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[mod] Phaze's Futanari Mod


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Posted
2 hours ago, Kylles said:

I think you need 5 to get the trait then you get 1xp per child and full xp is 100.
So you'd need 105 for either... Which is pretty much impossible.

Personally, I edited the trait to get the bonuses at 10 xp for bitch and 20 for stud (cuz you can impregnate multiple at a time) but if you play the mod as is, you'd need an immortal character to eventually get it. I'm sure they're going to change that in the next update.

You missed the point of the trait. It represents each child you created. The bonus at the end was for if you were crazy enough to produce 100+ kids, but not really intended for you to reach.

Posted
2 hours ago, Phaze Star said:

You missed the point of the trait. It represents each child you created. The bonus at the end was for if you were crazy enough to produce 100+ kids, but not really intended for you to reach.

Wdym "for if you were crazy enough to produce 100+ kids, but not really intended for you to reach" ?
 

Then why add a bonus at 100+ if you're not supposed to get it ? I mean, getting 20 or 30 futa children in a lifetime is already hard enough, especially when you die and your heir is already 40, you really don't have a lot of agency to get past even 10.
If the perk is really meant to be a tracker, then remove the bonuses at 100 or make them have no effects, just flavor.
If you want to keep them as bonuses, make them difficult but reachable. 

Making it a strong bonus (2.5 prestige/month is a lot !) that is impossible to get just seems like bad design. Which is weird because the mod overall is super well made, it just sticks out like a sore thumb. I could see it being an incredible achievement that adds a permanent buff for your dynasty, not a perk that you lose upon death, especially since you need to devote your whole character life to getting it only to be at the reapers doorstep already.

Posted
1 hour ago, Kylles said:

Wdym "for if you were crazy enough to produce 100+ kids, but not really intended for you to reach" ?
 

Then why add a bonus at 100+ if you're not supposed to get it ? I mean, getting 20 or 30 futa children in a lifetime is already hard enough, especially when you die and your heir is already 40, you really don't have a lot of agency to get past even 10.
If the perk is really meant to be a tracker, then remove the bonuses at 100 or make them have no effects, just flavor.
If you want to keep them as bonuses, make them difficult but reachable. 

Making it a strong bonus (2.5 prestige/month is a lot !) that is impossible to get just seems like bad design. Which is weird because the mod overall is super well made, it just sticks out like a sore thumb. I could see it being an incredible achievement that adds a permanent buff for your dynasty, not a perk that you lose upon death, especially since you need to devote your whole character life to getting it only to be at the reapers doorstep already.

It has a bonus becuase if you somehow did get 100 kids I felt like that warrented a reward of some sort. It's only bad design if what the trait unlocks is crutial for progression or otherwise transformative to the gameplay experiance, of which it is neither. Originally there was no bonus, but having it there doesn't somehow make the trait worse.

Posted
4 hours ago, Phaze Star said:

It has a bonus becuase if you somehow did get 100 kids I felt like that warrented a reward of some sort. It's only bad design if what the trait unlocks is crutial for progression or otherwise transformative to the gameplay experiance, of which it is neither. Originally there was no bonus, but having it there doesn't somehow make the trait worse.


It doesn't make the trait worse, but it encourages to either try the impossible or cheat. It's just useless because it's content for no one.
The bonuses just makes you want to try to get it until you realize you can't, and it leave you wondering "why ?".

It's like making a steam achievement for conquering the whole map, or for a speed run time you can only get with TAS.
No one is going to "somehow get 100 kids" and even if they did, it's like climbing the Everest to get a bag of cookies.

Idk I'm not mad at it but it just rubs me the wrong way.

Posted

While we're on the subject of stepping on sensibilities:

On 8/25/2024 at 11:52 PM, Darsel said:

How important is the "Immersive" terms rule for Futanari to you? (The one that changes the word Futanari to Hermaphrodite.)

I've come to the decision to NOT support this game rule directly.

 

After agonizing over it for the past week with some internal discussions, researching, and thorough testing, the conclusion is that doing so would create more problems than the flavor payoff of adhering to it. I feel disappointed and a bit guilty about having to pass the responsibility onto sub-modders, but all of the justification scenarios I ran through ended up being circular problems that ended up accumulating additional requirements/bloat. Sorry.

Posted
15 hours ago, Kylles said:

I think you need 5 to get the trait then you get 1xp per child and full xp is 100.
So you'd need 105 for either... Which is pretty much impossible.

Personally, I edited the trait to get the bonuses at 10 xp for bitch and 20 for stud (cuz you can impregnate multiple at a time) but if you play the mod as is, you'd need an immortal character to eventually get it. I'm sure they're going to change that in the next update.

can you share your  edited trait to get it agter 10 children? 

Posted
1 hour ago, crace said:

can you share your  edited trait to get it agter 10 children? 


