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Posted
On 4/30/2024 at 1:48 PM, aliceqwer3141 said:


I haven't used FM+, so I don't know honestly.
But I heard that BeeingFemale is the most script-heavy pregnancy mods, so if you care about the performance, FM+ might be better even though I optimized several scripts in the BeeingFemale.

But as far as I know, BeeingFemale is the only mod that allows one to see the child actor (child NPC borns and they act as other NPCs).
I heard that FM+ just adds a child item, not child actor.
In my BeeingFemaleSE Opt, you can see child actors for ANY custom races. As I show in the screenshot, as long as you set the "Child type" as "Actor", you can see Ogre child (Ogre from Demonic Creatures if you installed it and if Ogre had relationship with female humanoid race including female player character) or Mihail monsters' child (if you installed Mihail monsters mods and they had relationship with female humanoid race including female player character).

Fm3 is completely broken when you get to the children. Adoption is not working at all. Labor animations should be added separately. You can't interact with children (I think it was even breaking skyui for me last time for some reason) and I think they are treated as nameless npc so basically dissappearing after leaving the area. 

Otherwise it's an okeyish mod. 

Posted
23 hours ago, aliceqwer3141 said:


Is UBE this mod ( https://www.nexusmods.com/skyrimspecialedition/mods/92989 )?
If so, I guess "UBE support" means whether I can provide "original sanitary napkin (panties)" for UBE, I cannot because I don't know anything about meshes and textures.

But if you mean whether my BeeingFemaleSE Opt works for UBE, then yes.
Actually, my BeeingFemaleSE Opt should work for ANY body mods (CBBE 3BA, BHUNP, UNP, Touched by Dibella, etc) since I only optimized and edited scripts and those scripts do not depend on body mods.

 

 

Yes it is that mod indeed, but what I mean is that the pregnancy body morph. Is that can be made compatible so it is possible for the belly and breast to change?

Posted
13 hours ago, Midnightbug said:

 

 

Yes it is that mod indeed, but what I mean is that the pregnancy body morph. Is that can be made compatible so it is possible for the belly and breast to change?


There are several options you can choose for the pregnancy body morph, via "Visual scaling type" option in the "Pregnancy & Birth" section in the BeeingFemale MCM (see https://imgur.com/a/4gEl6Sm ).

If you ask whether "PREGNANCYBELLY" option (newly added option in my BeeingFemaleSE Opt) would work for the UBE, you should check whether the SexLab Inflation Framework SE v1.2.2 beta (SLIF) supports UBE because I'm just using scripts in SLIF.
From the requirements of SLIF, it seems that it supports ANY body modes that supports XPMSSE 4.51+ and Racemenu SE 0.2.6+. So as long as UBE supports XPMSSE 4.51+ and Racemenu SE 0.2.6+, it should work in BeeingFemaleSE Opt.

Even if SLIF does not support UBE (that means "PREGNANCYBELLY" would not support UBE), you may choose other "Visual scaling type".
For example, the default "Visual scaling type" is "skeleton" (same as the default option in the original BeeingFemale SE ).
Note that the original BeeingFemale SE says that "(optional) 4) Install a body with Belly Node (for example UNP with TBBP option, or CBBE with HDT option)".
I don't know about meshes and nodes, but if that UBE has Belly Node, then it should be automatically compatible with the default option "Visual scaling type = skeleton".

Any other "Visual scaling type" options (e.g., "weight") are from the original BeeingFemale SE, so as long as UBE (or any body mod) has Belly Node, then it should work.

 

Posted
9 minutes ago, aliceqwer3141 said:


There are several options you can choose for the pregnancy body morph, via "Visual scaling type" option in the "Pregnancy & Birth" section in the BeeingFemale MCM (see https://imgur.com/a/4gEl6Sm ).

If you ask whether "PREGNANCYBELLY" option (newly added option in my BeeingFemaleSE Opt) would work for the UBE, you should check whether the SexLab Inflation Framework SE v1.2.2 beta (SLIF) supports UBE because I'm just using scripts in SLIF.
From the requirements of SLIF, it seems that it supports ANY body modes that supports XPMSSE 4.51+ and Racemenu SE 0.2.6+. So as long as UBE supports XPMSSE 4.51+ and Racemenu SE 0.2.6+, it should work in BeeingFemaleSE Opt.

Even if SLIF does not support UBE (that means "PREGNANCYBELLY" would not support UBE), you may choose other "Visual scaling type".
For example, the default "Visual scaling type" is "skeleton" (same as the default option in the original BeeingFemale SE ).
Note that the original BeeingFemale SE says that "(optional) 4) Install a body with Belly Node (for example UNP with TBBP option, or CBBE with HDT option)".
I don't know about meshes and nodes, but if that UBE has Belly Node, then it should be automatically compatible with the default option "Visual scaling type = skeleton".

