Scarecrow03 Posted February 21, 2025 Posted February 21, 2025 On 9/25/2023 at 1:22 AM, Mikenorm said: Further more the only way I got nude body's in the game to begin with was by adding outfit packs like battle outfits and promoted classes from previous files in this thread to the title I'd in romfs I do have an engage mod folder with only boamo in it. Ultimately I'm trying to get just full nude bodies but the best I can do is from the outfit packs were the characters have little accessories from there fully clothed version like so the only one to be fully nude is celica. If anyone can just post an already done asset edit or so would be amazing. I got the fully nude version but i want the semi nude which is what you have, could you share your files?
Silentlancer4 Posted February 22, 2025 Posted February 22, 2025 3 hours ago, Scarecrow03 said: I got the fully nude version but i want the semi nude which is what you have, could you share your files? Can you explain how you installed the mod? I am using Yuzu 1725 and new to this whole thing.
Scarecrow03 Posted February 22, 2025 Posted February 22, 2025 (edited) 12 hours ago, Silentlancer4 said: Can you explain how you installed the mod? I am using Yuzu 1725 and new to this whole thing. I honestly just kept downloading stuff from this site and testing it, took me like 4 hours to get it working. I think i can send you the files already in place (in a few hours). I did manage to get semi nude but game crashes randomly and i still dont know if its the emulator or the mods. There is an optimizer installer smash bros that makes it way easier than this game. I also modded pokemon arceus and that one is just drop mod file in mod location so its way easier. This game i find it complicated Edited February 22, 2025 by Scarecrow03
Orienti Posted February 22, 2025 Posted February 22, 2025 On 8/31/2024 at 2:50 AM, plznuy said: Yes, you need to update it to 2.0, Extract the mod integration package to yuzu.exe and overwrite it nude.zip 73.47 MB · 750 downloads Hey! I have a quick question. So I installed the nude mods from this zip. I played a few hours on a new save, but now when I turn off the mod and load back into the save, Alear changed from Female /w my own name to the Male MC with the original 'Alear' name. Is there a way for me to fix that or do I always have to keep the mod on to have my own character there?
Scarecrow03 Posted February 22, 2025 Posted February 22, 2025 22 hours ago, Silentlancer4 said: Can you explain how you installed the mod? I am using Yuzu 1725 and new to this whole thing. I provided all the mods i installed from this site and also a readme inside with the instructions for anyone else. I don't understand how the mods work i just know where to place them. For short it goes on C > users > user > AppData > Roaming > yuzu > sdmc > engage > mods Fire Emblem Engage Multiple Packs Combined.7z 4
Silentlancer4 Posted February 23, 2025 Posted February 23, 2025 53 minutes ago, Scarecrow03 said: I provided all the mods i installed from this site and also a readme inside with the instructions for anyone else. I don't understand how the mods work i just know where to place them. For short it goes on C > users > user > AppData > Roaming > yuzu > sdmc > engage > mods Fire Emblem Engage Multiple Packs Combined.7z 423.92 MB · 2 downloads Thank you so much
Scarecrow03 Posted February 23, 2025 Posted February 23, 2025 4 hours ago, Silentlancer4 said: Thank you so much If your game crashes, right click on the game and go to properties in the graphics section change the API from vulkan to OpenGL, apparently it works, i tested it 1 time and didn't crash bht i saw a few people saying it fixes crash but game is slower
ShadoGiow Posted February 23, 2025 Posted February 23, 2025 (edited) 15 hours ago, Scarecrow03 said: I provided all the mods i installed from this site and also a readme inside with the instructions for anyone else. I don't understand how the mods work i just know where to place them. For short it goes on C > users > user > AppData > Roaming > yuzu > sdmc > engage > mods Fire Emblem Engage Multiple Packs Combined.7z 423.92 MB · 21 downloads Thank you very much, unfortunately it crash on real hardware. Maybe there is some resolution mod (or other emulator things) inside this modpack? Nevermind, that was my fault, but I cannot see the nude mods, or even the expanded accessory slots. Only 2/3 modded skins Edited February 23, 2025 by ShadoGiow
