for some reason. 

 

I like this mod, thanks for the port.

 

Also would like something like hentai pregnancy, like faster cycles (hours 4), otherwise the character is pregnant for too long. 

 

I was trying to just add more pregnancy mods and I got the idea, it would be cool to have the option like in oblivion to have multiple “eggs” to fertilize. 

In oblivion it was also possible to get pregnant while pregnant and that was cool. 

 

Too bad oblivion doesn't display pregnancy on clothes, and bodies don't display on clothes either. 

(translated, so there can be logical error or something)

  • 2 weeks later...
Posted
On 6/9/2024 at 11:00 PM, XarisZ said:

MihailMods released Troll Cubs and Infant Draugrs ,i think they'd work great with this mod.

 

You can make your own BeeingFemale-supported child addon to use Troll Cubs as child model for trolls, and infant draugrs for draugrs.
Refer to the guideline in the "BeeingFemaleSE_Opt-Child Actor AddOn Guide.7z".

For some reason, Loverslab deleted BFA SE addon ( https://www.loverslab.com/files/file/32682-bfa-se-beeingfemale-addon-for-rschildren-ported-to-se-1597/ ), so I will not visit Loverslab frequently and will not update this mod for the time being (I logged in to download FNIS XXXXL which is needed to use 
AnimForgePatcher ZAZ parche and more mods according to its manual).
Reply might be very late, but if I happen to log in, I will answer questions you may have.

Posted
On 6/11/2024 at 5:59 PM, NeedSomeSleep said:

Multiple pregnancies aren't working for some reason. 

 

I like this mod, thanks for the port.

 

Also would like something like hentai pregnancy, like faster cycles (hours 4), otherwise the character is pregnant for too long. 

 

I was trying to just add more pregnancy mods and I got the idea, it would be cool to have the option like in oblivion to have multiple “eggs” to fertilize. 

In oblivion it was also possible to get pregnant while pregnant and that was cool. 

 

Too bad oblivion doesn't display pregnancy on clothes, and bodies don't display on clothes either. 

(translated, so there can be logical error or something)

 

That is weird... Did you change the "Chance for multiples" in the BeeingFemale MCM? You can find it in the "Pregnancy & Birth" section (refer to this screenshot).

 

I did not port BeeingFemale. I just did some optimizations based on the guidelines in the Creation Kit Wiki (e.g., use PlayerRef instead of Game.GetPlayer()).

 

You can change the pregnancy cycle via AddOn ini.
Refer to the "CustomRace AddOn Example.ini" (it includes detailed information for each options you can change) in the "BeeingFemale/AddOn" folder in the "BeeingFemaleSE_Opt" if you only want to change it for the specific race.
Refer to the "Global Settings.ini" (it includes detailed information for each options you can change) in the "BeeingFemale/AddOn" folder in the "BeeingFemaleSE_Opt" if you want to change it for EVERY races (including EVERY mod-added races you installed).
Of course, "your global settings" will be overwritten by "your specific race settings".

I haven't played Oblivion, but it sounds interesting.
But I don't plan to update this mod in LoversLab for the time being (refer to the main page or my reply above).

When I have some time after the travel, I will look into BeeingFemale scripts (91 scripts are coupled, so it takes some time to find which parts I have to edit, do the beta-test in my 6-year old laptop, do the test in the non-English Skyrim community I use, etc).
I cannot guarantee when it will be finished, so I'm sorry to say this but please do not expect that it would come soon :(

Posted (edited)
11 hours ago, aliceqwer3141 said:

 

You can make your own BeeingFemale-supported child addon to use Troll Cubs as child model for trolls, and infant draugrs for draugrs.
Refer to the guideline in the "BeeingFemaleSE_Opt-Child Actor AddOn Guide.7z".