Any other "Visual scaling type" options (e.g., "weight") are from the original BeeingFemale SE, so as long as UBE (or any body mod) has Belly Node, then it should work.

 

 

Thank you, I will check it now :)

Posted

It does not work, there is no inflation, I tried with SLIF and without it. The skeleton nio override and skeleton option making the belly go crazy. The other options and SLIF are not compatible. An UBE patch needed. Can someone make one for the morphs?

Posted
3 hours ago, Midnightbug said:

It does not work, there is no inflation, I tried with SLIF and without it. The skeleton nio override and skeleton option making the belly go crazy. The other options and SLIF are not compatible. An UBE patch needed. Can someone make one for the morphs?


I guess you clicked "register player" button in the SLIF MCM after you installed SLIF?
If you did, and "Visual scaling type = PREGNANCYBELLY" in the BeeingFemale MCM shows no inflation even if you increased "Belly max. scale" (I personally recommend to set it as 7.5 as I showed in the 11th screenshot in the main page, or "See the screenshot in https://imgur.com/a/4gEl6Sm." in the "[Notable Changes]" in the main page) and you waited until the end of the 3rd trimester, then UBE does not work with SLIF.

For skeleton nio override and skeleton option, try changing the value of "Belly max. scale" in the BeeingFemale MCM (same page where "Visual scaling type" is. See https://imgur.com/a/4gEl6Sm ) to find best value for you.

From the UBE Nexus page, UBE seems to be based on CBBE 3BA, so I think it is a bit weird that SLIF do not support UBE whereas it supports CBBE 3BA. You may refer to the "via the SexLab Inflation Framework Documentation" in the SLIF page ( https://www.loverslab.com/files/file/6938-sexlab-inflation-framework-se/ ) to see whether you can make UBE work with SLIF.

 

Posted
5 hours ago, aliceqwer3141 said:


I guess you clicked "register player" button in the SLIF MCM after you installed SLIF?
If you did, and "Visual scaling type = PREGNANCYBELLY" in the BeeingFemale MCM shows no inflation even if you increased "Belly max. scale" (I personally recommend to set it as 7.5 as I showed in the 11th screenshot in the main page, or "See the screenshot in https://imgur.com/a/4gEl6Sm." in the "[Notable Changes]" in the main page) and you waited until the end of the 3rd trimester, then UBE does not work with SLIF.

For skeleton nio override and skeleton option, try changing the value of "Belly max. scale" in the BeeingFemale MCM (same page where "Visual scaling type" is. See https://imgur.com/a/4gEl6Sm ) to find best value for you.

From the UBE Nexus page, UBE seems to be based on CBBE 3BA, so I think it is a bit weird that SLIF do not support UBE whereas it supports CBBE 3BA. You may refer to the "via the SexLab Inflation Framework Documentation" in the SLIF page ( https://www.loverslab.com/files/file/6938-sexlab-inflation-framework-se/ ) to see whether you can make UBE work with SLIF.

 

Hi, I did register player and it was set to pregnancybelly -no inflation. My setup works, because I had 3BA before and it was fine. UBE maybe based on 3BA but I think too much changed. The NIO option : the problem is not with the size, the inflation is weird shaped, the whole belly sways inside and outside, and sticking to the hands etc...It is just a mess.

If I use SLIF, there is no inflation at all and not with just this mod, Fill her up is not working either (the inflation side of things).

UBE either needs a SLIF patch or a Beeing female one. I understand this is just one bodyshape, but I would be really happy if somehow it could be made to work with Beeing female. I am no modder myself, I dont know how to edit or update morph mods. If anybody knows how to do this, I would be grateful for your help.

Posted

So I looked up a little about the conversation of BF AE not working.

I'm still testing this so no garanties but I made this archive from the original LE version ported to SE.

Still work in progress (I haven't found it in the MCM just yet as I post this but I didn't load the dependencies either)

You can remove the -TEST if you like, shouldn't affect the mod.

BeeingFemale-TEST.rar

Posted (edited)
On 5/9/2024 at 11:44 AM, george130 said:

So I looked up a little about the conversation of BF AE not working.

I'm still testing this so no garanties but I made this archive from the original LE version ported to SE.

Still work in progress (I haven't found it in the MCM just yet as I post this but I didn't load the dependencies either)

You can remove the -TEST if you like, shouldn't affect the mod.

