DeepBlueFrog Posted June 14, 2015 Author Posted June 14, 2015 Just a thought. Would it be possible for Estrus attacks to be counted the same as Dremora encounters in respect to the various life changing aspects this mod provides? (i.e. they are both demonic in their own way, and it seems a shame to leave the slimy tentacles/blobs out of the action just because of their shape - and probably fishy smell) It would be possible but that wouldn't fit in with the lore I have in mind for the effect of Daedric exposure. The tentacles are better suited for other effects like parasites and diseases.
DeepBlueFrog Posted June 14, 2015 Author Posted June 14, 2015 I am unable to make changes to the max and min sizes for breasts and belly and the weight resets to -1 no matter what I set it to. Im not sure why, I removed the old version and ran a savegame cleaner. I still had a message saying you need to clean the save? Is that normal? I dont see anything in the papyrus logs they show the max min never changing but otherwise I dont see a issue. I have the color change and shlong disabled. No clue whats going on seems like it should be working? [06/14/2015 - 12:27:14AM] [sLH] -- External shape change detected [06/14/2015 - 12:27:14AM] [sLH] Breast change 0.800000 from 0.800000 [06/14/2015 - 12:27:14AM] [sLH] Butt change 0.900000 from 0.900000 [06/14/2015 - 12:27:14AM] [sLH] Belly change 7.200000 from 0.900000 [06/14/2015 - 12:27:14AM] [sLH] Schlong change 1.000000 from 1.000000 [06/14/2015 - 12:27:14AM] [sLH] Updating shape. [06/14/2015 - 12:27:14AM] [sLH] <--- Reading shape state from storage [06/14/2015 - 12:27:14AM] :::: SexLab Hormones: Sync tint mask - 6 [06/14/2015 - 12:27:14AM] [sLH] Orig color - 255 - 85 - 118 - 136 [06/14/2015 - 12:27:14AM] [sLH] Target color - 255 - 85 - 118 - 136 [06/14/2015 - 12:27:14AM] [sLH] Offsets - 0 - 0 - 0 - 0 [06/14/2015 - 12:27:14AM] [sLH] ColorMod - 0.125000 [06/14/2015 - 12:27:14AM] [sLH] New color - 255 - 85 - 118 - 136 [06/14/2015 - 12:27:14AM] [sLH] Refreshing body shape values [06/14/2015 - 12:27:14AM] [sLH] refreshBodyShape Weight [06/14/2015 - 12:27:14AM] [sLH] Actorbase weight: 80.000000 [06/14/2015 - 12:27:14AM] [sLH] Current weight: 80.000000 [06/14/2015 - 12:27:14AM] [sLH] StorageUtil: 80.000000 [06/14/2015 - 12:27:14AM] [sLH] Breast Old: 0.800000 New: 0.640000 Min: 0.800000 - Max: 3.000000 [06/14/2015 - 12:27:14AM] [sLH] Breast New: 0.800000 [06/14/2015 - 12:27:14AM] [sLH] Belly Old: 0.900000 New: 0.720000 Min: 0.900000 - Max: 2.400000 [06/14/2015 - 12:27:14AM] [sLH] Belly New: 0.900000 [06/14/2015 - 12:27:14AM] [sLH] Butt Old: 0.900000 New: 0.720000 Min: 0.900000 - Max: 2.000000 [06/14/2015 - 12:27:14AM] [sLH] Butt New: 0.900000 [06/14/2015 - 12:27:14AM] [sLH] ---> Writing Hormones state to storage [06/14/2015 - 12:27:14AM] [sLH] ---> Writing shape state to storage [06/14/2015 - 12:27:14AM] [sLH] Writing color state to storage [06/14/2015 - 12:27:14AM] [sLH] Applying body changes It looks like your belly is getting updated by another mod and Hormones doesn't recognize it as a supported body change. Which mod are you using that sets your belly node scale to 7.2? I would have to make sure that mod is detected correctly.
spoonsinger Posted June 14, 2015 Posted June 14, 2015 Just a thought. Would it be possible for Estrus attacks to be counted the same as Dremora encounters in respect to the various life changing aspects this mod provides? (i.e. they are both demonic in their own way, and it seems a shame to leave the slimy tentacles/blobs out of the action just because of their shape - and probably fishy smell) It would be possible but that wouldn't fit in with the lore I have in mind for the effect of Daedric exposure. The tentacles are better suited for other effects like parasites and diseases. Elephantiasis is a disease (Edit - actually the smiley face might seem a bit inappropriate. What I was trying to convey is that it seems a suitable disease for Hormones)
Budroi Posted June 14, 2015 Posted June 14, 2015 out of curiosity. The TG and bimbo body files... Are the originals important or could they be replaced with my Bodyslide female body? If they are replaced do I need to make any mesh edits to my bodyslide body? *edit* And so that I am not hitting up multiple threads, and so that you only need to read 1 post instead of three. Have the dibella sisterhood clothings changed at all or can i leave the Body\clothing files that i changed in previous versions as a separate mod in MO so that i wont need to replace all of them again (not even sure if i remember what i changed and to what) For Alicia Painslut 3.9... same question.
