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PAF Fixes and Addons


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Posted
23 hours ago, Dg75 said:

Also I forgot to mention if your follower is sick(pfa mcm option) they will have a greatly reduced pathing time to actually reach a toilet and will normally 

fail to get sit state and wind up accident on self. 

 

I am currently reworking how the allotted time to path works, I will make it better. I think the script is just timing out before the game 

actually gets them in sit state which will cause the script to alter their package to stand and wait(Accident)

When using the forged model toilet, followers can use it normally. But with the wooden toilet shown in the image, they get pushed out during use. Could this be an issue with the toilet model itself?

Posted
On 8/29/2025 at 8:57 PM, redrootcat said:

When using the forged model toilet, followers can use it normally. But with the wooden toilet shown in the image, they get pushed out during use. Could this be an issue with the toilet model itself?

Not sure what you mean by a forged model toilet.  Do you mean the dwemer toilet ?

The wooden outhouse in your pic looks like paf's default or the same one its always used. The model should be fine. 

I think its in the script, At one point in an earlier version I got tired of npc bumping into the toilet and getting stuck, so I added a sorta of timer

to make them not be stuck and just have the accident. I think its the way I coded it that they didn't have sufficient time as the Game has get them fully in sit state.

I just reworked that function and hopefully fixed it, and am testing it to see. Itl be on the next update soon.  But maybe I'm wrong - I dont know why the model would cause it. 

 

 

 

Posted
On 8/28/2025 at 5:01 AM, redrootcat said:

In this scene, Serana opened the toilet door to use it, but as she was about to sit on the toilet, she got pushed out of the toilet.

Their is a new update - PFA v 4.3.2, that addresses this issue. I just tweaked the pathing timing.  Let me know if the issue persists or fixed or not. 

Posted
On 9/1/2025 at 12:58 AM, Dg75 said:

Their is a new update - PFA v 4.3.2, that addresses this issue. I just tweaked the pathing timing.  Let me know if the issue persists or fixed or not. 

Does this update require a new save file?

Posted

I'm getting consistently more crashes since installing PFA. Have the lasted update, this has occurred against two characters on new saves. Always when a PAF event would trigger or when NPC or player is relieving themselves. Crash log if this is helpful. Getting calls for M joint fix and FSMP but even w/o these (renaming dll to off) crashes still occur. Could just be overall script load in my game. 

crash-2025-09-05-22-17-31.log

Posted
On 9/2/2025 at 6:13 AM, redrootcat said:

Does this update require a new save file?

only if updating from 4.0 or earlier

Posted (edited)
On 9/4/2025 at 5:33 PM, LoneSurvivorMax said:

I noticed that my character can no longer use outhouses after the last update. Says "No pressure on bladder" even if I was doing the pee dance all the way to it.

"No pressure on bladder"  ?

Is that the exact message ? I don't know of any message from paf that has that.

Is it  only when trying to use outhouses ?

Edited by Dg75
Posted (edited)
2 hours ago, jerixho555 said:

I'm getting consistently more crashes since installing PFA. Have the lasted update, this has occurred against two characters on new saves. Always when a PAF event would trigger or when NPC or player is relieving themselves. Crash log if this is helpful. Getting calls for M joint fix and FSMP but even w/o these (renaming dll to off) crashes still occur. Could just be overall script load in my game. 

crash-2025-09-05-22-17-31.log 48.13 kB · 1 download

do you have all pee and farts required files

Stroties, racemenu, slavetats, sexlab...

You can try shutting specific mcm options down between paf and pfa, and maybe see if you can narrow it down. 

 

Just looking through your modlist from the log. I see you have slaveTatsNG , I dont know if its any different but I have the SlaveTats Se 1.3.9

I would check and make sure the ng is compatible with everything from the original . 

I don't see Paf Fixes and Addons.esp in this list of pluggins. I would assume the log would list all loaded pluggins, but maybe I'm wrong. 

and I have know idea what a Mujoint is, but what you see in your probable call stack cannot necessarily be the culprits but maybe gives a clue.

anther clue is to open it in resaver and see if anything pops up their.

