DeepBlueFrog Posted January 5, 2025 Author Posted January 5, 2025 Thanks for the PDF and translation file. I will take a look!
DeepBlueFrog Posted January 5, 2025 Author Posted January 5, 2025 Happy to announce I uploaded a new version of the mod with any change I made for myself since the last time and never released. This is to reset the clock and start working on SE versions first from this point on. See this post for details. 2
tonitrulupus Posted January 5, 2025 Posted January 5, 2025 5 minutes ago, DeepBlueFrog said: Happy to announce I uploaded a new version of the mod with any change I made for myself since the last time and never released. This is to reset the clock and start working on SE versions first from this point on. See this post for details. One question I know for me I have to keep the last 2 version installed in order for everything to be seen, we wont need any other version installed correct?
DeepBlueFrog Posted January 5, 2025 Author Posted January 5, 2025 10 minutes ago, tonitrulupus said: One question I know for me I have to keep the last 2 version installed in order for everything to be seen, we wont need any other version installed correct? Can you explain a little more what you mean? If you are using SE, there should be only one version to install - the one I just posted.
Myu77 - AmoGlobine Posted January 5, 2025 Posted January 5, 2025 (edited) @DeepBlueFrog Hi, here is a updated edited with Adobe Acrobat (yeah you made me download it, good job, it's hard to motivate me, it's mostly due to your comprehension of my first comment) same change as mentioned before this one respect+keep your hyperlink and signets + the ones i add Sexlab Parasites Manual.pdf i also took the initiative to send you those change on the GitHub FAQ (i am AmoGlobine/Aubry Dennis on Git) also added to try TCL disable collision when stuck on the ground due to breeding on github, not the pdf it is safe to update the mod mid-game quest complete? but heh, thats the minimum i can do, i can't just 'trash talk' whats wrong and do nothing to make it better or avoiding it happening to other, would be nosense hope it helps ! i did the other one with inkscape+PDFescape+LibreOffice 😂 change: Spoiler hyperlink conduct to the FAQ when clicking on "if problem FAQ" Follow Danica in the underground Sanctuary below the Temple of Kynareth. The face huggers will help you resist the poisonous gas in the Sanctuary. (if problem FAQ) Find and activate the Tonal Device using the key (if problem FAQ) Kill the Queen when she appears on Skyrim's side of the Rift (if problem FAQ) Q: I have a problem to find Sanctuary A: Sanctuary is near Danica bed, a trapdoor next to the bed on the ground in kynareth temple. Q: Chaurus queen looks like a dragon, not a Chaurus Queen A: You probably have a mod to tweak Dragons. Make sure Parasites is loaded after that mod (or as close to the bottom of your list order). Q: I have problem finding Tonal Device in Silent City A: Silend city is the city under the big sun in Blackreach, the device is Blue on a ledge, put the key, activate button after the popup came. Q: I have a problem Queen Armor is not displayed on my character and/or spell don't work A: Go to MCM config>DeviousDevices>Device Underneath 1, go slot 32 body, disable, should work A: Spell do not work under TGM, also killing queen with 'kill' console, can occur a bug, kill her manually Edited January 6, 2025 by Myu77 precision on my nick on GIT to avoid confusion
tonitrulupus Posted January 5, 2025 Posted January 5, 2025 (edited) 3 hours ago, DeepBlueFrog said: Can you explain a little more what you mean? If you are using SE, there should be only one version to install - the one I just posted. Yes SE at the time. Now AE 1170 "The original versions of these mods are required before installing my updates."<---- I figured that was the reason I was not seeing anything. I was using ParasitesSE20230226 and then you came out with Parasites20230410, when I just had Parasites20230410 with its textures, ran the body slides, evert thing was invisible, nothing would show, then I reinstalled ParasitesSE20230226 first, then the 20220410, and kept both active with there respective texture packs then and only then did anything show Edited January 5, 2025 by tonitrulupus
