miniclift239 Posted October 6, 2025 Posted October 6, 2025 11 hours ago, Miauzi said: I had to search a bit, but I had listed the names for several quest IDs for this mod in a post a while back: "_SLSD_QST_Initiation" "_SLSD_QST_Corruption" So if you use "sqt" and then see "_SLSD_QST_***" in the list, you've found the current quest for this mod. "SLSD" stands for -> "SexLab Sisterhood of Dibella." "QST" stands for -> "Quest." "Initiation" and "Corruption" are self-explanatory—if you look in the linked GitHub list. Thank you so much
miniclift239 Posted October 6, 2025 Posted October 6, 2025 16 hours ago, Miauzi said: I had to search a bit, but I had listed the names for several quest IDs for this mod in a post a while back: "_SLSD_QST_Initiation" "_SLSD_QST_Corruption" So if you use "sqt" and then see "_SLSD_QST_***" in the list, you've found the current quest for this mod. "SLSD" stands for -> "SexLab Sisterhood of Dibella." "QST" stands for -> "Quest." "Initiation" and "Corruption" are self-explanatory—if you look in the linked GitHub list. I couldn't find them, and when I tried to search for setstages of _SLSD_QST_Iniation' (as a test) it said there was nothing there.
Miauzi Posted October 6, 2025 Posted October 6, 2025 Vor 41 Minuten sagte miniclift239: Ich konnte sie nicht finden, und als ich (testweise) versuchte, nach „Setstages of _SLSD_QST_Iniation“ zu suchen, hieß es, dort sei nichts zu finden. You need to run "sqt" as a console command and search the resulting list for quest entries from this mod... this also requires page-up and page-down. And the quests from this mod have the identifier "_SLSD_QST_***" (the "***" are just placeholders for the actual quest name). With "getstage" you can query the status of a quest – i.e., which "stage" it is at. With "setstage" you can change (increase!) this number – i.e., advance the quest using a command. The githup page serves as verification – whether it is a quest (after running "sqt") and which "stage" it is at ("getstage"). If you want to advance a stuck quest this way, you should familiarize yourself with the function of the individual console commands. It also helps to visit a forum that lists the quest IDs of standard quests... just to understand what the "sqt" command shows you.
miniclift239 Posted October 7, 2025 Posted October 7, 2025 14 hours ago, Miauzi said: You need to run "sqt" as a console command and search the resulting list for quest entries from this mod... this also requires page-up and page-down. And the quests from this mod have the identifier "_SLSD_QST_***" (the "***" are just placeholders for the actual quest name). With "getstage" you can query the status of a quest – i.e., which "stage" it is at. With "setstage" you can change (increase!) this number – i.e., advance the quest using a command. The githup page serves as verification – whether it is a quest (after running "sqt") and which "stage" it is at ("getstage"). If you want to advance a stuck quest this way, you should familiarize yourself with the function of the individual console commands. It also helps to visit a forum that lists the quest IDs of standard quests... just to understand what the "sqt" command shows you. I'm aware of this but even I have 'A Sybil's Journey' in my quest journal, it's not anywhere to be seen when I type in 'sqt'. (Though disregard what I said about '_SLSD_QST_Iniation' before it turns out I had just mistyped it then)
jutamayot Posted October 11, 2025 Posted October 11, 2025 Hello, do I need to start a new game or can I just start the quest mid gameplay?
TheRightDoorIsNotTheLeft Posted October 11, 2025 Posted October 11, 2025 12 hours ago, jutamayot said: Hello, do I need to start a new game or can I just start the quest mid gameplay? You should leave your mod list absolutely alone once you press "new" in the main menu. Skyrim bakes a lot of things into the game when you start it. But hey, if you don't want as stable a game as possible, go ahead and add new mods in the middle of your game. But really, you shouldn't. Not just this mod, but any mod, after you start your game. 1
S1122 Posted October 12, 2025 Posted October 12, 2025 Hi BlueFrog, I played your mod back when it forced a male character to become a female and can 100% see why you adapted it to stop this... however, can you add an optional update that forces it again? It fits into my rough merc that saves the world and thinks he is all that into a woman who is gradually embittered and snubs the gods both good and bad, eventually becoming a vampire queen.... Can do ALL quests this way in a single legit play thru... If its hard, please don't worry, I can use the console to swap but it does feel more legit when that completed quest marker remains. Thank you for your epic mod
Chelsea- Posted October 14, 2025 Posted October 14, 2025 When i go down into the inner sanctum one of the sisters talks to me, then the Mother talks to me, but almost instantly they get aggressive cancel dialog and kill me. I can't seem to get the quest to rescue the Sybil at all.
