Jump to content

Sexcraft - A speechcraft overhaul [BETA]


Guest

Recommended Posts

Posted (edited)
1 hour ago, sachdevaishaan123 said:

Hi. Great mod.

[...]

I use piercings from various outfits. But when the body gets more curvy as put more perk points in, the nipple piercings disappear.

 

Thank you!

Do the piercing re-appear when you type player.setnpcweight 0 in the console?

If yes, the piercings don't disappear, but rather stay in place and are hidden by the breasts as their volume increases.

It means that you must convert them to your custom body shape by using Bodyslide.

 

Also, if you use other mods that alter your body shape, they probably use morphs instead of weight updates (as Sexcraft does). In that case, also ensure that the "build morphs" option is enabled in bodyslide when you convert the piercings.

Edited by SNK_1
More details
Posted

I don't mind P+ that much but having to "port" every animation pack is what discourages me to try this. Is there any way of using the regular animation loader with all this?

Posted
9 hours ago, Lara89 said:

I don't mind P+ that much but having to "port" every animation pack is what discourages me to try this. Is there any way of using the regular animation loader with all this?

 

Nope. However, the SLSB packs installer is able to detect your SLAL packs automatically (be sure to follow the instructions in the fomod to enable this) and there's no need to register the animations in-game as you would do with SLAL, so the whole process is pretty convenient, even if you just want to test.

Posted
13 hours ago, Lara89 said:

I don't mind P+ that much but having to "port" every animation pack is what discourages me to try this. Is there any way of using the regular animation loader with all this?

You don't have to port anything, all available SLALs have already been converted

Posted

I guess it's time to switch to P+ then. Do you plan to add anymore features?

Some suggestions/thoughts:

- Player sex skill progression mechanic, based on stamina and experience. You can unlock more difficult/exotic positions based on your skill level.

- This ties into npc orgasm, which increases their disposition, gives them and the player buffs ( and permanent stat increases, which decrease on later levels).

- In similar sense, you can also fail and gain debuffs ( and decrease their disposition)

- Pheromone feature can be "supercharged" ( maybe by holding shift + tease button). This rapidly increases arousal of nearby npcs who will then approach player for sex. Maybe also similar feature for enemies, with combat use? Vfx effects like Dragon soul absorbtion? More perks increases potency, area of effect, etc.. 

- Possibility of turning npcs into nymphomaniacs, becoming permanent thralls to player ( new idle animations?)

- You can knock npcs unconscious after sex ( too many orgasms lol)

Posted

@Kanerah Thanks for the suggestions! Here are my thoughts:

 

- Player sex skill progression mechanic, based on stamina and experience. You can unlock more difficult/exotic positions based on your skill level.

Kinda implemented already. The available scenes are tied to your Sensuality level if you use the teasing feature. You can change which scenes are available when by modifying the global variables (see the description).

 

- This ties into npc orgasm, which increases their disposition, gives them and the player buffs ( and permanent stat increases, which decrease on later levels).

Sexcraft already increases and decreases NPCs relationship, but by design it ties to time rather than orgasms. It would be too easy to abuse the mechanic if you don't use the separate orgasm option, since you can basically trigger orgasms whenever you want by simply repeating the proper animation stage.

The "Perverted thirst" perk handles the buffs, and the permanent stat increases are already part of the "Pillow talk" perk.

 

That being said, I don't want to add too much permanent buffs to avoid breaking balance.

 

- In similar sense, you can also fail and gain debuffs ( and decrease their disposition)

Currently, the relationship only decreases if a paid service lasts less than a minute. I didn't link this to orgasms for the same reason.
For the debuff part, I wanted to implement diseases, but not in this mod.

 

- Pheromone feature can be "supercharged" ( maybe by holding shift + tease button). This rapidly increases arousal of nearby npcs who will then approach player for sex. Maybe also similar feature for enemies, with combat use? Vfx effects like Dragon soul absorbtion? More perks increases potency, area of effect, etc.. 

I'll implement arousal based spells (and more) in the Sexcraft Magic extension. I already have plans for this.

The approach thing and NPCs reactions are also planned, but not in Sexcraft itself.

 

- Possibility of turning npcs into nymphomaniacs, becoming permanent thralls to player ( new idle animations?)

