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Inzoi


alonso11

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Posted
6 hours ago, ajsan said:

anyone tried their hand at making erotic solo emotes? or just sexy dances? i dont have the game legit yet, so i dont think if i can try. but since we got already a few new mods maybe that would be one way till proper mods are made. Basicly the game has a create your own emote function you just put on a video and it creates the animation for you and your Zoi can do the dance or emote. Like there is a few on the nexus for meme dances and just one for Bending over.

https://www.nexusmods.com/inzoi/mods/312

Posted
19 hours ago, UnexpectedGuest said:

Well, at least retexturing framed Pictures works.

 

screenie.thumb.jpg.4f7e07fd1f4a1c403c3442ab47e7b06e.jpg

How did you go about it? I'd like to be able to customize the frames.

Posted
3 hours ago, Devocros said:

How did you go about it? I'd like to be able to customize the frames.

You can. Just open the Customization tool and have the textures ready. It's pretty easy alltogether.

Posted (edited)

 

Advanced inZOI Support for Mod Organizer 2

https://www.nexusmods.com/inzoi/mods/331

 

Features

  • Compatible with 3DPrinter mods VIA two methods. Symlink creation when the mod is enabled, or symlink creation on game launch.  The default method is symlink creation when the mod is enabled. 
    3DPrinter symlinks on Enable:  (When enabled 3DPrinter mods will get symlinked from the mod data directory to %USERPROFILE%/Documents/inZOI/AIGenerated/My3DPrinter/<ModFolder> this means even if you run inZOI without MO2 your 3D printer mods will be accessible. 3DPrinter symlinks are removed ONLY after disabling the 3DPrinter mod)
    3DPrinter symlinks on Launch: (You can enable this setting in MO2 > Plugin Settings > inZOI Support Plugin > set Deploy 3DPrinter mods on launch to true. This method is slightly cleaner as the symlinks are removed when you close the game but your 3DPrinter mods will be inaccessible without MO2)
  • Automatic handling for all .pak, .ucas and .utoc mods, They will always get structured to live in: {inZOI game dir}/BlueClient/Content/Paks/~mods/
  • Sub-directory handling for incorrectly packaged mods.
  • MO2 will let you know if the mod is incorrectly packaged even after install, so you can do something about it.
  • Automatic cleanup of the following files in the root of a mod directory: *.txt, *.md, README, icon.png, license, LICENCE, manifest.json, *.dll.mdb, *.pdb. None of these files should be required and will be purged to save you space. 
  • Ensures UE4SS dwmapi.dll is correctly placed in {inZOI game dir}/BlueClient/Binaries/Win64
  • Automatic configuration of force load library settings, ensuring dwmapi.dll is injected into inZOI-Win64-Shipping.exe
  • Symlink handling for dsound.dll and bitfix folder of inZOI Mod Enabler. (The dsound.dll cannot be injected VIA force load library settings, so this was a necessary solution.
Edited by OldTimer91
Posted

https://www.nexusmods.com/inzoi/mods/249 Here we go. A decent 3D body replacer that works with clothing (mostly without any issues) that isn't paywalled. It does have a visible seam at the moment where the neck meets the body, and there are a few articles of clothing that either has slight clipping issues or is missing part of the body mesh, but so far it's the best option available at the moment imo.

Posted
43 minutes ago, Modoverload22 said:

https://www.nexusmods.com/inzoi/mods/249 Here we go. A decent 3D body replacer that works with clothing (mostly without any issues) that isn't paywalled. It does have a visible seam at the moment where the neck meets the body, and there are a few articles of clothing that either has slight clipping issues or is missing part of the body mesh, but so far it's the best option available at the moment imo.

 

Yeah, it's nice to see progress. It's a crying shame though that it doesn't work with the character editor. You either take the default body settings or you get no nude body. It's a tough choice but it is still progress which, again, is great to see. 

Posted
1 hour ago, GarbageNameHere said:

Since I already spoke once, it seems like this one is compatible with character editing/sliders for those interested.

 

Aww sweet. I hadn't seen that one. Very nice. The fact that all the bodies that I had seen up to this point couldn't conform to the character editor sliders was a real deal-breaker for me. I'll have to try that one out. Thanks for posting this. 

Posted

I have seen that people are using the 3D printer mechanic to create male genitalia and even pubic hair. I wonder if that is the best course of action to get female genitalia and boobs in the game, at least until someone develops a proper fully nude body that works with the sliders and fits all of the clothing.

Posted
2 hours ago, Obxdeadshot said:

Im a little worried about the TOS for the game, it seems like they set it up to shut down any account making mods they dont like.

well plenty of nsfw mods so far and no action taken

Posted

Is there any Discord server for WickedZoi or for NSFW related mods for InZoi? I'm surprised I haven't been able to find one yet, despite NSFW content being in such high demand for Inzoi. 

Posted
2 hours ago, Crassys14 said:

Is there any Discord server for WickedZoi or for NSFW related mods for InZoi? I'm surprised I haven't been able to find one yet, despite NSFW content being in such high demand for Inzoi. 

InZOI Archive: An archive of all the mods and tutorials created for InZOI.

 

Has a NSFW channel

Posted
13 hours ago, Disiname said:

one question why are there no mods here yet but there are a lot of mods on nexus ? 

 

prob cause people dont know about here having a section

there was no announcement it was shadowdropped

 

Posted (edited)

there werre announcement of it be released up to a week or more before its early access also i remember when they announceed there connfrence call they confirmed they were still on schedule to release it march 28th 2025

Edited by Akizka
Posted
2 hours ago, Akizka said:

there werre announcement of it be released up to a week or more before its early access also i remember when they announceed there connfrence call they confirmed they were still on schedule to release it march 28th 2025

You're seemingly referring to "official" avenues of modding (aka the modkit, and what's eventually going to be an in-game integration with CurseForge), not the "unofficial" avenues. Everything done so far in modding is done purely through fanmade effort, and not any officially supported means.

 

And as for the shadowdropping of this subforum for inZOI, as previously mentioned, there's no formal announcement or anything mentioning the fact that this exists now. You just scroll down, see it and go "Oh!", and realize it's there.

Posted
1 hour ago, GarbageNameHere said:

You're seemingly referring to "official" avenues of modding (aka the modkit, and what's eventually going to be an in-game integration with CurseForge), not the "unofficial" avenues. Everything done so far in modding is done purely through fanmade effort, and not any officially supported means.

 

And as for the shadowdropping of this subforum for inZOI, as previously mentioned, there's no formal announcement or anything mentioning the fact that this exists now. You just scroll down, see it and go "Oh!", and realize it's there.

i was goinng off i thought them  saying shadowdropped i thought they were refering to the game getting shadowdropped released not the forum if they ment the forum my bad then

Posted


Looks like we finally got a nude mod that works with the sliders, and people have figured out how to add standalone hairs to the game now. Not really a NSFW work mod, but I'm interested myself in modding the existing driving handling, and possible figuring out how to swap models of the cars. I've got close to 60hrs int he game already can't wait to really see when the modding scene really takes off for this game.

 

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