Miauzi Posted October 14, 2025 Posted October 14, 2025 Vor 2 Minuten sagte azayldam: Als ich ins Allerheiligste hinuntergehe, spricht eine der Schwestern mit mir, dann spricht die Mutter mit mir, aber fast augenblicklich bekommen sie einen aggressiven Abbruchdialog und töten mich. Ich scheine die Quest zur Rettung der Sybil überhaupt nicht zu bekommen. The vanilla quest is a bit sensitive when it comes to the temple sisters' reactions to the player's actions. Even if you're officially sent to the inner sanctum by the "Sisterhood of Dibella" mod, the vanilla gameplay takes priority! That means nothing less than that - you're committing a break-in, and the sisters down there will see you as a burglar... who's also committing a temple desecration! So please stay where you are with your character as soon as you're discovered or spoken to - the Mother Superior will come to you... even if the game engine has to process the vanilla script for the ceremony taking place down there first. If, instead of waiting patiently... you approach the Mother Superior, this will be perceived as an attack. Yes - you've essentially become an "Accepted" through the mod, and you actually have the right to be down there... but the mod author didn't want to interfere with the mechanics of the vanilla quest. This isn't an optimal solution - he knows it himself - but rewriting the vanilla quest could potentially cause even more damage to the rest of the game... which is why mod authors try to avoid such vanilla quests whenever possible.
slave4life97 Posted October 20, 2025 Posted October 20, 2025 On 5/24/2025 at 8:19 PM, slave4life97 said: Hi! Longtime big fan of this mod. Does anyone know if it’s compatible with CHIM/MinAi? I’m really wanting to spice my game up with the ai but don’t want to lose the sisterhood! Asking again if the creator or anyone else knows the answer to this
remodel Posted November 5, 2025 Posted November 5, 2025 (edited) Can't find Fjotra's token from her past in her childhood home. Found sleeping parents but putting a cursor on everything in the house reveled nothing. I saw it discussed in the thread earlier but never saw a solution. I attempted to use additem search on Dibella and found lots of things related to the mod (everything?) and I saw a chess like figurine, but it didn't work. What should I be looking for. I'd like to avoid setstage commands to advance the story. My problem could be related to the mod I added "The Great Town of Karthwasten SSE". A form ID would be useful, or if the item is not the chess like figurine please tell me which item it is. Nothing in the list is named "Fjotra's Toy". A good fix for compatibility would be to add a dialog to the parents. Edit: Fixed, found the patches in the downloads. Didn't notice them in my hast to get the game running. Found the post where they were added. I should have said this earlier, Thanks much for the mod! Edited November 6, 2025 by remodel
NunsontheRun Posted November 6, 2025 Posted November 6, 2025 I am having a devil of a time finding both Travelling Sister letters. I have found one but have been through (I think) every Forsworn location and haven't found the other. Can someone name the two locations where the Sisters' bodies and letters are please?
remodel Posted November 6, 2025 Posted November 6, 2025 (edited) 3 hours ago, NunsontheRun said: I am having a devil of a time finding both Travelling Sister letters. I have found one but have been through (I think) every Forsworn location and haven't found the other. Can someone name the two locations where the Sisters' bodies and letters are please? The mod description and download page has a link to a walkthrough for the mod. There is a spoiler for each sister listing their locations. Edited November 6, 2025 by remodel 1
NunsontheRun Posted November 6, 2025 Posted November 6, 2025 6 hours ago, remodel said: The mod description and download page has a link to a walkthrough for the mod. There is a spoiler for each sister listing their locations. Thanks. I had read the walkthrough but had to go to the GitHub to find the spoilers which indicated that I had missed one. They're described as 'forts' in the walkthrough but one of them isn't a fort (where you enter it) so that was what had led to my confusion. Something else interesting that I noticed: I had previously found the note, having visited that location and found the dead sister. I had also read it. After the quest became active the 'read' state on the letter didn't automatically trigger for the quest, so I had to re-read the letter in order for the quest to know that I had read it.
