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[mod] Phaze's Futanari Mod


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Posted (edited)

PATCH 1

  • Numerous triggers for events were missing, now events should only fire when appropriate but I might still have missed some
  • Filled Cumskins now use their own descriptions
  • Ball Bra's should stop removing themselves

 

Support

This has been an absolutly massive project to maintain and is highly time consuming. If it was not for user support, I wouldn't be able to put so much time into this. If you like what I do, please support me on my KO-FI account to help me continue making updates:  Ko-fi.com/phazestar

Edited by Phaze Star
Posted

A new question from me. Does the degen mod now need that additional patch like the milfy mod did? I noticed its mentioned in the name of the file.

Posted
29 minutes ago, Kyrpster said:

A new question from me. Does the degen mod now need that additional patch like the milfy mod did? I noticed its mentioned in the name of the file.

That patch will let the Ass, Cock, Breast and Inverted Nipple traits become factored into Futanari inheritance, otherwise the patch is not needed

Posted
20 hours ago, Phaze Star said:

I'll ponder it. Glad you are enjoying it so far :)

Yeah that would be nice. As always I might be missing something but in my case I adopted the child as my own and they became my daughter, but not a member of my house. The issue (aside from not being able to play her bc of the different dynasty) is that she inherits the lions share of my titles as heir without being my dynasty i.e. playable. Aside from that I love the Update, great work.

Posted
1 minute ago, EliCami7 said:

she inherits the lions share of my titles as heir without being my dynasty

Ah, that would be quite frustrating. If you were landless you could make her the camp successor but I assume you are landed and thus cannot do that. I might have to correct it in that case.

Posted
9 hours ago, Ultratalon said:

Is the Other Worlds version going to be updated soon with the recent content?

This is not part of my plan, I am working on a version for AGOT, but Other Worlds exists so that you can use Futanari in overhauls at a minimum. It already has loads of features.

Posted
7 hours ago, Phaze Star said:

This is not part of my plan, I am working on a version for AGOT, but Other Worlds exists so that you can use Futanari in overhauls at a minimum. It already has loads of features.

 

Hell yeah! Looking forward to it! 

Posted (edited)

I kept getting a CTD with ROA on the newest patch. not sure why, but Removing Map_data and the landed futa  characters file seems to have fixed it.

 

NVM i got a CTD about 20 minutes un, but with a different stacktrace

Edited by Wisperer
Posted
4 hours ago, Wisperer said:

I kept getting a CTD with ROA on the newest patch. not sure why, but Removing Map_data and the landed futa  characters file seems to have fixed it.

 

NVM i got a CTD about 20 minutes un, but with a different stacktrace

Don't know what ROA is but sounds like you should be using Other Worlds version

Posted

Hey there, started to try this and some other mods just a few days ago, it has been a lot of fun so far - even though the amount of children you get quickly shoots through the roof 🤣.
I got a question though!
I'm at a point, where i want to reform my faith - i'm also playing with daughters of lust, and am using a lilithist faith, where i want to put Futanari Equality higher than just Accepted... but it's greyed out and just a blank "All of these: [Nothing here]" statement on WHY i can't choose Venerated or Virtous.
Are those options reserved for Hermilian faiths, or is the Game just to stupid to show me the actual reasons?
Or is this actually a carnalitas issue, since the original trait stems from there?

Posted (edited)
6 hours ago, Phaze Star said:

Don't know what ROA is but sounds like you should be using Other Worlds version

Rajas Of Asia. Added Asia. It worked before, but hasn't since 1.15. However more testing seems to point to something in ROA breaking compatibility. They played nice when both were in 1.14. Even with the Other Worlds mod it CTDs.

 

My dreams of a beautiful Chinese Futa succubus elf dashed...

Edited by Wisperer
Posted
Just now, Wisperer said:

Rajas Of Asia. Added Asia. It worked before, but hasn't since 1.15. However more testing seems to point to something in ROA breaking compatibility. They played nice when both were in 1.14. Even with the Other Worlds mod it CTDs.

If it is crashing even on Other Worlds then I do not know the solution, as that version is supposed to solve the issue you are having.

 

15 minutes ago, KairaStarblood said:

Are those options reserved for Hermilian faiths,

You must either be in the Hermic faith group, or your faith needs to have carnal exaltation

Posted (edited)

All I really know if that it crashed when loading the history files after character selection or before character creation.

