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PAF Fixes and Addons


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Posted

Im not experienced and this is most definitely my own fault somehow, but has anyone else ever encountered this problem after downloading this mod? No matter how long I wait, regardless of how I shift the time settings, the needs of any npc I track stays at zero. I even made sven a follower to make sure it isn't as simple a thing as only followers are ever really tracked. Doesn't matter, he never has to go either. The variable just isn't changing.

Posted
18 hours ago, Illectus said:

Im not experienced and this is most definitely my own fault somehow, but has anyone else ever encountered this problem after downloading this mod? No matter how long I wait, regardless of how I shift the time settings, the needs of any npc I track stays at zero. I even made sven a follower to make sure it isn't as simple a thing as only followers are ever really tracked. Doesn't matter, he never has to go either. The variable just isn't changing.

turn on debug mode and see if it clues to anything.

What game version do you have ?

What pfa version do you have ?

 

Posted (edited)
6 hours ago, Neri1996 said:

I get a random sexlab animation, no matter what I do in the settings.

Are you refering to kink options ?

Did you update pfa to latest version. I just fixed that and fully tested it.

Edited by Dg75
Posted
On 2/16/2026 at 6:50 AM, fuchs11 said:

When I disable comments in that mod queefs and farts do not play

oops. sorry. It shouldn't, I'll have to update it and fix it.

Posted
11 hours ago, Dg75 said:

Are you refering to kink options ?

Did you update pfa to latest version. I just fixed that and fully tested it.

Well mine is 4_5_0 but I also have a lot of mods. can it be because of that?

Posted
22 hours ago, peegirl69 said:

After the new Bathing in Skyrim - Renewed update bathing does not clean you.

well it did use a custom mod event from bisr scripts.  IDK maybe the bisr update removed it, I'll have to investigate.

Posted

Could someone please explain to me how the Worn works, when ever there's an hmm accident, all of the clothes get took off, what setting's do you need to keep them on? 

Posted (edited)
11 hours ago, dcoe50 said:

Could someone please explain to me how the Worn works, when ever there's an hmm accident, all of the clothes get took off, what setting's do you need to keep them on? 

when paffing on self due to having an accident, the clothes don't come off thus the accident..

Their is no script function to remove clothing while having accident or at least not in pfa.

Clothing only removes when its non accident via user action key(default B)

 

You'll need to read carefully the mcm descriptions about the worn options

1. the main custom lists is a user adder list so you can add clothing to it that covers the butt and wasn't getting detected when pooping.

   e.g poop that falls through pants. adding the pants makes it that it dont.

   it also effects commentary for when pfa looks to see if worn or not.

2. the negation options only look on specific slots - 32, 49, 52. If wearing something their and say for example its a kinky bra or bikini top

    with a pulled down mesh so the titts are exposed, but because pfa finds it on slot 32 pfa thinks it covers the boobs. So you would negate that item

    while its worn so its treated as exposed... or not. 

Edited by Dg75
Posted

I'm starting a new game and have decided to finally loose rnad after all these years. I.ve decided to go with Last Seed

I'll give it a try, and will be creating support for it as well. 

Posted

Is there a compatibility patch for Ube Body? The poop works fine, but the pee becomes invisible; everything only works correctly on BHUNP and 3BA.

Posted
On 2/20/2026 at 4:33 AM, Dg75 said:

well it did use a custom mod event from bisr scripts.  IDK maybe the bisr update removed it, I'll have to investigate.

Ah that might've been because I changed the parameters that the function accepts. Depending on how many arguments you actually pass, you may only need to re-compile your script without changing anything script text-wise.

Posted

Thank you so much for your last update, now paf kinks run the correct animation.

I have a question: i noticed that if you enable "NPC use other NPC as toilet" tracked characters use kinks on each other; is there a way that tracked characters only use NPC marked as toilets and not the tracked NPCS?

For example if i want a follower to be the toilet and the other one only the user and not the other way around how can i do? is there already some setting to tweak to make it be like this? 

Posted

hey sorry if this has been asked before but I'm using a female pc futa and the peeing stream always goes out from between the legs and not the cock. Is there an alternate way to change how the stream looks so that it looks like it's actually coming from the cock?

