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The Sisterhood of Dibella LE (January 2025)


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Posted

I just confronted sanguine now my quest says "Sanguine got bored, but the temple is still corrupted"..

 

 

Been a couple of hours, i dunno what step to take next.. Can anybody tell me? Please? :)

Posted

I just confronted sanguine now my quest says "Sanguine got bored, but the temple is still corrupted"..

 

 

Been a couple of hours, i dunno what step to take next.. Can anybody tell me? Please? :)

 

You have reached the end of chapter 1.

 

I am still working on chapter 2 :)

 

All you can do at this point is keep collecting things for the temple and wait until my RL work gives me enough spare time again to finish chapter 2.

Posted

 

 

*** Still having the same issue. Anyone have any help for me? :) ***

Yours load order ralated only esp/esm sequence, but not bsa files. If you after Dibella Sisters install other mods that affects NPCs, that mods may simple overwrite "meshes\actors\character\facegendata\facegeom\skyrim.esm\*.*" files related to Dibella, textures too. As advice, use Mod Organizer to check in left panel mods sequence too. Or use CK with loaded "SexLab_DibellaCult_Sisters.esp" as active, find wrongcolored-faced actors and use "Ctrl+F4". For how to do this will be better to google "skyrim gray face bug".

 

I have tried almost everything I can think of regarding adjusting load orders and install orders. This mod always gets installed last and loaded near the bottom in my list.

 

I don't know MO well (spoiled NMM user) so I'm not sure what you mean by "mods sequence" and what part bsa files play in my mod load order if I'm installing/loading this mod last?. I use NMM, Wrye, TESVedit and LOOT to help me install, sort and manage my mods. Am I missing a crucial feature in MO that isn't available in the tools I use that can help me resolve this? (If so, a nudge in the correct direction is greatly appreciated.)

I know I can use the CK to do a facegen dump to correct this for myself, but, I was hoping the issue can be explored and fixed by the mod's creators so that others don't run into the same issue. :)

 

I strongly believe the issue comes from this mod because; In addition to the sisters in the temple, I experience the greyface bug on female NPCs all over Skyrim who have most recently been edited by this mod (from PapyrusUtil in SL). I know vanilla NPCs are an important part of this mod, but I can't seem to isolate why, for example, Pantea Ateia at the Bards College in Solitude is effected by this greyface issue. I understand that she is scripted into the mods quests, but I believe that something hiding in this mod is changing her appearance as well. Something is not playing nice with something else!!!

 

I hope this is helpful. I really like this mod and how it is developing. Thanks!

 

Mod Sequence is the install order for your mods (the left window). That's how the virtual manager reads the files for install. It's like a cleaner way for you to install the mods over each other without permanently overwriting files. The right pane is the plugin priority list.

 

In NMM, as far as I can remember (I haven't used it since I switched to MO) you could only effect change by moving your load order around to dictate what changes took effect assuming there wasn't anything vital that was overwritten. If something important was overwritten, you'd have to re-install that mod and anything that was installed after that affected the same files. In MO, if something isn't working with your install order, you just go to the left window and change the mod sequence by dragging and dropping mods, or turning mods off, effectively "uninstalling" them. Other than legacy script changes, there's nothing to worry about as there's nothing in your Data folder other than SKSE and HDT files.

 

Greyface is caused by missing/incorrect facetint files in the FaceGen folder. This could either be because they were overwritten, the mod was installed incorrectly or one of your other mods were uninstalled incorrectly (a very good reason to move to MO).

Posted

What is the difference between DibellaSisterhood and DibellaSisterhoodSisters Do i need both mods now from 124 and 121 ??

 

I think DibellaSisters is where Skyrimll split off the mod so people can customize the NPC appearance without having to worry about updates.

 

Posted

 

I just confronted sanguine now my quest says "Sanguine got bored, but the temple is still corrupted"..

 

 

Been a couple of hours, i dunno what step to take next.. Can anybody tell me? Please? :)

 

You have reached the end of chapter 1.

 

I am still working on chapter 2 :)

 

All you can do at this point is keep collecting things for the temple and wait until my RL work gives me enough spare time again to finish chapter 2.

 

 

 

Oh i see! Thanks btw for the great mod!

 

 

Dunno if you have any plans of implementing voice overs (i know, its time consuming), but just in case: http://castingcall.club/

 

 

Its a site where project creators submit auditions and people tryout :P Your mod was awesome, but if it had a voices, it would've been majestic :D

 

 

Thanks again dude, keep up the good work.

