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[mod] Sexbound Reborn


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Posted
8 hours ago, MaverkS said:

Im curious is there a way to import gif into the Direct18 tv?

 

A: The Direct18 TV is from the Lustbound Omnibrowser Addon and hence not necessarily under my control.

B: No. If Starbound could do GIFs, alot of things would be alot easier. Starbound, however, doesn't. It does spritesheets. So you would need to lay out each individual frame of the GIF into a spritesheet grid, then write a new .frames file to tell the game how many sprites there are. These go into "/images/". Then you'd need to patch "/sexbound_direct18.config" and add another entry to "/0/library/-" defining the name, image path of the aforementioned spritesheet, as well as animation data like "how many frames to animated, how long does on cycle take, ..." to it.

Posted
10 hours ago, Erina Sugino said:

 

A: The Direct18 TV is from the Lustbound Omnibrowser Addon and hence not necessarily under my control.

B: No. If Starbound could do GIFs, alot of things would be alot easier. Starbound, however, doesn't. It does spritesheets. So you would need to lay out each individual frame of the GIF into a spritesheet grid, then write a new .frames file to tell the game how many sprites there are. These go into "/images/". Then you'd need to patch "/sexbound_direct18.config" and add another entry to "/0/library/-" defining the name, image path of the aforementioned spritesheet, as well as animation data like "how many frames to animated, how long does on cycle take, ..." to it.

Ill see what i can do thank you for the quick answer

Posted (edited)
On 5/25/2024 at 12:36 AM, Erina Sugino said:

 

Is it only Avali?

Heyo! Sorry for the abysmally delayed response but the answer is "NO".  I checked in on the forum like... today and I had a quick test. All races both modded and vanilla have some part of their heads disappear for one frame post-climax and I have no idea why! Someone has probably already found the solution but I haven't browsed the rest of the forum yet.

 

 

On 6/2/2024 at 12:07 AM, Seberious said:

Can you share it? The modification for heat use and your icon (it's really cute) for avali I mean. I'm avali player (and enjoyer) too and your modification would be cool addition to the whole avali sxb stuff.

Heya there Seberious! Don't know if you're still around but I apologise for the abysmally delayed response. I don't check this forum often so me replying is like once in a blue moon. But I can send ya the Avali icons for your SxB with bonus alt icon just to make up for it plus the .kra (krita file) for the progam I used to make the icons. And to top it off, if you don't have the AvaliHeatPatch the one I made ages ago should still work so I'll add that on to.

 

Cheers!

 

Avali Heat Patch.rar SxB Reborn Avali Icons.rar

Edited by Ivera
Posted

Hi!

 

I was playing Starbound with Sexbound Reborn and the new Starbeque update, and when I entered a scene I was the wrong color!

I asked the creator of SBQ about it, and they said that it may be an issue with Expanded Animations, "because if they get your portrait and check the specific index in the table where they assume the body image would be in vanilla, but now since there's extra animation parts its at a different layer there's a different image there." I'm using the open source executable version of Starbound if that helps. (Which uses a copy of the Steam version, of course.)

 

I then updated the mod, and now scenes don't seem to work at all, and entering a SXB bed says "Script Error!"

 

Is there anything that can be done about these issues?

Posted
40 minutes ago, Frith Prey said:

Hi!

 

I was playing Starbound with Sexbound Reborn and the new Starbeque update, and when I entered a scene I was the wrong color!

I asked the creator of SBQ about it, and they said that it may be an issue with Expanded Animations, "because if they get your portrait and check the specific index in the table where they assume the body image would be in vanilla, but now since there's extra animation parts its at a different layer there's a different image there." I'm using the open source executable version of Starbound if that helps. (Which uses a copy of the Steam version, of course.)

 

I then updated the mod, and now scenes don't seem to work at all, and entering a SXB bed says "Script Error!"

 

Is there anything that can be done about these issues?

 

Loki said "if the devs want to do something to streamline things they can detect if SBQ engine is in used by checking if the humanoid table exists and can use humanoid.getIdentity() which will return a player's customization values." and wanted me to send the documentation file. I'm having trouble sending the documentation file though? It's a .md file and even when I copy it to a .txt file it says something along the lines of "Unknown Server Error, Error code -200"

Posted
4 hours ago, Frith Prey said:

 

Loki said "if the devs want to do something to streamline things they can detect if SBQ engine is in used by checking if the humanoid table exists and can use humanoid.getIdentity() which will return a player's customization values." and wanted me to send the documentation file. I'm having trouble sending the documentation file though? It's a .md file and even when I copy it to a .txt file it says something along the lines of "Unknown Server Error, Error code -200"

 

That sounds like a bigger thing. Feel free to drop a feature request in the GitHub.