Scarecrow03 Posted February 23, 2025 Posted February 23, 2025 (edited) 8 hours ago, ShadoGiow said: Thank you very much, unfortunately it crash on real hardware. Maybe there is some resolution mod (or other emulator things) inside this modpack? Nevermind, that was my fault, but I cannot see the nude mods, or even the expanded accessory slots. Only 2/3 modded skins To see the nude mods i go to inventory where you change class and engage rings with the spirit characters which are also nude, or go to shop and go to buy, the first option to buy on female characters should appear nude. I haven't play the game so i dont know the name of stuff but you should be able to find it. If one mod worked then all of them should have worked. The amiibo clothes removes pants only, you need to adjust camera to see nude parts. What i did to test the nude mods was download a save file from someone else to check it. I could provide you that save file if you want. Some characters have the semi nude clothes depending on their class, thats why you should get a save file to check all that. The one i found is before the last battle apparently. Also, you need the game version 2.0.0. I tested the zip i uploaded before uploading it and it shows everything i mentioned. I dont understand why you are getting some mods only, if 1 works then all of them should also work i believe Edited February 23, 2025 by Scarecrow03 1
Scarecrow03 Posted February 24, 2025 Posted February 24, 2025 10 hours ago, ShadoGiow said: Thank you very much, unfortunately it crash on real hardware. Maybe there is some resolution mod (or other emulator things) inside this modpack? Nevermind, that was my fault, but I cannot see the nude mods, or even the expanded accessory slots. Only 2/3 modded skins the main character cant be seen from the shop but other female can be seen, i still dont understand why since i still dont understand the game but it problably has to do with classes but you can see the main character in the inventory 1
ShadoGiow Posted February 25, 2025 Posted February 25, 2025 On 2/24/2025 at 2:20 AM, Scarecrow03 said: the main character cant be seen from the shop but other female can be seen, i still dont understand why since i still dont understand the game but it problably has to do with classes but you can see the main character in the inventory Thank you very much for the insight, I'll be try some trial and error with this mods
MerlinusTent Posted March 10, 2025 Posted March 10, 2025 On 1/24/2025 at 3:45 AM, D02836115 said: @MerlinusTent Answers to your questions below: I should NOT be trying to put Spring Job Manager on an existing bone that the game uses (c_hip_jnt, c_spine1_jnt, c_spine1vol_jnt, c_spine2_jnt, etc.), but instead, I should create a brand new bone to put Spring Job Manager on. Yes. Similarly, I should NOT be trying to put the Spring Bone component on l_bust_jnt and r_bust_jnt. I should be creating new bones for these as well. Yes. For the new spring bones that I will be creating, you suggested that I need to give them some weight. Does giving the new spring bones some weight also mean taking away weight from the existing l_bust_jnt/r_bust_jnt bones? (normalization means all weights on a vertex should add up to 1, so that means adding weight to something new should take away weight from existing sources, right?) Yes. Should the new bone that I put Spring Job Manager on have any weight? No. The new Spring Job Manager bone should still be parented to one of the existing main bones, right? Should it be parented to the upper spine or something? It will be parented to what makes the most sense in terms of influence. For example, if you want spring bones on the breasts to function properly, you will want to parent to the bone that would influence them the most. In this case, it would be c_spine2_jnt and/or c_spine2vol_jnt. If you were to parent them to c_neck_jnt, they will exhibit influence whenever the neck moves, which will look very awkward. Hope this helps. I'm finally done with my big move and am more-or-less settled again. I'm looking forward to working on mods again! Thank you, @D02836115 for your tips and advice! By following that, I think I had a breakthrough and finally made some progress! Before, I couldn't get the spring bones to do anything. Now, I think I at least have "proof of concept" where I can see that the spring bones are doing "something". It doesn't look very good right now (in fact, right now it might be downright "disturbing"), but since I can see that the spring bones are having an effect, the rest might just be weight and spring bone parameter adjustments. Here's what it looks like right now: https://jumpshare.com/s/OpgS3w8FH1wy1g5fPXou
D02836115 Posted March 11, 2025 Posted March 11, 2025 18 hours ago, MerlinusTent said: I'm finally done with my big move and am more-or-less settled again. I'm looking forward to working on mods again! Thank you, @D02836115 for your tips and advice! By following that, I think I had a breakthrough and finally made some progress! Before, I couldn't get the spring bones to do anything. Now, I think I at least have "proof of concept" where I can see that the spring bones are doing "something". It doesn't look very good right now (in fact, right now it might be downright "disturbing"), but since I can see that the spring bones are having an effect, the rest might just be weight and spring bone parameter adjustments. Here's what it looks like right now: https://jumpshare.com/s/OpgS3w8FH1wy1g5fPXou Glad my explanation worked for you. Mind the bone rolls. This will affect how the parameters in Unity influence the spring bone. You're nearly there. If you need any more assistance, please feel free to reach out.