 

I wonder if i can hot load it

 

Edited by Wisperer
Posted (edited)

Since I'm going to be updating to the next version, I figured I probably should share my personal changes to men-at-arms in case I override this stuff.  Do as you will with them, I just hope that they help make the mod more enjoyable for everyone.  Note these are not complete, I only changed some of the stuff I directly interacted with.

  • Futa Realm Guard: toughness from 120 -> 80 and fewer unit counters.  These things seem almost unkillable at 120 toughness, especially since a lot of them spawn in futa invasions and they'd just run rampant in the early parts of the game's timeline.
  • Femboi sappers: I nerfed them to something between a mangonel and trebuchet for siege progress, but let them siege forts up to lv 15.  There aren't that many balance levers to pull for siege units, so I made them something that was roughly reasonable for the point in the game I was at.
  • Cult bait and saboteur: Changed their siege values to be half that of a mangonel.  The basic version is good up to lv 5 forts, the advanced one up to lv 10 forts.  Since they're a hybrid siege and combat unit, it's much easier to give them a niche than pure siege.
  • Forlorn mercenaries: I rebalanced their cash costs to be the standard 3x cost for being raised and set them to the same price as varengian veterans (66% more).  I also changed them to 100 size and moved some of the combat values around to be a more defensive focused version of the veterans so there was more significant difference between the two.
  • Futa lancers: Both got standardized prices of 30% more than the generic MAA, 3x cost for being raised and became toughness specialized units.  Konni are already a very pursuit specialized version of light cav, so I didn't think it was good for light lancers to be an even more specialized version of them.  The terrain bonuses and penalties were reduced to be in line with what Konni and Kataphractoi have and I gave them some winter penalties.
Edited by TheDarkMaster
Posted (edited)

I may have found a bug. It may be cuz I vassalised the prior invasion a few years after they had won, or one of the mods I'm using conflicted. I'm not sure. Basically it always shows the current date as the next time an invasion can be called but it never can be, at least so far.image.png.99f7a4ead5cb254f5d6c9133c8206644.png

Edited by Kyrpster
More context
Posted
21 minutes ago, Kyrpster said:

I may have found a bug. It may be cuz I vassalised the prior invasion a few years after they had won, or one of the mods I'm using conflicted. I'm not sure. Basically it always shows the current date as the next time an invasion can be called but it never can be, at least so far.image.png.99f7a4ead5cb254f5d6c9133c8206644.png

After the cooldown period has passed it will fix itself. The visual is bugged but the clock is ticking in the background.

Posted

Is the cost of the Backed up trait too small?

 

Is it possible to increase the consumption value to achieve: excessive cum(Complete Release)?

 

I used Google Translate, hope you can forgive me😣

Posted

Correct me if I am mistaken, as Femboi is tied to certain events that might have a male character in a more compromised position when interacting with futa characters, might it be possible to have a version of that trait that does not have the negatives? Perhaps as a way to allow more male interactions with events? I admit I am only just starting to try out the mod so I do not know how impactful it ultimately is having it vs not having it.

Posted

  

9 hours ago, TheDarkMaster said:

Bug report: The 'Family Infiltrator' event about a crush between the adopted futa and the ruler's daughter can target a ruler's son instead.

 

iJZEnDo.png

I'm already working on a patch with many fixes, but thank you for reporting! :)

 

6 hours ago, yila555 said:

Is the cost of the Backed up trait too small?

 

Is it possible to increase the consumption value to achieve: excessive cum(Complete Release)?

 

I used Google Translate, hope you can forgive me😣

XP traits can only go up to 100XP

 

5 hours ago, Rage_Halo said:

Perhaps as a way to allow more male interactions with events?

Men still have events in the mod without the Femboi trait

Posted

Wonderful! Thank you for the response. I look forward to trying the game out. While I admit, I usually don't play female characters kicking off campaigns unless they come about out of inheritance or something else, I'll see if I decide to give that a try.  I'd love to find out if this game has any particularly fun elements for the futa on male dynamic.  It would be amusing to see scenarios where characters have to deal with being pursued or marked by a rival futa character or perhaps a faction who does chase the idea of 'breaking' or forcing marriages.  I look forward to seeing how this goes. (I know some other comments did say there is one more domineering faction to watch out for so maybe I'll find my wish.)

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