I restricted the "Fascination" perk to one thrall for balance reasons. That's also why I don't use any follower framework allowing me to bring 10 followers with me since it makes the game super boring IMHO.

 

- You can knock npcs unconscious after sex ( too many orgasms lol)

I like this one, it's funny and actually opens up new non lethal gameplay possibilities. I'll think about it.

 

- Do you plan to add anymore features?

Sexcraft is almost finished, so I won't be adding many more features to it.

However, this mod is a base on which to build extensions: it exposes how attractive the player is through the Curves rank, the sexual skill through the Sensuality level, the state of dress, the scene selection dialog, the prostitution dialog and so on. All these features are modular and can be leveraged by other mods. This will allow me to build a set of coherent mods, of which Sexcraft is the backbone.


My next project will probably be a spell pack, a bit like Triumvirate, but more... sexual. Some of your ideas are already part of my plans for this project, especially everything to do with arousal and combat.

Posted
On 12/24/2024 at 12:30 AM, TentacleMoonshine said:

Shame about the p+ req. Looks like a fun mod.

 

Yeah, same. Was kind of hyped to try this one out, but P+ is a deal breaker for me sadly.

Posted

How does this mod know armor is set to revealing? Are there keywords I need to set? I have baka keywords on most of my armor but that doesn't seem to be detected by Sexcraft - it's thinking my skimpy armor is normal armor for some reason

Posted
2 hours ago, Dajovve said:

How does this mod know armor is set to revealing? Are there keywords I need to set? I have baka keywords on most of my armor but that doesn't seem to be detected by Sexcraft - it's thinking my skimpy armor is normal armor for some reason

 

It's in the description:

 

Spoiler

The system works by priority:

 

  1. If you don't wear anything in the armor slot (32), no matter what else you are wearing, you are considered naked.
  2. Then, if you wear at least one item flagged with the EroticArmor keyword, you are considered revealing
    (but you shouldn't be wearing more than one outfit having this keyword anyway, more about this below).
  3. Then, if you don't wear any item having the ArmorCuirass or the ClothingBody keyword, you are considered naked
    (this is the vanilla detection system).
  4. Finally, if none of the previous conditions is true, you are considered dressed.

 

You should only add the EroticArmor keyword to armors that use the slot 32. This is a way to tell Sexcraft that even if the slot 32 is used, PC is not totally dressed either.

 

Most arousal frameworks allow you to dynamically add the EroticArmor keyword from their MCM by flagging your armor as "Naked". Otherwise, you can also use Synthesis patchers available on this website to do it automatically for you, create your own / use existing KID (Keyword Item Distributor) configuration, use xEdit to add the keyword yourself, and so on. You have lots of options available.

 

Posted
17 hours ago, SNK_1 said:

 

It's in the description:

 

  Hide contents

The system works by priority:

 

  1. If you don't wear anything in the armor slot (32), no matter what else you are wearing, you are considered naked.
  2. Then, if you wear at least one item flagged with the EroticArmor keyword, you are considered revealing
    (but you shouldn't be wearing more than one outfit having this keyword anyway, more about this below).
  3. Then, if you don't wear any item having the ArmorCuirass or the ClothingBody keyword, you are considered naked
    (this is the vanilla detection system).
  4. Finally, if none of the previous conditions is true, you are considered dressed.

 

You should only add the EroticArmor keyword to armors that use the slot 32. This is a way to tell Sexcraft that even if the slot 32 is used, PC is not totally dressed either.

 

Most arousal frameworks allow you to dynamically add the EroticArmor keyword from their MCM by flagging your armor as "Naked". Otherwise, you can also use Synthesis patchers available on this website to do it automatically for you, create your own / use existing KID (Keyword Item Distributor) configuration, use xEdit to add the keyword yourself, and so on. You have lots of options available.

 

Didn't see that for some reason. Thank you.

 

Another thing - does this mod add any normalmap changes? I've just now after restarting my game realized my character has a weird glow effect on it while nude - and I'm not sure where this is coming from. I've had that before and it was due to normalmap changes, as I am using a custom race (COTR). 

 

I tried disabling the visuals in the MCM, although I don't even have the perverted thirst perk unlocked - after disabling those and re-equipping armor it didn't seem to make a change so I guess that's not the cause?