MerlinusTent Posted March 16, 2025 Posted March 16, 2025 Thanks! After a long week of trying, I think I finally got it! Here's a preview: https://jumpshare.com/s/SQzcUAw0M7qabx7szXXK Unfortunately, I found out that it's actually a lot harder to see in battle because animations are fast and the camera is zoomed out. I had to turn the jiggle up to pretty much max settings to notice it. Here's a preview of a battle where it is at least noticeable: https://jumpshare.com/s/he1DYCYrqCdTp4rwAB0N Well... I guess it is *something*, at least. Though my previous idea of having various jiggle level presets might not be so viable anymore if the lower jiggle level settings will be too subtle to notice... Anyways, I still plan to figure out a way to make this ("add bust jiggle" feature) easily usable by anyone that wants it. I'll experiment with it on a few new models first. So now I'll finally start again on making some more mods! 1
Scarecrow03 Posted March 16, 2025 Posted March 16, 2025 34 minutes ago, MerlinusTent said: Thanks! After a long week of trying, I think I finally got it! Here's a preview: https://jumpshare.com/s/SQzcUAw0M7qabx7szXXK Unfortunately, I found out that it's actually a lot harder to see in battle because animations are fast and the camera is zoomed out. I had to turn the jiggle up to pretty much max settings to notice it. Here's a preview of a battle where it is at least noticeable: https://jumpshare.com/s/he1DYCYrqCdTp4rwAB0N Well... I guess it is *something*, at least. Though my previous idea of having various jiggle level presets might not be so viable anymore if the lower jiggle level settings will be too subtle to notice... Anyways, I still plan to figure out a way to make this ("add bust jiggle" feature) easily usable by anyone that wants it. I'll experiment with it on a few new models first. So now I'll finally start again on making some more mods! I think it looks great, would this work with any existing mod?
ss8088 Posted March 17, 2025 Posted March 17, 2025 9 hours ago, MerlinusTent said: Thanks! After a long week of trying, I think I finally got it! Here's a preview: https://jumpshare.com/s/SQzcUAw0M7qabx7szXXK Unfortunately, I found out that it's actually a lot harder to see in battle because animations are fast and the camera is zoomed out. I had to turn the jiggle up to pretty much max settings to notice it. Here's a preview of a battle where it is at least noticeable: https://jumpshare.com/s/he1DYCYrqCdTp4rwAB0N Well... I guess it is *something*, at least. Though my previous idea of having various jiggle level presets might not be so viable anymore if the lower jiggle level settings will be too subtle to notice... Anyways, I still plan to figure out a way to make this ("add bust jiggle" feature) easily usable by anyone that wants it. I'll experiment with it on a few new models first. So now I'll finally start again on making some more mods! Great work! Hope to see your new models.
MerlinusTent Posted March 17, 2025 Posted March 17, 2025 Thanks!! 9 hours ago, Scarecrow03 said: I think it looks great, would this work with any existing mod? So the jiggle physics work is not a mod on its own. Rather, it's something a mod creator does to add jiggle physics into the mod. So, my *ideal* future situation is that I'd release some tools (script and/or Unity package) for easily adding bust jiggle. Then any mod creator who wanted this feature would just then need to: 1) At the end of modeling in Blender, run a script or two to set up the spring bones properly 2) Right before building in Unity, click a "One-Click Add Bust Jiggle" button to set it up in Unity And then hopefully it should work! (ideally) So to answer your question directly - No, existing mods would not just get bust physics for free. A mod creator would need to create (or recreate) their mod and do the extra steps
MisterDangerous Posted March 21, 2025 Posted March 21, 2025 I didn't think it would be possible but you pulled it off. Very cool! Would you be willing to share the one jiggly model you demo'd? I'd love to try it out.