It's a simple edit of 'futa_traits' by changing the 'track' of each trait. (in Phaze_Futanari-mod\common\traits) you could do it yourself with any .txt editor
Here's the file anyway if you don't want to bother.
futa_traits.txt

Posted
1 hour ago, hawkin18 said:

Your mod is really good. But will you add more image and 2d portrait in the game ? Like the one in your other mod species ?

Why would I add 2D portraits for Futanari mod?

Posted
14 minutes ago, ronnoc45 said:

So what are some plans for the mechanics that are coming out with the next DLC

Hard to say without playing the dlc. Doing contracts for Futanari is likely

Posted
16 hours ago, Phaze Star said:

Why would I add 2D portraits for Futanari mod?

There is 2d portrait for futanari human or femboi ? Like you have for the species

Posted
1 hour ago, hawkin18 said:

There is 2d portrait for futanari human or femboi ? Like you have for the species

There is not. I asked why do you think this mod needs that? What is your opinion?

Posted
54 minutes ago, Phaze Star said:

There is not. I asked why do you think this mod needs that? What is your opinion?

I believe your mods are much more engaging when used together. However, the fact that 'species' has 2D portraits while the other mods do not creates a visual inconsistency. If 'milfy' and 'futa' also had 2D portraits, it would enhance the overall experience and help create a truly unique and cohesive universe.

"I have to admit that I've often encountered conflicts with other mods when using yours, but honestly, I prefer playing with your mods, so I just disable the ones that have conflicts.

Posted
1 hour ago, hawkin18 said:

I believe your mods are much more engaging when used together. However, the fact that 'species' has 2D portraits while the other mods do not creates a visual inconsistency. If 'milfy' and 'futa' also had 2D portraits, it would enhance the overall experience and help create a truly unique and cohesive universe.

"I have to admit that I've often encountered conflicts with other mods when using yours, but honestly, I prefer playing with your mods, so I just disable the ones that have conflicts.

I see, I appreciate your enjoyment. The problem with this one though is that Fembois and Futanari are still human. If I did give them 2D images, the rest of the humans are still 3D. I have horses and Bunnies etc 2D portraits because they are not human so it is less of an issue.

Posted
20 minutes ago, Phaze Star said:

I see, I appreciate your enjoyment. The problem with this one though is that Fembois and Futanari are still human. If I did give them 2D images, the rest of the humans are still 3D. I have horses and Bunnies etc 2D portraits because they are not human so it is less of an issue.

And is it possible to give a new trait ? For example human ?

Posted
27 minutes ago, hawkin18 said:

And is it possible to give a new trait ? For example human ?

I could replace humans with traits but I have no reason to. The 3D characters change dynamically where as my 2D portraits are limited between futa and not futa.

Posted
5 hours ago, GorkalFlorkal said:

Do you mind if I ask for/suggest a mechanic I don't want to step on your toes or anything

Feel free to suggest

 

3 hours ago, giorgi200 said:

Would you add futa centaurs as men-at-arms unit ?

That does not currently fit what this mod is doing

Posted

hey can someone help me im not getting the futanari knightess events at all is anyone else getting this issue as well?. also does anyone know when the next update is coming i cant wait since this mod is so good

 

Posted
16 minutes ago, KAMI_SHIGIRI said:

hey can someone help me im not getting the futanari knightess events at all is anyone else getting this issue as well?. also does anyone know when the next update is coming i cant wait since this mod is so good

 

The mod just got updated, so don't expect more until the DLC comes out. As for the Knightess, if you are a Futa she will not spawn. Other than that it is RNG but if it's been 15 years you might want to check if you installed the mod properly. (If the enclave never arrive you did not install your mod correctly).

Posted
21 minutes ago, Phaze Star said:

The mod just got updated, so don't expect more until the DLC comes out. As for the Knightess, if you are a Futa she will not spawn. Other than that it is RNG but if it's been 15 years you might want to check if you installed the mod properly. (If the enclave never arrive you did not install your mod correctly).

well the mod is installed properly since everything is working fine but is there a way to edit the knightess event in the mod files so that it actually occurs? also what dlc are you talking about is there a new dlc announced by paradox?

Posted
7 minutes ago, KAMI_SHIGIRI said:

well the mod is installed properly since everything is working fine but is there a way to edit the knightess event in the mod files so that it actually occurs? also what dlc are you talking about is there a new dlc announced by paradox?

Roads to power, the big expansion coming out this month???????
You could remove a check in the code that stops her spawning if you are Futa, but all her events and dialogue are written with the assumption that you are not Futanari.

Posted
8 hours ago, Phaze Star said:

Feel free to suggest

 

Could you add a mechanic where you could introduce a courtier to a Futa and this will have a chance of making them lovers or soulmate but also stop the two from being married off this comes from me wanting to have a dynasty of Futanari rulers

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