ddaythescot Posted March 16, 2025 Posted March 16, 2025 Hello, sorry again for the bother, but I feel like no matter what choices I make I always get "Subverted Destiny", and it's really annoying. The event is obviously written to be the like "bad ending", or at least not the most fulfilling, so can I please ask what choices I am supposed to make to get any other ending? I've tried fighting the 2nd hostile futa, running from the first, I've tried starting with different clothing, I don't understand it, and because my Crusader Kings likes to crash I have to restart every single time because I can't load the game twice without it crashing. I'm sorry for the bother again but this is a real annoyance. 1
Phaze Star Posted March 16, 2025 Author Posted March 16, 2025 9 hours ago, ItsInfernal said: Does this work with any conversion mods (Elder Kings, LOTR, etc.) and if so, do I use the other worlds version? That is what Other Worlds is for 8 hours ago, ThatEffing said: Figure that'd be the most appropriate event flavor text, Effectively wonder if there'd be a way to take over other holy sites that aren't strictly hermillian by converting the local faith and having an event/decision to "corrupt" the holy site for some kinda bonus (also counting towards reforming faith req) Just spitballing tbh Maybe. That would be a new feature rather than a small change. 31 minutes ago, ddaythescot said: Hello, sorry again for the bother, but I feel like no matter what choices I make I always get "Subverted Destiny", and it's really annoying. The event is obviously written to be the like "bad ending", or at least not the most fulfilling, so can I please ask what choices I am supposed to make to get any other ending? I've tried fighting the 2nd hostile futa, running from the first, I've tried starting with different clothing, I don't understand it, and because my Crusader Kings likes to crash I have to restart every single time because I can't load the game twice without it crashing. I'm sorry for the bother again but this is a real annoyance. Subverted Destiny is the ending for if you reached the end but got pregnant / used up by Futanari along the way, So to get a different ending you either need to go untouched, or get one of the endings where you never make it at all. The two Futanari by the camp fire can help you reach the end if you talk to them, but some endings will not work if you do that. This is already way more than what I want to say about the event.
ddaythescot Posted March 17, 2025 Posted March 17, 2025 11 hours ago, Phaze Star said: That is what Other Worlds is for Maybe. That would be a new feature rather than a small change. Subverted Destiny is the ending for if you reached the end but got pregnant / used up by Futanari along the way, So to get a different ending you either need to go untouched, or get one of the endings where you never make it at all. The two Futanari by the camp fire can help you reach the end if you talk to them, but some endings will not work if you do that. This is already way more than what I want to say about the event. Thank you for the advice, can I also ask after how a certain event works, I was just playing a game as the Duchess of Samogitia, and I got an event where a futa assaults me in my room, I've gotten someting like this before and it's led to my immediate death for some reason, but this time it just booted me out of all my lands, reduced me to disgraced fame, and forced me to become an adventurer, the Ui didn't even allow me to pick a camp purpose after that, so I presume this was some sort of bug.
Phaze Star Posted March 17, 2025 Author Posted March 17, 2025 12 minutes ago, ddaythescot said: Thank you for the advice, can I also ask after how a certain event works, I was just playing a game as the Duchess of Samogitia, and I got an event where a futa assaults me in my room, I've gotten someting like this before and it's led to my immediate death for some reason, but this time it just booted me out of all my lands, reduced me to disgraced fame, and forced me to become an adventurer, the Ui didn't even allow me to pick a camp purpose after that, so I presume this was some sort of bug. No its not a bug. Everyone complained about the death, so now it makes you an adventurer. It happens if you have not been raising your Enclave Rank.
Kyrpster Posted March 17, 2025 Posted March 17, 2025 (edited) Phaze Futa Version 14 PATCH2.rar Phaze Futa Other Worlds V1.rar Which one am I supposed to download the latest update is Futa Other Worlds, but is that just for conversion mods? Also Do I need the Milf species patch or not? Edited March 17, 2025 by Kyrpster Additional question.