DeepBlueFrog Posted January 5, 2025 Author Posted January 5, 2025 4 minutes ago, tonitrulupus said: Yes SE at the time. "The original versions of these mods are required before installing my updates." I was using ParasitesSE20230226 and then you came out with Parasites20230410, when I just had Parasites20230410 with its textures, ran the body slides, evert thing was invisible, nothing would show, then I reinstalled ParasitesSE20230226 first, then the 20220410, and kept both active with there respective texture packs then and only then did anything show Thanks for the clarification. I am trying to make both versions (LE and SE) independent from one another. I will check the files to see if I didn't miss anything. If anyone knows about missing files in the SE version from the LE version, please let me know and I will add them. Like I said above, going forward, you should only need the SE version for SE, and the LE version for LE. Both versions are going to diverge as I am moving to add new content to the SE versions only and only critical bug fixes to the LE versions. 1
tonitrulupus Posted January 5, 2025 Posted January 5, 2025 (edited) 5 hours ago, DeepBlueFrog said: Thanks for the clarification. I am trying to make both versions (LE and SE) independent from one another. I will check the files to see if I didn't miss anything. If anyone knows about missing files in the SE version from the LE version, please let me know and I will add them. Like I said above, going forward, you should only need the SE version for SE, and the LE version for LE. Both versions are going to diverge as I am moving to add new content to the SE versions only and only critical bug fixes to the LE versions. I just installed the new version and looks to be working as it should on the textures and meshes, I didn't see any issues, all looked good. so now I am wondering if in part it was DD causing part of my issues in the past. good work as always, and I am heading to do your mod next. Note: I was not seeing the tentacles and stuff when you first talk to Lastelle, now I am seeing it. Edited January 6, 2025 by tonitrulupus 1
tonitrulupus Posted January 6, 2025 Posted January 6, 2025 On 12/31/2024 at 2:07 PM, DeepBlueFrog said: Thanks! I bookmarked it to see if I can replace the meshes of the current harness with this one. The best part is that the author granted permission for use ahead of time I have ben talking to him and he was more then glad when I brought it up. 1
SpaceRaven Posted January 6, 2025 Posted January 6, 2025 Is it safe to update to the latest version of the mod on an existing save, or should it be a new game? Also an update to the previous discovery I made about the Lastelle tentacle armor equipping issues: I can in fact confirm that the event and associated messagebox only occur when I have Estrus for Skyrim's data files (without the ESP enabled). The same is true for other events like the drinking the parasite repellent: messages only occur with Estrus' files present, and the removal only works as intended with those data files. So yeah it does seem that Estrus for Skyrim is a soft dependency for this mod, even if you don't have any intention of using it otherwise. Likely because this mod was created with those scripts present, even if there isn't a direct dependency.
DeepBlueFrog Posted January 6, 2025 Author Posted January 6, 2025 11 minutes ago, SpaceRaven said: Is it safe to update to the latest version of the mod on an existing save, or should it be a new game? Also an update to the previous discovery I made about the Lastelle tentacle armor equipping issues: I can in fact confirm that the event and associated messagebox only occur when I have Estrus for Skyrim's data files (without the ESP enabled). The same is true for other events like the drinking the parasite repellent: messages only occur with Estrus' files present, and the removal only works as intended with those data files. So yeah it does seem that Estrus for Skyrim is a soft dependency for this mod, even if you don't have any intention of using it otherwise. Likely because this mod was created with those scripts present, even if there isn't a direct dependency. Thanks for confirming. The update should be safe for an existing save game. It contains a few fixes you may find helpful. I will add Estrus resources to the list of requirements when I add them to the download page in the coming days. 1