DeepBlueFrog Posted June 14, 2015 Author Posted June 14, 2015 I put the mesh for the Bimbo race in their own folder in order to allow customization but I did not test that part yet. Try extracting the folders from the BSA file and copy over the files in the Bimbo mesh folder. You may have to refresh the face mesh and textures in CK editor (CTRL+F4 on the Bimbo NPC) to avoid the grey face bug. There were no changes to outfits or NPC in Alicia and the Sisterhood.
Budroi Posted June 14, 2015 Posted June 14, 2015 I put the mesh for the Bimbo race in their own folder in order to allow customization but I did not test that part yet. Try extracting the folders from the BSA file and copy over the files in the Bimbo mesh folder. You may have to refresh the face mesh and textures in CK editor (CTRL+F4 on the Bimbo NPC) to avoid the grey face bug. There were no changes to outfits or NPC in Alicia and the Sisterhood. Excellent, I actually have MO auto unpack all BSA so that wont be an issue. Thanks for such a prompt response.
Arhon Posted June 14, 2015 Posted June 14, 2015 The Transgender change is only from male -> female or does it work for female -> male too?
DeepBlueFrog Posted June 14, 2015 Author Posted June 14, 2015 The Transgender change is only from male -> female or does it work for female -> male too? I didn't test much the female -> male scenario. I would be happy for some feedback about issues. The transformation should work if you check only Sexchange (and possibly TG option as well). Checking the Bimbo option will turn you into a bimbo as a female and will ignore the sex change.
aloevera5 Posted June 14, 2015 Posted June 14, 2015 I am unable to make changes to the max and min sizes for breasts and belly and the weight resets to -1 no matter what I set it to. Im not sure why, I removed the old version and ran a savegame cleaner. I still had a message saying you need to clean the save? Is that normal? I dont see anything in the papyrus logs they show the max min never changing but otherwise I dont see a issue. I have the color change and shlong disabled. No clue whats going on seems like it should be working? [06/14/2015 - 12:27:14AM] [sLH] -- External shape change detected [06/14/2015 - 12:27:14AM] [sLH] Breast change 0.800000 from 0.800000 [06/14/2015 - 12:27:14AM] [sLH] Butt change 0.900000 from 0.900000 [06/14/2015 - 12:27:14AM] [sLH] Belly change 7.200000 from 0.900000 [06/14/2015 - 12:27:14AM] [sLH] Schlong change 1.000000 from 1.000000 [06/14/2015 - 12:27:14AM] [sLH] Updating shape. [06/14/2015 - 12:27:14AM] [sLH] <--- Reading shape state from storage [06/14/2015 - 12:27:14AM] :::: SexLab Hormones: Sync tint mask - 6 [06/14/2015 - 12:27:14AM] [sLH] Orig color - 255 - 85 - 118 - 136 [06/14/2015 - 12:27:14AM] [sLH] Target color - 255 - 85 - 118 - 136 [06/14/2015 - 12:27:14AM] [sLH] Offsets - 0 - 0 - 0 - 0 [06/14/2015 - 12:27:14AM] [sLH] ColorMod - 0.125000 [06/14/2015 - 12:27:14AM] [sLH] New color - 255 - 85 - 118 - 136 [06/14/2015 - 12:27:14AM] [sLH] Refreshing body shape values [06/14/2015 - 12:27:14AM] [sLH] refreshBodyShape Weight [06/14/2015 - 12:27:14AM] [sLH] Actorbase weight: 80.000000 [06/14/2015 - 12:27:14AM] [sLH] Current weight: 80.000000 [06/14/2015 - 12:27:14AM] [sLH] StorageUtil: 80.000000 [06/14/2015 - 12:27:14AM] [sLH] Breast Old: 0.800000 New: 0.640000 Min: 0.800000 - Max: 3.000000 [06/14/2015 - 12:27:14AM] [sLH] Breast New: 0.800000 [06/14/2015 - 12:27:14AM] [sLH] Belly Old: 0.900000 New: 0.720000 Min: 0.900000 - Max: 2.400000 [06/14/2015 - 12:27:14AM] [sLH] Belly New: 0.900000 [06/14/2015 - 12:27:14AM] [sLH] Butt Old: 0.900000 New: 0.720000 Min: 0.900000 - Max: 2.000000 [06/14/2015 - 12:27:14AM] [sLH] Butt New: 