Posted

 

 

*** Still having the same issue. Anyone have any help for me? :) ***

Yours load order ralated only esp/esm sequence, but not bsa files. If you after Dibella Sisters install other mods that affects NPCs, that mods may simple overwrite "meshes\actors\character\facegendata\facegeom\skyrim.esm\*.*" files related to Dibella, textures too. As advice, use Mod Organizer to check in left panel mods sequence too. Or use CK with loaded "SexLab_DibellaCult_Sisters.esp" as active, find wrongcolored-faced actors and use "Ctrl+F4". For how to do this will be better to google "skyrim gray face bug".

 

I have tried almost everything I can think of regarding adjusting load orders and install orders. This mod always gets installed last and loaded near the bottom in my list.

 

I don't know MO well (spoiled NMM user) so I'm not sure what you mean by "mods sequence" and what part bsa files play in my mod load order if I'm installing/loading this mod last?. I use NMM, Wrye, TESVedit and LOOT to help me install, sort and manage my mods. Am I missing a crucial feature in MO that isn't available in the tools I use that can help me resolve this? (If so, a nudge in the correct direction is greatly appreciated.)

I know I can use the CK to do a facegen dump to correct this for myself, but, I was hoping the issue can be explored and fixed by the mod's creators so that others don't run into the same issue. :)

 

I strongly believe the issue comes from this mod because; In addition to the sisters in the temple, I experience the greyface bug on female NPCs all over Skyrim who have most recently been edited by this mod (from PapyrusUtil in SL). I know vanilla NPCs are an important part of this mod, but I can't seem to isolate why, for example, Pantea Ateia at the Bards College in Solitude is effected by this greyface issue. I understand that she is scripted into the mods quests, but I believe that something hiding in this mod is changing her appearance as well. Something is not playing nice with something else!!!

 

I hope this is helpful. I really like this mod and how it is developing. Thanks!

 

 

Any mod that write directly at folder has priority over bsa. Dibellas data stored in bsa. Reinstall does no matter.

If do not like MO, unpack Dibella's bsa (with BSAopt) and overwrite.

Related to me - every mod I use in loose. ;)

 

Posted

 

 

I just confronted sanguine now my quest says "Sanguine got bored, but the temple is still corrupted"..

 

 

Been a couple of hours, i dunno what step to take next.. Can anybody tell me? Please? :)

 

You have reached the end of chapter 1.

 

I am still working on chapter 2 :)

 

All you can do at this point is keep collecting things for the temple and wait until my RL work gives me enough spare time again to finish chapter 2.

 

 

Oh i see! Thanks btw for the great mod!

 

 

Dunno if you have any plans of implementing voice overs (i know, its time consuming), but just in case: http://castingcall.club/

 

 

Its a site where project creators submit auditions and people tryout :P Your mod was awesome, but if it had a voices, it would've been majestic :D

 

 

Thanks again dude, keep up the good work.

 

 

The issue is integrating the new voice overs with original content. Poorly executed voice acting can turn an otherwise exceptional mod lackluster. An example I would cite is some of the voice work in Helgen reborn, which really grates on me even though the mod is otherwise pretty good.

Posted

 

I just confronted sanguine now my quest says "Sanguine got bored, but the temple is still corrupted"..

 

 

Been a couple of hours, i dunno what step to take next.. Can anybody tell me? Please? :)

 

You have reached the end of chapter 1.

 

I am still working on chapter 2 :)

 

All you can do at this point is keep collecting things for the temple and wait until my RL work gives me enough spare time again to finish chapter 2.

 

 

Nice to know that is the end of the current update. I reached the same point, tried both answers when confronting Sanguine, and could not progress any farther on either path.  So, if I keep the save just before talking to him in the bunkhouse, will I be able to continue on from there (on either path?) when you post Chapter 2 updates?

 

Excellent work, by the way. I really enjoyed it up to this point.

 

Posted

I once got stuck with a my orc master using one of the shrines as his home base. I thought I saw a lot of sex normally! Now if there were just a real life counterpart. Someone should make a sig banner. Hee hee.

Posted

Ok, so entered the temple, got the rescue the Sybill, rescued her, become a traveling sister... no wreath and no satchel... also no statue in the baths.  Swiped a wreath from the dressing room, still no satchel, and no donations.  Sorta at  dead end there.

