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[mod] Regula Magistri 2


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Posted
31 minutes ago, unownguy said:

yeah but when one does a world conquest who do i give the land too besides my children sides your the one who created that dynasty perk that give .30 development a month to lands holded by my dynasty member,  actually here is a idea, what if there was a way to "adopt" your wives into your dynasty to have them have that .30 development boost.

You can take dynasty member from woman who have children you make your paelex and concubines.

Posted
11 hours ago, ban10 said:
On 8/8/2026 at 5:19 PM, Simbarara said:

I am often getting a notification that my daughter revealed a secret that she has my child and every time that happens I get a lower level of devotion. Is that intended behaviour? If so, is there a way to counter that? I am using version 5.6.2


Huh, can you show me a bit more of this? Is having incest with daughters currently not allowed in your RM religion? (ie via the game rules at start of game)

Consanguinity is on "Unrestricted marrige" (marriage betwen all family members allowed).

In religion screen I can see "Bastardry: No Bastards" and "Consanguinity: Unrestricted marrige".

I started with "Carnal exaltation".

For mods I have EPE and CFP with their compatibility, Carnalitas mods, Barbershop, Regula Magistri, some beautifier mods and more legacies with scrollable legacies (I checked the files and there is no conflicts between legacies and RM in that interaction). This is the mod order. I was playing with same mods a year or so ago and did not run into this isssue.

Posted (edited)

I've noticed something peculiar in my current game regarding how the Mulsa trait is inherited and kept. When my new magister uses the "reclaim orba" decision after inheritance, all previously decaying orba are married to him as expected, but when they lose the orba trait, they do not regain the mulsa trait. Similarly, the education of prospective mulsa doesn't seem to be working correctly, as nearly none of my courtiers freshly come of age have the mulsa trait; the only ones who do are the ones that my magister educated.

 

Is anybody else encountering this issue? I'm playing the "Scribe" update (1.19) and using the most recent version of the mod.

 

Edit: I hear there's a regula discord? Does anyone have an invite link?

Edit 2: Disregard, I'm a dumbass. Carnalitas discord, derp.

Edited by hewhocumsbynight
Adding a question.
Posted (edited)

You might have forgotten to remove the removal condition for the Virgos when removing the Spartiates

Also with the new update a lot more instantly cancelling events are happening, which is mildly annoying, I dont know which ones exactly those are, but with the frequency they are happening at i cannot imagine they were something that didnt happen at all before

I think its the sacra anima events that dont fire anymore

Edited by Savaris2222
Posted
On 8/14/2026 at 7:38 AM, hewhocumsbynight said:

I've noticed something peculiar in my current game regarding how the Mulsa trait is inherited and kept. When my new magister uses the "reclaim orba" decision after inheritance, all previously decaying orba are married to him as expected, but when they lose the orba trait, they do not regain the mulsa trait. Similarly, the education of prospective mulsa doesn't seem to be working correctly, as nearly none of my courtiers freshly come of age have the mulsa trait; the only ones who do are the ones that my magister educated.

 

Is anybody else encountering this issue? I'm playing the "Scribe" update (1.19) and using the most recent version of the mod.

 

Edit: I hear there's a regula discord? Does anyone have an invite link?

Edit 2: Disregard, I'm a dumbass. Carnalitas discord, derp.

I think i saw something about only Paelices, Domina and the Magister being able to enthrall wards

Posted (edited)

If Virgo accolade unit is removed, I think this code should be removed too

NOT = { regula_is_level_or_above_in_magister_track = { MAGISTER_LEVEL = 4 MAGISTER_TRACK = sculpting } }
Edited by Random Display Namo
Posted

Compatch for Phaze's Futanari Mod, letting futanari become the magister, set a futanari doctrine, and do the lewd contracts that ordinarily require being male. Plans for special interactions with the bookmark futa, which there's some loc for.

 

Not redoing loc for events because that requires editing the event itself, and for some reason the only way to overwrite an event is to overwrite the entire file, which would be a pain to maintain

 

I may also add some more stuff, specifically futa religion specific events for the temple service contract, if I can figure out a way to do it without maintenance problems.

futa_regula_patch_package.zip

Posted

Playing 5.6.2 save with 5.7.0, (.y... i know, i know, but was broken with .y.z as well):

 

1) Guardians:

Assigning guardians is still a pain in the ass. Using The first tooltip only presents one option and does not let you choose other (eligible) guardians.
image.png.62a55c38acbb27361849f7c000d7b71f.pngimage.png.6883e6bb763c4a3c1502756f54b27cbb.png

image.png.7e2a8b071c354475ea5f11598f5fae23.pngimage.png.cdbe79b841ade252042c6f0392b7dcde.png

Choosing this option, sends the ward on a journey, tooltip only vanishes after the journey.