0.900000 [06/14/2015 - 12:27:14AM] [sLH] ---> Writing Hormones state to storage [06/14/2015 - 12:27:14AM] [sLH] ---> Writing shape state to storage [06/14/2015 - 12:27:14AM] [sLH] Writing color state to storage [06/14/2015 - 12:27:14AM] [sLH] Applying body changes It looks like your belly is getting updated by another mod and Hormones doesn't recognize it as a supported body change. Which mod are you using that sets your belly node scale to 7.2? I would have to make sure that mod is detected correctly. That is fill em up. I tried disabling the belly and then the fill em up comes through fine. I still can not change the max values though for the breasts. Despite a lot of sex the breasts want to go down to .64 which is under the min so I end up stuck at .8. I will have to play around with it some more and post logs again Update I dont seem to be able to save settings. I disabled Fill em Up. If I change the weight breast or belly setting they are not saving. I see in the logs where the values are being read and savesd to storage but they dont seem to actually be being saved? Plus the values never seem to go above the min value. I dont see any errors saving in the papyrus log that seems to be where the issue is though? [06/14/2015 - 06:04:57PM] [sLH] -- External shape change detected [06/14/2015 - 06:04:57PM] [sLH] Breast change 1.000000 from 0.800000 [06/14/2015 - 06:04:57PM] [sLH] Butt change 1.000000 from 0.900000 [06/14/2015 - 06:04:57PM] [sLH] Belly change 1.000000 from 0.900000 [06/14/2015 - 06:04:57PM] [sLH] Schlong change 1.000000 from 1.000000 [06/14/2015 - 06:04:57PM] [sLH] Updating shape. [06/14/2015 - 06:04:57PM] [sLH] <--- Reading shape state from storage [06/14/2015 - 06:04:57PM] :::: SexLab Hormones: Sync tint mask - 6 [06/14/2015 - 06:04:57PM] [sLH] Orig color - 255 - 85 - 118 - 136 [06/14/2015 - 06:04:57PM] [sLH] Target color - 255 - 85 - 118 - 136 [06/14/2015 - 06:04:57PM] [sLH] Offsets - 0 - 0 - 0 - 0 [06/14/2015 - 06:04:57PM] [sLH] ColorMod - 0.125000 [06/14/2015 - 06:04:57PM] [sLH] New color - 255 - 85 - 118 - 136 [06/14/2015 - 06:04:57PM] [sLH] Refreshing body shape values [06/14/2015 - 06:04:57PM] [sLH] Breast Old: 0.800000 New: 0.640000 Min: 0.800000 - Max: 3.000000 [06/14/2015 - 06:04:57PM] [sLH] Breast New: 0.800000 [06/14/2015 - 06:04:57PM] [sLH] Belly Old: 0.900000 New: 0.720000 Min: 0.900000 - Max: 2.400000 [06/14/2015 - 06:04:57PM] [sLH] Belly New: 0.900000 [06/14/2015 - 06:04:57PM] [sLH] Butt Old: 0.900000 New: 0.720000 Min: 0.900000 - Max: 2.000000 [06/14/2015 - 06:04:57PM] [sLH] Butt New: 0.900000 [06/14/2015 - 06:04:57PM] [sLH] ---> Writing Hormones state to storage [06/14/2015 - 06:04:57PM] [sLH] ---> Writing shape state to storage [06/14/2015 - 06:04:57PM] [sLH] Writing color state to storage [06/14/2015 - 06:04:57PM] [sLH] Applying body changes
baronesa Posted June 14, 2015 Posted June 14, 2015 The Transgender change is only from male -> female or does it work for female -> male too? I didn't test much the female -> male scenario. I would be happy for some feedback about issues. The transformation should work if you check only Sexchange (and possibly TG option as well). Checking the Bimbo option will turn you into a bimbo as a female and will ignore the sex change. So checking those things are mutually exclusive? If I pick one it override the others? I'm not entirely sure how this works on the menu
jpthereaper Posted June 14, 2015 Posted June 14, 2015 i dont know if im the only 1 that it happen but in sexlab arousal i set my char as exhibitonist and since i installed this mode it ever reset it back no exhibionist after some time.Is it a bug or it is normal for that to happen? Thank you for your time.
