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[mod] Phaze's Futanari Mod


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Posted
41 minutes ago, Riv12512 said:

When you married a futa as a female you used to get a marriage event but it doesnt seem to pop up anymore.

This had not gone noticed until now, thanks for the report.

 

41 minutes ago, Riv12512 said:

not limited to vilecore?

The point of that event was to let Vilecore players actually use their unique features - including vilecore AI - otherwise it would create way too many Futanari.

Posted
52 minutes ago, GrapeFanta said:

other scheme mentioned in the futa stud explanation text?

Not sure I know what you mean, but having a Miliah Branch enables some schemes.

Posted
8 minutes ago, Phaze Star said:

Not sure I know what you mean, but having a Miliah Branch enables some schemes.

You have the elope scheme, and the futa elope scheme. I do not see the option to use the option to use the futa Vera version. At all.

 

Edit, nevermind, I misunderstood what you said. I'll try that.

Posted

hey phase. just wanted to say im having fun with the mod xD always enjoy playign with it but I ahvea  question im surprised i never though to ask till now. what traits are desired for the futa enclave representative? i know Diplomacy is the main stat for it but thats it. im wondering because unless I play as female and appoint the futa knightess the futas i have are always terrible for the possition so im curious what the requirements for the position are ^^

Posted
16 minutes ago, Exodias said:

hey phase. just wanted to say im having fun with the mod xD always enjoy playign with it but I ahvea  question im surprised i never though to ask till now. what traits are desired for the futa enclave representative? i know Diplomacy is the main stat for it but thats it. im wondering because unless I play as female and appoint the futa knightess the futas i have are always terrible for the possition so im curious what the requirements for the position are ^^

The main stat is diplomacy, I don't actually remember what else

Posted (edited)

I have the simplest load order imaginable, but this mod is causing my game (and PC) to freeze completely, and I have to do a full system restart to fix it... Works fine when I remove this mod, though. :^(

Edit: Running a windows update seemed to fix this??? 

 

HfW5ozj.png

Edited by taeliya96
Posted
2 hours ago, taeliya96 said:

Running a windows update seemed to fix this??? 

Not related to this mod
CK3 has become unstable with some combinations of Windows and Graphics cards currently. 1 in 3 times I start this game I have to turn off the power. That might not sound bad, but when you need to test mod development you might be turning the game on 6 times or more.
It really sucks.

Posted
2 minutes ago, Phaze Star said:

Not related to this mod
CK3 has become unstable with some combinations of Windows and Graphics cards currently. 1 in 3 times I start this game I have to turn off the power. That might not sound bad, but when you need to test mod development you might be turning the game on 6 times or more.
It really sucks.

yeah it must've been some strange memory leak, since it was causing windows to become entirely unresponsive, but after the update it seemed to have been eliminated.

Posted
3 minutes ago, taeliya96 said:

yeah it must've been some strange memory leak, since it was causing windows to become entirely unresponsive, but after the update it seemed to have been eliminated.

Not for me :(

Posted
7 hours ago, Phaze Star said:

Not related to this mod
CK3 has become unstable with some combinations of Windows and Graphics cards currently. 1 in 3 times I start this game I have to turn off the power. That might not sound bad, but when you need to test mod development you might be turning the game on 6 times or more.
It really sucks.

Not to sound petty, but I'm so glad I switched to Linux months ago.

Posted
3 minutes ago, crace said:

switching to Vulkan instead of Directx11 worked for me 

It used to work for me, then Vulkan started hanging on the main menu load screen even though I could clock the buttons behind it

Posted
13 hours ago, Phaze Star said:

Not related to this mod
CK3 has become unstable with some combinations of Windows and Graphics cards currently. 1 in 3 times I start this game I have to turn off the power. That might not sound bad, but when you need to test mod development you might be turning the game on 6 times or more.
It really sucks.

i had that before anytign got updated whti khans but my load order might be a tad unstabel

Posted

Hello
I use this mod with "More Hair and Eye Colors Remade" mod and every children dont have same hair color as my character (mine is bright red), except when i use copy and paste my character DNA (from "Better Barbershop" mod) to the spouse, the chance of newborn with same hair color are somewhat 50/50.
Are there any ways that i can do to fix this problem ?

Posted
23 minutes ago, zero090 said:

Hello
I use this mod with "More Hair and Eye Colors Remade" mod and every children dont have same hair color as my character (mine is bright red), except when i use copy and paste my character DNA (from "Better Barbershop" mod) to the spouse, the chance of newborn with same hair color are somewhat 50/50.
Are there any ways that i can do to fix this problem ?

I do not know what systelms that mod uses to set those new colours up, so I also do not know what to change.
If it uses traits, you would need to add those traits into the Futanari Pregnancy Data base.

Posted
12 minutes ago, Phaze Star said:

I do not know what systelms that mod uses to set those new colours up, so I also do not know what to change.
If it uses traits, you would need to add those traits into the Futanari Pregnancy Data base.

It changes the potrait_modifiers and genes only. The mod itself dont add any traits, except for a few lines "has_trait = " inzz_more_hair_and_eye_colors_modifiers.txt (they are for the submod of this mod)

more_hair_and_eye_colors_genes.txt

Posted
于 2025 年 5 月 29 日晚上 10:24,robinbrick 说:

感谢大佬,想请教一下,这个汉化包如何使用啊?复制进mod根文件夹还是??

把汉化包放到mod文件夹的localization里面

Posted
17 hours ago, Phaze Star said:

Hi everyone, if you want to see your characters have more interesting 3D models, the new Phaze Body mod just released!

Screenshot2025-06-01012153.thumb.png.26b095bd3bb750f334b7a17fa6b2ec2b.png

6f0ddfd2a1b2e2f06a8506d94507321a.gif

Posted
On 5/29/2025 at 2:24 PM, robinbrick said:

感谢大佬,想请教一下,这个汉化包如何使用啊?复制进mod根文件夹还是??

it is 2025 now,you are still use the patch file come from 2023 ?😂


哥们,这都2025年了,汉化补丁都更新了这么多个版本,你应该看mod主页的介绍,而且论坛里也有最新的汉化补丁

Posted

Something I'm considering modding in myself, given the way I play and where my interests are, was to add some bonuses/mechanics focused male dominated faiths that nevertheless value futas.  I thought I might as well share it in here too in case anyone had thoughts or if there was a desire to add it to the mod.

 

The basic ideas I had were to add bonuses for men who follow futa faiths if they marry at least one futa, or for children who were mothered by futas to also gain the virtue bonuses of futa fathered.  In the former case, I was thinking something along the lines of a one time bonus to legitimacy and goodwill, either on succession if the man had a futa wife or when getting married to a futa wife for the first time.

Posted
34 minutes ago, TheDarkMaster said:

Something I'm considering modding in myself, given the way I play and where my interests are, was to add some bonuses/mechanics focused male dominated faiths that nevertheless value futas.  I thought I might as well share it in here too in case anyone had thoughts or if there was a desire to add it to the mod.

 

The basic ideas I had were to add bonuses for men who follow futa faiths if they marry at least one futa, or for children who were mothered by futas to also gain the virtue bonuses of futa fathered.  In the former case, I was thinking something along the lines of a one time bonus to legitimacy and goodwill, either on succession if the man had a futa wife or when getting married to a futa wife for the first time.

Sounds like something interesting to see when it is ready 👍

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