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[mod] Phaze's Futanari Mod


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Posted

is it possible to have like a tracker where we can see the "main story" of the characters and know how to progress them or if we have finished the story?

Posted

I'm getting crashes from trying to include this mod. Error.log shows script errors for futa_traits and the many others related to hermillia. I assume it's the script system error pointing to the cause of the crash.
 

[01:22:33][E][jomini_script_system.cpp:284]: Script system error!
  Error: is_from_ruler_designer trigger [ Wrong scope for trigger: none, expected character ]
  Script location: file: common/traits/futa_traits.txt line: 1368 (curse_honed_captain:potential)
[01:15:10][E][jomini_script_system.cpp:284]: Script system error!
  Error: Character 'Hermillia Myrune of  (Internal ID: 8950 - Historical ID futa_hermillia)' has no capital
  Script location: file: common/culture/creation_names/00_names.txt line: 275 (nimadi:trigger)
    file: common/on_action/bookmark_hermillia_random_events.txt line: 12 (hermillia_starting_events)
    file: common/on_action/bookmark_hermillia_random_events.txt line: 7 (hermillia_starting_events)
    file: common/on_action/zzz_carn_character_initialization_pulse.txt line: 6 (on_game_start_after_lobby)

 

Posted
5 minutes ago, poract said:

I'm getting crashes from trying to include this mod. Error.log shows script errors for futa_traits and the many others related to hermillia. I assume it's the script system error pointing to the cause of the crash.
 

[01:22:33][E][jomini_script_system.cpp:284]: Script system error!
  Error: is_from_ruler_designer trigger [ Wrong scope for trigger: none, expected character ]
  Script location: file: common/traits/futa_traits.txt line: 1368 (curse_honed_captain:potential)
[01:15:10][E][jomini_script_system.cpp:284]: Script system error!
  Error: Character 'Hermillia Myrune of  (Internal ID: 8950 - Historical ID futa_hermillia)' has no capital
  Script location: file: common/culture/creation_names/00_names.txt line: 275 (nimadi:trigger)
    file: common/on_action/bookmark_hermillia_random_events.txt line: 12 (hermillia_starting_events)
    file: common/on_action/bookmark_hermillia_random_events.txt line: 7 (hermillia_starting_events)
    file: common/on_action/zzz_carn_character_initialization_pulse.txt line: 6 (on_game_start_after_lobby)

 

Are you missing the Roads to Power DLC or trying to use the main mod version in an overhaul?

Posted
31 minutes ago, poract said:

yes, i'm using roads to power

Not sure these should be causing the crashes. What is happening is she gets a new culture when the game starts without a pre made name, but the game just names it after her camp. I played her yesterday just fine. 🤔

Posted
33 minutes ago, Emperor101 said:

can someone tell me how the inquisitor story is supposed to go? am i supposed to become landed after a while?

If you have stopped getting new events, try and get landed so you can build her special duchy building

Posted
3 hours ago, Phaze Star said:

Not sure these should be causing the crashes. What is happening is she gets a new culture when the game starts without a pre made name, but the game just names it after her camp. I played her yesterday just fine. 🤔

I was wrong. It's not related to this mod. It was carnalitas dei mod causing a segmentation error by trying to access a picture that doesn't exist

Posted
1 hour ago, redwoodworm said:

Can i have children playing as a Milandrite with a normal or futanari wife ? 

Yes because she can still get pregnant

Posted

Has anyone else had non-futanari (just men) appear as refugees in the futanari enclave event? I've also killed at least a dozen or so non-futanari in the inquisitor event chain masquerading as futanari. Could I have gone too far with the mods and game rules? Quite likely. I'll do some testing on the new patch, because I've only seen it on the patch 17.

Posted
7 hours ago, redwoodworm said:

Can i have children playing as a Milandrite with a normal or futanari wife ? 

yea she cna fuc kem so the become pregment you yourself cant tho if tahts what you asking

Posted

PATCH 2

A few emergency fixes brought to you by Finisher!