Ashra XIII Posted June 15, 2015 Posted June 15, 2015 So the Bimbo thing sounded awesome and I just had to try it. I made a male character for the exclusive purpose of having him girlified, and pretty much made a bee-line for the little island where he naturally had relations with the person there and boom, bimbo time! ...It mostly worked. My male Nord turned into a female Nord, and I was able to change her appearance more or less, although the only hair I could select was the bimbo hair. Still, it worked pretty well, except for the schlong... I had the TG option checked, and although my new lady Nord had one, it was detached from her body. As well, if I put any armor on, it would use the male meshes, giving her super-muscly arms and of course some horrendous seams. I think this male mesh thing might also be the problem with the schlong. I was able to fix the armor mesh problem by using the 'sexchange' command, but that got rid of the schlong. I also have no idea if that command may have broke something else that the quest was supposed to do, so I figured I'd report it instead.
DeepBlueFrog Posted June 15, 2015 Author Posted June 15, 2015 So the Bimbo thing sounded awesome and I just had to try it. I made a male character for the exclusive purpose of having him girlified, and pretty much made a bee-line for the little island where he naturally had relations with the person there and boom, bimbo time! ...It mostly worked. My male Nord turned into a female Nord, and I was able to change her appearance more or less, although the only hair I could select was the bimbo hair. Still, it worked pretty well, except for the schlong... I had the TG option checked, and although my new lady Nord had one, it was detached from her body. As well, if I put any armor on, it would use the male meshes, giving her super-muscly arms and of course some horrendous seams. I think this male mesh thing might also be the problem with the schlong. I was able to fix the armor mesh problem by using the 'sexchange' command, but that got rid of the schlong. I also have no idea if that command may have broke something else that the quest was supposed to do, so I figured I'd report it instead. I included a UNP Schlong for Hormones. It was designed to work with the Bimbo. At this point, you can still enable it and assign it to your character using SOS menu. The Bimbo transformation tries to attach it to your character directly. The Bimbo hair is deliberate. I tried to allow other hair but I ran into issues and ended up just forcing the same hair shape for everybody.
Ashra XIII Posted June 15, 2015 Posted June 15, 2015 I did try to attach the Bimbo Schlong to my character, and it warned me that it wasn't designed for this character, or something similar. It did change it to that in the menu, but no schlong showed up on the character once I screwed it up with the 'sexchange' command. The mod did work fine at first, as far as putting the schlong on, it was just hanging out in front of her, with a big gab between it and her body. I think this was caused by the same thing which caused all armors to use male meshes, even though my character's body shape was now female.
Schmee Posted June 15, 2015 Posted June 15, 2015 Are there any changes with load order/mod conflicts/required mods compared to v1.64? After upgrading from that version, ran LOOT and FNIS, and I get a CTD after Bethesda logo. Played around checking to make sure requirements were all up to date, redownloaded in case of a corrupted file, tried uninstalling some other superfluous mods. No dice. I'm probably forgetting something simple, but I'd rather be made a fool and get it to work than have to revert back to the old version. (Which ran fine)
DeepBlueFrog Posted June 15, 2015 Author Posted June 15, 2015 I did try to attach the Bimbo Schlong to my character, and it warned me that it wasn't designed for this character, or something similar. It did change it to that in the menu, but no schlong showed up on the character once I screwed it up with the 'sexchange' command. The mod did work fine at first, as far as putting the schlong on, it was just hanging out in front of her, with a big gab between it and her body. I think this was caused by the same thing which caused all armors to use male meshes, even though my character's body shape was now female. If you use sexchange on the bimbo, you will be using her male form, which will make her appear as male. You should use it again to make yourself back into a female and we can sort out the schlong issue.
Ashra XIII Posted June 15, 2015 Posted June 15, 2015 I did try to attach the Bimbo Schlong to my character, and it warned me that it wasn't designed for this character, or something similar. It did change it to that in the menu, but no schlong showed up on the character once I screwed it up with the 'sexchange' command. The mod did work fine at first, as far as putting the schlong on, it was just hanging out in front of her, with a big gab between it and her body. I think this was caused by the same thing which caused all armors to use male meshes, even though my character's body shape was now female. If you use sexchange on the bimbo, you will be using her male form, which will make her appear as male. You should use it again to make yourself back into a female and we can sort out the schlong issue. Nono, see, I had to use sexchange in order *not* to see the male meshes on armor. That's what I'm trying to say. Let me walk through what happened. I had both Sex Change and TG checked in the Hormones MCM: 1) My Nord male sexes the Bimbo. Animations play, big finish, and then bimbo pop-up windows. 2) Body changes to female, and Racemenu pops up so I can create my new female character. 3) I exit Racemenu, and see that the schlong is there as it should be, but there's a huge gap between it and my Nord female's body. 4) I try to put on armor, which makes her look like a male again on any part wearing the armor. It was iron armor, so bare arms were male, as an example. If I removed the torso portion of the armor, the body would be female again but gloves and boots were all huge as they would be on a male. 5) In order to fix this, I open console and type 'sexchange'. This fixes the armor, but causes the schlong to disappear entirely. I try to re-select it in the SOS menu, but it doesn't work.
