AtomicGrimDark Posted March 18, 2024 Author Posted March 18, 2024 23 hours ago, MysticDaedra said: How do you start the quest? According to the original mod page, there's supposed to be something at the northern entrance to Brittleshin Pass, but I've searched and searched and can't find anything that might trigger a start to the quest. I checked in SSEEdit as well, no related conflicts. Assuming you're on the latest version, the strange woman should be there (near the north entrance). The trigger volume is a bit in further in front of her. Also make sure the folder structure (see above) went correctly during the install.
MysticDaedra Posted March 18, 2024 Posted March 18, 2024 6 hours ago, AtomicGrimDark said: Assuming you're on the latest version, the strange woman should be there (near the north entrance). The trigger volume is a bit in further in front of her. Also make sure the folder structure (see above) went correctly during the install. I'm not sure what was going wrong, but it just wouldn't trigger. I ended up using the setstage command from the first page, and she appeared. Thanks
zouzou Posted March 19, 2024 Posted March 19, 2024 Hello, I have an issue with latest version of the mod. The ESP seem to not be ing recognize (I got a message that Trappedinrubber.esp was missing when I update from the previous revision). The NPC doesn't show up and the setstage send back an error message (the mod is activated in Vortex but only the voice esp is detected by the game). Any idea how to solve that ? (I'm running Skyrim SE 1.5.97) 1
AtomicGrimDark Posted March 20, 2024 Author Posted March 20, 2024 On 3/19/2024 at 2:31 PM, zouzou said: Hello, I have an issue with latest version of the mod. The ESP seem to not be ing recognize (I got a message that Trappedinrubber.esp was missing when I update from the previous revision). The NPC doesn't show up and the setstage send back an error message (the mod is activated in Vortex but only the voice esp is detected by the game). Any idea how to solve that ? (I'm running Skyrim SE 1.5.97) Not been able to replicate that behavior. Check that the mod's files are at the right level (check the last page for info)
zouzou Posted March 21, 2024 Posted March 21, 2024 18 hours ago, AtomicGrimDark said: Not been able to replicate that behavior. Check that the mod's files are at the right level (check the last page for info) I try reinstalling the latest revision with MO2 and got a message "plugin not found" when installing. I've check the zip file and the folder are in the right level but I still don't understand why the mod isn't recognise
brussh Posted March 23, 2024 Posted March 23, 2024 Just started this , to be honest I just downloaded it thinking I can get some stuff for play dress-up. Historically bondage type mods quickly suck the life out of me , when I'm hobbling around trying to kick a dragon to death. Early days just on the letter delivery bit and enjoying it. There is no mention of fast travel, though mistress did give me walking directions, so I am going to try and do it by foot and horse. Maybe a feature to force immersion to disable fast travel or given X amounts of travel. Really like the feel of it and combat feels normalish, though I am playing with Invasion of skyrim, the force awakens and the enemy are severely overpowered. Anyway thank you for putting this up, feels like a lot of fun. Cheers x
brussh Posted March 24, 2024 Posted March 24, 2024 Like somebody else I would CTD when entering the ballroom. Jiggered about with load orders, which exhausted my level of competence. Cloned my profile in MO, removed DD-NG and DD equip. reinstalled DD 5.2. Cleaned with fallrim Disregarded the warning on DD 5.2 compatibility low and behold I am in the ballroom, (love what you done with the place) I will see how far I get, shame about letting go of DD-NG whether or not it is a contributing factor to getting past level 70 in skyrim with a heavily modded setup I will never know, 500 plus mods, at level 118. Could have something to do with Skyrim growing up to 11.70 Anyway included TW crashlog to see if it helps Identifying problem. Yet some folk obviously are getting by with DD-NG. Really enjoying it so far and a cursory glance at what's to come does create some anticipation. Only niggle is and I'm sure there is a reason for it, the duplicate animations that FNIS nags about that are already installed. Anyway thank you TIR-party2024-03-24-13-30-24.log
