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Posted
26 minutes ago, danna233 said:

English is not my language either. I'll try to explain clearly. I noticed that sex does not start if you are trying to move to a secluded place, if you start the scene immediately at the place of the conversation, then there have never been any failures, everything works. But while the partner runs after you away from prying eyes, his desire disappears, lol)

I'll look into that. Thank you.

Posted (edited)
15 hours ago, factoryclose said:

?? Why? It's 2.90. Try the latest version.

Well, because, if I read it right, there are no children. I don’t really like when they are used in any mods, and although I usually turn off children completely through SLSF, I still don’t like it)

Edited by danna233
Posted

Hello Baka, big fan of your work. I tried sending a message but it said you're not allowed to receive msgs so I'll just post this here.  I wanted to create a mod based on your Motion Pack. Already posted a thread to look for help as I'm a noob when it comes to Papyrus but received no responses so figured I'd come to you since you can probably help me better.

 

The mod idea is to allow the male pc to approach a female npc and when the npc is in the crosshair, the pc can press a specific hotkey defined either in a mcm or just pre-defined and then this keypress would trigger a script that plays either the spanking animation between the 2 actors, the choke, the hug animations and maybe more. I just want you to give me one example on how can I achieve that please. Let's say the choke animation and then I could figure out the rest.

 

I'm also thinking of tying it to sexlab aroused so that it checks the arousal of both actors and if it's high enough then it would lead to a sexlab scene, it would also increase it if it's low etc. I just need an example of how to tie up a script that plays these animations in your data pack when a button is pressed. You know in sexlab drain there are functions in the mcm that allow you to bind a key to "kissing" or "sink your fang" to a hotkey and when you press it then a kissing animation would play or the vampire feed animation event would play. I'm trynna create something similar to this but instead of kissing or feeding it would play spank anims, choke, hug etc.

If anybody could help it would be appreciated. Thanks.

Posted
22 hours ago, danna233 said:

Well, because, if I read it right, there are no children. I don’t really like when they are used in any mods, and although I usually turn off children completely through SLSF, I still don’t like it)

Then you didn't read it right. It's been removed months ago.

Posted
On 8/10/2023 at 2:30 PM, factoryclose said:

Currently working on something new.

 

 

Hey Baka, thank you for all your mods and work

 

What is it that you are working on, can you tell us? 

Posted (edited)
On 8/13/2023 at 2:37 AM, factoryclose said:

Try the latest version.

Installed so far it works well.

Yes, everything works, sometimes there are failures when NPCs do not follow you, but this is not critical. The only thing I don't like is the sound of kisses, just blood from the ears) Is there a substitute for these sounds? Or tell me where to get them.

Edited by danna233
  • 2 weeks later...
Posted (edited)

I appear to have some sort of magicka debuff after installing this mod and using it a short while. It's not showing in the magic effects list so I'm not sure what's causing it. Using "dispelallspells" in console commands does nothing. Is there something in this mod that causes debuffs? I don't see anything in the MGM associated with debuffs. If anyone knows why this mod would give such a debuff and has a fix please let me know. 

Edited by DbleMinded
Posted
On 7/30/2023 at 12:26 AM, rjrc said:

It does not work, Approach is not checking the sexlab gender (which is male for futa) but the skyrim gender (female so no approach)

i would love a futa on female option

Me too. How do you thing is it possible to edit via tesedit? Maybe just ignore the gender check.  Will try tonight

Posted

I just downloaded this today, and it is incredibly broken. Sound files are missing. As noted above, the parameters are severely limited over what they are supposed to be, according to the text in the menu. I got an offer, ask to go to a private room, and was trapped in it. The dialogue just kept looping between, yes this is a good place and are we there yet type thing. I could not leave until I talked to my partner, but talking to my partner never resolved into sex. These issues are very complex, and likely linked more to the changes in the AE than SL not firing.

Posted
On 8/12/2023 at 6:02 AM, danna233 said:

English is not my language either. I'll try to explain clearly. I noticed that sex does not start if you are trying to move to a secluded place, if you start the scene immediately at the place of the conversation, then there have never been any failures, everything works. But while the partner runs after you away from prying eyes, his desire disappears, lol)

For me, that failed just going a few feet away from the other people standing there.

Posted (edited)
On 8/30/2023 at 11:39 PM, destinyfate said:

 These issues are very complex, and likely linked more to the changes in the AE than SL not firing.

 

AE is just SSE patched to 1.6.x with creation club content added (or not). The only mods that care about your game version are DLLs (SKSE plugins), everything else should be fine. If SL approach is hooked into SKSE, it needs updating to 1.6.x.

 

SL Approach has stopped worked for me as well (I am on AE), but there is a new version of the mod on their patreon which might help.

Edited by Nuka Cherry
Posted

Hi, baka. I've been generating some of the voice overs from this mod and Babodialogue via elevenlabs. It's very far from complete, but do I have your permission if I want to upload it here?

Posted

There's a bug with the house visitor where he starts playing with the tits of my PC (he says "Let me play with your tits", or something like that), which starts an animation and he says "Talk to me", but there are no dialogue options and no struggle bar to exit the animation (I use the TestRing to break free). Is it going to be fixed in a future update?

Posted

I played around with my mod order and xedit, and on AE, I now have SL Approach/Babo and SLHH all working.

 

Basically, I yeeted anything that that would lead to NPCs saying things to the DB (inc. PW comments, SL SF comments, Sexist Guards) and disabled anything that had bump triggers.

 

 

Posted
2 hours ago, fooutt said:

I only got this mod working by installing baka's populated skyrim. And it' only the spawned NPCs that approach my character.

 

Have you ticked approaches by "unique npcs" in the options? This will exclude basically everyone except randoms. otherwise.

Posted
1 hour ago, Nuka Cherry said:

 

Have you ticked approaches by "unique npcs" in the options? This will exclude basically everyone except randoms. otherwise.

 

No, I left that unticked. Maybe I should ticked it and see what happens. But otherwise it's fine if only random NPC's approach my character, I think it'll make more sense somehow.

Posted

The approaches need to be corrected. Something needs to be done to prevent NPCs from approaching while the hero is in the dialog box. Spanking causes the game to crash, and harassment cannot be stopped without interrupting the dialogue, resulting in the game breaking completely. The quest "Dragon in the Sky" was attacked by a rapist right during a conversation with the jarl, the quest was broken. This is not yet playable.

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