Edited by Dg75
Posted (edited)

So I managed to get this working in Skyrim VR - and I enjoy it. There are 2 things I'd like added to this. The first is verbose messaging, so a notification every time the stage changes. Also a spell option for checking the needs (struggling to hotkey the check option to a VRIK gesture)

 

The other is having an option to not use an animation but only for player. Right now it works but I have to physically squat into the same position or the avatar gets messed up, which can feel pretty immersive sometimes but also can be awkward. If you remove the animation for the player, I can move myself into any position which would be quite freeing. There's options to turn off animations but I'm worried they would remove them from NPCs too.

Edited by jaiden9
Posted

Is there any way to turn the volume of PaF down a bit? Like, it is way too loud, the moans and farts. Its like someone is farting directly in my ear hole while everyone whispers around me. Its like my own moans and farts are the loudest thing in Skyrim. Twice as loud as any shout on half volume. WTF. Super annoying. 

Posted (edited)
On 9/11/2025 at 5:31 AM, MojosGhost said:

Is there any way to turn the volume of PaF down a bit? Like, it is way too loud, the moans and farts. Its like someone is farting directly in my ear hole while everyone whispers around me. Its like my own moans and farts are the loudest thing in Skyrim. Twice as loud as any shout on half volume. WTF. Super annoying. 

PFA has an mcm option to adjust fart sounds: Commentary page - left pane third option down. Be sure to read the inscription. 

  this option works fine on my end !

 

Their is also a slider in the main game settings, don't rightly know if it works though. 

also their is a pfa option to make farts happen less when taking a paf, like every other time. Options page- left pane last option. 

 

If your PC is farting when getting out of furniture or jumping, this can be shut off: Options Page - right pane - 4th option down

Edited by Dg75
Posted (edited)
8 hours ago, LoneSurvivorMax said:

I seem to remember the old Pee and Fart mod just made the character pee when you pressed B instead of locking into an animation. Any thoughts of bringing that back?

IDk. Maybe you are referring to paf's animations options to be disabled. Look in Pee and farts mcm. 

Try unselecting all animations, and their may be a "Use animations" option, but not real sure on that, But this would disable it for followers as well. 

 

Or look below post, you can try that

 

 

Edited by Dg75
Posted (edited)
On 9/10/2025 at 1:11 PM, jaiden9 said:

So I managed to get this working in Skyrim VR - and I enjoy it. There are 2 things I'd like added to this. The first is verbose messaging, so a notification every time the stage changes. Also a spell option for checking the needs (struggling to hotkey the check option to a VRIK gesture)

 

The other is having an option to not use an animation but only for player. Right now it works but I have to physically squat into the same position or the avatar gets messed up, which can feel pretty immersive sometimes but also can be awkward. If you remove the animation for the player, I can move myself into any position which would be quite freeing. There's options to turn off animations but I'm worried they would remove them from NPCs too.

Kool you got it working for vr. I didn't know it was compatible. Their were some who tried it in the past but had issues. 

 

Yeah! Here is a simple script overwrite. Can test it if you want, and if it works okay I'll add it in next update.

  this is only meant as a temporary patch until the main mod updates with it.  This requires the latest update, and weather next 

update actually adds this in or not - if you update again you would need to loose this patch.

 if you are using an older version of pfa, then this would need to be made again for that. 

PFtemp_req_StgMssg.7z

What it does: 

- adds verbose messages when paf stages increases.  I can reword them if needed, if you have better ideas what to say here. 

- Disables PC playing animations when paffing(only PC) - This must be enabled in PFA's mcm - the WaitLock option is obsolete, so I just tied it in here.

   the WaitLock option is found on Options page - right pane second option down. Disregard its description as its obsolete. but it must be enabled 

   for the PC animation negation to function. 

   This wont work for pee/poo in bottles or having accidents.

   For the Boogaloo you can disable its anim option in pfa: Consequences page - left pane 13th option down.

 

I didn't do anything for a spell because Paf already has an Add Spell option, and a Add Spell menu option both in Paf's mcm.

 

Edited by Dg75
Posted
19 hours ago, Dg75 said:

Kool you got it working for vr. I didn't know it was compatible. Their were some who tried it in the past but had issues. 

 

Yeah! Here is a simple script overwrite. Can test it if you want, and if it works okay I'll add it in next update.

  this is only meant as a temporary patch until the main mod updates with it.  This requires the latest update, and weather next 

update actually adds this in or not - if you update again you would need to loose this patch.

 if you are using an older version of pfa, then this would need to be made again for that. 