AtomicGrimDark Posted March 25, 2024 Author Posted March 25, 2024 23 hours ago, brussh said: Like somebody else I would CTD when entering the ballroom. Jiggered about with load orders, which exhausted my level of competence. Cloned my profile in MO, removed DD-NG and DD equip. reinstalled DD 5.2. Cleaned with fallrim Disregarded the warning on DD 5.2 compatibility low and behold I am in the ballroom, (love what you done with the place) I will see how far I get, shame about letting go of DD-NG whether or not it is a contributing factor to getting past level 70 in skyrim with a heavily modded setup I will never know, 500 plus mods, at level 118. Could have something to do with Skyrim growing up to 11.70 Anyway included TW crashlog to see if it helps Identifying problem. Yet some folk obviously are getting by with DD-NG. Really enjoying it so far and a cursory glance at what's to come does create some anticipation. Only niggle is and I'm sure there is a reason for it, the duplicate animations that FNIS nags about that are already installed. Anyway thank you TIR-party2024-03-24-13-30-24.log 198.85 kB · 1 download First guess, It's likely a smp physics thing, waay out of my wheelhouse. Can't remember if there is a device in that cell that needs it though - it is however a dense collection of devices that are being loaded when you enter the party room cell. If regular dd is not an acceptable work-around, I suppose playing with the hdt-smp physics settings/install settings might yield results.
Frontlines Posted March 25, 2024 Posted March 25, 2024 Finally got back to test the latest fixes and I'm glad to say you finally did it AtomicGrimDark! 😊 Everything works like a dream (atleast for me), especially the Parade. It is finally fixed! Good work and thank you. ❤️
Ayrims23 Posted March 28, 2024 Posted March 28, 2024 Installed the mod and all its add-ons. Game version 1.6.640.0 But the quest does not start even through the console. There isn't even a plugin in the Additemmenu. In general, even scripts do not appear after putting on rubber with Devius Device 5.2
zouzou Posted March 29, 2024 Posted March 29, 2024 I've got the same issues since last update. The ESP cannot be activated (in MO2 i've got error message and if I try in game, i see the ESP but can't activate it).
ewasdeaswd Posted April 24, 2024 Posted April 24, 2024 playing on 1.5.97 esp not showing ingame nothing happening have reinstalled many times
BigBossEzio Posted May 14, 2024 Posted May 14, 2024 On 3/29/2024 at 7:13 PM, zouzou said: I've got the same issues since last update. The ESP cannot be activated (in MO2 i've got error message and if I try in game, i see the ESP but can't activate it). I have the exact same issue. Did you manage to fix it? If yes, how?
AtomicGrimDark Posted May 16, 2024 Author Posted May 16, 2024 (edited) If you figure that esp-issue out, post about it - so I can fix my stupid shit or tell others how to fix it. On 4/25/2024 at 2:43 AM, ewasdeaswd said: playing on 1.5.97 esp not showing ingame nothing happening have reinstalled many times yeeaaah.. just a headsup, the mod is built in, and tested on the latest skyrim version. edit: my guess is that it's likely the esp problems are because the esp is save in 1.6.1170 format - you could check this out: https://www.nexusmods.com/skyrimspecialedition/mods/106441 or just, update the game. Edited May 20, 2024 by AtomicGrimDark
SkyTerra Posted May 30, 2024 Posted May 30, 2024 On 3/2/2024 at 8:11 PM, AtomicGrimDark said: My first guess would be, to build the Devious devices bodyslides. The armors point toward the same meshes and they need to be built to appear. Wait, how do you build the Devious Devices bodyslides? I'm new to modding Skyrim, so I don't exactly get how to do this...
