wintersouls23 Posted September 22, 2023 Posted September 22, 2023 is it normal for bed scenes to place actors waaay too close to the pillow or lying on the opposite side of the bed? I noticed this started happening ever since I got P+ 1
Arizona_Steve Posted September 22, 2023 Posted September 22, 2023 So would this allow a female actor (with strapon) to take the dominant position in a M/M animation? And a female (without strapon) to take the submissive position if the animation is anal or oral? Looking to do a Random Sex port - sounds like I would not need my C++ code that handles animation and actor selection.
Scrab Posted September 23, 2023 Author Posted September 23, 2023 (edited) 10 hours ago, Arizona_Steve said: So would this allow a female actor (with strapon) to take the dominant position in a M/M animation? And a female (without strapon) to take the submissive position if the animation is anal or oral? Looking to do a Random Sex port - sounds like I would not need my C++ code that handles animation and actor selection. If you want a female in a male position, you have to mark that female as male before the animation. P+ strictly prefers matching sexes, so if you want to have an animation where the sexes do not match you need to explicitly make SL aware of that If you want any actor to be submissive and in an anal or oral scene, you need to pass them as a victim and start the scene with the tags ~anal, ~oral, to ensure the scene is anal or oral tagged somewhere in the scene. You can also pass in ?n[~anal, ~oral] to have at least n stages be tagged as either anal or oral. This can be useful to ensure the scene has a focus on the given tag. Additionally, if you want the submissive also be a victim (ie the scene is non consent), you should pass in !aggressive, ?n[~anal, ~oral] as tags to set the context as well. There are more tag-overloads, but lets keep it here for now You do all of this by using a new "StartScene" (Ex/Quick) function. The "StartSex" is legacy with P+. The StartScene function takes a list of actors and a tag code (such as the thing above). The sslBaseAnimation class is also legacy now and no longer used internally. Ex will take an array of scenes, which gives you more control over what will be played but you need to manually set context after the scene started. Quick works the same as QuickStart, allowing you to pass actors without an array but lose out on some other parameters This is as far as you go, everything else is SLs responsibility .. SL will then look for scenes matching the given actors and tags. For example, if you pass in a MF actor you would get scenes which for example look like so: [M/H][M/F/H] (This could be a simple bj scene) SL will order the actors such that each passed in actor can fill a position: In our example both position 1 and 2 can be filled by a male, but only the 2nd can be filled by a female, so the male actor would go into position 1, and the female one into position 2 Now you overwrite the sex of the female actor to male, then SL will see a "MM" actor combination, and in our case both actors can fill position 1 and 2 alike. Sorting is stable, so the order of actors wouldnt change in this case But you also want the scene to be dominant, which invalidates the scene above, instead consider: [M/H][S: M/F/H] and you pass the first (male) actor as submissive and override the female as male. Now we have the 2nd position as a submissive; Normally, the og female actor isnt submissive, so they can no longer fill that position but in our case our og female is male, so they can be put into position 1 just fine. The og male actor can fill position 2, because position 2 allows a male actor and they are a submissive, so the order will always be F/M in this case The only downside in this system is that in a M/M animation where there is no submissive, itd be impossible to know which actor is actually "taking" before the scene started, although you can of course just fake this by forcing the one that isnt supposed to be giving a blowjob into a female position and explicitly request a "blowjob" tag, as opposed to an oral one. Or maybe I just introduce another tag override Das a lot to take in, but if you look back, none of this actually cares who is in position 1 or position 2 before the actual sorting. There is no expected order in which actors are to be added to a scene, a [M/F/H][M/F] is as valid a combination as the one we used above in the example, so any sorting youd like to do on your own will likely introduce more quality loss than fix issues as both orderings here are valid but only 1 actually matches the given actors - and its the one that by old, loose convention is actually incorrect because we put the submissive in position 2. Or maybe its correct because we still have the female in position 1? Arent contradicting conventions fun? The thing about P+ is that you might need a little more setup for things to be the way you want them but that also makes SL more predictable (and thus easier to work with). SL follows a lot of really strict semantics that ensure things are "correct". You should never be messing with that and instead rely on the setup, tell SL what you want and SL will see if what you want is possible to be done For example, tags can be really simple.... Spoiler Blowjob Just asks for a simple blowjob scene. Theres nothing special about this and will likely be enough for for most use cases, ..but what if you wanted a blowjob scene where one actor is dominating another and wants to climax outside of the mouth? That would be: ?3[Blowjob], dominant, -forced, $[Facial, Handjob], #[Standing], -Lying Asks for a consent scene that has at least 3 "blowjob" tagged stages, starting in a standing position and never goes into a lying one. The scene is also not forced but only dominant (as in, there is no rapey behavior, but one actor is still submissive) and the scene of the climax is a facial handjob I dont know if a scene like that exists, or will ever be made, but its a valid tag query Edited September 23, 2023 by Scrab
Arizona_Steve Posted September 23, 2023 Posted September 23, 2023 Thanks, appreciate the detailed response. I'll have to spend some time getting my head around the tag notation before trying to port anything over.