And since it's only presenting me the one guardian, one has to wait. -> SoL 

 

2) Did i miss a change in Contubernalis? They are still stuck in prison.

\events\relations_events\regula_prisoner_events.txt

 

5.7.0

option = { # It is done.
		name = regula_prisoner_event.1006.a

		regula_turn_into_contubernalis = {
			ACTOR = root
			VICTIM = scope:recipient
		}

 

Former versions looked something like this (please excuse formatting):

		option = { # It is done.
		name = regula_prisoner_event.1006.a

		regula_turn_into_contubernalis = {
			ACTOR = root
			VICTIM = scope:recipient
		}

		scope:recipient = {
			release_from_prison = yes
		}

		add_courtier = scope:recipient
		make_concubine = scope:recipient

		}

 

3) Even though the instant closing events are most game breaking atm 🙂

Posted

Recommendations for more religion regions, if possible; 
Russia (Rurik is calling...)
Abyssinia or Azania (I know they're in the corner of Africa but there's only all of Africa or Mali rn)
Italia for Mediterranean (Make the Vatican crawl with Mulsa, also can incorporate some measure of the Dismantle Papacy Decision but for the Magister)
Arabian Empire (Become a new Egyptian God or smth, and they're already mentioned in the description of the Mediterranean Sea region)
Korea
Mongolia, as a more centralized Nomad/Steppe region (Can also have some fun with the whole "razing China" thing)
Suvarnabhumi/Pracya/Tibet for more South Asia use

I won't recommend much more than that, ideally having all the major empires would be neat, but that would probably be a lot to figure out the different Holy Sites. I would just prefer to have more options when it comes to areas of the map where there's less attention. 
 

Posted
10 hours ago, kyoryo said:

So CBO and EPE is not compatible with this right?

CBO is, EPE could also be?
I know CBO is bc the "Revealing Clothing" option only works with CBO, but EPE is something else since it touches so much. 

Posted
41 minutes ago, kyoryo said:

image.png.2ab3d1ee6457df3997975d61bec5735e.png

 

I keep crashed when using this load order, can someone help me?


Cheri lwed coas is known to cause issues with this mod if you look back through the thread

Posted
On 8/16/2026 at 4:54 PM, Random Display Namo said:

If Virgo accolade unit is removed, I think this code should be removed too

NOT = { regula_is_level_or_above_in_magister_track = { MAGISTER_LEVEL = 4 MAGISTER_TRACK = sculpting } }


Yeah I missed this oops, I've fixed this now
 

16 hours ago, anonanon421 said:

Compatch for Phaze's Futanari Mod, letting futanari become the magister, set a futanari doctrine, and do the lewd contracts that ordinarily require being male. Plans for special interactions with the bookmark futa, which there's some loc for.

 

Not redoing loc for events because that requires editing the event itself, and for some reason the only way to overwrite an event is to overwrite the entire file, which would be a pain to maintain

 

I may also add some more stuff, specifically futa religion specific events for the temple service contract, if I can figure out a way to do it without maintenance problems.

futa_regula_patch_package.zip 59.1 kB · 1 download


Cool, let me know if there are any changes I can make to make this easier on you, tbh I don't mind adding loc/code directly to RM via a pull request if peeps are willing to put in work! (I'm happy to do code review)

Yeah, temple service hopefully should be easy to do given I have on_actions I think, hmmmm
 

14 hours ago, kyoryo said:

So CBO and EPE is not compatible with this right?


CBO is, I use it atm
 

4 hours ago, kk404 said:

Playing 5.6.2 save with 5.7.0, (.y... i know, i know, but was broken with .y.z as well):

 

1) Guardians:

Assigning guardians is still a pain in the ass. Using The first tooltip only presents one option and does not let you choose other (eligible) guardians.
image.png.62a55c38acbb27361849f7c000d7b71f.pngimage.png.6883e6bb763c4a3c1502756f54b27cbb.png

image.png.7e2a8b071c354475ea5f11598f5fae23.pngimage.png.cdbe79b841ade252042c6f0392b7dcde.png

Choosing this option, sends the ward on a journey, tooltip only vanishes after the journey.

And since it's only presenting me the one guardian, one has to wait. -> SoL 

 

2) Did i miss a change in Contubernalis? They are still stuck in prison.