NunsontheRun Posted November 6, 2025 Posted November 6, 2025 I see body seams on my PC when she wears the outfit she's given after completing that quest, and I also see them on Fjotra. Is this because my body choice doesn't match the mod's one? A final question. When I talk to Fjotra and she says stuff like 'I've been told to learn about matters of the tongue' is it supposed to trigger a sexlab scene? It doesn't for me - presumably I've got something set up incorrectly.
remodel Posted November 7, 2025 Posted November 7, 2025 18 hours ago, NunsontheRun said: I see body seams on my PC when she wears the outfit she's given after completing that quest, and I also see them on Fjotra. Is this because my body choice doesn't match the mod's one? A final question. When I talk to Fjotra and she says stuff like 'I've been told to learn about matters of the tongue' is it supposed to trigger a sexlab scene? It doesn't for me - presumably I've got something set up incorrectly. Might want to run the bodyslide files that come with this mod. 1
SSJGokuBlackVA Posted November 9, 2025 Posted November 9, 2025 this mod needs to be updated for current relase of skyrim. i look in my plugins and it says this mod is made for a diffrent version of the game. 1
DeepBlueFrog Posted November 30, 2025 Author Posted November 30, 2025 On 3/27/2025 at 9:05 PM, huhyeahso said: Is there a quick patch to add a keyword to the dibelan wreath so it trigger babo encounters? On 4/3/2025 at 11:41 PM, TheRightDoorIsNotTheLeft said: I'll hazard a guess and say the answer is no for now. I believe something like that could be done with Skypatcher. I will need more details about the right keyword to add to the wreath, Any idea where I can find that? 1
DeepBlueFrog Posted November 30, 2025 Author Posted November 30, 2025 On 5/25/2025 at 10:15 PM, theazurewitch said: so where IS the artist that helps me redeem arnwen? i was never actually given a location from the sybil There should be some hints in the note found when that quest stage is triggered. The artist is in Sarethi farm between Riften and Ivarstead. On 6/11/2025 at 1:21 AM, 4smar said: Haelga's in her Bunkhouse (first building to the right when you enter Riften), not Mara's Temple There is also an issue where you may have to talk to Haelga and Svana a few times before the right quest stage kicks in. 1
DeepBlueFrog Posted November 30, 2025 Author Posted November 30, 2025 On 6/25/2025 at 5:50 PM, Dakhma said: Can anyone tell me a way to stop npcs from greeting me as if I am sister of dibella eventhough I haven't even started the quest. Its getting annoying when everytime you talk to npcs, instead of replying with their normal dialogue they replied with the same dibelle related stuff. I am having the same issue and its annoying. That definitely looks like a bug. Were you wearing an amulette of Dibella by any chance? On 7/1/2025 at 4:31 AM, dws89 said: Have an issue with the Corruption side ( I think ). Did the redemption then went back to the save before choosing and started the corruption side. Everything seemed to work as intended until the end. Performed the ritual and Sanguine got with the Sybill, talk to the Sybille and the quest seemed to complete (Sanguine left). Now Senna and the other 2 ladies stand by the first 2 statues when you arrive and never move (4 ingame days). The Sybill will go to the baths but then returns to the other ladies and just stands there doing nothing. Have tried moving them to no avail. Mother Hamal was moved to the baths and the Daedra all showed up and seem to be working. Unsure what was supposed to happen but this seems off. They are supposed to have sex there. Something is delaying the animation and they end up standing there. 1
DeepBlueFrog Posted November 30, 2025 Author Posted November 30, 2025 On 8/12/2025 at 12:33 PM, Kruggar said: Is this mod compatible with haelga and Svana replacers? I use this haelga and Svana replacers, they conflict with this mod, is it ok to overwrite this mod with them? Should be. I have been using replacers from Bijin or equivalent and it was working fine. As long as the mods do not clone the NPCs themselves with different formIDs, a simple look replacer should be fine. 1
