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Oniki Kay’s Kinky World build 426 - LoversLab Edition (Updated 2024-05-14)


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Posted
5 hours ago, Omicr0n said:

Is that a suggestion for this particular situation or a general suggestion for everyone? I've got that package also, but inside my Overrides folder. I

Overrides folder is good, I think.

I said this only, because you have MJ replacement animation twice installed in the KW folder. Because this MJ animations are also in the Oniki_anims.package.

And as far as I know, the MJ animations have different length as the oniki ones too.  That is all about.

Posted (edited)
On 1/8/2024 at 1:46 AM, Clydie said:

Do not see anything what can cause this issue in your mod folder. 

But to make sure, I would remove all files all files who don't have the ending *.package out of the KW folder.

And, remove the "Woohoo_org_replace_cly.package" The animations therein do not have the original game instructions, so you never know....

Also I would remove the "MJ_onikianimsoverrides.package".

 

 

didnt work, is there anything in the main dir causing this? 

13cc07a056910f1cd71f369e9919c765.png

13b7ad624f690cccd31df8488f20ded5.png

Edited by Yoxgg04
Posted
20 hours ago, Yoxgg04 said:

didnt work, is there anything in the main dir causing this? 

No, I don't think so !

But, do you have only KW in you mod folder ? Or do you have some other mods installed what may be collide with KW ?

Posted (edited)
On 12/31/2023 at 9:58 AM, Denton47 said:

Thank you, I am definitely going to implement the changes you made, but I need to merge the source code to ensure it doesn't override any changes I made have made.

 

j'ai oublier de préciser, cela est juste pour info

I forgot to specify, this is just for information

 

Screenshot-58B.jpg

Screenshot-64B.jpg

Edited by roro9261
Posted

Hello, Thank you so so much for continue fixing this amazing mod, Kinky World is one of the mod that I must have in my game. I'm really respect you so much.😊

 

I have also wanna report a bug. When playing with apartments in Bridgeport, dirty dishes toilets, counters, sinks loce to clean themself when it's 3:00 am. I tried removing Kinky World, and it seem to fix the problem. My guess is Kinky World must have messed with the "Public room marker" causing cleaning to everyroom instead of a specific room. Can you check the mod please 🙏  Thank you.

Posted
16 hours ago, lambootan said:

Hello, Thank you so so much for continue fixing this amazing mod, Kinky World is one of the mod that I must have in my game. I'm really respect you so much.😊

 

I have also wanna report a bug. When playing with apartments in Bridgeport, dirty dishes toilets, counters, sinks loce to clean themself when it's 3:00 am. I tried removing Kinky World, and it seem to fix the problem. My guess is Kinky World must have messed with the "Public room marker" causing cleaning to everyroom instead of a specific room. Can you check the mod please 🙏  Thank you.

I've noticed this problem also but I never figured it was this mod. I always assumed it was either a vanilla game issue or a problem with Nraas Overwatch

Posted
On 1/10/2024 at 3:39 AM, Clydie said:

No, I don't think so !

But, do you have only KW in you mod folder ? Or do you have some other mods installed what may be collide with KW ?

no just this mod and kws original mod 409

 

Posted
On 1/8/2024 at 12:54 PM, Lochar said:

 

No, can try that for now, also had that MJ override in folder like some asking about but never had crash or anything so will try each.

 

So during lunch, tried with disabling mail carrier, still froze but after removing that MJ override package, it isn't freezing at that time..

 

Forgot about that file since never issue before, but so far seems to be working.

 

 

Ok wasn't just MJoverrides, yet somehow got past that day but next day, same freeze on 729am, adding exception log, and going to try disabling mail system. I can barely understand these exception logs but to me looks like some event system is trying to trigger but missing something. 

 

<?xml version="1.0" encoding="utf-8"?>
<ScriptError Version="6" Type="MiniScriptError">
  <ExceptionData>Oniki.KinkyMod v0.7.0 (420)