AtomicGrimDark Posted May 31, 2024 Author Posted May 31, 2024 (edited) 21 hours ago, SkyTerra said: Wait, how do you build the Devious Devices bodyslides? I'm new to modding Skyrim, so I don't exactly get how to do this... Click to that comment, check the spoilered part "Short 'How to' BodySlide". Short version: there's a folder called meshes. That contains all of the 3d objects you see in the game. Since custom bodies became a thing, bodyslide was created as a tool to conform armor and clothes to the dimensions of the custom body. Usually the mesh folder doesn't contain any of the objects (such as the devious devices) or if it does, they likely are prebuilt vanilla dimensions or not built at all, ie. they don't exist until you build them. There's a folder in the dd mod called CalienteTools, that contains instruction for how to alter the meshes according to whatever body and preset you choose to use. When you "build" bodyslides, it means the program takes that information to create nif files in the mesh folder according to the dimensions specified in the bodyslide files. Because Devious Devices support a couple of different body options, there aren't any prebuild meshes in the folder, which means the characters become invisible when equipping the devices because the game hides the body parts covered by the devices. That's why you need to "build" them. Edited May 31, 2024 by AtomicGrimDark
ZofaSoldier Posted June 11, 2024 Posted June 11, 2024 Just found out about it today after someone linked to it in the original TIR thread. Well done, thank you for updating this. It is a shame the last version Greyspammer was working on was never released, as it looked interesting. 1
BigBossEzio Posted June 14, 2024 Posted June 14, 2024 On 5/16/2024 at 1:05 PM, AtomicGrimDark said: If you figure that esp-issue out, post about it - so I can fix my stupid shit or tell others how to fix it. yeeaaah.. just a headsup, the mod is built in, and tested on the latest skyrim version. edit: my guess is that it's likely the esp problems are because the esp is save in 1.6.1170 format - you could check this out: https://www.nexusmods.com/skyrimspecialedition/mods/106441 or just, update the game. That actually worked! Thanks alot, mate! 1
MrB0NK Posted July 4, 2024 Posted July 4, 2024 On 3/18/2024 at 11:23 PM, MysticDaedra said: I'm not sure what was going wrong, but it just wouldn't trigger. I ended up using the setstage command from the first page, and she appeared. Thanks which set stage command, please tell me i wanna play this mod and the woman wont appear at the cave entrance
AtomicGrimDark Posted July 5, 2024 Author Posted July 5, 2024 14 hours ago, MrB0NK said: which set stage command, please tell me i wanna play this mod and the woman wont appear at the cave entrance setstage tir_start01 10 At some point I'll rejigger the quest start and rebuild the seq files. This seems way too common and there are more robust ways to make sure the trigger fires. (Things you learn when you mod enough.) 12 hours ago, thomas00126 said: are you planning on expanding this mod? Not really, fixes are likely, such as the above. Feel free to expand or modify the mod if you like, just remember to credit the og author Greyspammer. I'm working on something else, but unless/until it looks likely to be published, mum's the word.
MrB0NK Posted July 7, 2024 Posted July 7, 2024 On 7/5/2024 at 2:25 PM, AtomicGrimDark said: setstage tir_start01 10 At some point I'll rejigger the quest start and rebuild the seq files. This seems way too common and there are more robust ways to make sure the trigger fires. (Things you learn when you mod enough.) Not really, fixes are likely, such as the above. Feel free to expand or modify the mod if you like, just remember to credit the og author Greyspammer. I'm working on something else, but unless/until it looks likely to be published, mum's the word. the command setstage tir_start01 10 doesnt work, it says compiled script not saved
Allen Harris Posted July 7, 2024 Posted July 7, 2024 On 7/4/2024 at 2:08 PM, MrB0NK said: which set stage command, please tell me i wanna play this mod and the woman wont appear at the cave entrance Tbf she's not at the entrance; she's in front of a hill that's relatively close to the entrance
MrB0NK Posted August 29, 2024 Posted August 29, 2024 On 7/7/2024 at 7:19 PM, Allen Harris said: Tbf she's not at the entrance; she's in front of a hill that's relatively close to the entrance i know that, she doesnt spawn there, anywhere, the command doesnt work as well
thvedis Posted September 20, 2024 Posted September 20, 2024 Will there be more quests after the main story?
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