BeeingFemale-TEST.rar 33.08 MB · 0 downloads


Using all the setup requirements for this version, in my most recent version of Skyrim, it is very close to working, just using all the AE requirements for all required files.
I will toss in your test to see if I no longer have to hit force menu options.

 

 

20240511073007_1.jpg

Nevermind, what you have are source files, I wasn't very good at making them myself. And don't have a way to compile them,

The Animations are too old, so for the new version either new ones will be needed, or just don't enable them. (I chose to disable them)
 

Edited by Airianna
Posted
1 hour ago, wiffe said:

should i enable On EventaddSpermPC/NPC in fill her up?

 

No, you don't need to do that.
In the "Event" tab in the Fill Her Up, you can see that "BeeingFemale installed" in the "compatibilities" section. That's enough.
I have not enabled "add Sperm PC / NPC" since I first installed Fill Her Up, and I have no issue with BeeingFemale pregnancy feature.

Posted (edited)
2 hours ago, aliceqwer3141 said:

 

No, you don't need to do that.
In the "Event" tab in the Fill Her Up, you can see that "BeeingFemale installed" in the "compatibilities" section. That's enough.
I have not enabled "add Sperm PC / NPC" since I first installed Fill Her Up, and I have no issue with BeeingFemale pregnancy feature.

got it, is there any mcm setting for make never fail to give birth/abort?

Edited by wiffe
Posted
9 hours ago, wiffe said:

got it, is there any mcm setting for make never fail to give birth/abort?

 

If you don't want abortion, uncheck the "Allow Abortus" option in the "Pregnancy & Birth" tab in the BeeingFemale MCM.

You have to allow menstrual cycle in the "General Settings" tab in the BeeingFemale MCM, else female character will not get pregnant.
You can change the maximum pregnancy chance in the "Menstrual Cycle & Conception" tab in the BeeingFemale MCM.
Just mouse-over each sections in the BeeingFemale MCM to see what each option means.

The actual pregnancy chance is calculated with some complicated way, meaning that female character may not get pregnant even if you set the conceive chance to 100% in the "Menstrual Cycle & Conception" tab in the BeeingFemale MCM.
If you want to know the exact mechanism, refer to my earlier reply in https://www.loverslab.com/topic/228157-beeingfemalese-opt/?do=findComment&comment=4349766 .

Posted (edited)
2 hours ago, aliceqwer3141 said:

 

If you don't want abortion, uncheck the "Allow Abortus" option in the "Pregnancy & Birth" tab in the BeeingFemale MCM.

You have to allow menstrual cycle in the "General Settings" tab in the BeeingFemale MCM, else female character will not get pregnant.
You can change the maximum pregnancy chance in the "Menstrual Cycle & Conception" tab in the BeeingFemale MCM.
Just mouse-over each sections in the BeeingFemale MCM to see what each option means.

The actual pregnancy chance is calculated with some complicated way, meaning that female character may not get pregnant even if you set the conceive chance to 100% in the "Menstrual Cycle & Conception" tab in the BeeingFemale MCM.
If you want to know the exact mechanism, refer to my earlier reply in https://www.loverslab.com/topic/228157-beeingfemalese-opt/?do=findComment&comment=4349766 .

thankss
btw i cant call or summon using scroll with "Child sex determinator" race type actor and the child keep standing, not following
is it normal?

Edited by wiffe
Posted (edited)
12 minutes ago, wiffe said:

thankss
btw i cant call or summon using scroll with "Child sex determinator" race and the child keep standing, not following
is it normal?

 

That scroll only works for the proper BeeingFemale supported child mod (e.g., child born from BFACCA SE or BFA SE, but they do not have schlongs).
The original BeeingFemale mod only gives Nord child if the female had relationship with ANY race (including any mod-added races) if you did not install BFACCA SE or BFA SE, and even if you install those mods, if the female had relationship with ANY race that BFACCA SE and BFA SE do not support, ONLY the Nord child will be born.


I modified some BeeingFemale system such that if you do not use the proper BeeingFemale supported child mod, the child will be a copy of the parents' actorbase so that female can bear any races that she had relationship (e.g, if the female had relationship with mod-added custom races, she may give birth those custom races depending on the "Child race determinator" and "Child sex determinator").
Of course, if those custom races have schlongs, male child will also have schlongs.

For now, scrolls do not work for the child with the copy of parents' actorbase. 

I'm trying to modify the script related to that, but as I'm not the original BeeingFemale author, it is a bit difficult.