System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x00579 callvirt   in Oniki.Gameplay.Oniki.Gameplay.SimRelation:OnSocialInteraction (Sims3.Gameplay.EventSystem.Event) ([484CF0F0] )
#1: 0x00000            in Sims3.Gameplay.EventSystem.Sims3.Gameplay.EventSystem.ProcessEventDelegate:Invoke (Sims3.Gameplay.EventSystem.Event) (572FB7A8 [484CF0F0] )
#2: 0x00007 callvirt   in Sims3.Gameplay.EventSystem.Sims3.Gameplay.EventSystem.DelegateListener:ProcessEvent (Sims3.Gameplay.EventSystem.Event) (4685A0C0 [484CF0F0] )
#3: 0x00054 callvirt   in Sims3.Gameplay.EventSystem.Sims3.Gameplay.EventSystem.EventTracker:ProcessEvent (Sims3.Gameplay.EventSystem.Event) (03E00E28 [484CF0F0] )
#4: 0x0000e callvirt   in Sims3.Gameplay.EventSystem.Sims3.Gameplay.EventSystem.EventTracker:SendEvent (Sims3.Gameplay.EventSystem.Event) ([484CF0F0] )
#5: 0x007b5 call       in Sims3.Gameplay.Socializing.Sims3.Gameplay.Socializing.SocialInteractionA:Run () ()
#6: 0x000db stloc.u1   in Sims3.Gameplay.Interactions.Sims3.Gameplay.Interactions.InteractionInstance:RunInteractionWithoutCleanup () ()
#7: 0x00348 stloc.u1   in Sims3.Gameplay.ActorSystems.Sims3.Gameplay.ActorSystems.InteractionQueue:ProcessOneInteraction () ()
#8: 0x0011c stfld.u1   in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:DoInteraction () ()
#9: 0x00015 br.s       in Sims3.Gameplay.Actors.Sims3.Gameplay.Actors.Sim:Simulate () ()
#10: 0x00027 leave.s    in ScriptCore.ScriptCore.ScriptProxy:Simulate () ()
</ExceptionData>
</ScriptError>

Posted

Just want to let everybody know that I am still here and working on the next build 421 which includes the following so far,

 

+[Fixed]: Anal CreampiedEffects*
+[Fixed]: OutfitManager switching to Career instead of current Uniform.
+[Fixed]: Sim/Pet social interactions throwing an exception.
+[Fixed]: PostLoadFixup destroying KWPhotographs not in Phone Camera or Sim Inventory.
+[Fixed]: Populate Lot/World not Randomizing Traits.
+[Modified]: CreateUniform to include hidden outfits.
+[Added]: Hands and Breast CreampiedLocations*
+[Added]: Submissive Trait*
+[Added]: More text localization*
+[Added]: <AdultOffset> and <TeenOffset> to OKW XML resource.

 

* = By Jvsmith.

 


I am still working on,

 

- Find a way to add timed animation events for visual effects.
- Remove the GoHere and GoHome overrides and implement their KW functions in another way.
- Investigate Request interactions (Domination).
- Investigate the kinky Kraken.
- Check shemale bottom interaction texts.
- Investigate ScriptErrors posted.
 

Posted
11 hours ago, Denton47 said:

Just want to let everybody know that I am still here and working on the next build 421 which includes the following so far,

 

Come on! You're really making the world a better place! 
Good luck to you! Looking forward to the mod updates! 

 

P.S. And also, if it is not difficult, add in the KW settings disabling the autonomy of strip dances. 

 

Thank you very much for your hard work! 

Posted
3 hours ago, NanoFateOTP said:

Does anyone have the futa files on hand? The ones from SS aren't staying erect and everywhere else is dead link.

There is an enhanced bodies here by JV smith that has all the files you need, just need to add a skin package if want.

Posted

Suggestions / Wish List;

 

a) Story Progression -> Exhibition: Would it be possible to add a "females only" option?

b) After finishing the Exhibition career, you get an Actress career with non working phone calls. Maybe move them to the default Actor or maybe the Callgirl career instead?

 

Questions:

- I'm having issues with getting my sims tattooed without underwear. I use the Nraas CAS setting "naked tattoo" but it only works sometimes. Any ideas why?

 - My full body outfits don't upgrade when my sim levels Exhibition, is that a KW bug or corrupt CC? 

 

 

TYVM for your work on this, 420 really is a big improvement over the older KW.

Posted
On 1/11/2024 at 8:53 PM, Denton47 said:

Just want to let everybody know that I am still here and working on the next build 421 which includes the following so far,

 

+[Fixed]: Anal CreampiedEffects*
+[Fixed]: OutfitManager switching to Career instead of current Uniform.
+[Fixed]: Sim/Pet social interactions throwing an exception.
+[Fixed]: PostLoadFixup destroying KWPhotographs not in Phone Camera or Sim Inventory.
+[Fixed]: Populate Lot/World not Randomizing Traits.
+[Modified]: CreateUniform to include hidden outfits.
+[Added]: Hands and Breast CreampiedLocations*
+[Added]: Submissive Trait*
+[Added]: More text localization*
+[Added]: <AdultOffset> and <TeenOffset> to OKW XML resource.

 

* = By Jvsmith.

 


I am still working on,

 

- Find a way to add timed animation events for visual effects.
- Remove the GoHere and GoHome overrides and implement their KW functions in another way.
- Investigate Request interactions (Domination).
- Investigate the kinky Kraken.
- Check shemale bottom interaction texts.
- Investigate ScriptErrors posted.
 

 Absolute Legend! Thank you not just from me but everybody else that uses this mod!