Myu77 - AmoGlobine Posted January 6, 2025 Posted January 6, 2025 (edited) hi, does someone know what file should i delet, to remove the chaurus effect sounds when we are hitted, asking to save time, i'll search if noneknow or don't have time to tell, thanks (i can't hold it, i nearly don't even can listen my music combat mod when in fight lol, but it's a good one, making feel that we are "not human") edit: i'm really sure there is a quest conflict bug when starting quest by accident in different way that is why Danica never show me where sanctuary was and were not even in kynareth temple sometime, i had to player.moveto , to Danica who where outside city, for 1-2 quest with no marker quest it might be hard to redo the bug but i did that: start quest with lastelle>continue quest with lastelle until she told you go her sister>start quest with her sister>continue quest with lastelle until you have to meet danica>start quest with danica>continue quest with lastelle>danica will "bug" and be sometime outside whiterun and didn't show sanctuary position i did that by accident, of course, i'm idiot Edited January 6, 2025 by Myu77
RoxDox Posted January 6, 2025 Posted January 6, 2025 Hot damn, the king is back. Didn't expect to see all these updates. 1
tonitrulupus Posted January 6, 2025 Posted January 6, 2025 20 minutes ago, RoxDox said: Hot damn, the king is back. Didn't expect to see all these updates. He just went to town! 1
DeepBlueFrog Posted January 6, 2025 Author Posted January 6, 2025 6 hours ago, Myu77 said: hi, does someone know what file should i delet, to remove the chaurus effect sounds when we are hitted, asking to save time, i'll search if noneknow or don't have time to tell, thanks (i can't hold it, i nearly don't even can listen my music combat mod when in fight lol, but it's a good one, making feel that we are "not human") I am afraid there is no solution at the moment for the chaurus effect sound. It will take me some time to do the quest again and get back to that stage to see if I can do something about it or not. 6 hours ago, Myu77 said: edit: i'm really sure there is a quest conflict bug when starting quest by accident in different way that is why Danica never show me where sanctuary was and were not even in kynareth temple sometime, i had to player.moveto , to Danica who where outside city, for 1-2 quest with no marker quest it might be hard to redo the bug but i did that: start quest with lastelle>continue quest with lastelle until she told you go her sister>start quest with her sister>continue quest with lastelle until you have to meet danica>start quest with danica>continue quest with lastelle>danica will "bug" and be sometime outside whiterun and didn't show sanctuary position i did that by accident, of course, i'm idiot That quest progression looks fine. What do you mean by 'Danica was outside the city'? Was she outside by the tree or the marketplace as usual? or was she outside whiterun itself?
Myu77 - AmoGlobine Posted January 6, 2025 Posted January 6, 2025 (edited) 1 hour ago, DeepBlueFrog said: What do you mean by 'Danica was outside the city'? Was she outside by the tree or the marketplace as usual? or was she outside whiterun itself? No probs, the sound isn't that annoying She was outside whiterun the player.moveto send me there(cf image below in spoiler) 2 times, danica was on the road to the north, impossible to find whitout player.moveto her ID and came back after i complete 2 task, then player.moveto send me at her bed for the sanctuary quest she was in kynareth temple, but never showed me where it was, she entered it when i came in but she was clearly doing her vanilla life it was the 2 quest just before the hip hugger, by the way i never had a quest that told me to get a hip hugger or face hugger, also danica never used my hip or face hugger to protect her, i knew cause of walktrough here the nearly exact location where i have been teleported to her 2 times at west of whiterun, before sanctuary quest (maybe not that far for the second one): Spoiler hope you saw the new pdf i made with acrobat on up-page to respect all the signets Edited January 6, 2025 by Myu77
DeepBlueFrog Posted January 6, 2025 Author Posted January 6, 2025 I looked at the PDF.. it looks very good. I will add it to the download page soon. Danica should definitely not be that far out away from Whiterun. I can think of two possibilities: - either her AI could not find a path to the door of the sanctuary and sent her on a long trip away from whiterun to try to reach that cell (I have seen that happen with path issues with followers sometimes) - or her AI was taken over by another mod (but I can't think of a mod that would send Danica that far outside of Whiterun).