Posted

Do older race supports still work for SBR or are the vast majority of custom races basically out of bounds now because the patches'll never be updated?

Posted
57 minutes ago, NikitaRGX said:

Do older race supports still work for SBR or are the vast majority of custom races basically out of bounds now because the patches'll never be updated?

 

All race supports that worked properly with old SxB work properly with SBR. They will not use any new SBR-only features, but their base functionality of making these races fuckable works all the same.

Posted

Howdy!

 

Firstly want to say this is a fantastic mod and I've been having a lot of fun playing with it!

 

I'm currently playing using this Protogen race mod (https://steamcommunity.com/sharedfiles/filedetails/?id=1789115955) and this support patch 

 

The problem I'm having is that my character makes no moaning sounds during sex. I've been poking around in the code and from what I've seen it should be playing glitch sfx, however I haven't gotten any sounds to play even after removing the moan plugin from the support patch and trying to use the default sfx option. I'm very new to modding Starbound, so how would I troubleshot this / what infomation can I provide to get help trouble shooting this?

 

 

Also regarding the Avali heat patch posted further up, if I wanted to modify that to be compatible with protogens would I just need to change the file name to "protogenrace1.species" and place the whole folder in the mods folder? Or do I need to put the avali.species patch file in the sexbound species folder?

Posted
11 hours ago, burneracountlol said:

Howdy!

 

Firstly want to say this is a fantastic mod and I've been having a lot of fun playing with it!

 

I'm currently playing using this Protogen race mod (https://steamcommunity.com/sharedfiles/filedetails/?id=1789115955) and this support patch 

 

The problem I'm having is that my character makes no moaning sounds during sex. I've been poking around in the code and from what I've seen it should be playing glitch sfx, however I haven't gotten any sounds to play even after removing the moan plugin from the support patch and trying to use the default sfx option. I'm very new to modding Starbound, so how would I troubleshot this / what infomation can I provide to get help trouble shooting this?

 

As I thought, that race support is severely outdated. It's patches all got to the wrong files that long since do not exist anymore, and hence do nothing.

The file that the data needs to be patched into is "/sxb_plugin.moan.config".

The races pregnancy rules are also outdates in that they patch the wrong file and with the wrong data.

 

11 hours ago, burneracountlol said:

Also regarding the Avali heat patch posted further up, if I wanted to modify that to be compatible with protogens would I just need to change the file name to "protogenrace1.species" and place the whole folder in the mods folder? Or do I need to put the avali.species patch file in the sexbound species folder?

 

You would need to copy and rename the "avali.species.patch" file to "protogenrace1.species.patch".

Posted
8 hours ago, Erina Sugino said:

The file that the data needs to be patched into is "/sxb_plugin.moan.config".

So would that look something like this?

p1.PNG.1d4536d3788b915f4d51934bd8bb41ca.PNG

Or should the file read "path" : "/sxb_plugin.moan.config", then all the sfx locations?

 

8 hours ago, Erina Sugino said:

The races pregnancy rules are also outdates in that they patch the wrong file and with the wrong data.

If I were to delete the pregnancy files, would the mod start using defaultPlayerSpecies to determine pregancy or would setting "enableCompatibleSpeciesOnly": false bypass it anyway?

 

Thank you for your reply and apologies for all the questions, like I said I'm very new to modding Starbound and appreciate the help 👍

Posted
55 minutes ago, burneracountlol said:

So would that look something like this?

 

No. That just overrides and breaks the entire moan plugin config. The file needs to be named sxb_plugin.moan.config.PATCH. That's important.

 

56 minutes ago, burneracountlol said:

If I were to delete the pregnancy files, would the mod start using defaultPlayerSpecies to determine pregancy or would setting "enableCompatibleSpeciesOnly": false bypass it anyway?

 

Turning off "enableCompatibleSpeciesOnly" would, indeed, turn off the species compatibility check for pregnancies, allowing any two species to have a baby. The "defaultPlayerSpecies" is just a fallback for when you have sex a species that is not supported at all, so that there is something to render.