Posted

This isn't specific to this version of the mod, but I've been wondering about this for a while. Certain autonomous actions that sims do when they're aroused you'd think would help lower arousal, but at best they don't seem to do anything and at worst I think it might just be increasing arousal. Actions like masturbating on the toilet, masturbating while sleeping over the covers, or getting a blowjob while sleeping. None of those actually seem to reduce arousal, so it seems like sims are just perpetually edging until they finally manage to have sex. Are those actions working as intended?

Posted (edited)
6 hours ago, Yotix said:

Suggestions / Wish List;

 

a) Story Progression -> Exhibition: Would it be possible to add a "females only" option?

b) After finishing the Exhibition career, you get an Actress career with non working phone calls. Maybe move them to the default Actor or maybe the Callgirl career instead?

 

Questions:

- I'm having issues with getting my sims tattooed without underwear. I use the Nraas CAS setting "naked tattoo" but it only works sometimes. Any ideas why?

 - My full body outfits don't upgrade when my sim levels Exhibition, is that a KW bug or corrupt CC? 

 

 

TYVM for your work on this, 420 really is a big improvement over the older KW.

For your tattoo issue.

Check if you have cmar_TattooNude mod in your folder.  because it's conflict with NRAAS naked tattoo.

Personally, I love to disable Nraas Naked tattoo and use cmar_TattooNude instead.

Edited by lambootan
Posted
21 minutes ago, wubby901 said:

I don't know where your getting the cmar files from since his site only has 1 file to download and its all you need. Not sure if those cmar will conflict, but I dont use any cmar meshes for sims anymore.

 

Posted
On 11.01.2024 at 23:53, Denton47 said:

Просто хочу, чтобы все знали, что я все еще здесь и работаю над следующей сборкой 421, которая на данный момент включает в себя следующее:

 

+[Исправлено]: Эффекты анального кремпай*
+[Исправлено]: OutfitManager переключается на «Карьеру» вместо текущей униформы.
+[Исправлено]: Социальные взаимодействия сима/питомца вызывают исключение.
+[Исправлено]: PostLoadFixup уничтожает фотографии KWPhotographs, которых нет в камере телефона или инвентаре SIM-карты.
+[Исправлено]: Заселение участка/мира не использует случайные черты.
+[Изменено]: CreateUniform для включения скрытых нарядов.
+[Добавлено]:
Места нанесения крема на руки и грудь* +[Добавлено]: Черта покорности*
+[Добавлено]: Дополнительная локализация текста*
+[Добавлено]: <AdultOffset> и <TeenOffset> в XML-ресурс OKW.

 

* = Автор: Jvsmith.

 


Я все еще работаю над,

 

- Найдите способ добавлять синхронизированные анимационные события для визуальных эффектов.
— Удалите переопределения GoHere и GoHome и реализуйте их функции KW другим способом.
- Расследовать взаимодействие запросов (доминирование).
- Исследуйте странного Кракена.
- Проверьте тексты взаимодействия нижнего транссексуала.
- Изучите опубликованные ошибки ScriptErrors.
 

Thanks a lot!!! You are doing an incredible job! Tell me, is it possible to add more lines for translation into other languages - settings, menus and interactions? Unfortunately, much is not reflected (there is no text) and if you don’t know the language well, then sitting with a dictionary is tiring. Thank you very much again!

Posted
20 hours ago, Lochar said:

I don't know where your getting the cmar files from since his site only has 1 file to download and its all you need. Not sure if those cmar will conflict, but I dont use any cmar meshes for sims anymore.

 

I have them backed up if its the futa one you want then its the accessory file I origiinal got them from cmarblog which has now gone

Posted (edited)
On 11/12/2023 at 6:44 PM, ToxiMoxi said:

hi im not sure if anyone else has brought it up, i looked through these comments but its possible i missed it, but it seems the mod resets all pre-made sims relationship and jobs, ive been having to go around fixing the sims in town bc married sims were suddenly single and it seems parental relationships have been broken too. (ex: Rick and Serena Durwood in Moonlight Falls were single when they should be married to each other, and their children arent in the family tree anymore)

did you ever find solution? Its happening to me:( Ive done 50/50 method, ive removed every mod and just left this one in and it is only happening with this one. Is there a sort of conflict detector i can use? Can i try older versions, i really like this mod.

KWLog_Export_F54D0CEB.xml

Edited by Yoxgg04
Posted
6 hours ago, wubby901 said:

@Denton47 Another bug is two sims will woohoo you then get a prompt to move to the next stage but it just cancels the woohoo totally.

I thought it was just the shorter woohoo settings, but something is going on there: My sim fingered herself then asked if it was okay to continue to Oral. (I briefly wondered if there are self-licking contortionist anims, but clicking okay just ended the woohoo ... :D

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