DeepBlueFrog Posted November 30, 2025 Author Posted November 30, 2025 On 10/12/2025 at 2:23 PM, S1122 said: Hi BlueFrog, I played your mod back when it forced a male character to become a female and can 100% see why you adapted it to stop this... however, can you add an optional update that forces it again? It fits into my rough merc that saves the world and thinks he is all that into a woman who is gradually embittered and snubs the gods both good and bad, eventually becoming a vampire queen.... Can do ALL quests this way in a single legit play thru... If its hard, please don't worry, I can use the console to swap but it does feel more legit when that completed quest marker remains. Thank you for your epic mod You can configure that option in the menu attached to the stone flower on the main altar in the temple. Look at the statue of dibella on the altar, and click on the stone flowers to enable options. On 10/13/2025 at 8:24 PM, Chelsea- said: When i go down into the inner sanctum one of the sisters talks to me, then the Mother talks to me, but almost instantly they get aggressive cancel dialog and kill me. I can't seem to get the quest to rescue the Sybil at all. That is a vanilla bug. It happens also if you click right next to the dialogue line instead of the line itself. I tried to fix it but that never worked so I gave up. On 10/20/2025 at 1:37 AM, slave4life97 said: > Hi! Longtime big fan of this mod. Does anyone know if it’s compatible with CHIM/MinAi? I’m really wanting to spice my game up with the ai but don’t want to lose the sisterhood! Asking again if the creator or anyone else knows the answer to this Never tried CHIM. I don't know what needs to be done to make it compatible. On 11/4/2025 at 9:05 PM, remodel said: Can't find Fjotra's token from her past in her childhood home. Found sleeping parents but putting a cursor on everything in the house reveled nothing. I saw it discussed in the thread earlier but never saw a solution. I attempted to use additem search on Dibella and found lots of things related to the mod (everything?) and I saw a chess like figurine, but it didn't work. What should I be looking for. I'd like to avoid setstage commands to advance the story. My problem could be related to the mod I added "The Great Town of Karthwasten SSE". A form ID would be useful, or if the item is not the chess like figurine please tell me which item it is. Nothing in the list is named "Fjotra's Toy". A good fix for compatibility would be to add a dialog to the parents. Edit: Fixed, found the patches in the downloads. Didn't notice them in my hast to get the game running. Found the post where they were added. I should have said this earlier, Thanks much for the mod! That's a problem with any object hand placed into the world. I will have to track down each one of those objects and provide a way to get them by dialogue instead. On 11/9/2025 at 2:02 PM, SSJGokuBlackVA said: this mod needs to be updated for current relase of skyrim. i look in my plugins and it says this mod is made for a diffrent version of the game. The download for SE is working for SE and AE. If you mean the warning about 'form 43', you can ignore it. It is harmless will be gone whenever I get around to publishing an update of the mod, 1
Araminooo Posted December 2, 2025 Posted December 2, 2025 On 7/15/2023 at 10:54 AM, Aylis said: You might want to recheck the provided files. Hide contents Already had to use three replacer to fix issues with NPC. The issue still persists in 2025 and no amount of load order adjusting helped, this mod here is definitely touching Haelga in some ways. I went with a NPC replacer which fixed the issue, so thanks for the suggestion!
DeepBlueFrog Posted December 2, 2025 Author Posted December 2, 2025 4 hours ago, Araminooo said: The issue still persists in 2025 and no amount of load order adjusting helped, this mod here is definitely touching Haelga in some ways. I went with a NPC replacer which fixed the issue, so thanks for the suggestion! One problem is that an earlier version included accidental edits to faces of some NPCs. I removed those edits from the current version but the files are still there in your folders if you update to the latest version of the mod. The main solution is to remove them one by one from your folders (I posted the list a long time ago in the LE thread i think), or have a NPC replacer loaded lower in your load order so that its changes can override the bad files from Sisterhood.
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