 

Posted

I don't know if i am stupid or not, but i can't find the two missing travelling sisters i am asked to find, can someone help me ?

Same here.  I think I found one with the Sybil in Broken Towers, but don't even know where to start for the second.

Posted

 

I don't know if i am stupid or not, but i can't find the two missing travelling sisters i am asked to find, can someone help me ?

Same here.  I think I found one with the Sybil in Broken Towers, but don't even know where to start for the second.

 

 

There's hints in dialogue saying where the 2 were travelling.

 

 

The two are travelling between Markarth and Karthwasten (probably spelled it wrong), there's a cave along the road you need to check which also has a quest tied into it

 

 

I just confronted sanguine now my quest says "Sanguine got bored, but the temple is still corrupted"..

 

 

Been a couple of hours, i dunno what step to take next.. Can anybody tell me? Please? :)

 

You have reached the end of chapter 1.

 

I am still working on chapter 2 :)

 

All you can do at this point is keep collecting things for the temple and wait until my RL work gives me enough spare time again to finish chapter 2.

 

 

 

Argh, I was running around thinking I missed something for this part!

 

Damn, oh well.. Looking forward to what else you have in store :)

Posted

 

 

 

*** Still having the same issue. Anyone have any help for me? :) ***

Yours load order ralated only esp/esm sequence, but not bsa files. If you after Dibella Sisters install other mods that affects NPCs, that mods may simple overwrite "meshes\actors\character\facegendata\facegeom\skyrim.esm\*.*" files related to Dibella, textures too. As advice, use Mod Organizer to check in left panel mods sequence too. Or use CK with loaded "SexLab_DibellaCult_Sisters.esp" as active, find wrongcolored-faced actors and use "Ctrl+F4". For how to do this will be better to google "skyrim gray face bug".

 

I have tried almost everything I can think of regarding adjusting load orders and install orders. This mod always gets installed last and loaded near the bottom in my list.

 

I don't know MO well (spoiled NMM user) so I'm not sure what you mean by "mods sequence" and what part bsa files play in my mod load order if I'm installing/loading this mod last?. I use NMM, Wrye, TESVedit and LOOT to help me install, sort and manage my mods. Am I missing a crucial feature in MO that isn't available in the tools I use that can help me resolve this? (If so, a nudge in the correct direction is greatly appreciated.)

I know I can use the CK to do a facegen dump to correct this for myself, but, I was hoping the issue can be explored and fixed by the mod's creators so that others don't run into the same issue. :)

 

I strongly believe the issue comes from this mod because; In addition to the sisters in the temple, I experience the greyface bug on female NPCs all over Skyrim who have most recently been edited by this mod (from PapyrusUtil in SL). I know vanilla NPCs are an important part of this mod, but I can't seem to isolate why, for example, Pantea Ateia at the Bards College in Solitude is effected by this greyface issue. I understand that she is scripted into the mods quests, but I believe that something hiding in this mod is changing her appearance as well. Something is not playing nice with something else!!!

 

I hope this is helpful. I really like this mod and how it is developing. Thanks!

 

 

Any mod that write directly at folder has priority over bsa. Dibellas data stored in bsa. Reinstall does no matter.

If do not like MO, unpack Dibella's bsa (with BSAopt) and overwrite.

Related to me - every mod I use in loose. ;)

 

 

MO does have the option to unpack mods. Try that.

Posted

I have not quite got to grips with the storyline. Got the quest to receive a gift of charity but unsure how to go about it. Clues anyone?

Best way to get gift of charity is find a random bum in a city and give them 1 gold. simple as that

Posted

 

Well, i found the letter from Haelga to Mother Hamal and got the quest to confront Haelga, i did this but Haelga simply denies that she wrote this letter and thats it, nothing happens after this.

 

The Questjournal still tells me to confront Haelga. Seems i'm missing something, but i have no clue what it could be.

 

You have to talk to her neice and do the sidequest to collect marks of dibella. Its the other blond chick thats working with her there. It will let you blackmail Haelga.

 

 

The sidequest "Caught red handed" doesn't start in my game when I talk to Svanna

I tried resurrecting all 3 marks, I planted the marks on them, but still nothing

Anyone know what I'm doing/done wrong?

Or how to progress anyways?

Posted

 

 

Well, i found the letter from Haelga to Mother Hamal and got the quest to confront Haelga, i did this but Haelga simply denies that she wrote this letter and thats it, nothing happens after this.