Posted (edited)

Okay, what I had in my previous post appears to work (for now atleast). The file is already a .patch but cause I dont have my file explorer set to display file extensions after the name it's a bit misleading.

Just waiting to see if the heat patch works.

 

Cheers for the help 👍

Edited by burneracountlol
Posted
2 hours ago, Asterius33 said:

Hi, I am having issues with loading image assets. Could anyone point out what the issue could be. I am using Lustling race as PC. Thanks

 

This logfile is a giant mess, so let me point some things out that I could find.

 

Quote

[00:20:00.229] [Info] Root: Detected asset source named '요루 섹스 팩토리' at '..\mods\Ssexbound_Sex factory yoru.pak'

[00:20:00.229] [Info] Root: Detected unnamed asset source at '..\mods\actor1'
[00:20:00.229] [Info] Root: Detected unnamed asset source at '..\mods\actor2'

[00:20:00.230] [Info] Root: Detected unnamed asset source at '..\mods\humanoid'
[00:20:00.230] [Info] Root: Detected unnamed asset source at '..\mods\interface'

[00:20:00.232] [Info] Root: Detected unnamed asset source at '..\mods\sexbound_MorePoses_0.1.1.pak'

 

Yoru Sex factory is broken and will break sextalk and defeat.

You have spilled a mod all over your mods folder, as is evident by the rogue "actor1", "actor2" and so on folders.

You have "MorePoses" installed twice, once as folder once as .pak. That's twice the amount of hundreds of Megabyte wasted for no content at all, as that mod does virtually nothing with POV Redux.

You have Pygophilia installed. That will break about a million things is the most likely culprit for all your images exploding. Remove it and things should work about 90% more fine.

Posted

Is it possible, through your experience with SxB modding and by extension Starbound modding in general, to turn hostile NPCs into Friendly NPCs through force fornication?
I always dream of showing a bandit or two the error of their ways through the power of S E X !

Also, is Omnibrowser required to play SxB and its addons? I have it installed and I actually want to remove it on my mod folder.

Posted
6 hours ago, <=Whooper_Wonder=> said:

Is it possible, through your experience with SxB modding and by extension Starbound modding in general, to turn hostile NPCs into Friendly NPCs through force fornication?
I always dream of showing a bandit or two the error of their ways through the power of S E X !

 

It is, albeit in the usual Starbound fuckery way. You can change an NPCs damage team, which for e.g. bandits mean they now attack other hostile NPCs and such. Changing their beavior, aka. the npctype and associated behavior, however is only possible through good old copy'n'erase. Obviously Starbound modifications and fix everything, but that's a different story and I'd like to really get by without having to depend on those.

 

6 hours ago, <=Whooper_Wonder=> said:

Also, is Omnibrowser required to play SxB and its addons? I have it installed and I actually want to remove it on my mod folder.

 

Omnibrowser is an addon and hence completely optional - furthermore it's a framework and does not actually add anything to the game, so you can safely remove it. If you have the Lustbound Omnibrowser Addon though, that's a different story.

Posted (edited)
11 hours ago, Erina Sugino said:

Omnibrowser is an addon and hence completely optional - furthermore it's a framework and does not actually add anything to the game, so you can safely remove it. If you have the Lustbound Omnibrowser Addon though, that's a different story.

Huuuu😭 The hardship of choosing to remove a mod or not.

Edited by <=Whooper_Wonder=>
Posted

I'm not sure why, but when I'm travelling planetside I keep randomly crashing fairly frequently, and when I checked the logs, this is what's shown right before the disconnect

[19:37:15.007] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:15.170] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:15.212] [Error] [string "/scripts/sexbound/override/player.lua"]:31: attempt to index a nil value (field 'sb_player')
[19:37:15.405] [Error] [string "/scripts/sexbound/override/player.lua"]:31: attempt to index a nil value (field 'sb_player')
[19:37:15.455] [Error] [string "/scripts/sexbound/override/player.lua"]:31: attempt to index a nil value (field 'sb_player')
[19:37:15.576] [Error] [string "/scripts/sexbound/override/player.lua"]:31: attempt to index a nil value (field 'sb_player')
[19:37:21.488] [Error] Failed to load Sexbound configuration: /sexbound.config
[19:37:21.488] [Error] [string "/scripts/sexbound/override/common.lua"]:71: attempt to index a nil value (field 'sex')
[19:37:21.510] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:21.634] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:21.813] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:21.960] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:22.120] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:22.306] [Error] Application: exception thrown, shutting down: (AssetException) No such frame 'idle' found for alias 'idle.1'