Phaze Star Posted March 17, 2025 Author Posted March 17, 2025 3 hours ago, Kyrpster said: Phaze Futa Version 14 PATCH2.rar Phaze Futa Other Worlds V1.rar Which one am I supposed to download the latest update is Futa Other Worlds, but is that just for conversion mods? Also Do I need the Milf species patch or not? I made the patch notes for a reason yet people keep asking... Yes, Other Worlds is for conversion mods. You only need the Milf Speices patch if you use the Milfy or Species mods. 1
Kyrpster Posted March 17, 2025 Posted March 17, 2025 1 hour ago, Phaze Star said: I made the patch notes for a reason yet people keep asking... Yes, Other Worlds is for conversion mods. You only need the Milf Speices patch if you use the Milfy or Species mods. Cheers, thanks for helping me out even if my question was dumb. Another dumb question I have is: Should I let the patch overwrite files in the mod folder yeah, or place it in as a separate mod? I'm sure you get lots of dumb question being a mod dev. My final question is, what do you personally think pairs better with the futa mod, your degeneracy mod or your milfy mod? 1
Phaze Star Posted March 17, 2025 Author Posted March 17, 2025 51 minutes ago, Kyrpster said: Cheers, thanks for helping me out even if my question was dumb. Another dumb question I have is: Should I let the patch overwrite files in the mod folder yeah, or place it in as a separate mod? I'm sure you get lots of dumb question being a mod dev. My final question is, what do you personally think pairs better with the futa mod, your degeneracy mod or your milfy mod? Yes allow patch to overwrite. As for what to pair, I would say degeneracy. It is new so it has less content but it also has far less issues than Milfy and most importantly is currently being developed. 1
ddaythescot Posted March 17, 2025 Posted March 17, 2025 I feel like all I've done in this thread is ask for help or mildly complain, but I have to say this seriously is one of my favorite Crusader Kings mods. Tir Na Nog is great, while I can see room for expansion in it, the stuff you've made is quality, and I don't just mean it for the porn, this genuinely adds a damn good amount of fun! I know I haven't seen even 1/4 of those unique MaA but the ones I have are really cool, and I can't wait to see if you cook up any more in future updates, so thank you! 1
Phaze Star Posted March 17, 2025 Author Posted March 17, 2025 2 hours ago, ddaythescot said: I feel like all I've done in this thread is ask for help or mildly complain, but I have to say this seriously is one of my favorite Crusader Kings mods. Tir Na Nog is great, while I can see room for expansion in it, the stuff you've made is quality, and I don't just mean it for the porn, this genuinely adds a damn good amount of fun! I know I haven't seen even 1/4 of those unique MaA but the ones I have are really cool, and I can't wait to see if you cook up any more in future updates, so thank you! Thank you for the kind words! I am happy to hear you are enjoying more than just the lewd content - not that there is anythring wrong with that - since a lot of effort has gone into making this just generally fun.
greenwich Posted March 17, 2025 Posted March 17, 2025 I noticed an issue in futa_accept.0141.c_twins that may cause one of the twins to fail to properly execute set_house = root.house. The scope:child does not correctly reference the current loop element but instead refers to an external or default scope. As a result, the operation only applies to the first valid element, while the subsequent elements are not correctly referenced. if = { limit = { NOT = { this.house = root.house } } this = { set_house = root.house } } 1
Phaze Star Posted March 18, 2025 Author Posted March 18, 2025 50 minutes ago, greenwich said: I noticed an issue in futa_accept.0141.c_twins that may cause one of the twins to fail to properly execute set_house = root.house. The scope:child does not correctly reference the current loop element but instead refers to an external or default scope. As a result, the operation only applies to the first valid element, while the subsequent elements are not correctly referenced. if = { limit = { NOT = { this.house = root.house } } this = { set_house = root.house } } Hmm, I had not noticed sucha thing before. Interesting.