\events\relations_events\regula_prisoner_events.txt

 

5.7.0

option = { # It is done.
		name = regula_prisoner_event.1006.a

		regula_turn_into_contubernalis = {
			ACTOR = root
			VICTIM = scope:recipient
		}

 

Former versions looked something like this (please excuse formatting):

		option = { # It is done.
		name = regula_prisoner_event.1006.a

		regula_turn_into_contubernalis = {
			ACTOR = root
			VICTIM = scope:recipient
		}

		scope:recipient = {
			release_from_prison = yes
		}

		add_courtier = scope:recipient
		make_concubine = scope:recipient

		}

 

3) Even though the instant closing events are most game breaking atm 🙂


1. Yep, I've been working on this and have finished up a much nicer solution, now you get a window with an auto-selected magister/paelex, but you can click a button to change to other valid characters (I used a custom interaction window so it only shows the leader characters). Seems to work well, I also "sped" up the interaction so the ward is transported instantly rather then travelling (which triggers the ward travels to court events and is just a bit annoying to deal with). I think its in a much better spot now.

2. Good find, I fixed this, forgot to change the refactored effect to add as courtier/release from prison

3. Yeah I think thats likely to be sacra anima events that are broken, I refactored those events out and cleaned up, but it would have broken old event links, hence the major version change. I recommend sticking on the older version or starting a new game with the new one honestly.

 

2 hours ago, wolfking619 said:


Cheri lwed coas is known to cause issues with this mod if you look back through the thread


I've removed the dependency on Cheri Lewd COAs, the mod now has its own completely custom COAs (including the icons!)
That being said, no idea what the crash could be, @kyoryo, can you try running with just Carn/RM? Also what language are you using? (assume its english)

Posted
5 hours ago, ban10 said:


Cool, let me know if there are any changes I can make to make this easier on you, tbh I don't mind adding loc/code directly to RM via a pull request if peeps are willing to put in work! (I'm happy to do code review)
 

 

Aside from inserting loc if I end up writing it, it would be great if you could replace uses of is_male with

OR = {
        is_male = yes
        carn_is_futa_trigger = yes
    }

everywhere a futa magister would make sense. The patch does it for contracts but if there's any events it would be difficult to update them. The cult initialization events I do need to override in the compatch because I'm using it to set the futa doctrine, so it would be preferable if you don't edit that file unless religious changes require it.

Posted (edited)
13 hours ago, ban10 said:


CBO is, I use it atm

 

Thanks for your reply. This really really help me figuring out what's wrong.
It turns out that my installation is somehow broken. It's because I was replacing Old Regula Magistri (1) with yours. After I delete those broken mods and paste with new one (without replacing) the game is worked with phaze body and CBO.

 

Quote


I've removed the dependency on Cheri Lewd COAs, the mod now has its own completely custom COAs (including the icons!)
That being said, no idea what the crash could be, @kyoryo, can you try running with just Carn/RM? Also what language are you using? (assume its english)

Yep it's working now. Thanks.

Also I really like the loading screen art, although I know it's AI lol.

Edited by kyoryo
Posted (edited)

hi ban10 and CN players who follow this topic, here presents the latest simp_chinese localisation for Version 5.7.1 :)

 

I've also made some small localisation changes for trait_paelex_regina, trait_paelex_ducissa and trait_paelex_comitissa. (already added before, but now I would like to formally introduce it.)

 

Under normal circumstances, because Paelex has a marital relationship with Magister, the prefix of Paelex's title will only display Magister's highest title, for example, "Ducissa of the Byzantine Empire".As the number of your vassals gradually increases, identifying where your Paelex comes from becomes quite difficult and tedious.

By adding [ROOT.GetCharacter.GetPrimaryTitle.GetNameNoTooltip] to the aforementioned keys, I have made the titles of the Paelexes display their specific fiefs (such as Duchess of Athens of the Byzantine Empire), greatly improving readability. Now there is no need to struggle to identify which domain each of these Praefectae is the lord of.

 

Additionally, I have also made those titles compatible with the Colored Tiers (Titles), so that the titles of the Praefectae can display different colors based on title rank (requires enabling the Colored Tiers (Titles) UPDATED! 1.19).

 

Below is a effect diagram; the blue "威武镇公爵" means "Ducissa of Weiwu Zhèn".

9af30e33d0cb1fbc408b4c87c298f214.png!webp

simp_chinese files for 5.7.1.rar

Edited by Random Display Namo
Posted
19 hours ago, ban10 said:

3. Yeah I think thats likely to be sacra anima events that are broken, I refactored those events out and cleaned up, but it would have broken old event links, hence the major version change. I recommend sticking on the older version or starting a new game with the new one honestly.

So is switching from 5.7 to 5.7.1 in the same save NOT recommended? I also had my Sacred Anima events broken, but while using 5.7 on a new save. 

Posted

Am having the error about the path in the descriptor file not existing or being invalid show up on my install of 5.7.1. Might be on my end even though I installed it the same way as always because I have OneDrive enabled and it can be a bit screwy, but just wanted to mention it in case other people are having trouble.