  • Slightly nerferd the Sleeve position by taking out the Slave aptitude bonus. (They will always be slaves, so it a permanent free +20, which feels unnecessary)
  • Added Commander XP gains to the Curse-Honed Captain trait.
  • Futa Pregnancies will now transfer Golden Lineage trait.
  • Sky's Judgment trait will turn razed holdings into Nomad Settlements!
  • Hermillia starts with Curse-Honed Captain trait.
  • Fixed Warlord's County razing not destroying buildings.
  • Milandrites can now impregnate once again, an oversight prevented them in the last patch :( 
    • Added trait effect description to Milandrite to clarify it still allows impregnation of other non-Milandrites

 

Support

This has been an absolutly massive project to maintain and is highly time consuming. If it was not for user support, I wouldn't be able to put so much time into this. If you like what I do, please support me on my KO-FI account to help me continue making updates:  Ko-fi.com/phazestar

Posted
6 hours ago, Phaze Star said:

I think this is a you thing

You might have me here as well because it appears I couldn't replicate the guys roleplaying as futanari across 3-4 other attempts. I don't think I've changed my modlist or gamerules aside from futa event frequency or inverting gender equality.

 

On another note, while I did feel like a milandrite character I was playing last patch (or two?) was noticeably less fertile, she still at least impregnated plenty of fucksleeves.

Posted
3 hours ago, Ashenfallen said:

she still at least impregnated plenty of fucksleeves.

Thankfully the rcent patch fixes any outstanding Milandrite issues anyway

Posted
32 minutes ago, Emperor101 said:

is curse honed captain trait available to futa inquisitor?

It works like a commander trait, but you can only have it if you are futanari. Thats the only rule.

Posted

Ok, I am sorry if I am asking a querstion that has already been answered, but I am really strugaling to solve this.

 

I am trying to play some of the bookmarked people, but everytime I try and play as one, the game crashes after hitting "Generating world from history 100%".

 

My mod list looks like this.

 

OM47Xla.png

 

I have tried it with and without the HSD file, but it still crashes. I don't know if the problem is with this mod, more bookmarks, or Canalitas.

 

Hoping this is not a dumb question, and if you need more info, I would be happy to answer.

 

Thank you for your time.

Posted
50 minutes ago, elcidthehero said:

snib

Have you tried putting more bookmarks+ at the bottom of the list? If that also doesn't work then that's probably an incompatiblity, which I feel like I've heard being an issue.

Posted
56 minutes ago, elcidthehero said:

Hoping this is not a dumb question, and if you need more info, I would be happy to answer.

Overhauls and the Futa Mod often are not compatiable. You can try and see if the other world version works or not.

Posted
On 2/9/2025 at 2:44 AM, hellohelloish said:

I figured out how to make this mod semi-compatible with More Bookmarks Plus. Currently isolated the incompatibility to something within the futa_laamp_titles.txt within the history folder of the mod. Deleting this file makes it able to load into the 867 start date. The custom landless adventurers will unfortunately not spawn as a result but other features of the mod work as intended. Not sure what exactly within the txt file makes it incompatible but its a start!

 

A quick thread search led me to this, it appears to be a pretty well documented incompatibility after all.

Posted (edited)
24 minutes ago, Phaze Star said:

Overhauls and the Futa Mod often are not compatiable. You can try and see if the other world version works or not.

Thank you for your reply.

 

Is there a way to access the bookmarked charatures without using the More Bookmarks plus?

 

I really enjoy the mod, and want to try them out, but they didn't show up without the More Bookmarks plus mod.

 

I would rather not edit the files myself, as I tend to not trust myself.

Edited by elcidthehero
typo
Posted
3 minutes ago, elcidthehero said:

I really enjoy the mod, and want to try them out, but they didn't show up without the More Bookmarks plus mod.

My bookmark characters do not need another mod to work. They would not be such an important feature if I did not allow you to use them.
They only appear in year 867, you likely missed them.

Posted
1 minute ago, Phaze Star said:

My bookmark characters do not need another mod to work. They would not be such an important feature if I did not allow you to use them.
They only appear in year 867, you likely missed them.

I may be stupid. Thank you.

 

Also, Once again, really love the mod.

 

Now time to take over the world as a futa hord.

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