TheDarkMaster Posted March 18, 2025 Posted March 18, 2025 I'm messing around with the MAA values on my end, mostly about the siege values and costs. Would you like me to share my changes if they seem reasonable after I do some testing?
TheDarkMaster Posted March 18, 2025 Posted March 18, 2025 (edited) On 3/9/2025 at 2:19 PM, TheDarkMaster said: Bug report: Choosing to reject the tigress followers twice will cause them to be disabled for the entire playthrough, not just the current ruler as it says in the choice. I figured out why the Tigress events seemed to stall out on rulers after my first one. It was because that first one was the only one I was playing as a man. It looks like only male rulers can get the 'docile futanari' event sequence that expands on the tigress dreams. Female and futa characters can still get the dreams, but not the followup events that allow you to build the festival grounds. So this may not have been a bug and is instead intentional. EDIT: I dove into the files and I might be wrong about this. After I got the periodic goodwill from the dynastic perk, I always selected the choice to stop 'enclave savagery' as I no longer needed goodwill anymore. Thus never advancing the plot to the docile futa event. I just assumed that 'enclave savagery' was a random event tied to the enclave and would trigger no matter what. Edited March 18, 2025 by TheDarkMaster
Phaze Star Posted March 18, 2025 Author Posted March 18, 2025 9 hours ago, TheDarkMaster said: to stop 'enclave savagery' Tigress event chain is unfinished.
Riv12512 Posted March 19, 2025 Posted March 19, 2025 The monthly cost for the bodyguard is a little high it makes me almost never use it. 1
Phaze Star Posted March 19, 2025 Author Posted March 19, 2025 2 hours ago, Riv12512 said: The monthly cost for the bodyguard is a little high it makes me almost never use it. That is your choice, it is why it is high.
TheDarkMaster Posted March 20, 2025 Posted March 20, 2025 The bodyguard has certainly taken a lot of my money when I tried her out. 1
Phaze Star Posted March 20, 2025 Author Posted March 20, 2025 19 minutes ago, TheDarkMaster said: The bodyguard has certainly taken a lot of my money when I tried her out. Whoa! Well, you married her so its all yours anyway right?
Davethedave123 Posted March 20, 2025 Posted March 20, 2025 Ck3 upcoming DLC "Khans of the Steppe" is adding "Raid Intent", Is it possible to mod intent like "Desolate" for Beasts mod, or "Populate" intent for the Futanari mod?
Phaze Star Posted March 20, 2025 Author Posted March 20, 2025 46 minutes ago, Davethedave123 said: Ck3 upcoming DLC "Khans of the Steppe" is adding "Raid Intent", Is it possible to mod intent like "Desolate" for Beasts mod, or "Populate" intent for the Futanari mod? Its not in my hands so I know as much as you. If anything I am dissapointed non-norse tribals only gained 1 intent.
Kyrpster Posted March 20, 2025 Posted March 20, 2025 I have a new dumb question: how do I know the rank of my enclave? All I can see is the current goodwill in the decisions tab? 1
Phaze Star Posted March 20, 2025 Author Posted March 20, 2025 1 hour ago, Kyrpster said: I have a new dumb question: how do I know the rank of my enclave? All I can see is the current goodwill in the decisions tab? Once you have them, you will have a decision to visit a merchant. One of her options lets you upgrade / view the Enclave rank. This decision also shows your current points.
Kyrpster Posted March 20, 2025 Posted March 20, 2025 Strange I only have option for soldiers and items. Does this mean I don't have them? I've had this as my only option the whole game with different MAA types showing up in the choices I'm assuming depending on goodwill.
Phaze Star Posted March 20, 2025 Author Posted March 20, 2025 36 minutes ago, Kyrpster said: Strange I only have option for soldiers and items. Does this mean I don't have them? I've had this as my only option the whole game with different MAA types showing up in the choices I'm assuming depending on goodwill. Ah right, you have the lesser enclave. You can only get the full enclave in the first 5 years. Next update is brining new artifacts to that menu though 👀
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