zjw17925 Posted September 23, 2023 Posted September 23, 2023 (edited) 你们中有些人遇到过使用 P+ 后实验室表情失效了,无论是动画中还是测试中表情失效 甚至所有女人的自慰动画 全都套上了假阳具 不管动画标签是女性与否 Edited September 23, 2023 by zjw17925
Scrab Posted September 24, 2023 Author Posted September 24, 2023 Ive written up a short blog post about tags in SLP+: This isnt done yet as obviously its missing the actual info on how to write a tag string but if you are interested in the tags SL offers you can take a look already 1
Yliiz Posted September 26, 2023 Posted September 26, 2023 (edited) just wondering if this is compatible with defeat? after some testing this mod is rather not compatible with sl defeat or a mod in my list Edited September 26, 2023 by Yliiz update
Someone92 Posted September 27, 2023 Posted September 27, 2023 If a mod overwrites scripts of SexLab or SexLab p+ it's not compatible. That's easy to check for yourself. If a mod uses internal functions that should not have been accessible by that mod in the first place it's not compatible. You will see a pop up error message when that happens. Most other mods should be compatible with p+. For a more detailed information check this https://gist.github.com/MissCorruption/887725102fb18d96d43e26555e008bbb
xellon100 Posted September 30, 2023 Posted September 30, 2023 I was hoping this would fix the fps issue but it doesn't. Since the beginning of time, I've been wondering why the following drops my fps: simply installing sexlab takes my fps from 60 to 43 A scene starts - fps goes from 43 to 36 Several animations later - fps hits 18 Fix - close and open the game, now my fps is back at 60 I tried everything to fix this but nothing works. disabled vsync as suggested and other stuff I've seen on google. then I found this Mod, this sexlab-p. I installed it hoping for the best, but issue persist.
Someone92 Posted September 30, 2023 Posted September 30, 2023 (edited) What SexLab mods besides the framework itself have you installed? Which mods start the SexLab scenes? Try just SexLab, SexLab p+ and start an animation via the debug spells of p+. Edited September 30, 2023 by Someone92
BigMammo Posted October 1, 2023 Posted October 1, 2023 On 8/21/2023 at 6:12 AM, Miss Corruption said: - SL Animation Slots both doesn't work and has been made redundant because P+ uses 4k/4k by default (human/creature slots). Does it have 4k slots? Because I only got 1K and there is nothing overriding P+ nor SL Framework. P+ is the only thing overriding SL Framework.
Conqueeftador Posted October 2, 2023 Posted October 2, 2023 So yeah, I gave this a good shot, and I'm super happy that people smarter then me are keeping this mod alive and updating it, but I don't think it's ready just yet. Like some of the other people in here, I've run into the "animation failed to start" error, which means ~something~ is accessing SexLab and overwriting the .pex. I searched the incompatibilities list and through this forum to see if I had any of them, and I disabled the ones that I found but it's still throwing the error. I then scoured my papyrus log to see if I could figure out which one(s) were the offending mods, but I am not a coder and I wasn't able to decipher that. Not a huge surprise, since I've managed to get quite a few different mods working together. But there's so many that are either definitely incompatible or possibly incompatible that it removing a bunch of my naughty mods just for snappier animation start times isn't worth it to me. I'm definitely going to keep an eye on this though and see what it does in the future. While I don't know if it would be possible, it would be cool if there was some sort of backwards integration or pseudo-patch that would allow SL+ to play nice with mods that access its internals, instead of requiring all of the other mod authors, many of which are long gone, to update or patch the mods. Anyways, keep up the good work you filthy degenerates.