Posted
On 2/22/2026 at 8:44 PM, CyberQueen said:

hey sorry if this has been asked before but I'm using a female pc futa and the peeing stream always goes out from between the legs and not the cock. Is there an alternate way to change how the stream looks so that it looks like it's actually coming from the cock?

By default pfa listens for Futanari CBBE sse and also listens for keywords  "SOS_Genitals", and "TNG_SkinWithPenis" for the tng mod

if you use a custom futa addon and its not being detected.

1. open pfa mcm to Worn page- right column. Enable sos detection - this will tell the scripts to temporarily while peeing to use male standing idle 

    so your pc can pee like the fella's do.

2. next option down you can add a non detected futa - its got to be an equipable and equipped, and use slot 52 - if wearing pants or something else here it

    would treat as a futa..

3. You can set a percent chance that a male idle is chosen instead of female.

 

Note about the sos detection - this will effect commentary if its exposed.

When peeing pfa will change your pc sexlab gender to male then back to female when done peeing. You can also do it manually in sexlab's mcm.

Posted
On 2/22/2026 at 12:19 PM, HDHDCB said:

Thank you so much for your last update, now paf kinks run the correct animation.

I have a question: i noticed that if you enable "NPC use other NPC as toilet" tracked characters use kinks on each other; is there a way that tracked characters only use NPC marked as toilets and not the tracked NPCS?

For example if i want a follower to be the toilet and the other one only the user and not the other way around how can i do? is there already some setting to tweak to make it be like this? 

npc vs npc is really tracked followers vs tracked followers, not any npc.

The npc marked as toilet is only accessible for the player which sets a pre target actor to be used.

 

This is all pee and fart stuff by default.  I suppose the marked npc for toilet could be used by npc, I'd have to play around with and see.

Posted
On 2/22/2026 at 6:04 AM, mcdyn said:

Is there a compatibility patch for Ube Body? The poop works fine, but the pee becomes invisible; everything only works correctly on BHUNP and 3BA.

No I never used uber body before. Only 3ba for me.

Idk why it be invisible, Have you tryed using PNO pee ?

Posted (edited)
On 2/25/2026 at 11:44 PM, Dg75 said:

No I never used uber body before. Only 3ba for me.

Idk why it be invisible, Have you tryed using PNO pee ?

Not yet, but I downloaded it and saw that there's a patch folder for UBE and SkyPatcher, maybe that will solve it, thanks for the suggestion, I'll try it later,

 

Edited:  PNO with UBE patch in fomod works like a charming!!, but only 1.8.3 version, thanks for sugestion

 

SkyrimSE_2026_03_07_19_58_17_385.jpg

Edited by mcdyn
Posted

Hi! Love your mod. Just a little feedback on the dynamic poop in the animation section. When using it along with GS poses, the diarrhoea poop is a bit too much for me it's spraying on the wall loll. Perhaps we can get a lighter version if you got time and are ok with that, imao liquidish and naturally dropping to the round just like pee would be much better! 1 more thing is that the diarrhoea poop in my game seems to be having a bright yellow glow, it's lighting my pc's butt up lolll. Don't know if it is intended to be like that

Posted (edited)
8 hours ago, lzy731 said:

Hi! Love your mod. Just a little feedback on the dynamic poop in the animation section. When using it along with GS poses, the diarrhoea poop is a bit too much for me it's spraying on the wall loll. Perhaps we can get a lighter version if you got time and are ok with that, imao liquidish and naturally dropping to the round just like pee would be much better! 1 more thing is that the diarrhoea poop in my game seems to be having a bright yellow glow, it's lighting my pc's butt up lolll. Don't know if it is intended to be like that

yeah! that'll be great Its what I was shooting for except I know next to nothing about how to edit the nif file to make it do that. .

I think the particle count may need increased, and not sure how to reduce intensity so its more like a pouring water, maybe gravity...

let me know if you figure it out !

 

a bright yellow glow,

IDK its a dark redish brown color for me.

Edited by Dg75

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