DeepBlueFrog Posted June 15, 2015 Author Posted June 15, 2015 I see... and the reason is my fault entirely. I forgot that ConsoleUtil is now a requirement for the sexchange to happen. http://www.loverslab.com/topic/47511-consoleutil/ You don't have to install it if you don't plan to run the Bimbo quest. Try this: - enable the included UNP Hormones schlong - install ConsoleUtil - go back to a save before the transformation and try it again.
Ashra XIII Posted June 15, 2015 Posted June 15, 2015 Ahh okay! I had never heard of ConsoleUtil before, but I will go ahead and install it now. Thanks!
DeepBlueFrog Posted June 15, 2015 Author Posted June 15, 2015 Ahh okay! I had never heard of ConsoleUtil before, but I will go ahead and install it now. Thanks! It was pretty much custom designed for the Bimbo quest in Hormones It is a great little tool for modders to run these few commands that exist in the console and were never translated into SKSE (like 'sexchange').
Ashra XIII Posted June 15, 2015 Posted June 15, 2015 Ahh okay! I had never heard of ConsoleUtil before, but I will go ahead and install it now. Thanks! It was pretty much custom designed for the Bimbo quest in Hormones It is a great little tool for modders to run these few commands that exist in the console and were never translated into SKSE (like 'sexchange'). So I gave this another go with... different results. OK first I tried putting the UNP Bimbo schlong on my male character, and all that happened was he had a huge blank space in his crotch region. This was before any bimbo stuff. I decided to just stick with the regular schlong, since that sorta worked before, and just see what happens. Sadly, I can't even get through the transformation anymore, as my Nord male has sex with the bimbo, which goes fine, but then there's the special effects and the first pop-up window, at which point the game crashes. I tried a few different times just to be sure, but no dice. Attached a log in case that helps. Papyrus.0.log BIG EDIT: I started a new game with the ConsoleUtil already installed. Still couldn't get the UNPBimbo schlong to show up on the male character. HOWEVER, I went back to the bimbo, stuffed her again, and this time the transformation went through without a crash. Still didn't get a schlong once my char was female, however, even when I tried to switch to UNPBimbo in the SOS menu. So dunno what's up there.
aloevera5 Posted June 15, 2015 Posted June 15, 2015 I switched back to 1.63 that is working fine. It changes the body color to a default even when that is disabled but otherwise all the other settings work fine. I cant tell what is happening with 1.7. I have the prereqs in place except Consoleutil but that is only for the bimbo? I left everything else in place and 1.63 works.
cgod05 Posted June 15, 2015 Posted June 15, 2015 Soo, im not really sure what kind of issue i'm having. I wiped all my mods to start fresh, installed just a few basic mods, including all the requirements and the consolutil. The dialogue works fine, and the sexlab animations play fine but when the first pop up displays to initiate whatever is going to happen next (still don't know since i cant read it quick enough) i get Ctd'd. With a little more experimentation i was able to read the message by pausing the game via opening the console, the quest start sound played with the console open. When i closed the console and the spell is cast on you ( the explosive part) is when my game crashes. I cant for the life of me figure out why.edit: spellcheck, i should use it >.>edit2: modlist, just in case... Papyrus.0.log
DeepBlueFrog Posted June 15, 2015 Author Posted June 15, 2015 Looking at the logs, I think I know where the issue comes from. I forgot I had to use new code from the beta version of SOS to add a schlong by script. Try installing the latest beta for SOS from here: http://www.loverslab.com/topic/23944-sos-schlongs-of-skyrim/page-160?do=findComment&comment=1167946 I have been using it for weeks now without issues and I completely forgot about it.
Ashra XIII Posted June 15, 2015 Posted June 15, 2015 It's tough to keep up with all these new mod versions! Especially when they are un-marked, heh. Since the new SOS version requires a clean save anyways, and I didn't really have any progress on the character, I'll probably just start a new one to give this a try.... sadly won't be able to do so until tonight though. Work.
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