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[WIP] Skykids - Child races & other technical goodies - No more armor patcher! New CotS R2 Race!(6/22/15)


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Posted

Does the armor patcher need to be run manually outside the game in order to patch armors from mods to fit a Skykids body or does it happen automatically ingame? If it needs to be activated manually can somebody explain how?

Posted

Does the armor patcher need to be run manually outside the game in order to patch armors from mods to fit a Skykids body or does it happen automatically ingame? If it needs to be activated manually can somebody explain how?

 

The old armor patching system has been removed, now it relies on the SKSE plugin. It does not automatically fit the bodies, but uses a separate directory to store converted meshes that fit the skykids body. If there is not a corresponding armor mesh it will use the adult mesh instead.

Posted

I'm having a problem with combat sounds, when activating Skykids the sounds for unsheathing/sheathing weapons, swinging weapons, hitting walls/floor, etc disappear, they are just mute, everything else sounds fine, just the combat sounds. I only have the required mods for Skykids and the mod itself, plus SkyUI and Alternative Start, so I don't know what could be causing it.

 

Those are the plugins I have activated, if I deactivate Skykids the combat sounds come back:

http://imgur.com/a/qHRe5

Posted

 

Does the armor patcher need to be run manually outside the game in order to patch armors from mods to fit a Skykids body or does it happen automatically ingame? If it needs to be activated manually can somebody explain how?

 

The old armor patching system has been removed, now it relies on the SKSE plugin. It does not automatically fit the bodies, but uses a separate directory to store converted meshes that fit the skykids body. If there is not a corresponding armor mesh it will use the adult mesh instead.

 

 

All right, I figured that was the case but I wanted to make sure. So that limits us to just vanilla and DLC armors then. What modded armors have Skykids patches? Besides the immersive armors patch, that one is broken as far as I know.

Posted

 

 

Does the armor patcher need to be run manually outside the game in order to patch armors from mods to fit a Skykids body or does it happen automatically ingame? If it needs to be activated manually can somebody explain how?

 

The old armor patching system has been removed, now it relies on the SKSE plugin. It does not automatically fit the bodies, but uses a separate directory to store converted meshes that fit the skykids body. If there is not a corresponding armor mesh it will use the adult mesh instead.

 

 

All right, I figured that was the case but I wanted to make sure. So that limits us to just vanilla and DLC armors then. What modded armors have Skykids patches? Besides the immersive armors patch, that one is broken as far as I know.

 

 

There is a patch for Tera Armors, the UNP version.

 

http://www.mediafire.com/file/7nqc3q9e9ova7r8/SK-TeraArmor.7z

Posted

 

 

 

Does the armor patcher need to be run manually outside the game in order to patch armors from mods to fit a Skykids body or does it happen automatically ingame? If it needs to be activated manually can somebody explain how?

 

The old armor patching system has been removed, now it relies on the SKSE plugin. It does not automatically fit the bodies, but uses a separate directory to store converted meshes that fit the skykids body. If there is not a corresponding armor mesh it will use the adult mesh instead.

 

 

All right, I figured that was the case but I wanted to make sure. So that limits us to just vanilla and DLC armors then. What modded armors have Skykids patches? Besides the immersive armors patch, that one is broken as far as I know.

 

 

There is a patch for Tera Armors, the UNP version.

 

http://www.mediafire.com/file/7nqc3q9e9ova7r8/SK-TeraArmor.7z

 

 

Will it work for males?

Posted

 

 

 

 

Does the armor patcher need to be run manually outside the game in order to patch armors from mods to fit a Skykids body or does it happen automatically ingame? If it needs to be activated manually can somebody explain how?

 

The old armor patching system has been removed, now it relies on the SKSE plugin. It does not automatically fit the bodies, but uses a separate directory to store converted meshes that fit the skykids body. If there is not a corresponding armor mesh it will use the adult mesh instead.

 

 

All right, I figured that was the case but I wanted to make sure. So that limits us to just vanilla and DLC armors then. What modded armors have Skykids patches? Besides the immersive armors patch, that one is broken as far as I know.

 

 

There is a patch for Tera Armors, the UNP version.

 

http://www.mediafire.com/file/7nqc3q9e9ova7r8/SK-TeraArmor.7z

 

 

Will it work for males?

