Phaze Star Posted July 6, 2024 Author Posted July 6, 2024 Just now, Gun and Flowers said: Oh! Once again, I'm getting a new version without finishing Chinese Localization of the last one.😂 Sorry about that!
Captain Boat Fucker Posted July 7, 2024 Posted July 7, 2024 After playing this mod for a while I just realized there is just about next to nothing for male leader content. Still cool what you did add though and how much you got working but just wished there was more stuff for males; it just does not sound right when events play and it reads like you are a woman but you are a male lol.
Lyskorie Posted July 7, 2024 Posted July 7, 2024 14 hours ago, skeletor said: I remember a time where futas were just chicks with dicks. Now its just males with tits. At some point some forgot that "futas" are supposed to have both parts and just eschew the pussy. Geniunely annoying if you ask me.
Darsel Posted July 7, 2024 Posted July 7, 2024 (edited) 15 hours ago, skeletor said: I remember a time where futas were just chicks with dicks. Now its just males with tits. Against my better judgement, I feel the need to put on the nerd-glasses and elaborate: "Futanari" just means 'both forms'. It's a very broad term and can technically mean anything from "shemale", to "newhalf", to "cuntboy", to someone who has testicles and breasts, but no penis or vagina, to a traditional "hermaphrodite" that has the full reproductive organs of both sexes, to every other potential combination of the male and female sex as part of the same body. Even more absurd categories like 'dick-nipples' or 'cock-tongues' would probably fall under the Futanari 'umbrella' if they were part of an otherwise feminine body(vice versa for hand/mouth-vaginas on masculine bodies, etc.). All that said, I do personally prefer when Futanari is used as a synonym for Hermaphrodite instead of the myriad of slang we have for all the other 'half-baked' anatomical combinations. All those other combinations are still accurate to the word, but it can definitely lead to confusion at times - especially when ignorance is involved. 20 hours ago, Phaze Star said: At the start of it all I wanted too, but that would be far to messy to include now. Any sexual event would need to now check if you are a Dickgirl or Futanari and then have new text for that. I would also need to change sex effects to remove pregnancy checks. Infortunatly it is just not realistic for me to add anymore. This brings up very painful memories of watching event variations explode when accounting for all the sexual combinations of mod projects I've done in the past. When you just have binary sexes, you've "only" got to write up 3-4 variants for a SINGLE scene: -Male/Female(and the inverse, if writing in first/second person) -Male/Male -Female/Female However, once you add Futa into the picture, that quickly increases to 6+(ATLEAST Double) variants of the same scene(that each have to be manually checked and tested): -Male/Female -Male/Futa -Male/Male -Futa/Female -Futa/Futa -Female/Female Adding even more 'sub-types' on top of that would quickly bloat into a painful mess I'm sure NOBODY would want to have to write-up and maintain. I don't blame Phaze Star in the slightest for wanting to keep their sanity and just make unique scenes based on the player character where possible. It DOES create a very different gameplay juxtaposition that is interesting to experience. Edited July 7, 2024 by Darsel 3
Finisher Posted July 7, 2024 Posted July 7, 2024 (edited) 12 minutes ago, Darsel said: Adding even more 'sub-types' on top of that would quickly bloat into a painful mess I'm sure NOBODY would want to have to write-up and maintain We did something similar this update, actually. (Well, it was mostly my fault as I coded the event chain.) The prison event chain has Futa/Futa and Futa/Female variations on like 4 events, and then you double that because Lover POV exists as well. I still feel bad for the amount of sexual scene writing Phaze Star had to do. 😅 Never again. That's why the battlefield event doesn't really check for the sex of the enemy as well, otherwise there would be a lot of events and variations. Edited July 7, 2024 by Finisher 2
Phaze Star Posted July 7, 2024 Author Posted July 7, 2024 17 hours ago, skeletor said: I remember a time where futas were just chicks with dicks. Now its just males with tits. Let's not lose sight that in this Mod the Futanari are full packaged 2
Phaze Star Posted July 7, 2024 Author Posted July 7, 2024 2 hours ago, Darsel said: 'sub-types' on top of that would quickly bloat into a painful mess Yeah. You have to pick if you want a decent amount of content or the deepest puddle you could imagine. The same bloat could arise if you fixated on unique outcomes based on personality traits. Yes - theoretically - that sounds great, but in reality the time it would take to do it would mean no new content for months, and when you get it a last it is just one event chain. 1
Darsel Posted July 7, 2024 Posted July 7, 2024 (edited) 3 hours ago, Phaze Star said: Yeah. You have to pick if you want a decent amount of content or the deepest puddle you could imagine. The same bloat could arise if you fixated on unique outcomes based on personality traits. Yes - theoretically - that sounds great, but in reality the time it would take to do it would mean no new content for months, and when you get it a last it is just one event chain. Very true. There is a fun 'cheat' you can do to basically add alternative event options/localizations with triggers that still lead to the same outcome. It's entirely superfluous, but can be a nice way to add extra 'flavor' to a player that has specific traits/stats/etc. without having to create entirely new events. The only caveat is that it would probably annoy translators having to go through the extra localization lines. (I've been on the other end of that before..) Quick and dirty example: character_event = { ## Some Event ## id = ModName_EventClass.42069 # Blah Blah, pictures, text and stuff option = { # Normal Response - "Oh Noes!" name = ModName_SomeEvent_NormalChoice trigger = { # Isn't Fallen NOT = { trait = ModName_TraitFallen } } piety = -50 # Pay 50 piety } option = { # Fallen Response - "I guess it can't be helped.." name = ModName_SomeEvent_FallenChoice trigger = { # Has Fallen trait = ModName_TraitFallen } piety = -50 # Pay 50 piety } } The logic is pretty straightforward, you'll only ever see one of these two options appear, but the 'buttons' will say different things depending on whether the trait is owned. Obviously, there could be different effects applied as well(a higher piety cost for being fallen, as a potential change to this example). Or, this method could be used to sneak in a longer/shorter cum-filled modifier by using using enclave integration or futa rep opinion as a trigger. There's tons of little smoke-and-mirror things you can do with it to spice things up without have to fill out entirely new events. Edited July 7, 2024 by Darsel 1