MerlinusTent Posted March 23, 2025 Posted March 23, 2025 On 3/20/2025 at 9:43 PM, MisterDangerous said: I didn't think it would be possible but you pulled it off. Very cool! Would you be willing to share the one jiggly model you demo'd? I'd love to try it out. Thanks! And ah, you just want to try out the demo model? Sure, I *think* this is it (I hope so, because if it is not, then I've already saved over it): BaseZephiaWithSpringBonesTest.7z It's a Cobalt mod, so make sure you have that. It adds a new costume to the shop named "Naked" (though it isn't actually naked). Let me know how it goes for you! In other news, I have progress on my next mod! This will be a collection of (skimpy) outfits to replace the default class outfits. I'm planning on starting out on the tamer side and will ramp up slowly. In my head, I've been classifying these ideas as "Skimpy Tier 1", which I'm meaning that they are skimpier than normal, but still reasonable enough that you could theoretically imagine someone wearing it in real life (like at an anime convention). No fully exposed private parts for now. Here is a preview of my first model, which will replace the Thief class Spoiler I also would like to do some sort of "bikini armor" for the armor classes, but haven't decided on how exactly yet. Those will probably be the most "customized" models. The rest will likely just be simple trimmings of the default models. 2
D02836115 Posted March 23, 2025 Posted March 23, 2025 17 hours ago, MerlinusTent said: Thanks! And ah, you just want to try out the demo model? Sure, I *think* this is it (I hope so, because if it is not, then I've already saved over it): BaseZephiaWithSpringBonesTest.7z It's a Cobalt mod, so make sure you have that. It adds a new costume to the shop named "Naked" (though it isn't actually naked). Let me know how it goes for you! In other news, I have progress on my next mod! This will be a collection of (skimpy) outfits to replace the default class outfits. I'm planning on starting out on the tamer side and will ramp up slowly. In my head, I've been classifying these ideas as "Skimpy Tier 1", which I'm meaning that they are skimpier than normal, but still reasonable enough that you could theoretically imagine someone wearing it in real life (like at an anime convention). No fully exposed private parts for now. Here is a preview of my first model, which will replace the Thief class Reveal hidden contents I also would like to do some sort of "bikini armor" for the armor classes, but haven't decided on how exactly yet. Those will probably be the most "customized" models. The rest will likely just be simple trimmings of the default models. Congratz on the progression. I think it's about time I leave this forum in your hands now.
MerlinusTent Posted March 25, 2025 Posted March 25, 2025 On 3/23/2025 at 5:20 PM, D02836115 said: Congratz on the progression. I think it's about time I leave this forum in your hands now. Oh no! Does that mean you'll be leaving this forum (or at least taking a break)? Thanks for all your help so far and for helping everyone here!
D02836115 Posted March 25, 2025 Posted March 25, 2025 40 minutes ago, MerlinusTent said: Oh no! Does that mean you'll be leaving this forum (or at least taking a break)? Thanks for all your help so far and for helping everyone here! I will be around if anyone needs me.
MerlinusTent Posted March 26, 2025 Posted March 26, 2025 Ok, making a little more progress. I've started on the armor knights now. A few months ago, during a discussion about "bikini armor", the vote here was in favor of "promoting means less armor". Well then, to use as a baseline (and in order to have more armor to take off), here is what I'm doing for the unpromoted sword/lance/axe armor class. Spoiler 1
トトロ Posted March 28, 2025 Posted March 28, 2025 It's been a while. Thanks to the volunteers, people are always enjoying the mods here. I prefer clothed semi-nude skins, and I particularly love skins that let you see what's under a skirt. So I have one request, or should I say advice: is it possible to create a skin with these skins that covers the chest (with a jacket on) and wears a miniskirt or something similar? Also, if possible, it would be great if there were pants under the skirt. Or if anyone has a skin mod that meets my requirements, I'd appreciate it if you could introduce it.
トトロ Posted March 28, 2025 Posted March 28, 2025 Just now, トトロ said: お久しぶりです。有志の方々のおかげで、ここのMODはいつも楽しんでいただいています。私は服を着たセミヌードのスキンが好きで、特にスカートの下が見えるスキンが大好きです。そこで一つお願いというかアドバイスなのですが、これらのスキンで胸元を隠して(ジャケットを着て)ミニスカートなどを履くスキンは作れないでしょうか?また、できればスカートの下にパンツがあると嬉しいです。もしくは私の条件に合うスキンMODをお持ちの方がいらっしゃいましたら紹介していただけると嬉しいです。 3
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