 

 

Yes

 

Posted

 

 

 

 

 

Does the armor patcher need to be run manually outside the game in order to patch armors from mods to fit a Skykids body or does it happen automatically ingame? If it needs to be activated manually can somebody explain how?

 

The old armor patching system has been removed, now it relies on the SKSE plugin. It does not automatically fit the bodies, but uses a separate directory to store converted meshes that fit the skykids body. If there is not a corresponding armor mesh it will use the adult mesh instead.

 

 

All right, I figured that was the case but I wanted to make sure. So that limits us to just vanilla and DLC armors then. What modded armors have Skykids patches? Besides the immersive armors patch, that one is broken as far as I know.

 

 

There is a patch for Tera Armors, the UNP version.

 

http://www.mediafire.com/file/7nqc3q9e9ova7r8/SK-TeraArmor.7z

 

 

Will it work for males?

 

 

Yes

 

 

Oh wow it works fine.

http://puu.sh/ruSeH/60f2f3e0eb.jpg

 

This gives me an idea actually. I might be able to fix the immersive armor patch. Will report back in a lil bit.

 

EDIT: welp nvm, it didn't work. I think the IA patch just needs to be straight up redone. I'll just have to wait till then.

Posted

I'm having the "Big Head" issue, I tried disabling RaceMenuPlugin.esp like suggested it still happens. I have the latest version of RaceMenu, 3.4.5, as well.

 

Edit: I"ve mostly got it working, it just doesn't want to play nice with how my clothes replacer is set up, but I can fix that eventually

Posted

Big Head can come from a number of different things.  One time it ended up being the subsurface scattering mod.  A bad hair nif can do it, and bad edits in tes5edit.

Posted

Ive ran into weird problem, skykids is running all fine and nice otherwise but all the children are essential, despite me reading from this topic that skykids children are suppose to be non-essential?

 

Any ideas?

Posted

Ive ran into weird problem, skykids is running all fine and nice otherwise but all the children are essential, despite me reading from this topic that skykids children are suppose to be non-essential?

 

Any ideas?

 

Essential just means that only you can kill them, and that is what they are supposed to be.

Posted

 

Ive ran into weird problem, skykids is running all fine and nice otherwise but all the children are essential, despite me reading from this topic that skykids children are suppose to be non-essential?

 

Any ideas?

 

Essential just means that only you can kill them, and that is what they are supposed to be.

 

 

But that's the thing, i cannot kill them myself. Like at all.

 

I tried to check if any mods making children killable would help but if they were on, skykids pretty much went off by itself so i had to get rid of them again.

 

Posted

Essential means no one can kill them non essential means that anyone can kill them. If someone is essential and you attack them and deplete their health all that happens is that they will fall to their knees for a bit then stand back up and their health bar will fill back up to full.

Posted

Essential means no one can kill them non essential means that anyone can kill them. If someone is essential and you attack them and deplete their health all that happens is that they will fall to their knees for a bit then stand back up and their health bar will fill back up to full.

 

I know, but i thought the children in  this mod were supposed to be non-essential?

  • 2 weeks later...
Posted

Any chance we can get an upload of the old Java patcher for use with Skyrim SE? Since the SKSE Plugin patcher won't work.

 

We still have to wait for Race Compatibility as well.

Posted

Children don't seem to be wearing anything. It's not quite clear how it works, from what I understand, I need to use the .dll file and use child-fitted meshes? Where do I get these meshes? 

Posted

Children don't seem to be wearing anything. It's not quite clear how it works, from what I understand, I need to use the .dll file and use child-fitted meshes? Where do I get these meshes? 

 

They are included in the main installer, under meshes/akykids-armorswap/

Posted

 

Hmm, those files are present though... Probably some conflict

Oh well, I'll just go back to RCOTS

 

What version of SKSE do you have installed?

 

 v1.7.3

Posted

Ok when I give birth to a child via Children + Soul Gems my boys never have any bodies. When I try to equip clothes then their body appears, but they only have underwear on. Is there any way I can repair this?

Posted

Ok when I give birth to a child via Children + Soul Gems my boys never have any bodies. When I try to equip clothes then their body appears, but they only have underwear on. Is there any way I can repair this?

 

Yes make sure that your loadorder is correct.

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