Posted
8 hours ago, Dajovve said:

Didn't see that for some reason. Thank you.

[...]

Another thing - does this mod add any normalmap changes? I've just now after restarting my game realized my character has a weird glow effect on it while nude - and I'm not sure where this is coming from.

 

You're welcome!

 

No, this mod does not change normal maps. Only changes affecting the body are:

- When you get the "Pheromones" perk, Sexcraft updates the glossiness and the specular levels of the skin. Only happens if you have the perk and you can disable that if you want from the MCM.

- When you get the "Sex Demon" perk, Sexcraft displays an optional overlay but this feature is disabled by default.


Other than this, nothing. So I guess your problem comes from elsewhere if you don't have any of these two perks.

Posted

Having lots of fun, very solid mod, not a fan of the sexlab framework tho, I need to learn how to port mods to Ostim which is far superior for my personal use.

Posted

I know this might not align with your vision as you didnt want your mod to be too intrusive but I was just thinking would it possible to add some kind of optional feature where NPC would approach you based on your sensuality and curves level and offer to pay for sex instead of you approaching them? This kind of feature would fit better roleplaying vise if you want to play shyish character who wouldnt openly approach NPCs but instead wait for them to take the initiative.

Posted
1 hour ago, ASDASDASD_Smasher said:

I know this might not align with your vision as you didnt want your mod to be too intrusive but I was just thinking would it possible to add some kind of optional feature where NPC would approach you based on your sensuality and curves level and offer to pay for sex instead of you approaching them? This kind of feature would fit better roleplaying vise if you want to play shyish character who wouldnt openly approach NPCs but instead wait for them to take the initiative.

 

Already planned in an extension, not in Sexcraft itself :)

In fact, I'm playtesting it right now, but I won't be releasing it any time soon, there's a lot of work to do as I want to add more than that.

Posted

ive legit tried everything i can for this mod to work and nothing is happening when i press the hotkey ive changed it with sseedit and made sure that no other action uses that button ive looked in the console and no button press message shows up

i cant even get a damn papyrus log even after i went into the ini file and set it up to do it and idk how to fix that if that is the problem 

idk when you're gonna make an mcm menu for this mod but it would be amazing if/when it gets added

Posted (edited)
4 hours ago, ajflap said:

i happened to find a fix as soon as i posted this so nvm it works fine

 

I don't know what the problem was, but this mod has had a MCM for several months. If you still don't see it in game, there's something wrong. Depending on your setup, however, the menu may take some time to appear.

Edited by SNK_1
Posted (edited)
3 hours ago, lovalter said:

How does basic instinct work? I don't see any  dialogue option or anything

 

This dialogue option doesn't appear when the guards are only saying "Wait... I know you". It appears when they forcegreet you to ask you to pay the fine, go to jail and so on. You can test it easily by hitting a guard and sheathing your weapon right afterwards.

 

If you don't see the option "I'm sorry I was so naughty, but I can be very nice if you forgive me... (Sex)", ensure that you don't have another mod overhauling the guard dialogue overwriting Sexcraft, they may conflict.

Edited by SNK_1
Posted
16 hours ago, SNK_1 said:

 

This dialogue option doesn't appear when the guards are only saying "Wait... I know you". It appears when they forcegreet you to ask you to pay the fine, go to jail and so on. You can test it easily by hitting a guard and sheathing your weapon right afterwards.

 

If you don't see the option "I'm sorry I was so naughty, but I can be very nice if you forgive me... (Sex)", ensure that you don't have another mod overhauling the guard dialogue overwriting Sexcraft, they may conflict.

seems like LOOT's ordering caused it to get overwritten, putting it towards the top made the option show up

Posted (edited)

New update!


Mainly a technical one, but it comes with a few cool things, such as full futa support, more MCM options plus a few features.

See the release notes for more info.

Edited by SNK_1
English
Posted

I dont exactly know whats wrong but the dialog works and everything else including masterbation but when i try and do the whole teasing thing the dialog doesnt lead anywhere 

i click "lets do it right here" and the dialog closes but nothing happens except for the fact the npc follows me

Papyrus.0.log

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...