Edited by aliceqwer3141
Added more explanations
Posted (edited)
1 hour ago, aliceqwer3141 said:

 

That scroll only works for the proper BeeingFemale supported child mod (e.g., child born from BFACCA SE or BFA SE, but they do not have schlongs).
The original BeeingFemale mod only gives Nord child if the female had relationship with ANY race (including any mod-added races) if you did not install BFACCA SE or BFA SE, and even if you install those mods, if the female had relationship with ANY race that BFACCA SE and BFA SE do not support, ONLY the Nord child will be born.


I modified some BeeingFemale system such that if you do not use the proper BeeingFemale supported child mod, the child will be a copy of the parents' actorbase so that female can bear any races that she had relationship (e.g, if the female had relationship with mod-added custom races, she may give birth those custom races depending on the "Child race determinator" and "Child sex determinator").
Of course, if those custom races have schlongs, male child will also have schlongs.

For now, scrolls do not work for the child with the copy of parents' actorbase. 

I'm trying to modify the script related to that, but as I'm not the original BeeingFemale author, it is a bit difficult.

got it, thank u for ur hard work!!

Edited by wiffe
Posted
On 5/11/2024 at 2:38 PM, Airianna said:


Using all the setup requirements for this version, in my most recent version of Skyrim, it is very close to working, just using all the AE requirements for all required files.
I will toss in your test to see if I no longer have to hit force menu options.

 

 

20240511073007_1.jpg

Nevermind, what you have are source files, I wasn't very good at making them myself. And don't have a way to compile them,

The Animations are too old, so for the new version either new ones will be needed, or just don't enable them. (I chose to disable them)
 

 

Yep I mainly fixed the warnings with missing references of the original plugin. Like I said it's just a wild toss with no idea if it'll work or not. If anything congrats on getting that far. I'll see how to compile the files and adapting content to AE.

Posted

Also if people would read they would relizr that being female doesn't work properly with skse 2.0.20 and only fully works with le and se skse 2.0.17 and skse 2.0.19

Posted
On 5/14/2024 at 11:47 AM, george130 said:

 

Yep I mainly fixed the warnings with missing references of the original plugin. Like I said it's just a wild toss with no idea if it'll work or not. If anything congrats on getting that far. I'll see how to compile the files and adapting content to AE.

 

Many thanks. I know the script functions for AE has changed a lot, But not sure to the extent as the entire Script Library has been changed. There might still be some call backs, but lots of new calls to choose from, and many more options are now available with UI addons and the like, with many removals as well.

Posted
3 hours ago, genericuser27 said:

Has anyone else come across not being able to talk to a child if the parent is from demonic creatures and the child is of the father's race?

 

That's because the child of the mod-added races are just a copy of the parents' actorbase (Newly added feature in my BeeingFemaleSE Opt from version 1.0).
Else you have to make a child model for EVERY SINGLE mod-added races (the default BeeingFemale system is like that), which is a endless job...

 

Well, I think it is not-lore friendly to be able to talk to the creatures, but if you want, I can add an option to allow talking to the creature children.

Adding such option via BeeingFemale MCM will require a new game (as one has to add properties in the MCM quest), so maybe I'll add such option via BeeingFemale AddOn.

 

Also, currently the BeeingFemale scrolls will NOT work for the children of the mod-added races.
I'm trying to add those features also to the mod-added races WITHOUT having to make a child model for EVERY SINGLE mod-added races (refer to my earlier post in https://www.loverslab.com/topic/228157-beeingfemalese-opt/page/5/#comment-4375591 ), but it would take some time.

 

Posted

For any XXXking XXXXXss who spreads FALSE accusation of the BeeingFemaleSE Opt,

 

The original BeeingFemale author, milzschnitte, knows my BeeingFemaleSE Opt and said "I could try to grand you access to BeeingFemale on Nexus.... But they don't like LoversLab requirements and links." as in the attached screenshot included in this reply.

 

Unless you have a direct permission from milzschnitte and you are 100% sure that you knows better than milzschnitte and I on BeeingFemale SE, STOP SPREADING SUCH FALSE INFORMATION!

Cap 2024-05-17 07-34-18-542.png

Posted

in dialogue child, whn i tell them to " Leave me " .. where they will go? did they will gone or they just go somewhere we dont know?

Posted
10 hours ago, wiffe said:

in dialogue child, whn i tell them to " Leave me " .. where they will go? did they will gone or they just go somewhere we dont know?

 

Oh oh... Have you heard the reaction of the child for that "Leave me" dialogue?
You can decide whether you will say some harsh words, or apologize to your child.


But if you say harsh words, that child will be DELETED from the Skyrim and you cannot see him/her in the BeeingFemale MCM (at least that is what is intended in the original BeeingFemale script and I haven't touched it).

 

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