 

The Questjournal still tells me to confront Haelga. Seems i'm missing something, but i have no clue what it could be.

 

You have to talk to her neice and do the sidequest to collect marks of dibella. Its the other blond chick thats working with her there. It will let you blackmail Haelga.

 

 

The sidequest "Caught red handed" doesn't start in my game when I talk to Svanna

I tried resurrecting all 3 marks, I planted the marks on them, but still nothing

Anyone know what I'm doing/done wrong?

Or how to progress anyways?

 

You don't plant marks on people, you have to get them from the 3 NPCs and show them to Haelga.

Posted

 

 

 

Well, i found the letter from Haelga to Mother Hamal and got the quest to confront Haelga, i did this but Haelga simply denies that she wrote this letter and thats it, nothing happens after this.

 

The Questjournal still tells me to confront Haelga. Seems i'm missing something, but i have no clue what it could be.

 

You have to talk to her neice and do the sidequest to collect marks of dibella. Its the other blond chick thats working with her there. It will let you blackmail Haelga.

 

 

The sidequest "Caught red handed" doesn't start in my game when I talk to Svanna

I tried resurrecting all 3 marks, I planted the marks on them, but still nothing

Anyone know what I'm doing/done wrong?

Or how to progress anyways?

 

You don't plant marks on people, you have to get them from the 3 NPCs and show them to Haelga.

 

 

I was just trying to make the line "why do you hate Haelga so much?" appear in Svana's dialogues

 

Posted

I had a couple of quest bugs where something wasn't triggering in the quest progression and somehow was fixed just by loading an old save (usually just an auto save) and would work fine.

Posted

 

I have tried almost everything I can think of regarding adjusting load orders and install orders. This mod always gets installed last and loaded near the bottom in my list.

 

I don't know MO well (spoiled NMM user) so I'm not sure what you mean by "mods sequence" and what part bsa files play in my mod load order if I'm installing/loading this mod last?. I use NMM, Wrye, TESVedit and LOOT to help me install, sort and manage my mods. Am I missing a crucial feature in MO that isn't available in the tools I use that can help me resolve this? (If so, a nudge in the correct direction is greatly appreciated.)

 

 

NMM is just fundamentally flawed.

The problem is that when you install a mod with NMM, it physically will replace any file with the same name. It is poor design my Bathesda that is made worse by NMM. Major problems arise when you install a mod that over-writes another mod, when you try to uninstall the new mod, the old mod is now missing the file. The whole thing goes really sideways when you reinstall a mod with different FOMOD options, NMM will almost never clean up the files properly. In short, NMM sucks.

 

MO on the other hand does not physically replace any file, instead it uses a virtual folder structure and allows one mod to over-ride another with out physically over-writing the file. You can see what files are over-ridding or being over-ridden and adjust load order to get the desired outcome. You can even go so far as to use meshes from one mod, textures from another, and scripts from a third. MO gives you full control over your mods, and allows you to set up profiles for different characters, so you can have stuff like both Skyre and Requiem installed and you can switch painlessly between them for different characters. You can even have multiple installations of MO.

 

Search "STEP MO Installation" and watch a very excellent video on the best way to install MO so that your game files are left untouched. Gopher did a really nice video on migrating to MO from NMM. I second his suggestion to not use the auto-migrate feature, but to reinstall each mod. Get MO, you will wonder how you ever got by with NMM, especially when something goes wrong with your game and you have to spend days trying to figure it out, and you will never have to reinstall the game or re-patch the game because NMM mucked everything up.

Posted

 

I have not quite got to grips with the storyline. Got the quest to receive a gift of charity but unsure how to go about it. Clues anyone?

Best way to get gift of charity is find a random bum in a city and give them 1 gold. simple as that

 

I can't believe I asked the question. I did work it out myself in the end when I did just that. By that time I was in Riften. Being playing mods too long I have forgotten what the main game is about any more. Thanks anyway.

Posted

 

 

I have not quite got to grips with the storyline. Got the quest to receive a gift of charity but unsure how to go about it. Clues anyone?

Best way to get gift of charity is find a random bum in a city and give them 1 gold. simple as that

 

I can't believe I asked the question. I did work it out myself in the end when I did just that. By that time I was in Riften. Being playing mods too long I have forgotten what the main game is about any more. Thanks anyway.

 

 

Haha, we all make mistakes ;)

 

I've done that a few times and end up doing a facepalm to myself followed by a heavy sigh.

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