lilicetea Posted July 7, 2024 Posted July 7, 2024 On 7/6/2024 at 2:47 AM, cgman19 said: How much did the femboi sponsor pay to have their fetish forced into the mod? I'll double it to take it out ;^) that was me and feel free to double it if you dare 😆
Lyskorie Posted July 8, 2024 Posted July 8, 2024 Customizable localization for Version 10 is out: GDrive or direct download. I modified the Femboy trait slightly to add customizable localization - gameplay wise it should be identical. I settled on "Effeminate" as the "immersive" localization (which apparently also works as a noun, the more you learn I guess). Some places I feel would be more appropriate using "effeminate man/men" so there's an alternate set of customizable localization code in the files because of that. Uses the same rule as the futa name rule, just for the sake of convenience. Since 0002 (Churning the Butter, the event that gives periodical backed up gain) is now a notification event I also took liberties to shorten it a bit to fit in the notification box. Also in common\event_backgrounds\01_futa_backgrounds.txt there is an extra closing bracket at line 704 which throws errors for every single event background after that making some events turn up without a background image. phaze_futa_custom_loc (V10).rar 1
Phaze Star Posted July 8, 2024 Author Posted July 8, 2024 54 minutes ago, Kieva said: 704 which throws errors This shuld have already been fixed in the most recent version? I can't see it on my end at least.
frisknoffer Posted July 8, 2024 Posted July 8, 2024 Futa assassins "drowned" 4 rulers of my house In 2 years before I grew one strong enough to fight back, I think assasin attack сooldown, if it was successful, need to be add too
Finisher Posted July 8, 2024 Posted July 8, 2024 (edited) 3 hours ago, frisknoffer said: I think assasin attack сooldown, if it was successful, need to be add too Are you on the final update? There is now a hard 15 year block for the assassin event triggering when you first take the enclave in and after the event triggers. Doesn't matter if the attempt was successful or not. Edited July 8, 2024 by Finisher 1
frisknoffer Posted July 8, 2024 Posted July 8, 2024 5 hours ago, Finisher said: Are you on the final update? There is now a hard 15 year block for the assassin event triggering when you first take the enclave in and after the event triggers. Doesn't matter if the attempt was successful or not. Yes, my bad, had previous version. 1
Gun and Flowers Posted July 10, 2024 Posted July 10, 2024 After I said that I couldn't keep up with your updates, a few of kind-hearted person came to help me with my translations, that's great. 2
Phaze Star Posted July 10, 2024 Author Posted July 10, 2024 1 hour ago, Gun and Flowers said: After I said that I couldn't keep up with your updates, a few of kind-hearted person came to help me with my translations, that's great. Wonderful! I don't think the next update will be coming as fast.
cniht Posted July 11, 2024 Posted July 11, 2024 Just a note: I cannot seem to wear the breeding suit even though the character has the trait hermaphrodite. I'm guessing it's either misspelled in the script or aiming for a different trait than the one carnalitas assigns. 1
Phaze Star Posted July 11, 2024 Author Posted July 11, 2024 16 minutes ago, cniht said: Just a note: I cannot seem to wear the breeding suit even though the character has the trait hermaphrodite. I'm guessing it's either misspelled in the script or aiming for a different trait than the one carnalitas assigns. Actually that is the precise reason why you cannot wear it. That outfit is only for Women. You can instead get and use the branch item.
Lyskorie Posted July 11, 2024 Posted July 11, 2024 11 minutes ago, cniht said: Just a note: I cannot seem to wear the breeding suit even though the character has the trait hermaphrodite. I'm guessing it's either misspelled in the script or aiming for a different trait than the one carnalitas assigns. The breeding suit seems to be for non-hermaphrodite females according to the code.
skeletor Posted July 13, 2024 Posted July 13, 2024 Where do I see enclave tier lvl? Mod conflict or Im just blind.
Phaze Star Posted July 13, 2024 Author Posted July 13, 2024 15 minutes ago, skeletor said: Where do I see enclave tier lvl? Mod conflict or Im just blind. It's based on your capital modifier and the cost to upgrade.
skeletor Posted July 13, 2024 Posted July 13, 2024 6 minutes ago, Phaze Star said: It's based on your capital modifier and the cost to upgrade. I see the capital modifier but nothing about upgrade. Where do I go to upgrade it?
Phaze Star Posted July 13, 2024 Author Posted July 13, 2024 1 hour ago, skeletor said: I see the capital modifier but nothing about upgrade. Where do I go to upgrade it? With the Futanari Merchant
skeletor Posted July 13, 2024 Posted July 13, 2024 14 minutes ago, Phaze Star said: With the Futanari Merchant Ah ok, thanks for all the help.
Shadowczar Posted July 16, 2024 Posted July 16, 2024 For some reason, after I Find a Futa Merchant with a new ruler, the Futa Merchant never shows up again until that ruler dies, then the same thing happens. Not able to upgrade Futa Colony with this happening.
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