I did recently try to make a species support addon earlier, but I modified an existing sprite sheet for it, and tried to follow the guideline to a t, so I'm unsure what I might've done wrong- if that's even the cause

Posted
1 hour ago, Phase4_ said:

I'm not sure why, but when I'm travelling planetside I keep randomly crashing fairly frequently, and when I checked the logs, this is what's shown right before the disconnect

[19:37:15.007] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:15.170] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:15.212] [Error] [string "/scripts/sexbound/override/player.lua"]:31: attempt to index a nil value (field 'sb_player')
[19:37:15.405] [Error] [string "/scripts/sexbound/override/player.lua"]:31: attempt to index a nil value (field 'sb_player')
[19:37:15.455] [Error] [string "/scripts/sexbound/override/player.lua"]:31: attempt to index a nil value (field 'sb_player')
[19:37:15.576] [Error] [string "/scripts/sexbound/override/player.lua"]:31: attempt to index a nil value (field 'sb_player')
[19:37:21.488] [Error] Failed to load Sexbound configuration: /sexbound.config
[19:37:21.488] [Error] [string "/scripts/sexbound/override/common.lua"]:71: attempt to index a nil value (field 'sex')
[19:37:21.510] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:21.634] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:21.813] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:21.960] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:22.120] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:22.306] [Error] Application: exception thrown, shutting down: (AssetException) No such frame 'idle' found for alias 'idle.1'

I did recently try to make a species support addon earlier, but I modified an existing sprite sheet for it, and tried to follow the guideline to a t, so I'm unsure what I might've done wrong- if that's even the cause

 

That snipped doesn't help. We need to see the full log.

Posted

 

1 hour ago, Phase4_ said:

I'm not sure why, but when I'm travelling planetside I keep randomly crashing fairly frequently, and when I checked the logs, this is what's shown right before the disconnect

[19:37:15.007] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:15.170] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:15.212] [Error] [string "/scripts/sexbound/override/player.lua"]:31: attempt to index a nil value (field 'sb_player')
[19:37:15.405] [Error] [string "/scripts/sexbound/override/player.lua"]:31: attempt to index a nil value (field 'sb_player')
[19:37:15.455] [Error] [string "/scripts/sexbound/override/player.lua"]:31: attempt to index a nil value (field 'sb_player')
[19:37:15.576] [Error] [string "/scripts/sexbound/override/player.lua"]:31: attempt to index a nil value (field 'sb_player')
[19:37:21.488] [Error] Failed to load Sexbound configuration: /sexbound.config
[19:37:21.488] [Error] [string "/scripts/sexbound/override/common.lua"]:71: attempt to index a nil value (field 'sex')
[19:37:21.510] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:21.634] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:21.813] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:21.960] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:22.120] [Error] [string "/scripts/sexbound/override/npc.lua"]:30: attempt to index a nil value (field 'sb_npc')
[19:37:22.306] [Error] Application: exception thrown, shutting down: (AssetException) No such frame 'idle' found for alias 'idle.1'

I did recently try to make a species support addon earlier, but I modified an existing sprite sheet for it, and tried to follow the guideline to a t, so I'm unsure what I might've done wrong- if that's even the cause

33 minutes ago, Erina Sugino said:

That snipped doesn't help. We need to see the full log.


The kinds of errors that break everything down when a config is incorrect, or a file is incorrectly loaded.

The last one is the crash, and looks like something fundamentally fucked with a file somewhere.

Again, Erina's right. A chunk of the log does not paint the full picture, we don't have the start, where it lists what mods are loaded and if they're loaded properly, we don't have the middle with possible known incompatibilities from the workshop, or the best part, the meat of the log, the sources of these errors and their stack-traces.

Posted
9 minutes ago, almondmommymilkers said:

does sexbound itself not come with POV artwork? I have just sexbound and aphrodite's bow installed and there's no POV, and ./sexbound/artwork/pov is empty.


Indeed. It has no PoV artwork included.

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