For some reason, Loverslab deleted BFA SE addon ( https://www.loverslab.com/files/file/32682-bfa-se-beeingfemale-addon-for-rschildren-ported-to-se-1597/ ), so I will not visit Loverslab frequently and will not update this mod for the time being (I logged in to download FNIS XXXXL which is needed to use 
AnimForgePatcher ZAZ parche and more mods according to its manual).
Reply might be very late, but if I happen to log in, I will answer questions you may have.

I dont think its deleted, it was hidden for some reason. Try to talk to an admin in discord to get that quickly shorted.

EDIT:

nvm it was deleted

image.png.3909048d7e0cd00f15965da37ec116a5.png

Edited by XarisZ
  • 2 weeks later...
Posted
On 6/20/2024 at 9:59 PM, aliceqwer3141 said:

 

That is weird... Did you change the "Chance for multiples" in the BeeingFemale MCM? You can find it in the "Pregnancy & Birth" section (refer to this screenshot).

 

I did not port BeeingFemale. I just did some optimizations based on the guidelines in the Creation Kit Wiki (e.g., use PlayerRef instead of Game.GetPlayer()).

 

You can change the pregnancy cycle via AddOn ini.
Refer to the "CustomRace AddOn Example.ini" (it includes detailed information for each options you can change) in the "BeeingFemale/AddOn" folder in the "BeeingFemaleSE_Opt" if you only want to change it for the specific race.
Refer to the "Global Settings.ini" (it includes detailed information for each options you can change) in the "BeeingFemale/AddOn" folder in the "BeeingFemaleSE_Opt" if you want to change it for EVERY races (including EVERY mod-added races you installed).
Of course, "your global settings" will be overwritten by "your specific race settings".

It's working, my fmc get pregnant from multiple creatures, thank you.

 

I changed a few files to reduce the stages of pregnancy, phases, and post pregnancy period.

The only thing is that GH is laboring too long, about 3-5 minutes per baby, and contractions are too long. Well I think I'll still dig into the mod settings and find something.

(this is a translation, English is not my native language)

 

Global Settings.ini AddOn Global Settings Example.ini

  • 3 weeks later...
Posted

Anyway, I haven't found a way to turn this off, if there are more than 2-3 offspring it takes more than 10-15 minutes to give birth. Is there any way to disable births at all? Like that the creatures just appear at once or it is scripts too long to work?

  • 4 weeks later...
  • 1 month later...
  • 2 months later...
  • 3 weeks later...
Posted

I do not receive the power OR spell 'show stats' from BF (and yes, I have turned it on in the MCM).  It just doesn't give me the spell or power.  With the power, it says it does, but it doesn't.  The spell just never gets an acknowledgement.  I have all the prereqs for the mod too.

  • 1 month later...
  • 4 weeks later...
Posted

I tried different versions of the plugin to get it to work with AE, but alas it didn't work. Well and plus most plugins out of the box don't work with AE.

 

Probably don't need AE much, SE gives you everything you need.

Posted (edited)
On 2/21/2025 at 4:37 PM, NeedSomeSleep said:

I tried different versions of the plugin to get it to work with AE, but alas it didn't work. Well and plus most plugins out of the box don't work with AE.

 

Probably don't need AE much, SE gives you everything you need.

damn, i have the Flappy EN pack of the game....and it's AE ver....it's basically the same game....P.S. Actually somehowe make to work in AE ver, tho Papyrus Utility have incompatibility duno what it's do to mod just deleted some file's in the mod folder, but it's working. For some reason now Elinrace have Childflag....How you include this flag in the mod? Tho I found how you can exclude it...

Edited by Souldray
  • 4 weeks later...
  • 3 months later...
Posted (edited)

Here is a compilation of versions that kinda work on AE 1170. (tested on Merethic).
No addons and no spid included - install on top.
Don't forget the requirements from the main page.

Inside -

(BeeingFemale64_2_8_1 + Beeing Female V2.8.1 v14d SSE + BeeingFemaleSE_Opt_v1.5 + dll 1170  + my fix for papyrus check) 

Enjoy

BeeingFemaleAE_OPT 1.5.zip

Edited by crajjjj

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