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[mod] Phaze's Futanari Mod


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Posted
1 hour ago, RenFL2 said:

How does the Skyspawn reformation events interact with migrations? Do you have to own the holy sites at the same time, or do you just need to occupy a unique holy site to trigger the event?

You have to own them at the same time, no migrating holy site to holy site to grab the changes.

Posted

Is there a way to set an option where you are always the futa impregnating the other futa? Sometimes I am the one being impregnated and sometimes I am the one impregnating the other. How is this determined? Can we set this so we are either always dominate or always submissive?

Posted
19 minutes ago, 2ManyMods said:

Is there a way to set an option where you are always the futa impregnating the other futa? Sometimes I am the one being impregnated and sometimes I am the one impregnating the other. How is this determined? Can we set this so we are either always dominate or always submissive?

This is not possible unless I edited every event and made multpile versions of them to which I could then add limits based on a new feature.

Posted

ah, Regula Magistry is a fun one, yes. Though completely busted, OP and absolutely unbalanced. Oh, and AI can't use it, so it's completely one-sided, which makes it even more busted. 😅 It is similar to Khatun in some regard. That is, noone can do anything to you and you just have a world to conquer :D It even provided some game mechanics to make you character either immortal or expand their lifespan to a few centuries. But all lore and mechanics were really fun and interesting to tackle with. Though it's compeltely male-oriented, so as I usually play as futa - 1 match was all I've played with it. But if you could take it as inspiration to some mechanics in your total overhaul and make AI also utilize them - that would really be great, +1 from me for that as well

Posted
5 minutes ago, Shandrys said:

But if you could take it as inspiration to some mechanics in your total overhaul

As I have not played it, I don't think I could 😅

Posted
10 minutes ago, squirrelnight said:

Do you plan to incorporate the bookmark characters from this mod into the total ovehaul mod you're working on, Phaze? Or is this project completely separate from that?

These are seperate projects, but you might see familiar faces

Posted

does this mod afect 00_hunt_effects.txt because I have a crash and in the log is always the same error and traying without some mods is something related to carnalitas

Posted
7 minutes ago, crace said:

does this mod afect 00_hunt_effects.txt because I have a crash and in the log is always the same error and traying without some mods is something related to carnalitas

Nope

Posted (edited)

Oh my God, they finally gonna make AI harder. I can't believe my eyes ! Don't tell me that, at last, real challenge is coming to CK3 and it will be interesting to just play against AI, moving aside all that RP element in my head 🥳 And we will have even a Very Hard difficulty after that !
image.png.8e991f81afe33052c1183508b2ab693e.png

Edited by Shandrys
Posted
5 minutes ago, Shandrys said:

Oh my God, they finally gonna make AI harder. I can't believe my eyes ! Don't tell me that, at last, real challenge is coming to CK3 and it will be interesting to just play against AI, moving aside all that RP element in my head 🥳 And we will have even a Very Hard difficulty after that !
image.png.8e991f81afe33052c1183508b2ab693e.png

This did say most of it will just be removing costs and andding buffs for AI. So they will still be dumb, just gifted.

Posted (edited)
29 minutes ago, Phaze Star said:

This did say most of it will just be removing costs and andding buffs for AI. So they will still be dumb, just gifted.

I know but hey, still better than nothing :D And I think they said that it will be just a start and they will spend more time on it in the future. I've read 4 or 5 pages of comments to that post and there are a lot of people who are glad that we will get new difficulties and continues to ask to make the game harder. So, I think that it's just a beginning :) or at least, that's my wishful thinking 🙈

Edited by Shandrys
Posted (edited)

btw, any plans to make some nations as Nomadic/Administrative in you overhaul ? Because I'll be honest, I was initially quite skeptic about it but in the end, Admin goverment became the most I've liked from all. It give you really many options to play with and it's the only goverment where I found intrigue start to really be not just viable, but actually good and interesting to play with. Also, love to tinker with your estate and all these different levels and options of buildings there :D (I've liked adventurer at the start, but after I've played with it enough I understood that it's just too unbalanced. I was ablde to devise a strategy with which in 30-35 years i could amass a whooping 25-30k gold with 10-12k gold-level quality army and just roll over everything and anything and propell any country that I've landed in to great hights with all that gold so noone on the map could actually do anything to me at that point and then everything just snowballed after that)