Posted

This mod disables CBO Unofficial and Carnalitas sex scenes for me, I don't get the carnal court make love interaction, and instead of the regular make love interaction with the different options I get an event with no scene and only an option to exit. Is this intended behavior?image.thumb.png.3fcd6b23e7bdc3ae23939935f0b0bc6c.png

Posted
13 hours ago, Random Display Namo said:

hi ban10 and CN players who follows this topic, here presents the latest simp_chinese localisation for Version 5.7.1 :)

 

I've also made some small localisation changes for trait_paelex_regina, trait_paelex_ducissa and trait_paelex_comitissa. (already done before, but now I would like to formally introduce it.)

 

By adding [ROOT.GetCharacter.GetPrimaryTitle.GetNameNoTooltip] to the aforementioned key, I have made the titles of the Paelexes display their specific fiefs, greatly improving readability. Now there is no need to struggle to identify which domain each of these Praefectae is the lord of.

 

Additionally, I have also made compatible with the Colored Tiers (Titles), so that the titles of the Praefectae can display different colors based on title rank (requires enabling the Colored Tiers (Titles) UPDATED! 1.19).

 

Below is a effect diagram; the blue "威武镇公爵" means "Ducissa of Weiwu Zhèn".

9af30e33d0cb1fbc408b4c87c298f214.png!webp

simp_chinese files for 5.7.1.rar 973.22 kB · 1 download

谢谢你,大人

Posted

I finally got this mod working. But I have small problem, when using CBO unofficial, before Releasing the keeper souls, Carnal Court Sex Scene Inside and outside is working normally.
But after I releasing the keeper, The carnal court sex scene inside the court is not working, the participant only sat on the throne naked lol.
But the scene outside the court is working normally, Is it just me or anyone else is the same as me?

Posted
21 hours ago, subsequentSeductress said:

This mod disables CBO Unofficial and Carnalitas sex scenes for me, I don't get the carnal court make love interaction, and instead of the regular make love interaction with the different options I get an event with no scene and only an option to exit. Is this intended behavior?image.thumb.png.3fcd6b23e7bdc3ae23939935f0b0bc6c.png

1; You don't need Kieva's Lustmarks or Lyskorie's Lewd Emblems (which is the updated version of Kieva's btw), RM2 now has it's own CoAs it draws from. 
2; This isn't all of your modlist, so it's hard to say what could be causing problems from only looking in the middle. At a glance, I would say use the 3-in-1 pack for CBO that combines the Base, Animation, and Mesh into one file, for better compatabilty as the Mesh shouldn't be for a separate version as the other two. 
3; Using DoL with RM2 is... interesting, unless you have the patch for Phaze Futanari mod and RM2 allowing for there to be a female/futa Magister. You miss out on basically everything by being male with DoL. However, even besides that, they both interact with a lot of the same systems, so it could be that there's some incompatabilty there as well? 

These are just my observations, I use a modlist with 65 different mods that I've somehow strung up into working well enough with each other that I'm happy. First thing to always do is make sure RM2 and Carnalitas are installed properly and run them by themselves, then start including mods incrementally until you find what's causing your problem. 

Posted
On 8/19/2026 at 1:09 AM, Random Display Namo said:

Under normal circumstances, because Paelex has a marital relationship with Magister, the prefix of Paelex's title will only display Magister's highest title, for example, "Ducissa of the Byzantine Empire".As the number of your vassals gradually increases, identifying where your Paelex comes from becomes quite difficult and tedious.

By adding [ROOT.GetCharacter.GetPrimaryTitle.GetNameNoTooltip] to the aforementioned keys, I have made the titles of the Paelexes display their specific fiefs (such as Duchess of Athens of the Byzantine Empire), greatly improving readability. Now there is no need to struggle to identify which domain each of these Praefectae is the lord of.

Amazing work! I was hoping for this change for a long time! 謝謝!

Posted
On 8/18/2026 at 4:36 AM, anonanon421 said:

Aside from inserting loc if I end up writing it, it would be great if you could replace uses of is_male with

OR = {
        is_male = yes
        carn_is_futa_trigger = yes
    }

everywhere a futa magister would make sense. The patch does it for contracts but if there's any events it would be difficult to update them. The cult initialization events I do need to override in the compatch because I'm using it to set the futa doctrine, so it would be preferable if you don't edit that file unless religious changes require it.

There's already a direct trigger for this: carn_gender_can_impregnate_trigger.

 

I think the way to do it is to replace is_male in the main mod with is_magister_gender or something then make is_magister_gender = { is_male = yes }.

That way it doesn't change anything about the main mod, and the futa comp mod can then just change is_male to carn_gender_can_impregnate_trigger in that one scripted trigger.

 

The main issue with incorporating futa is inheritance, futa still count as female and there's very little ability to mod basic inheritance rules. Maybe the best way to do it is to use set_designated_heir_unsafe through a descision that sets your oldest male/futa child as your designated heir, for the elective inheritance you can make it equal and just require male/futa for being a valid candidate.

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