PFtemp_req_StgMssg.7z 58.63 kB · 0 downloads

What it does: 

- adds verbose messages when paf stages increases.  I can reword them if needed, if you have better ideas what to say here. 

- Disables PC playing animations when paffing(only PC) - This must be enabled in PFA's mcm - the WaitLock option is obsolete, so I just tied it in here.

   the WaitLock option is found on Options page - right pane second option down. Disregard its description as its obsolete. but it must be enabled 

   for the PC animation negation to function. 

   This wont work for pee/poo in bottles or having accidents.

   For the Boogaloo you can disable its anim option in pfa: Consequences page - left pane 13th option down.

 

I didn't do anything for a spell because Paf already has an Add Spell option, and a Add Spell menu option both in Paf's mcm.

 

Thank you so much - I'll test them today and let you know how they work!

Posted

I don't know why, after starting a new archive, pressing the use button doesn't respond, and using the menu will prompt You're not ready to do that.

Posted

If I’m using this:
Optional Soft requirements – Private Needs Orgasm by @orehomu

Because you said:

“PNO is highly recommended! As it has an awesome pee mesh and orgasm support if used alongside PFA.
It’s your discretion which system to use. If using PFA and PAF’s system to track needs, then I recommend leaving PNO unregistered or in a disabled state.
PFA will use PNO’s pee, and addon idles.”

I followed your advice and left PNO unregistered.

Do I still need to update Private Needs Orgasm separately when it has updates?

Thanks in advance.

Posted
On 9/21/2025 at 8:03 AM, hothot995 said:

If I’m using this:
Optional Soft requirements – Private Needs Orgasm by @orehomu

Because you said:

“PNO is highly recommended! As it has an awesome pee mesh and orgasm support if used alongside PFA.
It’s your discretion which system to use. If using PFA and PAF’s system to track needs, then I recommend leaving PNO unregistered or in a disabled state.
PFA will use PNO’s pee, and addon idles.”

I followed your advice and left PNO unregistered.

Do I still need to update Private Needs Orgasm separately when it has updates?

Thanks in advance.

I normally update my pno when a new version comes out.

So as long as pno hasn't changed the functionality pfa uses, and if it did or if you experience issues you can -

try unchecking the "Let pfa handle pno" mcm opt. 

If pno recently updated, i'll check it out to make sure.

 

Posted
On 9/19/2025 at 12:20 PM, cutexmm said:

I don't know why, after starting a new archive, pressing the use button doesn't respond, and using the menu will prompt You're not ready to do that.

what do you mean start a new archive ?

when pressing the use button - I suppose you mean paf's mcm action button - default B

if getting "you're not ready to do that." is a message that shows when a condition fails. 

1. make sure bladder and or bowls are enabled in pee and fart's mcm.

2. turn on pfa's debug mcm option and try again. It may give feedback on what is failing.

Posted
On 9/20/2025 at 5:55 PM, djmoose said:

is there an option to add a piece of clothing to be a diaper?

hah! pfa's Use DD

Posted (edited)
On 9/21/2025 at 7:49 AM, joyloverz said:

Yes im that weirdo that reguesting this. Can someone make patch for poop to be categorized as food and eatable? Thx

really !

 

Open pfa in xedit. See under Ingestable - "clutter\PeeAndFart\poop.nif" this is the poop model, but it when world moddle is spawned in game it looks like poop

but when picked up and placed in inventory the invy model looks like a potion. I dont know how to make it look like poop in your inventory. 

but the poop potion is edible, you can cook it too 😀

 

If you wanted to change it so its not poison but food: 

1. Open pfa in xedit

2. click on ingestible in PFA , right click on Paf_poopPotion  - select "copy as overide into" select a new esp  - esl  (flagged light)

    Name it "eat shit" or whatever . .

3. find it in your newly created mod, see right pane under ENID Effect Data then directly across the header Flag(sorted)

    double left click and unselect poison flag then select Food item.

    probably would want to change the magic effect it dose. Just find a suitable one in skyrim.esm - copy its form id and paste it over

    the effect to be changed.  Now you should be able to eat it without having to cook it.

Edited by Dg75
Posted
45 minutes ago, Dg75 said:

hah! pfa's Use DD

i guess what i meant to say was can you add an option to mark an article of clothing as a diaper, say the rubber catsuit?

 

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