Edited by Shandrys
Posted
41 minutes ago, Shandrys said:

btw, any plans to make some nations as Nomadic/Administrative in you overhaul ? Because I'll be honest, I was initially quite skeptic about it but in the end, Admin goverment became the most I've liked from all. It give you really many options to play with and it's the only goverment where I found intrigue start to really be not just viable, but actually good and interesting to play with. Also, love to tinker with your estate and all these different levels and options of buildings there :D (I've liked adventurer at the start, but after I've played with it enough I understood that it's just too unbalanced. I was ablde to devise a strategy with which in 30-35 years i could amass a whooping 25-30k gold with 10-12k gold-level quality army and just roll over everything and anything and propell any country that I've landed in to great hights with all that gold so noone on the map could actually do anything to me at that point and then everything just snowballed after that)

Haha sound slike quite the learning experiance.
To the west of the KoP is the Grand Pasture, which is nomadic. The Futa Horde to the east might have some nomads as well.
The Luminar Empire is Admin.
The KoP itself currently is fuedal but the hope is to have it leverage piety to allow for admin-like gameplay here and there.

Posted (edited)
15 minutes ago, Phaze Star said:

Haha sound slike quite the learning experiance.
To the west of the KoP is the Grand Pasture, which is nomadic. The Futa Horde to the east might have some nomads as well.
The Luminar Empire is Admin.
The KoP itself currently is fuedal but the hope is to have it leverage piety to allow for admin-like gameplay here and there.

Kingdom of Foxen as Admin ! please, please, please, please, please, please, please, please 🙏 And I'll just live there with my beloved fluffers for the rest of my life :joy: (Bureaucrats can become admin on a kingdom level, wink wink)

Edited by Shandrys
Posted
On 5/20/2025 at 11:37 AM, Phaze Star said:

This is not possible unless I edited every event and made multpile versions of them to which I could then add limits based on a new feature.

This is unfortunate but I understand. Thanks for the quick reply and thank you even more for your hard work on the mod. Another question for you though. Since this is compatible with your Milfy mod, are you adding more of that mod with this one? Or are you going to add more traditions and such with this mod? I enjoyed hunting down and adding lewd traditions that made my people more lewd and , well, voluptuous and sexy! ha!

Posted
8 minutes ago, 2ManyMods said:

are you adding more of that mod with this one?

MILF stuff is going into my overhaul at this point 👍

Posted (edited)

This mod is nearly perfect for me and I love the hell out of it, but I'm coming across a strange issue where your ruler and everyone in your camp start gaining weight out of nowhere. Over the course of years all my followers just get fatter and fatter. Even the children all get fat. It doesn't seem to affect any character outside my camp. My ruler has 44 prowess and shouldn't be this fat. It only seems to happen when I have this mod enabled. Maybe there's a conflict with a different mod I'm using?

 

 

1. Better Barbershop

2. Community Flavor Pack

3. Ethnicities and Portraits Expanded

4. CFP+EPE Compatibility Patch

5. No Death Cascade

6. Carnalitas

7. CBO Unofficial

8. Carnalitas - Historical Slavery Doctrines

9. CFP+EPE CBO Patch

10. Physical Attributes Unofficial

11. Jus Primae Noctis Reformed

12. Wicked Debauchery

13. Wicked Debauchery Extended

14. phaze_futanari-mod

15. Phaze Additional Degeneracy

16. Scrollable Interactions

Edited by NWP
Images won't load for some reason.
Posted

Something I noticed, Carldenism has Divine Marriage but not unrestricted consanguinity, doesn't that mean you can ever use the bonuses from said tenant?

Posted

Hello, I'm getting an issue when playing as Isolde where I can't set clothes to revealing or undress her.

 

The weird thing is it works for everyone else. Every other starting character and if I switch to another character it works but if I switch back to Isolde it doesn't.

 

Anyone else getting this issue or know what I'm doing wrong?

Posted
9 minutes ago, Bibblewibble said:

Hello, I'm getting an issue when playing as Isolde where I can't set clothes to revealing or undress her.

 

The weird thing is it works for everyone else. Every other starting character and if I switch to another character it works but if I switch back to Isolde it doesn't.

 

Anyone else getting this issue or know what I'm doing wrong?

 

Assuming we're talking CBO, I'd assume that's because Isolde starts at age 16 rather than 18.

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