Scrab Posted October 2, 2023 Author Posted October 2, 2023 (edited) 22 hours ago, BigMammo said: Does it have 4k slots? Because I only got 1K and there is nothing overriding P+ nor SL Framework. P+ is the only thing overriding SL Framework. No, but actually yes, but actually no The version here on LL does not include any changes to the maximum number of animation, my discord version (the 2.0 update) gets rid of the upper animation limit altogether but only for mods made for SLP+. Legacy projects will continue to be bounded by the 1k animation limit Edited October 2, 2023 by Scrab 1
BigMammo Posted October 2, 2023 Posted October 2, 2023 (edited) 2 hours ago, Scrab said: No, but actually yes, but actually no The version here on LL does not include any changes to the maximum number of animation, my discord version (the 2.0 update) gets rid of the upper animation limit altogether but only for mods made for SLP+. Legacy projects will continue to be bounded by the 1k animation limit I am pretty new to Skyrim modding, so just to make to make it clear for me. I am pretty sure that FNIS and Nemesis (considering their last releasses) are not made for SLP+. So animations through them count towards the 1K, correct? Or are we talking about stuff like SLAL instead? But if some other mod adds their animation without those (no idea if what I am saying makes any sense), they don't count towards it? Would you mind giving me an example of such mod (any will do, I am just interested)? Thanks. Edited October 2, 2023 by BigMammo
Scrab Posted October 2, 2023 Author Posted October 2, 2023 44 minutes ago, BigMammo said: I am pretty new to Skyrim modding, so just to make to make it clear for me. I am pretty sure that FNIS and Nemesis (considering their last releasses) are not made for SLP+. So animations through them count towards the 1K, correct? Or are we talking about stuff like SLAL instead? But if some other mod adds their animation without those (no idea if what I am saying makes any sense), they don't count towards it? Would you mind giving me an example of such mod (any will do, I am just interested)? Thanks. The upper animation limit is only related to SLs own animation cap, i.e. the one that SLAL fills yes FNIS has nothing to do with this, if you got more than 32k animations in your game you cant load more, obviously but SL itself wouldn't have any issues having 50k scenes in its library, as opposed to the current max of 2k (1k + 1k) 2
Thurlam Posted October 3, 2023 Posted October 3, 2023 (edited) @Scrab just thought I'd point out that some of your tags as listed in your P+ Tagging Guide have a typo: BreatSucking Cunnilingius should be "BreastSucking" and "Cunnilingus" ofc. idk if the typos are in the actual tags or just the guide but yeah (also worth re-mentioning this mod is godlike and you're awesome. very excited for the future of it!) Edited October 3, 2023 by Thurlam 1
ezrken Posted October 5, 2023 Posted October 5, 2023 So do i just install this on top of sexlab and I'd get improvements in some areas, does this mod breaks older mods, rn I've got a good load order and i just don't want to trade performance to my old mods not working.
Someone92 Posted October 6, 2023 Posted October 6, 2023 https://gist.github.com/MissCorruption/887725102fb18d96d43e26555e008bbb The version that is currently on download here on LL is phase 1. The information about it is in the spoiler at the bottom.
Navaja64 Posted October 6, 2023 Posted October 6, 2023 (edited) FFFFM animations doesn't work with Sexlab P+ for some reason. it says in the console: Quote SEXLAB - FATAL - Thread[0] - Failed to start Thread -- No valid actors available for animation It's odd, because the animation works perfectly fine with the normal SL version. Does someone knows how to fix this? Thanks Edited October 6, 2023 by Navaja64
Someone92 Posted October 6, 2023 Posted October 6, 2023 SexLab p+ is very particular with the sexes. If you have an animation / scene for 4 females and 1 male you need to start it with 4 female and 1 male. What animation pack is the animation from? I can see if it works with p+ phase 2 (as phase 1 will not receive any updates anymore).
CedricDnnersby Posted October 6, 2023 Posted October 6, 2023 (edited) When i start a blowjob animation, the mouth of the receiver does not open at the start but midway during the first stage. Any idea how i can fix this? Thanks in advance Edited October 6, 2023 by CedricDnnersby
Navaja64 Posted October 6, 2023 Posted October 6, 2023 27 minutes ago, Someone92 said: SexLab p+ is very particular with the sexes. If you have an animation / scene for 4 females and 1 male you need to start it with 4 female and 1 male. What animation pack is the animation from? I can see if it works with p+ phase 2 (as phase 1 will not receive any updates anymore). Thanks for the reply! I'm trying FFFFM Standing Lineup from Billyy's pack and MFFFF Casanova from FunnyBizness
FlyDut Posted October 8, 2023 Posted October 8, 2023 I used a modified patch for baka SEXLAB SE 16C OPTIMIZATION. Can I request you to make a 'P+' version of this?
Someone92 Posted October 8, 2023 Posted October 8, 2023 Based on the description this SexLab p+ already does everything that patch does.
Goawaynow Posted October 8, 2023 Posted October 8, 2023 (edited) Since it's not mentioned in the first post or Phase 2 update, is it safe to assume GOG (1.6.659) support isn't a thing? Edited October 8, 2023 by Goawaynow
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