nothing2lose Posted January 6, 2025 Posted January 6, 2025 (edited) so i got this problem of after drinking chaurus pheromones one time when doing listelle quest the effect seems to doesnt dissapear. from that on every chaurus and falmer i encounter always been friendly. i dont think its supposed to be that way right?. this have been the problem for me since last version and i have no idea what cause it. Edited January 6, 2025 by nothing2lose
Myu77 - AmoGlobine Posted January 6, 2025 Posted January 6, 2025 (edited) 46 minutes ago, DeepBlueFrog said: I looked at the PDF.. it looks very good. I will add it to the download page soon. Danica should definitely not be that far out away from Whiterun. I can think of two possibilities: - either her AI could not find a path to the door of the sanctuary and sent her on a long trip away from whiterun to try to reach that cell (I have seen that happen with path issues with followers sometimes) - or her AI was taken over by another mod (but I can't think of a mod that would send Danica that far outside of Whiterun). Thanks with what you said, i think it comes from that, now pretty sure that caused the conflict specially with the load order i just took a lookso the multiple start quest have nothing to do with, my bad, the fact i didnt got the quest for hip/face hugger made me think it was that, i should have listen to Danica - AI Overhaul - Changes many of the Vanilla NPCs AI to act more realistic and immersive. 26 minutes ago, nothing2lose said: so i got this problem of after drinking chaurus pheromones one time when doing listelle quest the effect seems to doesnt dissapear. from that on every chaurus and falmer i encounter always been friendly. i dont think its supposed to be that way right?. this have been the problem for me since last version and i have no idea what cause it. hmm i'm not sure but the timer is very long, it says 600Seconds, try to use T to wait hours, maybe it will go off?i didn't use it there is an alternative way whitout Chaurus, i'm not sure Edited January 6, 2025 by Myu77
DeepBlueFrog Posted January 6, 2025 Author Posted January 6, 2025 (edited) @Myu77- I thought about the issue with Danica wandering out that far outside Whiterun. It really feels like a path issue to me. Something must be breaking the navmesh inside the temple. Make sure Parasites comes in your load order after anything that changes the temple. In my test games, I keep all of my mods dead last in my load order (just before dynDOLOD and occlusion esp files if you are using those). Edited January 6, 2025 by DeepBlueFrog
Myu77 - AmoGlobine Posted January 6, 2025 Posted January 6, 2025 (edited) the mod AI Overhaul i think, he is after parasite i don't know why my message are red waiting to be verified by a moderator, i don't know what i did bad, says my last message is hidden Edited January 6, 2025 by Myu77 precision on load order
DeepBlueFrog Posted January 6, 2025 Author Posted January 6, 2025 16 minutes ago, Myu77 said: the mod AI Overhaul i think, he is after parasite i don't know why my message are red waiting to be verified by a moderator, i don't know what i did bad, says my last message is hidden I have AI Oberhaul and that mod should not be sending Danica outside of Whiterun.
Myu77 - AmoGlobine Posted January 6, 2025 Posted January 6, 2025 (edited) then i have absolutely no clue, i got only immersive citizen and ai overhaul that might touch vanilla for sure maybe Dawn of Skyrim(more visual) or Populated Skyrim HELL Edition(add more npc but dont seems to touch them) if not, no clue at all, whatever, i would have love to find which one to avoid it to someone else @nothing2lose it says potion last 600sec, try to use T to wait, maybe it will end, i didn't used it, i did alternative whitout pick the Chaurus Edited January 6, 2025 by Myu77
DeepBlueFrog Posted January 6, 2025 Author Posted January 6, 2025 17 minutes ago, Myu77 said: then i have absolutely no clue, i got only immersive citizen and ai overhaul that might touch vanilla for sure maybe Dawn of Skyrim(more visual) or Populated Skyrim HELL Edition(add more npc but dont seems to touch them) if not, no clue at all, whatever, i would have love to find which one to avoid it to someone else @nothing2lose it says potion last 600sec, try to use T to wait, maybe it will end, i didn't used it, i did alternative whitout pick the Chaurus You can test the idea of a nasvmesh issue with a follower. Take a follower with you in the Sanctuary from inside the temple. If the follower follows you there, it was probably an AI issue. If the follower takes off and walks out of whiterun instead of the Sanctuary, then you have an issue with a mod overriding the changes I made to the temple and blocking the entrance to the Sanctuary to NPCs. 1
tonitrulupus Posted January 6, 2025 Posted January 6, 2025 5 hours ago, DeepBlueFrog said: I looked at the PDF.. it looks very good. I will add it to the download page soon. Danica should definitely not be that far out away from Whiterun. I can think of two possibilities: - either her AI could not find a path to the door of the sanctuary and sent her on a long trip away from whiterun to try to reach that cell (I have seen that happen with path issues with followers sometimes) - or her AI was taken over by another mod (but I can't think of a mod that would send Danica that far outside of Whiterun). I have a mod that gives house carls freedom to roam the city, after I installed it Arngeir seems to wonder away from the throats more often, how ever, in a early version he showed up in the sanctuary, don't remember what mods I had installed at that time, so I think your second possibility is going to be more likely. to fix that for a work around I normally do a wait for like 3-12 hours and they normally show up, arngeir took a 24 hour wait but he was almost to the bottom of the mountain. 1
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